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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000011#include "GrCustomStage.h"
12#include "GrGLProgramStage.h"
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000013#include "gl/GrGLShaderBuilder.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000014#include "GrGLShaderVar.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000015#include "GrProgramStageFactory.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000016#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkXfermode.h"
18
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000019SK_DEFINE_INST_COUNT(GrGLProgram)
20
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000021#define GL_CALL(X) GR_GL_CALL(fContextInfo.interface(), X)
22#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContextInfo.interface(), R, X)
23
rileya@google.come38160c2012-07-03 18:03:04 +000024#define PRINT_SHADERS 0
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000025
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000026typedef GrGLProgram::Desc::StageDesc StageDesc;
bsalomon@google.com4fa66942011-09-20 19:06:12 +000027
junov@google.comf93e7172011-03-31 21:26:24 +000028#define POS_ATTR_NAME "aPosition"
29#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000030#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000031#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000032
bsalomon@google.com4fa66942011-09-20 19:06:12 +000033namespace {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000034inline void tex_attr_name(int coordIdx, SkString* s) {
junov@google.comf93e7172011-03-31 21:26:24 +000035 *s = "aTexCoord";
bsalomon@google.comfc296292011-05-06 13:53:47 +000036 s->appendS32(coordIdx);
junov@google.comf93e7172011-03-31 21:26:24 +000037}
38
bsalomon@google.com4fa66942011-09-20 19:06:12 +000039inline const char* float_vector_type_str(int count) {
tomhudson@google.com168e6342012-04-18 17:49:20 +000040 return GrGLShaderVar::TypeString(GrSLFloatVectorType(count));
junov@google.comf93e7172011-03-31 21:26:24 +000041}
42
bsalomon@google.com4fa66942011-09-20 19:06:12 +000043inline const char* vector_all_coords(int count) {
junov@google.comf93e7172011-03-31 21:26:24 +000044 static const char* ALL[] = {"ERROR", "", ".xy", ".xyz", ".xyzw"};
45 GrAssert(count >= 1 && count < (int)GR_ARRAY_COUNT(ALL));
46 return ALL[count];
47}
48
bsalomon@google.com4fa66942011-09-20 19:06:12 +000049inline const char* declared_color_output_name() { return "fsColorOut"; }
50inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com271cffc2011-05-20 14:13:56 +000051
bsalomon@google.com4fa66942011-09-20 19:06:12 +000052}
junov@google.com6acc9b32011-05-16 18:32:07 +000053
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000054GrGLProgram* GrGLProgram::Create(const GrGLContextInfo& gl,
55 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +000056 const GrCustomStage** customStages) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000057 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, customStages));
58 if (!program->succeeded()) {
59 delete program;
60 program = NULL;
61 }
62 return program;
63}
64
65GrGLProgram::GrGLProgram(const GrGLContextInfo& gl,
66 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +000067 const GrCustomStage** customStages)
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000068: fContextInfo(gl)
69, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000070 fDesc = desc;
71 fVShaderID = 0;
72 fGShaderID = 0;
73 fFShaderID = 0;
74 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000075
76 fViewMatrix = GrMatrix::InvalidMatrix();
77 fViewportSize.set(-1, -1);
78 fColor = GrColor_ILLEGAL;
79 fColorFilterColor = GrColor_ILLEGAL;
80
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000081 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
82 fProgramStage[s] = NULL;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000083 fTextureMatrices[s] = GrMatrix::InvalidMatrix();
84 // this is arbitrary, just initialize to something
85 fTextureOrientation[s] = GrGLTexture::kBottomUp_Orientation;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000086 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000087
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000088 this->genProgram(customStages);
junov@google.comf93e7172011-03-31 21:26:24 +000089}
90
91GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000092 if (fVShaderID) {
93 GL_CALL(DeleteShader(fVShaderID));
94 }
95 if (fGShaderID) {
96 GL_CALL(DeleteShader(fGShaderID));
97 }
98 if (fFShaderID) {
99 GL_CALL(DeleteShader(fFShaderID));
100 }
101 if (fProgramID) {
102 GL_CALL(DeleteProgram(fProgramID));
103 }
104
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000105 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
106 delete fProgramStage[i];
107 }
junov@google.comf93e7172011-03-31 21:26:24 +0000108}
109
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000110void GrGLProgram::abandon() {
111 fVShaderID = 0;
112 fGShaderID = 0;
113 fFShaderID = 0;
114 fProgramID = 0;
115}
116
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000117void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000118 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000119 switch (fDesc.fDualSrcOutput) {
120 case Desc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000121 break;
122 // the prog will write a coverage value to the secondary
123 // output and the dst is blended by one minus that value.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000124 case Desc::kCoverage_DualSrcOutput:
125 case Desc::kCoverageISA_DualSrcOutput:
126 case Desc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000127 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000128 break;
129 default:
130 GrCrash("Unexpected dual source blend output");
131 break;
132 }
133}
134
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000135// given two blend coeffecients determine whether the src
136// and/or dst computation can be omitted.
137static inline void needBlendInputs(SkXfermode::Coeff srcCoeff,
138 SkXfermode::Coeff dstCoeff,
139 bool* needSrcValue,
140 bool* needDstValue) {
141 if (SkXfermode::kZero_Coeff == srcCoeff) {
142 switch (dstCoeff) {
143 // these all read the src
144 case SkXfermode::kSC_Coeff:
145 case SkXfermode::kISC_Coeff:
146 case SkXfermode::kSA_Coeff:
147 case SkXfermode::kISA_Coeff:
148 *needSrcValue = true;
149 break;
150 default:
151 *needSrcValue = false;
152 break;
153 }
154 } else {
155 *needSrcValue = true;
156 }
157 if (SkXfermode::kZero_Coeff == dstCoeff) {
158 switch (srcCoeff) {
159 // these all read the dst
160 case SkXfermode::kDC_Coeff:
161 case SkXfermode::kIDC_Coeff:
162 case SkXfermode::kDA_Coeff:
163 case SkXfermode::kIDA_Coeff:
164 *needDstValue = true;
165 break;
166 default:
167 *needDstValue = false;
168 break;
169 }
170 } else {
171 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000172 }
173}
174
175/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000176 * Create a blend_coeff * value string to be used in shader code. Sets empty
177 * string if result is trivially zero.
178 */
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000179static void blendTermString(SkString* str, SkXfermode::Coeff coeff,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000180 const char* src, const char* dst,
181 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000182 switch (coeff) {
183 case SkXfermode::kZero_Coeff: /** 0 */
184 *str = "";
185 break;
186 case SkXfermode::kOne_Coeff: /** 1 */
187 *str = value;
188 break;
189 case SkXfermode::kSC_Coeff:
190 str->printf("(%s * %s)", src, value);
191 break;
192 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000193 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000194 break;
195 case SkXfermode::kDC_Coeff:
196 str->printf("(%s * %s)", dst, value);
197 break;
198 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000199 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000200 break;
201 case SkXfermode::kSA_Coeff: /** src alpha */
202 str->printf("(%s.a * %s)", src, value);
203 break;
204 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
205 str->printf("((1.0 - %s.a) * %s)", src, value);
206 break;
207 case SkXfermode::kDA_Coeff: /** dst alpha */
208 str->printf("(%s.a * %s)", dst, value);
209 break;
210 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
211 str->printf("((1.0 - %s.a) * %s)", dst, value);
212 break;
213 default:
214 GrCrash("Unexpected xfer coeff.");
215 break;
216 }
217}
218/**
Scroggo97c88c22011-05-11 14:05:25 +0000219 * Adds a line to the fragment shader code which modifies the color by
220 * the specified color filter.
221 */
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000222static void addColorFilter(SkString* fsCode, const char * outputVar,
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000223 SkXfermode::Coeff uniformCoeff,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000224 SkXfermode::Coeff colorCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000225 const char* filterColor,
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000226 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000227 SkString colorStr, constStr;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000228 blendTermString(&colorStr, colorCoeff, filterColor, inColor, inColor);
229 blendTermString(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000230
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000231 fsCode->appendf("\t%s = ", outputVar);
232 GrGLSLAdd4f(fsCode, colorStr.c_str(), constStr.c_str());
233 fsCode->append(";\n");
Scroggo97c88c22011-05-11 14:05:25 +0000234}
235
bsalomon@google.comd4726202012-08-03 14:34:46 +0000236bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
bsalomon@google.comd3353642012-10-22 20:36:53 +0000237 GrGLShaderBuilder* segments) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000238 if (fDesc.fVertexLayout & GrDrawTarget::kEdge_VertexLayoutBit) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000239 const char *vsName, *fsName;
bsalomon@google.comd3353642012-10-22 20:36:53 +0000240 segments->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
241 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
242 GrGLShaderVar::kAttribute_TypeModifier, EDGE_ATTR_NAME);
243 segments->fVSCode.appendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000244 switch (fDesc.fVertexEdgeType) {
bsalomon@google.com93c96602012-04-27 13:05:21 +0000245 case GrDrawState::kHairLine_EdgeType:
bsalomon@google.comd3353642012-10-22 20:36:53 +0000246 segments->fFSCode.appendf("\tfloat edgeAlpha = abs(dot(vec3(gl_FragCoord.xy,1), %s.xyz));\n", fsName);
247 segments->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000248 break;
249 case GrDrawState::kQuad_EdgeType:
bsalomon@google.comd3353642012-10-22 20:36:53 +0000250 segments->fFSCode.append("\tfloat edgeAlpha;\n");
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000251 // keep the derivative instructions outside the conditional
bsalomon@google.comd3353642012-10-22 20:36:53 +0000252 segments->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
253 segments->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
254 segments->fFSCode.appendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000255 // today we know z and w are in device space. We could use derivatives
bsalomon@google.comd3353642012-10-22 20:36:53 +0000256 segments->fFSCode.appendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName);
257 segments->fFSCode.append ("\t} else {\n");
258 segments->fFSCode.appendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
259 "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
260 fsName, fsName);
261 segments->fFSCode.appendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
262 segments->fFSCode.append("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
263 "\t}\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000264 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.comd3353642012-10-22 20:36:53 +0000265 segments->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000266 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000267 break;
268 case GrDrawState::kHairQuad_EdgeType:
bsalomon@google.comd3353642012-10-22 20:36:53 +0000269 segments->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
270 segments->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
271 segments->fFSCode.appendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
272 "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
273 fsName, fsName);
274 segments->fFSCode.appendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
275 segments->fFSCode.append("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
276 segments->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000277 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.comd3353642012-10-22 20:36:53 +0000278 segments->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com66105672011-09-15 15:12:00 +0000279 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000280 break;
281 case GrDrawState::kCircle_EdgeType:
bsalomon@google.comd3353642012-10-22 20:36:53 +0000282 segments->fFSCode.append("\tfloat edgeAlpha;\n");
283 segments->fFSCode.appendf("\tfloat d = distance(gl_FragCoord.xy, %s.xy);\n", fsName);
284 segments->fFSCode.appendf("\tfloat outerAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
285 segments->fFSCode.appendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
286 segments->fFSCode.append("\tedgeAlpha = outerAlpha * innerAlpha;\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000287 break;
288 default:
289 GrCrash("Unknown Edge Type!");
290 break;
bsalomon@google.com66105672011-09-15 15:12:00 +0000291 }
bsalomon@google.com66105672011-09-15 15:12:00 +0000292 *coverageVar = "edgeAlpha";
bsalomon@google.comd4726202012-08-03 14:34:46 +0000293 return true;
bsalomon@google.com66105672011-09-15 15:12:00 +0000294 } else {
295 coverageVar->reset();
bsalomon@google.comd4726202012-08-03 14:34:46 +0000296 return false;
bsalomon@google.com66105672011-09-15 15:12:00 +0000297 }
298}
299
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000300void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
301 switch (fDesc.fColorInput) {
302 case GrGLProgram::Desc::kAttribute_ColorInput: {
303 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000304 GrGLShaderVar::kAttribute_TypeModifier,
305 COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000306 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000307 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
308 builder->fVSCode.appendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000309 *inColor = fsName;
310 } break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000311 case GrGLProgram::Desc::kUniform_ColorInput: {
312 const char* name;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000313 fUniforms.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000314 kVec4f_GrSLType, "Color", &name);
315 *inColor = name;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000316 break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000317 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000318 case GrGLProgram::Desc::kTransBlack_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000319 GrAssert(!"needComputedColor should be false.");
320 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000321 case GrGLProgram::Desc::kSolidWhite_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000322 break;
323 default:
324 GrCrash("Unknown color type.");
325 break;
326 }
327}
328
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000329void GrGLProgram::genUniformCoverage(GrGLShaderBuilder* builder, SkString* inOutCoverage) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000330 const char* covUniName;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000331 fUniforms.fCoverageUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000332 kVec4f_GrSLType, "Coverage", &covUniName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000333 if (inOutCoverage->size()) {
334 builder->fFSCode.appendf("\tvec4 uniCoverage = %s * %s;\n",
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000335 covUniName, inOutCoverage->c_str());
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000336 *inOutCoverage = "uniCoverage";
337 } else {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000338 *inOutCoverage = covUniName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000339 }
340}
341
342namespace {
343void gen_attribute_coverage(GrGLShaderBuilder* segments,
344 SkString* inOutCoverage) {
tomhudson@google.com168e6342012-04-18 17:49:20 +0000345 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000346 GrGLShaderVar::kAttribute_TypeModifier,
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000347 COV_ATTR_NAME);
348 const char *vsName, *fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000349 segments->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000350 segments->fVSCode.appendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000351 if (inOutCoverage->size()) {
352 segments->fFSCode.appendf("\tvec4 attrCoverage = %s * %s;\n",
353 fsName, inOutCoverage->c_str());
354 *inOutCoverage = "attrCoverage";
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000355 } else {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000356 *inOutCoverage = fsName;
357 }
358}
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000359}
360
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000361void GrGLProgram::genGeometryShader(GrGLShaderBuilder* segments) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000362#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000363 if (fDesc.fExperimentalGS) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000364 GrAssert(fContextInfo.glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000365 segments->fGSHeader.append("layout(triangles) in;\n"
366 "layout(triangle_strip, max_vertices = 6) out;\n");
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000367 segments->fGSCode.append("\tfor (int i = 0; i < 3; ++i) {\n"
368 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000369 if (fDesc.fEmitsPointSize) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000370 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n");
371 }
372 GrAssert(segments->fGSInputs.count() == segments->fGSOutputs.count());
373 int count = segments->fGSInputs.count();
374 for (int i = 0; i < count; ++i) {
375 segments->fGSCode.appendf("\t\t%s = %s[i];\n",
376 segments->fGSOutputs[i].getName().c_str(),
377 segments->fGSInputs[i].getName().c_str());
378 }
379 segments->fGSCode.append("\t\tEmitVertex();\n"
380 "\t}\n"
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000381 "\tEndPrimitive();\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000382 }
383#endif
384}
385
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000386const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000387 if (inColor.size()) {
388 return inColor.c_str();
389 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000390 if (Desc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000391 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000392 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000393 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000394 }
395 }
396}
397
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000398namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000399// prints a shader using params similar to glShaderSource
400void print_shader(GrGLint stringCnt,
401 const GrGLchar** strings,
402 GrGLint* stringLengths) {
403 for (int i = 0; i < stringCnt; ++i) {
404 if (NULL == stringLengths || stringLengths[i] < 0) {
405 GrPrintf(strings[i]);
406 } else {
407 GrPrintf("%.*s", stringLengths[i], strings[i]);
408 }
409 }
410}
411
412// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
413GrGLuint compile_shader(const GrGLContextInfo& gl,
414 GrGLenum type,
415 int stringCnt,
416 const char** strings,
417 int* stringLengths) {
418 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
419 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
420
421 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000422 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000423 if (0 == shader) {
424 return 0;
425 }
426
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000427 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000428 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000429 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
430 GR_GL_CALL(gli, CompileShader(shader));
431 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000432
433 if (!compiled) {
434 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000435 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000436 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
437 if (infoLen > 0) {
438 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
439 // param validation.
440 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000441 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000442 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000443 print_shader(stringCnt, strings, stringLengths);
444 GrPrintf("\n%s", log.get());
445 }
446 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000447 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000448 return 0;
449 }
450 return shader;
451}
452
453// helper version of above for when shader is already flattened into a single SkString
454GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) {
455 const GrGLchar* str = shader.c_str();
456 int length = shader.size();
457 return compile_shader(gl, type, 1, &str, &length);
458}
459
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000460}
461
462// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000463bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000464
465 SkString shader;
466
467 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
468#if PRINT_SHADERS
469 GrPrintf(shader.c_str());
470 GrPrintf("\n");
471#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000472 if (!(fVShaderID = compile_shader(fContextInfo, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000473 return false;
474 }
475
476 if (builder.fUsesGS) {
477 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
478#if PRINT_SHADERS
479 GrPrintf(shader.c_str());
480 GrPrintf("\n");
481#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000482 if (!(fGShaderID = compile_shader(fContextInfo, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000483 return false;
484 }
485 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000486 fGShaderID = 0;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000487 }
488
489 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
490#if PRINT_SHADERS
491 GrPrintf(shader.c_str());
492 GrPrintf("\n");
493#endif
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000494 if (!(fFShaderID = compile_shader(fContextInfo, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000495 return false;
496 }
497
498 return true;
499}
500
bsalomon@google.comcddaf342012-07-30 13:09:05 +0000501bool GrGLProgram::genProgram(const GrCustomStage** customStages) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000502 GrAssert(0 == fProgramID);
503
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000504 GrGLShaderBuilder builder(fContextInfo, fUniformManager);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000505 const uint32_t& layout = fDesc.fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000506
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000507#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000508 builder.fUsesGS = fDesc.fExperimentalGS;
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000509#endif
510
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000511 SkXfermode::Coeff colorCoeff, uniformCoeff;
512 // The rest of transfer mode color filters have not been implemented
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000513 if (fDesc.fColorFilterXfermode < SkXfermode::kCoeffModesCnt) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000514 GR_DEBUGCODE(bool success =)
tomhudson@google.com0d831722011-06-02 15:37:14 +0000515 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000516 (fDesc.fColorFilterXfermode),
tomhudson@google.com0d831722011-06-02 15:37:14 +0000517 &uniformCoeff, &colorCoeff);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000518 GR_DEBUGASSERT(success);
519 } else {
520 colorCoeff = SkXfermode::kOne_Coeff;
521 uniformCoeff = SkXfermode::kZero_Coeff;
522 }
523
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000524 // no need to do the color filter if coverage is 0. The output color is scaled by the coverage.
525 // All the dual source outputs are scaled by the coverage as well.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000526 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000527 colorCoeff = SkXfermode::kZero_Coeff;
528 uniformCoeff = SkXfermode::kZero_Coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000529 }
530
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000531 // If we know the final color is going to be all zeros then we can
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000532 // simplify the color filter coefficients. needComputedColor will then
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000533 // come out false below.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000534 if (Desc::kTransBlack_ColorInput == fDesc.fColorInput) {
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000535 colorCoeff = SkXfermode::kZero_Coeff;
536 if (SkXfermode::kDC_Coeff == uniformCoeff ||
537 SkXfermode::kDA_Coeff == uniformCoeff) {
538 uniformCoeff = SkXfermode::kZero_Coeff;
539 } else if (SkXfermode::kIDC_Coeff == uniformCoeff ||
540 SkXfermode::kIDA_Coeff == uniformCoeff) {
541 uniformCoeff = SkXfermode::kOne_Coeff;
542 }
543 }
544
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000545 bool needColorFilterUniform;
546 bool needComputedColor;
547 needBlendInputs(uniformCoeff, colorCoeff,
548 &needColorFilterUniform, &needComputedColor);
549
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000550 // the dual source output has no canonical var name, have to
551 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000552 bool dualSourceOutputWritten = false;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000553 builder.fHeader.append(GrGetGLSLVersionDecl(fContextInfo.binding(),
554 fContextInfo.glslGeneration()));
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000555
556 GrGLShaderVar colorOutput;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000557 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContextInfo.glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000558 declared_color_output_name(),
559 &colorOutput);
560 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000561 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000562 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000563
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000564 const char* viewMName;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000565 fUniforms.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000566 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000567
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000568 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
569 GrGLShaderVar::kAttribute_TypeModifier,
570 POS_ATTR_NAME);
junov@google.comf93e7172011-03-31 21:26:24 +0000571
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000572 builder.fVSCode.appendf("\tvec3 pos3 = %s * vec3("POS_ATTR_NAME", 1);\n"
573 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000574 viewMName);
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000575
bsalomon@google.com91961302011-05-09 18:39:58 +0000576 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000577 SkString inColor;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000578
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000579 if (needComputedColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000580 this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000581 }
582
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000583 // we output point size in the GS if present
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000584 if (fDesc.fEmitsPointSize && !builder.fUsesGS){
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000585 builder.fVSCode.append("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000586 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000587
junov@google.comf93e7172011-03-31 21:26:24 +0000588 // add texture coordinates that are used to the list of vertex attr decls
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000589 SkString texCoordAttrs[GrDrawState::kMaxTexCoords];
tomhudson@google.com93813632011-10-27 20:21:16 +0000590 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +0000591 if (GrDrawTarget::VertexUsesTexCoordIdx(t, layout)) {
junov@google.comf93e7172011-03-31 21:26:24 +0000592 tex_attr_name(t, texCoordAttrs + t);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000593 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000594 GrGLShaderVar::kAttribute_TypeModifier,
595 texCoordAttrs[t].c_str());
junov@google.comf93e7172011-03-31 21:26:24 +0000596 }
597 }
598
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000599 ///////////////////////////////////////////////////////////////////////////
600 // compute the final color
Scroggo97c88c22011-05-11 14:05:25 +0000601
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000602 // if we have color stages string them together, feeding the output color
603 // of each to the next and generating code for each stage.
604 if (needComputedColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000605 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000606 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
607 if (fDesc.fStages[s].isEnabled()) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000608 // create var to hold stage result
609 outColor = "color";
610 outColor.appendS32(s);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000611 builder.fFSCode.appendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000612
613 const char* inCoords;
614 // figure out what our input coords are
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000615 int tcIdx = GrDrawTarget::VertexTexCoordsForStage(s, layout);
616 if (tcIdx < 0) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000617 inCoords = POS_ATTR_NAME;
Scroggo97c88c22011-05-11 14:05:25 +0000618 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000619 // must have input tex coordinates if stage is enabled.
Scroggo97c88c22011-05-11 14:05:25 +0000620 GrAssert(texCoordAttrs[tcIdx].size());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000621 inCoords = texCoordAttrs[tcIdx].c_str();
junov@google.comf93e7172011-03-31 21:26:24 +0000622 }
623
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000624 builder.setCurrentStage(s);
625 fProgramStage[s] = GenStageCode(customStages[s],
626 fDesc.fStages[s],
627 &fUniforms.fStages[s],
628 inColor.size() ? inColor.c_str() : NULL,
629 outColor.c_str(),
630 inCoords,
631 &builder);
632 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000633 inColor = outColor;
junov@google.comf93e7172011-03-31 21:26:24 +0000634 }
635 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000636 }
Scroggo97c88c22011-05-11 14:05:25 +0000637
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000638 // if have all ones or zeros for the "dst" input to the color filter then we
639 // may be able to make additional optimizations.
640 if (needColorFilterUniform && needComputedColor && !inColor.size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000641 GrAssert(Desc::kSolidWhite_ColorInput == fDesc.fColorInput);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000642 bool uniformCoeffIsZero = SkXfermode::kIDC_Coeff == uniformCoeff ||
643 SkXfermode::kIDA_Coeff == uniformCoeff;
644 if (uniformCoeffIsZero) {
645 uniformCoeff = SkXfermode::kZero_Coeff;
646 bool bogus;
647 needBlendInputs(SkXfermode::kZero_Coeff, colorCoeff,
648 &needColorFilterUniform, &bogus);
649 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000650 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000651 const char* colorFilterColorUniName = NULL;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000652 if (needColorFilterUniform) {
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000653 fUniforms.fColorFilterUni = builder.addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000654 kVec4f_GrSLType, "FilterColor",
655 &colorFilterColorUniName);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000656 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000657 bool wroteFragColorZero = false;
tomhudson@google.com0d831722011-06-02 15:37:14 +0000658 if (SkXfermode::kZero_Coeff == uniformCoeff &&
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000659 SkXfermode::kZero_Coeff == colorCoeff) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000660 builder.fFSCode.appendf("\t%s = %s;\n",
661 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000662 GrGLSLZerosVecf(4));
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000663 wroteFragColorZero = true;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000664 } else if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000665 builder.fFSCode.append("\tvec4 filteredColor;\n");
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000666 const char* color = adjustInColor(inColor);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000667 addColorFilter(&builder.fFSCode, "filteredColor", uniformCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000668 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000669 inColor = "filteredColor";
670 }
671
672 ///////////////////////////////////////////////////////////////////////////
673 // compute the partial coverage (coverage stages and edge aa)
674
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000675 SkString inCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000676 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000677 // we don't need to compute coverage at all if we know the final shader
678 // output will be zero and we don't have a dual src blend output.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000679 if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000680
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000681 if (!coverageIsZero) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000682 bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000683
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000684 switch (fDesc.fCoverageInput) {
685 case Desc::kSolidWhite_ColorInput:
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000686 // empty string implies solid white
687 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000688 case Desc::kAttribute_ColorInput:
689 gen_attribute_coverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000690 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000691 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000692 case Desc::kUniform_ColorInput:
693 this->genUniformCoverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000694 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000695 break;
696 default:
697 GrCrash("Unexpected input coverage.");
698 }
bsalomon@google.coma3108262011-10-10 14:08:47 +0000699
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000700 SkString outCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000701 const int& startStage = fDesc.fFirstCoverageStage;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000702 for (int s = startStage; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000703 if (fDesc.fStages[s].isEnabled()) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000704 // create var to hold stage output
705 outCoverage = "coverage";
706 outCoverage.appendS32(s);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000707 builder.fFSCode.appendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000708
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000709 const char* inCoords;
710 // figure out what our input coords are
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000711 int tcIdx =
712 GrDrawTarget::VertexTexCoordsForStage(s, layout);
713 if (tcIdx < 0) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000714 inCoords = POS_ATTR_NAME;
715 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000716 // must have input tex coordinates if stage is
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000717 // enabled.
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000718 GrAssert(texCoordAttrs[tcIdx].size());
719 inCoords = texCoordAttrs[tcIdx].c_str();
720 }
721
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000722 // stages don't know how to deal with a scalar input. (Maybe they should. We
bsalomon@google.comd4726202012-08-03 14:34:46 +0000723 // could pass a GrGLShaderVar)
724 if (inCoverageIsScalar) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000725 builder.fFSCode.appendf("\tvec4 %s4 = vec4(%s);\n",
bsalomon@google.comd4726202012-08-03 14:34:46 +0000726 inCoverage.c_str(), inCoverage.c_str());
727 inCoverage.append("4");
728 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000729 builder.setCurrentStage(s);
730 fProgramStage[s] = GenStageCode(customStages[s],
731 fDesc.fStages[s],
732 &fUniforms.fStages[s],
733 inCoverage.size() ? inCoverage.c_str() : NULL,
734 outCoverage.c_str(),
735 inCoords,
736 &builder);
737 builder.setNonStage();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000738 inCoverage = outCoverage;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000739 }
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000740 }
741 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000742
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000743 if (Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000744 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
745 GrGLShaderVar::kOut_TypeModifier,
746 dual_source_output_name());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000747 bool outputIsZero = coverageIsZero;
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000748 SkString coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000749 if (!outputIsZero &&
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000750 Desc::kCoverage_DualSrcOutput != fDesc.fDualSrcOutput && !wroteFragColorZero) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000751 if (!inColor.size()) {
752 outputIsZero = true;
753 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000754 if (Desc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000755 coeff.printf("(1 - %s.a)", inColor.c_str());
756 } else {
757 coeff.printf("(vec4(1,1,1,1) - %s)", inColor.c_str());
758 }
759 }
760 }
761 if (outputIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000762 builder.fFSCode.appendf("\t%s = %s;\n",
763 dual_source_output_name(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000764 GrGLSLZerosVecf(4));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000765 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000766 builder.fFSCode.appendf("\t%s =", dual_source_output_name());
767 GrGLSLModulate4f(&builder.fFSCode, coeff.c_str(), inCoverage.c_str());
768 builder.fFSCode.append(";\n");
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000769 }
770 dualSourceOutputWritten = true;
771 }
junov@google.comf93e7172011-03-31 21:26:24 +0000772 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000773
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000774 ///////////////////////////////////////////////////////////////////////////
775 // combine color and coverage as frag color
776
777 if (!wroteFragColorZero) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000778 if (coverageIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000779 builder.fFSCode.appendf("\t%s = %s;\n",
780 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000781 GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000782 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000783 builder.fFSCode.appendf("\t%s = ", colorOutput.getName().c_str());
784 GrGLSLModulate4f(&builder.fFSCode, inColor.c_str(), inCoverage.c_str());
785 builder.fFSCode.append(";\n");
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000786 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000787 }
788
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000789 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000790 // insert GS
791#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000792 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000793#endif
794
795 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000796 // compile and setup attribs and unis
797
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000798 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000799 return false;
800 }
801
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000802 if (!this->bindOutputsAttribsAndLinkProgram(texCoordAttrs,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000803 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000804 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000805 return false;
806 }
807
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000808 builder.finished(fProgramID);
809 this->initSamplerUniforms();
bsalomon@google.com91961302011-05-09 18:39:58 +0000810
811 return true;
812}
813
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000814bool GrGLProgram::bindOutputsAttribsAndLinkProgram(SkString texCoordAttrNames[],
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000815 bool bindColorOut,
816 bool bindDualSrcOut) {
817 GL_CALL_RET(fProgramID, CreateProgram());
818 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000819 return false;
820 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000821
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000822 GL_CALL(AttachShader(fProgramID, fVShaderID));
823 if (fGShaderID) {
824 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000825 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000826 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000827
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000828 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000829 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000830 }
831 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000832 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000833 }
834
bsalomon@google.com91961302011-05-09 18:39:58 +0000835 // Bind the attrib locations to same values for all shaders
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000836 GL_CALL(BindAttribLocation(fProgramID, PositionAttributeIdx(), POS_ATTR_NAME));
tomhudson@google.com93813632011-10-27 20:21:16 +0000837 for (int t = 0; t < GrDrawState::kMaxTexCoords; ++t) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000838 if (texCoordAttrNames[t].size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000839 GL_CALL(BindAttribLocation(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000840 TexCoordAttributeIdx(t),
841 texCoordAttrNames[t].c_str()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000842 }
843 }
844
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000845 GL_CALL(BindAttribLocation(fProgramID, ColorAttributeIdx(), COL_ATTR_NAME));
846 GL_CALL(BindAttribLocation(fProgramID, CoverageAttributeIdx(), COV_ATTR_NAME));
847 GL_CALL(BindAttribLocation(fProgramID, EdgeAttributeIdx(), EDGE_ATTR_NAME));
bsalomon@google.com91961302011-05-09 18:39:58 +0000848
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000849 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000850
851 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000852 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +0000853 if (!linked) {
854 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000855 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +0000856 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +0000857 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +0000858 // retrieve length even though we don't need it to workaround
859 // bug in chrome cmd buffer param validation.
860 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000861 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000862 infoLen+1,
863 &length,
864 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000865 GrPrintf((char*)log.get());
866 }
867 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000868 GL_CALL(DeleteProgram(fProgramID));
869 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +0000870 return false;
871 }
872 return true;
873}
874
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000875void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000876 GL_CALL(UseProgram(fProgramID));
tomhudson@google.com93813632011-10-27 20:21:16 +0000877 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com0982d352012-07-31 15:33:25 +0000878 int count = fUniforms.fStages[s].fSamplerUniforms.count();
879 // FIXME: We're still always reserving one texture per stage. After GrTextureParams are
880 // expressed by the custom stage rather than the GrSamplerState we can move texture binding
881 // into GrGLProgram and it should be easier to fix this.
882 GrAssert(count <= 1);
883 for (int t = 0; t < count; ++t) {
884 UniformHandle uh = fUniforms.fStages[s].fSamplerUniforms[t];
885 if (GrGLUniformManager::kInvalidUniformHandle != uh) {
886 fUniformManager.setSampler(uh, s);
887 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000888 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000889 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000890}
891
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000892///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +0000893// Stage code generation
junov@google.comf93e7172011-03-31 21:26:24 +0000894
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000895// TODO: Move this function to GrGLShaderBuilder
896GrGLProgramStage* GrGLProgram::GenStageCode(const GrCustomStage* stage,
897 const StageDesc& desc,
898 StageUniforms* uniforms,
899 const char* fsInColor, // NULL means no incoming color
900 const char* fsOutColor,
901 const char* vsInCoord,
902 GrGLShaderBuilder* builder) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000903
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000904 GrGLProgramStage* glStage = stage->getFactory().createGLInstance(*stage);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000905
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000906 /// Vertex Shader Stuff
907
bsalomon@google.comeb715c82012-07-11 15:03:31 +0000908 // decide whether we need a matrix to transform texture coords and whether the varying needs a
909 // perspective coord.
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000910 const char* matName = NULL;
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000911 GrSLType texCoordVaryingType;
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000912 if (desc.fOptFlags & StageDesc::kIdentityMatrix_OptFlagBit) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000913 texCoordVaryingType = kVec2f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000914 } else {
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000915 uniforms->fTextureMatrixUni = builder->addUniform(GrGLShaderBuilder::kVertex_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000916 kMat33f_GrSLType, "TexM", &matName);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000917 builder->getUniformVariable(uniforms->fTextureMatrixUni);
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000918
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000919 if (desc.fOptFlags & StageDesc::kNoPerspective_OptFlagBit) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000920 texCoordVaryingType = kVec2f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000921 } else {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000922 texCoordVaryingType = kVec3f_GrSLType;
junov@google.comf93e7172011-03-31 21:26:24 +0000923 }
924 }
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000925 const char *varyingVSName, *varyingFSName;
926 builder->addVarying(texCoordVaryingType,
927 "Stage",
928 &varyingVSName,
929 &varyingFSName);
930 builder->setupTextureAccess(varyingFSName, texCoordVaryingType);
junov@google.comf93e7172011-03-31 21:26:24 +0000931
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000932 // Must setup variables after calling setupTextureAccess
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000933 glStage->setupVariables(builder);
tomhudson@google.com898e7b52012-06-01 20:42:15 +0000934
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000935 int numTextures = stage->numTextures();
936 SkSTArray<8, GrGLShaderBuilder::TextureSampler> textureSamplers;
bsalomon@google.com2d8edaf2012-09-07 14:47:31 +0000937
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000938 textureSamplers.push_back_n(numTextures);
bsalomon@google.com2d8edaf2012-09-07 14:47:31 +0000939
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000940 for (int i = 0; i < numTextures; ++i) {
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000941 textureSamplers[i].init(builder, &stage->textureAccess(i));
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000942 uniforms->fSamplerUniforms.push_back(textureSamplers[i].fSamplerUniform);
943 }
junov@google.comf93e7172011-03-31 21:26:24 +0000944
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000945 if (!matName) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000946 GrAssert(kVec2f_GrSLType == texCoordVaryingType);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000947 builder->fVSCode.appendf("\t%s = %s;\n", varyingVSName, vsInCoord);
junov@google.comf93e7172011-03-31 21:26:24 +0000948 } else {
bsalomon@google.com91961302011-05-09 18:39:58 +0000949 // varying = texMatrix * texCoord
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000950 builder->fVSCode.appendf("\t%s = (%s * vec3(%s, 1))%s;\n",
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000951 varyingVSName, matName, vsInCoord,
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000952 vector_all_coords(GrSLTypeToVecLength(texCoordVaryingType)));
junov@google.comf93e7172011-03-31 21:26:24 +0000953 }
954
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000955 builder->fVSCode.appendf("\t{ // %s\n", glStage->name());
956 glStage->emitVS(builder, varyingVSName);
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000957 builder->fVSCode.appendf("\t}\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000958
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000959 // Enclose custom code in a block to avoid namespace conflicts
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000960 builder->fFSCode.appendf("\t{ // %s \n", glStage->name());
961 glStage->emitFS(builder, fsOutColor, fsInColor, textureSamplers);
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000962 builder->fFSCode.appendf("\t}\n");
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000963
964 return glStage;
junov@google.comf93e7172011-03-31 21:26:24 +0000965}
bsalomon@google.com4285acc2012-10-22 14:11:24 +0000966
bsalomon@google.comd3353642012-10-22 20:36:53 +0000967void GrGLProgram::setData(const GrDrawState& drawState) const {
bsalomon@google.com4285acc2012-10-22 14:11:24 +0000968 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
969 if (NULL != fProgramStage[s]) {
970 const GrSamplerState& sampler = drawState.getSampler(s);
971 GrAssert(NULL != sampler.getCustomStage());
bsalomon@google.comd3353642012-10-22 20:36:53 +0000972 fProgramStage[s]->setData(fUniformManager,
973 *sampler.getCustomStage(),
974 drawState.getRenderTarget(),
975 s);
bsalomon@google.com4285acc2012-10-22 14:11:24 +0000976 }
977 }
978}