blob: 9a717580285bdd487b1a2e8ff99c91934c2936fb [file] [log] [blame]
twiz@google.com59a190b2011-03-14 21:23:01 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
twiz@google.com59a190b2011-03-14 21:23:01 +00006 */
7
twiz@google.com59a190b2011-03-14 21:23:01 +00008#ifndef GrGLInterface_DEFINED
9#define GrGLInterface_DEFINED
10
bsalomon@google.com637d5e92012-05-07 21:33:56 +000011#include "GrGLFunctions.h"
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +000012#include "GrGLExtensions.h"
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +000013#include "SkRefCnt.h"
twiz@google.com59a190b2011-03-14 21:23:01 +000014
twiz@google.com59a190b2011-03-14 21:23:01 +000015////////////////////////////////////////////////////////////////////////////////
16
17/**
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018 * Rather than depend on platform-specific GL headers and libraries, we require
19 * the client to provide a struct of GL function pointers. This struct can be
20 * specified per-GrContext as a parameter to GrContext::Create. If NULL is
commit-bot@chromium.orga3b15ed2014-01-15 19:32:03 +000021 * passed to Create then a "default" GL interface is created. If the default is
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022 * also NULL GrContext creation will fail.
23 *
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000024 * The default interface is returned by GrGLDefaultInterface. This function's
robertphillips@google.com0da37192012-03-19 14:42:13 +000025 * implementation is platform-specific. Several have been provided, along with
commit-bot@chromium.orga3b15ed2014-01-15 19:32:03 +000026 * an implementation that simply returns NULL.
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000027 *
28 * By defining GR_GL_PER_GL_CALL_IFACE_CALLBACK to 1 the client can specify a
29 * callback function that will be called prior to each GL function call. See
30 * comments in GrGLConfig.h
twiz@google.com59a190b2011-03-14 21:23:01 +000031 */
twiz@google.com59a190b2011-03-14 21:23:01 +000032
cdaltond416a5b2015-06-23 13:23:44 -070033typedef void(*GrGLFuncPtr)();
34
bsalomon@google.com0b77d682011-08-19 13:28:54 +000035struct GrGLInterface;
36
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000037const GrGLInterface* GrGLDefaultInterface();
twiz@google.com59a190b2011-03-14 21:23:01 +000038
bsalomon@google.com57f5d982011-10-24 21:17:53 +000039/**
40 * Creates a GrGLInterface for a "native" GL context (e.g. WGL on windows,
commit-bot@chromium.orga3b15ed2014-01-15 19:32:03 +000041 * GLX on linux, AGL on Mac). The interface is only valid for the GL context
42 * that is current when the interface is created.
bsalomon@google.com57f5d982011-10-24 21:17:53 +000043 */
bsalomon@google.com373a6632011-10-19 20:43:20 +000044const GrGLInterface* GrGLCreateNativeInterface();
45
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000046#if SK_MESA
bsalomon@google.com57f5d982011-10-24 21:17:53 +000047/**
48 * Creates a GrGLInterface for an OSMesa context.
49 */
bsalomon@google.com373a6632011-10-19 20:43:20 +000050const GrGLInterface* GrGLCreateMesaInterface();
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000051#endif
52
53#if SK_ANGLE
54/**
55 * Creates a GrGLInterface for an ANGLE context.
56 */
57const GrGLInterface* GrGLCreateANGLEInterface();
58#endif
bsalomon@google.com373a6632011-10-19 20:43:20 +000059
bsalomon@google.com74913722011-10-27 20:44:19 +000060/**
61 * Creates a null GrGLInterface that doesn't draw anything. Used for measuring
62 * CPU overhead.
63 */
commit-bot@chromium.orgaae7c2a2013-11-25 20:39:27 +000064const SK_API GrGLInterface* GrGLCreateNullInterface();
bsalomon@google.com74913722011-10-27 20:44:19 +000065
robertphillips@google.com0da37192012-03-19 14:42:13 +000066/**
rmistry@google.comfbfcd562012-08-23 18:09:54 +000067 * Creates a debugging GrGLInterface that doesn't draw anything. Used for
robertphillips@google.com0da37192012-03-19 14:42:13 +000068 * finding memory leaks and invalid memory accesses.
69 */
70const GrGLInterface* GrGLCreateDebugInterface();
71
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000072#if GR_GL_PER_GL_FUNC_CALLBACK
73typedef void (*GrGLInterfaceCallbackProc)(const GrGLInterface*);
74typedef intptr_t GrGLInterfaceCallbackData;
75#endif
76
commit-bot@chromium.orgd8ed8512014-01-24 20:49:44 +000077/** Function that returns a new interface identical to "interface" but without support for
78 GL_NV_path_rendering. */
79const GrGLInterface* GrGLInterfaceRemoveNVPR(const GrGLInterface*);
80
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +000081/** Function that returns a new interface identical to "interface" but with support for
82 test version of GL_EXT_debug_marker. */
83const GrGLInterface* GrGLInterfaceAddTestDebugMarker(const GrGLInterface*,
84 GrGLInsertEventMarkerProc insertEventMarkerFn,
85 GrGLPushGroupMarkerProc pushGroupMarkerFn,
86 GrGLPopGroupMarkerProc popGroupMarkerFn);
87
commit-bot@chromium.orgd8ed8512014-01-24 20:49:44 +000088/**
bsalomon@google.comcc61b172012-05-07 21:45:48 +000089 * GrContext uses the following interface to make all calls into OpenGL. When a
90 * GrContext is created it is given a GrGLInterface. The interface's function
91 * pointers must be valid for the OpenGL context associated with the GrContext.
92 * On some platforms, such as Windows, function pointers for OpenGL extensions
93 * may vary between OpenGL contexts. So the caller must be careful to use a
94 * GrGLInterface initialized for the correct context. All functions that should
95 * be available based on the OpenGL's version and extension string must be
96 * non-NULL or GrContext creation will fail. This can be tested with the
97 * validate() method when the OpenGL context has been made current.
bsalomon@google.combf2a4692011-05-04 12:35:39 +000098 */
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +000099struct SK_API GrGLInterface : public SkRefCnt {
bsalomon@google.comba800e22012-03-29 21:04:52 +0000100private:
bsalomon@google.com9c1f1ac2012-05-07 17:09:37 +0000101 // simple wrapper class that exists only to initialize a pointer to NULL
bsalomon@google.comba800e22012-03-29 21:04:52 +0000102 template <typename FNPTR_TYPE> class GLPtr {
103 public:
104 GLPtr() : fPtr(NULL) {}
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000105 GLPtr operator=(FNPTR_TYPE ptr) { fPtr = ptr; return *this; }
bsalomon@google.comba800e22012-03-29 21:04:52 +0000106 operator FNPTR_TYPE() const { return fPtr; }
107 private:
108 FNPTR_TYPE fPtr;
109 };
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000110
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000111 // This is a temporary workaround to keep Chromium's GrGLInterface factories compiling until
112 // they're updated to use the Functions struct.
113 template <typename FNPTR_TYPE> class GLPtrAlias {
114 public:
115 GLPtrAlias(GLPtr<FNPTR_TYPE>* base) : fBase(base) {}
116 void operator=(FNPTR_TYPE ptr) { *fBase = ptr; }
117 private:
118 GLPtr<FNPTR_TYPE>* fBase;
119 };
120
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +0000121 typedef SkRefCnt INHERITED;
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +0000122
bsalomon@google.comba800e22012-03-29 21:04:52 +0000123public:
mtklein2766c002015-06-26 11:45:03 -0700124
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +0000125
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GrGLInterface();
127
commit-bot@chromium.orgd8ed8512014-01-24 20:49:44 +0000128 static GrGLInterface* NewClone(const GrGLInterface*);
129
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000130 // Validates that the GrGLInterface supports its advertised standard. This means the necessary
131 // function pointers have been initialized for both the GL version and any advertised
132 // extensions.
133 bool validate() const;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000134
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +0000135 // Indicates the type of GL implementation
136 union {
137 GrGLStandard fStandard;
138 GrGLStandard fBindingsExported; // Legacy name, will be remove when Chromium is updated.
139 };
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000140
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +0000141 GrGLExtensions fExtensions;
142
commit-bot@chromium.orgf5355612014-02-28 20:28:50 +0000143 bool hasExtension(const char ext[]) const { return fExtensions.has(ext); }
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +0000144
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000145 /**
146 * The function pointers are in a struct so that we can have a compiler generated assignment
147 * operator.
148 */
149 struct Functions {
150 GLPtr<GrGLActiveTextureProc> fActiveTexture;
151 GLPtr<GrGLAttachShaderProc> fAttachShader;
152 GLPtr<GrGLBeginQueryProc> fBeginQuery;
153 GLPtr<GrGLBindAttribLocationProc> fBindAttribLocation;
154 GLPtr<GrGLBindBufferProc> fBindBuffer;
155 GLPtr<GrGLBindFragDataLocationProc> fBindFragDataLocation;
156 GLPtr<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed;
157 GLPtr<GrGLBindFramebufferProc> fBindFramebuffer;
158 GLPtr<GrGLBindRenderbufferProc> fBindRenderbuffer;
159 GLPtr<GrGLBindTextureProc> fBindTexture;
160 GLPtr<GrGLBindVertexArrayProc> fBindVertexArray;
cdaltonbae6f6c2015-04-22 10:39:03 -0700161 GLPtr<GrGLBlendBarrierProc> fBlendBarrier;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000162 GLPtr<GrGLBlendColorProc> fBlendColor;
cdaltonbae6f6c2015-04-22 10:39:03 -0700163 GLPtr<GrGLBlendEquationProc> fBlendEquation;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000164 GLPtr<GrGLBlendFuncProc> fBlendFunc;
165 GLPtr<GrGLBlitFramebufferProc> fBlitFramebuffer;
166 GLPtr<GrGLBufferDataProc> fBufferData;
167 GLPtr<GrGLBufferSubDataProc> fBufferSubData;
168 GLPtr<GrGLCheckFramebufferStatusProc> fCheckFramebufferStatus;
169 GLPtr<GrGLClearProc> fClear;
170 GLPtr<GrGLClearColorProc> fClearColor;
171 GLPtr<GrGLClearStencilProc> fClearStencil;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000172 GLPtr<GrGLColorMaskProc> fColorMask;
173 GLPtr<GrGLCompileShaderProc> fCompileShader;
174 GLPtr<GrGLCompressedTexImage2DProc> fCompressedTexImage2D;
krajcevski37d20f72014-06-11 10:38:47 -0700175 GLPtr<GrGLCompressedTexSubImage2DProc> fCompressedTexSubImage2D;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000176 GLPtr<GrGLCopyTexSubImage2DProc> fCopyTexSubImage2D;
junovf2380912014-09-23 07:30:09 -0700177 GLPtr<GrGLCopyTextureCHROMIUMProc> fCopyTextureCHROMIUM;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000178 GLPtr<GrGLCreateProgramProc> fCreateProgram;
179 GLPtr<GrGLCreateShaderProc> fCreateShader;
180 GLPtr<GrGLCullFaceProc> fCullFace;
181 GLPtr<GrGLDeleteBuffersProc> fDeleteBuffers;
182 GLPtr<GrGLDeleteFramebuffersProc> fDeleteFramebuffers;
183 GLPtr<GrGLDeleteProgramProc> fDeleteProgram;
184 GLPtr<GrGLDeleteQueriesProc> fDeleteQueries;
185 GLPtr<GrGLDeleteRenderbuffersProc> fDeleteRenderbuffers;
186 GLPtr<GrGLDeleteShaderProc> fDeleteShader;
187 GLPtr<GrGLDeleteTexturesProc> fDeleteTextures;
188 GLPtr<GrGLDeleteVertexArraysProc> fDeleteVertexArrays;
189 GLPtr<GrGLDepthMaskProc> fDepthMask;
190 GLPtr<GrGLDisableProc> fDisable;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000191 GLPtr<GrGLDisableVertexAttribArrayProc> fDisableVertexAttribArray;
192 GLPtr<GrGLDrawArraysProc> fDrawArrays;
193 GLPtr<GrGLDrawBufferProc> fDrawBuffer;
194 GLPtr<GrGLDrawBuffersProc> fDrawBuffers;
195 GLPtr<GrGLDrawElementsProc> fDrawElements;
196 GLPtr<GrGLEnableProc> fEnable;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000197 GLPtr<GrGLEnableVertexAttribArrayProc> fEnableVertexAttribArray;
198 GLPtr<GrGLEndQueryProc> fEndQuery;
199 GLPtr<GrGLFinishProc> fFinish;
200 GLPtr<GrGLFlushProc> fFlush;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000201 GLPtr<GrGLFlushMappedBufferRangeProc> fFlushMappedBufferRange;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000202 GLPtr<GrGLFramebufferRenderbufferProc> fFramebufferRenderbuffer;
203 GLPtr<GrGLFramebufferTexture2DProc> fFramebufferTexture2D;
204 GLPtr<GrGLFramebufferTexture2DMultisampleProc> fFramebufferTexture2DMultisample;
205 GLPtr<GrGLFrontFaceProc> fFrontFace;
206 GLPtr<GrGLGenBuffersProc> fGenBuffers;
207 GLPtr<GrGLGenFramebuffersProc> fGenFramebuffers;
208 GLPtr<GrGLGenerateMipmapProc> fGenerateMipmap;
209 GLPtr<GrGLGenQueriesProc> fGenQueries;
210 GLPtr<GrGLGenRenderbuffersProc> fGenRenderbuffers;
211 GLPtr<GrGLGenTexturesProc> fGenTextures;
212 GLPtr<GrGLGenVertexArraysProc> fGenVertexArrays;
213 GLPtr<GrGLGetBufferParameterivProc> fGetBufferParameteriv;
214 GLPtr<GrGLGetErrorProc> fGetError;
215 GLPtr<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebufferAttachmentParameteriv;
216 GLPtr<GrGLGetIntegervProc> fGetIntegerv;
217 GLPtr<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v;
218 GLPtr<GrGLGetQueryObjectivProc> fGetQueryObjectiv;
219 GLPtr<GrGLGetQueryObjectui64vProc> fGetQueryObjectui64v;
220 GLPtr<GrGLGetQueryObjectuivProc> fGetQueryObjectuiv;
221 GLPtr<GrGLGetQueryivProc> fGetQueryiv;
222 GLPtr<GrGLGetProgramInfoLogProc> fGetProgramInfoLog;
223 GLPtr<GrGLGetProgramivProc> fGetProgramiv;
224 GLPtr<GrGLGetRenderbufferParameterivProc> fGetRenderbufferParameteriv;
225 GLPtr<GrGLGetShaderInfoLogProc> fGetShaderInfoLog;
226 GLPtr<GrGLGetShaderivProc> fGetShaderiv;
bsalomonee64d6e2014-12-03 10:46:08 -0800227 GLPtr<GrGLGetShaderPrecisionFormatProc> fGetShaderPrecisionFormat;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000228 GLPtr<GrGLGetStringProc> fGetString;
229 GLPtr<GrGLGetStringiProc> fGetStringi;
230 GLPtr<GrGLGetTexLevelParameterivProc> fGetTexLevelParameteriv;
231 GLPtr<GrGLGetUniformLocationProc> fGetUniformLocation;
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +0000232 GLPtr<GrGLInsertEventMarkerProc> fInsertEventMarker;
bsalomon@google.coma34bb602014-04-01 13:07:29 +0000233 GLPtr<GrGLInvalidateBufferDataProc> fInvalidateBufferData;
234 GLPtr<GrGLInvalidateBufferSubDataProc> fInvalidateBufferSubData;
235 GLPtr<GrGLInvalidateFramebufferProc> fInvalidateFramebuffer;
236 GLPtr<GrGLInvalidateSubFramebufferProc> fInvalidateSubFramebuffer;
237 GLPtr<GrGLInvalidateTexImageProc> fInvalidateTexImage;
238 GLPtr<GrGLInvalidateTexSubImageProc> fInvalidateTexSubImage;
bsalomon6dc6f5f2015-06-18 09:12:16 -0700239 GLPtr<GrGLIsTextureProc> fIsTexture;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000240 GLPtr<GrGLLineWidthProc> fLineWidth;
241 GLPtr<GrGLLinkProgramProc> fLinkProgram;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000242 GLPtr<GrGLMapBufferProc> fMapBuffer;
commit-bot@chromium.org160b4782014-05-05 12:32:37 +0000243 GLPtr<GrGLMapBufferRangeProc> fMapBufferRange;
commit-bot@chromium.orgbeb8b3a2014-04-15 15:37:51 +0000244 GLPtr<GrGLMapBufferSubDataProc> fMapBufferSubData;
245 GLPtr<GrGLMapTexSubImage2DProc> fMapTexSubImage2D;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000246 GLPtr<GrGLPixelStoreiProc> fPixelStorei;
commit-bot@chromium.orga3baf3b2014-02-21 18:45:30 +0000247 GLPtr<GrGLPopGroupMarkerProc> fPopGroupMarker;
248 GLPtr<GrGLPushGroupMarkerProc> fPushGroupMarker;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000249 GLPtr<GrGLQueryCounterProc> fQueryCounter;
cdalton0edea2c2015-05-21 08:27:44 -0700250 GLPtr<GrGLRasterSamplesProc> fRasterSamples;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000251 GLPtr<GrGLReadBufferProc> fReadBuffer;
252 GLPtr<GrGLReadPixelsProc> fReadPixels;
253 GLPtr<GrGLRenderbufferStorageProc> fRenderbufferStorage;
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000254
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000255 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA
256 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
257 // older extensions for performance reasons or due to ES3 driver bugs. We want the function
258 // that creates the GrGLInterface to provide all available functions and internally
259 // we will select among them. They all have a method called glRenderbufferStorageMultisample*.
260 // So we have separate function pointers for GL_IMG/EXT_multisampled_to_texture,
261 // GL_CHROMIUM/ANGLE_framebuffer_multisample/ES3, and GL_APPLE_framebuffer_multisample
262 // variations.
263 //
264 // If a driver supports multiple GL_ARB_framebuffer_multisample-style extensions then we will
265 // assume the function pointers for the standard (or equivalent GL_ARB) version have
266 // been preferred over GL_EXT, GL_CHROMIUM, or GL_ANGLE variations that have reduced
267 // functionality.
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000268
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000269 // GL_EXT_multisampled_render_to_texture (preferred) or GL_IMG_multisampled_render_to_texture
270 GLPtr<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisampleES2EXT;
271 // GL_APPLE_framebuffer_multisample
272 GLPtr<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisampleES2APPLE;
commit-bot@chromium.org92b78842014-01-16 20:49:46 +0000273
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000274 // This is used to store the pointer for GL_ARB/EXT/ANGLE/CHROMIUM_framebuffer_multisample or
275 // the standard function in ES3+ or GL 3.0+.
276 GLPtr<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisample;
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000277
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000278 // Pointer to BindUniformLocationCHROMIUM from the GL_CHROMIUM_bind_uniform_location extension.
279 GLPtr<GrGLBindUniformLocation> fBindUniformLocation;
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000280
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000281 GLPtr<GrGLResolveMultisampleFramebufferProc> fResolveMultisampleFramebuffer;
282 GLPtr<GrGLScissorProc> fScissor;
283 GLPtr<GrGLShaderSourceProc> fShaderSource;
284 GLPtr<GrGLStencilFuncProc> fStencilFunc;
285 GLPtr<GrGLStencilFuncSeparateProc> fStencilFuncSeparate;
286 GLPtr<GrGLStencilMaskProc> fStencilMask;
287 GLPtr<GrGLStencilMaskSeparateProc> fStencilMaskSeparate;
288 GLPtr<GrGLStencilOpProc> fStencilOp;
289 GLPtr<GrGLStencilOpSeparateProc> fStencilOpSeparate;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000290 GLPtr<GrGLTexImage2DProc> fTexImage2D;
291 GLPtr<GrGLTexParameteriProc> fTexParameteri;
292 GLPtr<GrGLTexParameterivProc> fTexParameteriv;
293 GLPtr<GrGLTexSubImage2DProc> fTexSubImage2D;
294 GLPtr<GrGLTexStorage2DProc> fTexStorage2D;
cdaltonfd4167d2015-04-21 11:45:56 -0700295 GLPtr<GrGLTextureBarrierProc> fTextureBarrier;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000296 GLPtr<GrGLDiscardFramebufferProc> fDiscardFramebuffer;
297 GLPtr<GrGLUniform1fProc> fUniform1f;
298 GLPtr<GrGLUniform1iProc> fUniform1i;
299 GLPtr<GrGLUniform1fvProc> fUniform1fv;
300 GLPtr<GrGLUniform1ivProc> fUniform1iv;
301 GLPtr<GrGLUniform2fProc> fUniform2f;
302 GLPtr<GrGLUniform2iProc> fUniform2i;
303 GLPtr<GrGLUniform2fvProc> fUniform2fv;
304 GLPtr<GrGLUniform2ivProc> fUniform2iv;
305 GLPtr<GrGLUniform3fProc> fUniform3f;
306 GLPtr<GrGLUniform3iProc> fUniform3i;
307 GLPtr<GrGLUniform3fvProc> fUniform3fv;
308 GLPtr<GrGLUniform3ivProc> fUniform3iv;
309 GLPtr<GrGLUniform4fProc> fUniform4f;
310 GLPtr<GrGLUniform4iProc> fUniform4i;
311 GLPtr<GrGLUniform4fvProc> fUniform4fv;
312 GLPtr<GrGLUniform4ivProc> fUniform4iv;
313 GLPtr<GrGLUniformMatrix2fvProc> fUniformMatrix2fv;
314 GLPtr<GrGLUniformMatrix3fvProc> fUniformMatrix3fv;
315 GLPtr<GrGLUniformMatrix4fvProc> fUniformMatrix4fv;
316 GLPtr<GrGLUnmapBufferProc> fUnmapBuffer;
commit-bot@chromium.orgbeb8b3a2014-04-15 15:37:51 +0000317 GLPtr<GrGLUnmapBufferSubDataProc> fUnmapBufferSubData;
318 GLPtr<GrGLUnmapTexSubImage2DProc> fUnmapTexSubImage2D;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000319 GLPtr<GrGLUseProgramProc> fUseProgram;
egdaniel27c15212014-10-24 15:00:50 -0700320 GLPtr<GrGLVertexAttrib1fProc> fVertexAttrib1f;
321 GLPtr<GrGLVertexAttrib2fvProc> fVertexAttrib2fv;
322 GLPtr<GrGLVertexAttrib3fvProc> fVertexAttrib3fv;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000323 GLPtr<GrGLVertexAttrib4fvProc> fVertexAttrib4fv;
324 GLPtr<GrGLVertexAttribPointerProc> fVertexAttribPointer;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000325 GLPtr<GrGLViewportProc> fViewport;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000326
cdalton626e1ff2015-06-12 13:56:46 -0700327 /* GL_NV_path_rendering */
328 GLPtr<GrGLMatrixLoadfProc> fMatrixLoadf;
329 GLPtr<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity;
kkinnunen32b9a3b2014-07-02 22:56:35 -0700330 GLPtr<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000331 GLPtr<GrGLPathCommandsProc> fPathCommands;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000332 GLPtr<GrGLPathParameteriProc> fPathParameteri;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000333 GLPtr<GrGLPathParameterfProc> fPathParameterf;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000334 GLPtr<GrGLGenPathsProc> fGenPaths;
335 GLPtr<GrGLDeletePathsProc> fDeletePaths;
cdalton8dd90cb2014-07-17 09:28:36 -0700336 GLPtr<GrGLIsPathProc> fIsPath;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000337 GLPtr<GrGLPathStencilFuncProc> fPathStencilFunc;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000338 GLPtr<GrGLStencilFillPathProc> fStencilFillPath;
339 GLPtr<GrGLStencilStrokePathProc> fStencilStrokePath;
340 GLPtr<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
341 GLPtr<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000342 GLPtr<GrGLCoverFillPathProc> fCoverFillPath;
343 GLPtr<GrGLCoverStrokePathProc> fCoverStrokePath;
344 GLPtr<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
345 GLPtr<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
cdaltonc7103a12014-08-11 14:05:05 -0700346 // NV_path_rendering v1.2
cdaltonc8f52042014-07-29 15:25:51 -0700347 GLPtr<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath;
348 GLPtr<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath;
349 GLPtr<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPathInstanced;
350 GLPtr<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStrokePathInstanced;
cdaltonc7103a12014-08-11 14:05:05 -0700351 // NV_path_rendering v1.3
kkinnunen32b9a3b2014-07-02 22:56:35 -0700352 GLPtr<GrGLProgramPathFragmentInputGenProc> fProgramPathFragmentInputGen;
cdalton626e1ff2015-06-12 13:56:46 -0700353
354 /* NV_framebuffer_mixed_samples */
vbuzinov08b4d292015-04-01 06:29:49 -0700355 GLPtr<GrGLCoverageModulationProc> fCoverageModulation;
cdalton626e1ff2015-06-12 13:56:46 -0700356
357 /* ARB_draw_instanced */
358 GLPtr<GrGLDrawArraysInstancedProc> fDrawArraysInstanced;
359 GLPtr<GrGLDrawElementsInstancedProc> fDrawElementsInstanced;
360
361 /* ARB_instanced_arrays */
362 GLPtr<GrGLVertexAttribDivisorProc> fVertexAttribDivisor;
363
364 /* NV_bindless_texture */
365 // We use the NVIDIA verson for now because it does not require dynamically uniform handles.
366 // We may switch the the ARB version and/or omit methods in the future.
367 GLPtr<GrGLGetTextureHandleProc> fGetTextureHandle;
368 GLPtr<GrGLGetTextureSamplerHandleProc> fGetTextureSamplerHandle;
369 GLPtr<GrGLMakeTextureHandleResidentProc> fMakeTextureHandleResident;
370 GLPtr<GrGLMakeTextureHandleNonResidentProc> fMakeTextureHandleNonResident;
371 GLPtr<GrGLGetImageHandleProc> fGetImageHandle;
372 GLPtr<GrGLMakeImageHandleResidentProc> fMakeImageHandleResident;
373 GLPtr<GrGLMakeImageHandleNonResidentProc> fMakeImageHandleNonResident;
374 GLPtr<GrGLIsTextureHandleResidentProc> fIsTextureHandleResident;
375 GLPtr<GrGLIsImageHandleResidentProc> fIsImageHandleResident;
376 GLPtr<GrGLUniformHandleui64Proc> fUniformHandleui64;
377 GLPtr<GrGLUniformHandleui64vProc> fUniformHandleui64v;
378 GLPtr<GrGLProgramUniformHandleui64Proc> fProgramUniformHandleui64;
379 GLPtr<GrGLProgramUniformHandleui64vProc> fProgramUniformHandleui64v;
380
381 /* EXT_direct_state_access */
382 // We use the EXT verson because it is more expansive and interacts with more extensions
383 // than the ARB or core (4.5) versions. We may switch and/or omit methods in the future.
384 GLPtr<GrGLTextureParameteriProc> fTextureParameteri;
385 GLPtr<GrGLTextureParameterivProc> fTextureParameteriv;
386 GLPtr<GrGLTextureParameterfProc> fTextureParameterf;
387 GLPtr<GrGLTextureParameterfvProc> fTextureParameterfv;
388 GLPtr<GrGLTextureImage1DProc> fTextureImage1D;
389 GLPtr<GrGLTextureImage2DProc> fTextureImage2D;
390 GLPtr<GrGLTextureSubImage1DProc> fTextureSubImage1D;
391 GLPtr<GrGLTextureSubImage2DProc> fTextureSubImage2D;
392 GLPtr<GrGLCopyTextureImage1DProc> fCopyTextureImage1D;
393 GLPtr<GrGLCopyTextureImage2DProc> fCopyTextureImage2D;
394 GLPtr<GrGLCopyTextureSubImage1DProc> fCopyTextureSubImage1D;
395 GLPtr<GrGLCopyTextureSubImage2DProc> fCopyTextureSubImage2D;
396 GLPtr<GrGLGetTextureImageProc> fGetTextureImage;
397 GLPtr<GrGLGetTextureParameterfvProc> fGetTextureParameterfv;
398 GLPtr<GrGLGetTextureParameterivProc> fGetTextureParameteriv;
399 GLPtr<GrGLGetTextureLevelParameterfvProc> fGetTextureLevelParameterfv;
400 GLPtr<GrGLGetTextureLevelParameterivProc> fGetTextureLevelParameteriv;
401 // OpenGL 1.2
402 GLPtr<GrGLTextureImage3DProc> fTextureImage3D;
403 GLPtr<GrGLTextureSubImage3DProc> fTextureSubImage3D;
404 GLPtr<GrGLCopyTextureSubImage3DProc> fCopyTextureSubImage3D;
405 GLPtr<GrGLCompressedTextureImage3DProc> fCompressedTextureImage3D;
406 GLPtr<GrGLCompressedTextureImage2DProc> fCompressedTextureImage2D;
407 GLPtr<GrGLCompressedTextureImage1DProc> fCompressedTextureImage1D;
408 GLPtr<GrGLCompressedTextureSubImage3DProc> fCompressedTextureSubImage3D;
409 GLPtr<GrGLCompressedTextureSubImage2DProc> fCompressedTextureSubImage2D;
410 GLPtr<GrGLCompressedTextureSubImage1DProc> fCompressedTextureSubImage1D;
411 GLPtr<GrGLGetCompressedTextureImageProc> fGetCompressedTextureImage;
412 // OpenGL 1.5
413 GLPtr<GrGLNamedBufferDataProc> fNamedBufferData;
414 GLPtr<GrGLNamedBufferSubDataProc> fNamedBufferSubData;
415 GLPtr<GrGLMapNamedBufferProc> fMapNamedBuffer;
416 GLPtr<GrGLUnmapNamedBufferProc> fUnmapNamedBuffer;
417 GLPtr<GrGLGetNamedBufferParameterivProc> fGetNamedBufferParameteriv;
418 GLPtr<GrGLGetNamedBufferPointervProc> fGetNamedBufferPointerv;
419 GLPtr<GrGLGetNamedBufferSubDataProc> fGetNamedBufferSubData;
420 // OpenGL 2.0
421 GLPtr<GrGLProgramUniform1fProc> fProgramUniform1f;
422 GLPtr<GrGLProgramUniform2fProc> fProgramUniform2f;
423 GLPtr<GrGLProgramUniform3fProc> fProgramUniform3f;
424 GLPtr<GrGLProgramUniform4fProc> fProgramUniform4f;
425 GLPtr<GrGLProgramUniform1iProc> fProgramUniform1i;
426 GLPtr<GrGLProgramUniform2iProc> fProgramUniform2i;
427 GLPtr<GrGLProgramUniform3iProc> fProgramUniform3i;
428 GLPtr<GrGLProgramUniform4iProc> fProgramUniform4i;
429 GLPtr<GrGLProgramUniform1fvProc> fProgramUniform1fv;
430 GLPtr<GrGLProgramUniform2fvProc> fProgramUniform2fv;
431 GLPtr<GrGLProgramUniform3fvProc> fProgramUniform3fv;
432 GLPtr<GrGLProgramUniform4fvProc> fProgramUniform4fv;
433 GLPtr<GrGLProgramUniform1ivProc> fProgramUniform1iv;
434 GLPtr<GrGLProgramUniform2ivProc> fProgramUniform2iv;
435 GLPtr<GrGLProgramUniform3ivProc> fProgramUniform3iv;
436 GLPtr<GrGLProgramUniform4ivProc> fProgramUniform4iv;
437 GLPtr<GrGLProgramUniformMatrix2fvProc> fProgramUniformMatrix2fv;
438 GLPtr<GrGLProgramUniformMatrix3fvProc> fProgramUniformMatrix3fv;
439 GLPtr<GrGLProgramUniformMatrix4fvProc> fProgramUniformMatrix4fv;
440 // OpenGL 2.1
441 GLPtr<GrGLProgramUniformMatrix2x3fvProc> fProgramUniformMatrix2x3fv;
442 GLPtr<GrGLProgramUniformMatrix3x2fvProc> fProgramUniformMatrix3x2fv;
443 GLPtr<GrGLProgramUniformMatrix2x4fvProc> fProgramUniformMatrix2x4fv;
444 GLPtr<GrGLProgramUniformMatrix4x2fvProc> fProgramUniformMatrix4x2fv;
445 GLPtr<GrGLProgramUniformMatrix3x4fvProc> fProgramUniformMatrix3x4fv;
446 GLPtr<GrGLProgramUniformMatrix4x3fvProc> fProgramUniformMatrix4x3fv;
447 // OpenGL 3.0
448 GLPtr<GrGLNamedRenderbufferStorageProc> fNamedRenderbufferStorage;
449 GLPtr<GrGLGetNamedRenderbufferParameterivProc> fGetNamedRenderbufferParameteriv;
450 GLPtr<GrGLNamedRenderbufferStorageMultisampleProc> fNamedRenderbufferStorageMultisample;
451 GLPtr<GrGLCheckNamedFramebufferStatusProc> fCheckNamedFramebufferStatus;
452 GLPtr<GrGLNamedFramebufferTexture1DProc> fNamedFramebufferTexture1D;
453 GLPtr<GrGLNamedFramebufferTexture2DProc> fNamedFramebufferTexture2D;
454 GLPtr<GrGLNamedFramebufferTexture3DProc> fNamedFramebufferTexture3D;
455 GLPtr<GrGLNamedFramebufferRenderbufferProc> fNamedFramebufferRenderbuffer;
456 GLPtr<GrGLGetNamedFramebufferAttachmentParameterivProc> fGetNamedFramebufferAttachmentParameteriv;
457 GLPtr<GrGLGenerateTextureMipmapProc> fGenerateTextureMipmap;
458 GLPtr<GrGLFramebufferDrawBufferProc> fFramebufferDrawBuffer;
459 GLPtr<GrGLFramebufferDrawBuffersProc> fFramebufferDrawBuffers;
460 GLPtr<GrGLFramebufferReadBufferProc> fFramebufferReadBuffer;
461 GLPtr<GrGLGetFramebufferParameterivProc> fGetFramebufferParameteriv;
462 GLPtr<GrGLNamedCopyBufferSubDataProc> fNamedCopyBufferSubData;
463 GLPtr<GrGLVertexArrayVertexOffsetProc> fVertexArrayVertexOffset;
464 GLPtr<GrGLVertexArrayColorOffsetProc> fVertexArrayColorOffset;
465 GLPtr<GrGLVertexArrayEdgeFlagOffsetProc> fVertexArrayEdgeFlagOffset;
466 GLPtr<GrGLVertexArrayIndexOffsetProc> fVertexArrayIndexOffset;
467 GLPtr<GrGLVertexArrayNormalOffsetProc> fVertexArrayNormalOffset;
468 GLPtr<GrGLVertexArrayTexCoordOffsetProc> fVertexArrayTexCoordOffset;
469 GLPtr<GrGLVertexArrayMultiTexCoordOffsetProc> fVertexArrayMultiTexCoordOffset;
470 GLPtr<GrGLVertexArrayFogCoordOffsetProc> fVertexArrayFogCoordOffset;
471 GLPtr<GrGLVertexArraySecondaryColorOffsetProc> fVertexArraySecondaryColorOffset;
472 GLPtr<GrGLVertexArrayVertexAttribOffsetProc> fVertexArrayVertexAttribOffset;
473 GLPtr<GrGLVertexArrayVertexAttribIOffsetProc> fVertexArrayVertexAttribIOffset;
474 GLPtr<GrGLEnableVertexArrayProc> fEnableVertexArray;
475 GLPtr<GrGLDisableVertexArrayProc> fDisableVertexArray;
476 GLPtr<GrGLEnableVertexArrayAttribProc> fEnableVertexArrayAttrib;
477 GLPtr<GrGLDisableVertexArrayAttribProc> fDisableVertexArrayAttrib;
478 GLPtr<GrGLGetVertexArrayIntegervProc> fGetVertexArrayIntegerv;
479 GLPtr<GrGLGetVertexArrayPointervProc> fGetVertexArrayPointerv;
480 GLPtr<GrGLGetVertexArrayIntegeri_vProc> fGetVertexArrayIntegeri_v;
481 GLPtr<GrGLGetVertexArrayPointeri_vProc> fGetVertexArrayPointeri_v;
482 GLPtr<GrGLMapNamedBufferRangeProc> fMapNamedBufferRange;
483 GLPtr<GrGLFlushMappedNamedBufferRangeProc> fFlushMappedNamedBufferRange;
484
485 /* KHR_debug */
486 GLPtr<GrGLDebugMessageControlProc> fDebugMessageControl;
487 GLPtr<GrGLDebugMessageInsertProc> fDebugMessageInsert;
488 GLPtr<GrGLDebugMessageCallbackProc> fDebugMessageCallback;
489 GLPtr<GrGLGetDebugMessageLogProc> fGetDebugMessageLog;
490 GLPtr<GrGLPushDebugGroupProc> fPushDebugGroup;
491 GLPtr<GrGLPopDebugGroupProc> fPopDebugGroup;
492 GLPtr<GrGLObjectLabelProc> fObjectLabel;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000493 } fFunctions;
494
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000495 // Per-GL func callback
496#if GR_GL_PER_GL_FUNC_CALLBACK
497 GrGLInterfaceCallbackProc fCallback;
498 GrGLInterfaceCallbackData fCallbackData;
499#endif
bsalomon944bcf02014-07-29 08:01:52 -0700500
501 // This exists for internal testing.
502 virtual void abandon() const {}
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000503};
twiz@google.com59a190b2011-03-14 21:23:01 +0000504
505#endif