1. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 13 years ago
  2. e67bd3f Rename GrGLBug to GrGLCapability. by tomhudson@google.com · 13 years ago
  3. c29d7cd Always call notifyTextureDelete in onRelease. by Scroggo · 13 years ago
  4. 30e4bb6 Avoid checking to see if a bool is less than zero. by tomhudson@google.com · 13 years ago
  5. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 13 years ago
  6. a87cd2a Increase compatibility with clang, mostly around SK_RESTRICT. by tomhudson@google.com · 13 years ago
  7. cd19a5f Set texture dirty flag only when texture has really changed by bsalomon@google.com · 13 years ago
  8. 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 13 years ago
  9. baa677b delete all old (non-Gyp) buildfiles by epoger@google.com · 13 years ago
  10. 747bf29 FBO probing at Context startup is very expensive. This patch removes the by tomhudson@google.com · 13 years ago
  11. 3914958 Fix text-as-path with skshader on gpu by bsalomon@google.com · 13 years ago
  12. 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 13 years ago
  13. b9255d5 drop extraneous GrPrintfs by reed@google.com · 13 years ago
  14. 9195836 Consider hw render target limit for offscreen supersample and tile by bsalomon@google.com · 13 years ago
  15. e32b583 Updates to the Android SampleApp by djsollen@google.com · 13 years ago
  16. 53a5584 Adding functionality for purgin graphics resource handles by junov@google.com · 13 years ago
  17. 7e12f82 GCC 4.6 fix: intptr_t <-> NULL triggers an warning. by thakis@chromium.org · 13 years ago
  18. 7ca72f3 Apply translate param to path bounds when computing ssaa bounds by bsalomon@google.com · 13 years ago
  19. 441d7da Correct argument order for drawSimpleRect() by thakis@chromium.org · 13 years ago
  20. 120bdff Committing on behalf of gman@chromium.org: by kbr@chromium.org · 13 years ago
  21. 70c136e allow the build system to enable offscreen_aa to some max dimension by reed@google.com · 13 years ago
  22. 76b8274 Correction of texture domain calculation. Review=http://codereview.appspot.com/4517126 by twiz@google.com · 13 years ago
  23. 0d83172 Reduce GrGLProgram::ProgramDesc from 88B to 24B. by tomhudson@google.com · 13 years ago
  24. 78e7d2c Fix to bug, partial fix to unit tests following on from by tomhudson@google.com · 13 years ago
  25. 9b24d25 include SkTypes.h by reed@google.com · 13 years ago
  26. 0d3f1fb Speed up GrBinHashKey computation by replacing Adler32 with One-at-a-Time hash by tomhudson@google.com · 13 years ago
  27. d7beab4 Fix copy/paste bug that checks same stencil field twice in isDisabled(). by bsalomon@google.com · 13 years ago
  28. 5d6e108 This change eliminates a potential memory leak and it by junov@google.com · 13 years ago
  29. 1fa803d Rename glu libtess symbols. When enabled in WebKit, the internal_glu libtess by senorblanco@chromium.org · 13 years ago
  30. 2f83940 Fixes performance for texture domain uniform upload by junov@google.com · 14 years ago
  31. 8c5753e Fixed point no longer crashes when GL enabled in gm tests. by bungeman@google.com · 14 years ago
  32. 0251b2f Tag GrPrintf with GR_API so that it is exposed to users of a Skia DLL by bsalomon@google.com · 14 years ago
  33. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  34. 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 14 years ago
  35. 64cc579 The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on by senorblanco@chromium.org · 14 years ago
  36. 0e45441 Add Mesa as a GL backend. http://codereview.appspot.com/4545055/ by bungeman@google.com · 14 years ago
  37. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
  38. 00e17c5 Fix uninit of mask var by bsalomon@google.com · 14 years ago
  39. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 14 years ago
  40. db2566b Set fEdgesUni to kUseUniform when we need to upload it. Fix for bug introduced by senorblanco@chromium.org · 14 years ago
  41. 5793a1f Pass forceClose "true" to SkPath::Iter constructor in by senorblanco@chromium.org · 14 years ago
  42. 2047f00 get tests closer to passing for SKIA_SCALAR=fixed by epoger@google.com · 14 years ago
  43. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 14 years ago
  44. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 14 years ago
  45. 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 14 years ago
  46. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
  47. ff174b3 Fix winding order check for negative scale in tesselated path rendering. The by senorblanco@chromium.org · 14 years ago
  48. 27a4dc4 Upload matrix as gl float rather than gr scalar (fixes a build break when scalar==fixed) by bsalomon@google.com · 14 years ago
  49. 12ad3aa Disable blend for edge AA not general AA by bsalomon@google.com · 14 years ago
  50. 5d75740 Style fix by Scroggo · 14 years ago
  51. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 14 years ago
  52. 0bad673 Allow blending if there is a color filter. by Scroggo · 14 years ago
  53. dcf1b0b Add space between mediump and float in 2pt radial vertex uniform decl by bsalomon@google.com · 14 years ago
  54. a8a57be Remove a warning. by Scroggo · 14 years ago
  55. 01b87ec Store 1/255 as a constant to reduce number of divides. by Scroggo · 14 years ago
  56. 25a61c3 Remove unused variable. by Scroggo · 14 years ago
  57. 2d9ddf9 Keep program cache consistent when program creation fails. by bsalomon@google.com · 14 years ago
  58. 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
  59. cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 14 years ago
  60. 72b4fcb Fix unused var warning by bsalomon@google.com · 14 years ago
  61. 55b4e80 remove deleted include file (oops) by bsalomon@google.com · 14 years ago
  62. b9afba3 Remove previous shader generator class. No longer compiles due to elimination of separate GrStringBuilder class in favor or SkString. by bsalomon@google.com · 14 years ago
  63. 9196130 Make shader generator more legible. Get rid of some magic values. by bsalomon@google.com · 14 years ago
  64. 20efde7 Share code with SkRect by reed@google.com · 14 years ago
  65. 59f9961 remove #if 0 code by reed@google.com · 14 years ago
  66. 1da0e5e Suppress int/NULL comparison warning by bsalomon@google.com · 14 years ago
  67. 7744c20 use SkPoint, creating an alias for GrPoint by reed@google.com · 14 years ago
  68. 2e55012 share macros and types with SkScalar, but keep aliases for now, to avoid editing by reed@google.com · 14 years ago
  69. fc29629 Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions. by bsalomon@google.com · 14 years ago
  70. 0292935 remove unused var, fixes warning by bsalomon@google.com · 14 years ago
  71. 2ba4abb Switch to GrGpuGLShaders (instead of GrGpuGLShaders2). by bsalomon@google.com · 14 years ago
  72. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  73. 99c2a8b SampleApp builds skia on Linux with BGRA pixel order, but Ganesh's SampleApp by senorblanco@chromium.org · 14 years ago
  74. 2dbd044 Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize by senorblanco@chromium.org · 14 years ago
  75. 4b9b6a2 Fix validation (glTexEnvi is fixed pipe only) by bsalomon@google.com · 14 years ago
  76. bf2a469 Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. by bsalomon@google.com · 14 years ago
  77. 05ef510 Remove GrContext.h dependence on GrGpu.h by bsalomon@google.com · 14 years ago
  78. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
  79. c97db4c Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS by junov@google.com · 14 years ago
  80. d5d1049 Only define debugging GL globals when the code paths are enabled by bsalomon@google.com · 14 years ago
  81. eaf6a5d Make reserveAndLockGeometry set index/vertex ptr to null if none requested. We are expecting this behavior in a caller and it seems reasonable. by bsalomon@google.com · 14 years ago
  82. 6a77cc5 Fix warnings. by bsalomon@google.com · 14 years ago
  83. 8374725 Adding newline at end of file to fix compiler error. by agl@chromium.org · 14 years ago
  84. 06e1795 Add bounding rect for paths by bsalomon@google.com · 14 years ago
  85. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
  86. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 14 years ago
  87. 48ba56d Update GR_API to support non-Windows DLLs. by bsalomon@google.com · 14 years ago
  88. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 14 years ago
  89. 898d9e5 Fix signed/unsigned warning in GrInOrderDrawBuffer.cpp by bsalomon@google.com · 14 years ago
  90. a39f404 Remove sampler state param from lockKeylessTexture. It didn't serve any function and gave the false impression that tiling modes were handled on APIs with npot limitations. by bsalomon@google.com · 14 years ago
  91. 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
  92. 4711a7a Remove unnecessary BindBuffers. These were needed when we used vertex arrays. Now we always use buffer objects. by bsalomon@google.com · 14 years ago
  93. fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 14 years ago
  94. 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 14 years ago
  95. e624caf Fix copy/paste bug that causes stage 0 sample mode to be used for all stages by bsalomon@google.com · 14 years ago
  96. a55847b Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. by bsalomon@google.com · 14 years ago
  97. 9dbdb40 Fix mask from change r1155. (I blame the mistake on skipping afternoon coffee :)) by bsalomon@google.com · 14 years ago
  98. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
  99. 34cec24 remove static from template functions by reed@google.com · 14 years ago
  100. 8b48441 Suppress warnings in GrBufferAllocPool by bsalomon@google.com · 14 years ago