blob: 155dc8c3086ed9b69ba1443d84cafd82f29a8c40 [file] [log] [blame]
reed@google.com117cc392011-01-19 13:19:27 +00001/*
2 Copyright 2010 Google Inc.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
reed@google.comac10a2d2010-12-22 21:39:39 +000017#ifndef GrUserConfig_DEFINED
18#define GrUserConfig_DEFINED
19
20#if defined(GR_USER_CONFIG_FILE)
21 #error "default user config pulled in but GR_USER_CONFIG_FILE is defined."
22#endif
23
24#if 0
25 #undef GR_RELEASE
26 #undef GR_DEBUG
27 #define GR_RELEASE 0
28 #define GR_DEBUG 1
29#endif
30
reed@google.comac10a2d2010-12-22 21:39:39 +000031//#define GR_FORCE_GLCHECKERR 1
32
33/*
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +000034 * The default 32bit pixel config for texture upload is GL_RGBA on all
35 * platforms except on Windows where it is GL_BGRA. If your bitmaps map to a
bsalomon@google.comed3a0682011-01-18 16:54:04 +000036 * different GL enum, specify that with this define. For portability use
37 * GR_BGRA rather than GL_BGRA for platforms where this format is an
38 * extension.
reed@google.comac10a2d2010-12-22 21:39:39 +000039 */
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +000040//#define GR_GL_32BPP_COLOR_FORMAT GL_RGBA
reed@google.comac10a2d2010-12-22 21:39:39 +000041
42/*
43 * To diagnose texture cache performance, define this to 1 if you want to see
44 * a log statement everytime we upload an image to create a texture.
45 */
46//#define GR_DUMP_TEXTURE_UPLOAD 1
47
bsalomon@google.come9557f92010-12-23 20:59:40 +000048/*
49 * To log all GL calls define this. Can be turned on and off at runtime by
reed@google.com117cc392011-01-19 13:19:27 +000050 * gPrintGL global variable.
bsalomon@google.come9557f92010-12-23 20:59:40 +000051 */
52//#define GR_GL_LOG_CALLS 1
reed@google.com117cc392011-01-19 13:19:27 +000053
bsalomon@google.com43333232011-02-02 19:24:54 +000054/*
55 * When drawing rects this causes Ganesh to use a vertex buffer containing
56 * a unit square that is positioned by a matrix. Enable on systems where
57 * emitting per-rect-draw verts is more expensive than constant/matrix
58 * updates. Defaults to 0.
59 */
60//#define GR_STATIC_RECT_VB 1
61
bsalomon@google.comd16983b2011-02-02 22:42:20 +000062/*
63 * This causes more aggressive shader optimization. May hurt performance if
64 * switching shaders is expensive.
65 */
66//#define GR_AGGRESSIVE_SHADER_OPTS 1
67
reed@google.com117cc392011-01-19 13:19:27 +000068///////////////////////////////////////////////////////////////////////////////
69/*
70 * temporary flags (may go away soon)
71 */
72
reed@google.com117cc392011-01-19 13:19:27 +000073// disable 2-point-radial gradient shader programs
74//#define GR_SKIP_2POINTRADIAL_PROGRAMS
75
76///////////////////////////////////////////////////////////////////////////////
reed@google.comac10a2d2010-12-22 21:39:39 +000077// Decide Ganesh types
78
79#define GR_SCALAR_IS_FIXED 0
80#define GR_SCALAR_IS_FLOAT 1
81
82#define GR_TEXT_SCALAR_IS_USHORT 0
83#define GR_TEXT_SCALAR_IS_FIXED 0
84#define GR_TEXT_SCALAR_IS_FLOAT 1
85
86#endif
87
88