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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
02fd592c8d190058652bb715fb34feb7a72992e5
/
src
/
gpu
/
effects
/
GrTextureDomain.cpp
72c9faa
Fix up all the easy virtual ... SK_OVERRIDE cases.
by mtklein
· 10 years ago
309d4d5
Remove GrCoordTransform::kPosition_CoordSet
by bsalomon
· 10 years ago
56995b5
Remove GP from drawstate, revision of invariant output for GP
by joshualitt
· 10 years ago
8c0f615
Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/)
by joshualitt
· 10 years ago
c6bc58e
Remove GP from drawstate, revision of invariant output for GP
by joshualitt
· 10 years ago
422f56f
Make addUniform take a precision
by bsalomon
· 10 years ago
eb2a676
Remove backend factories
by joshualitt
· 10 years ago
267ce48
remove proc key
by joshualitt
· 10 years ago
f8449ba
Update invariant output computation for various texture effects.
by egdaniel
· 10 years ago
605dd0f
Move GrInvariantOutput out of GrProcessor and into its own class.
by egdaniel
· 10 years ago
420d7e9
Auto-compare GrProcessors' texture accesses in isEqual().
by bsalomon
· 10 years ago
0e08fc1
Push isEqual/onIsEqual down from GrProcessor to subclasses.
by bsalomon
· 10 years ago
ccb2e38
Create helper functions to use in computeInvariantOutput calls
by egdaniel
· 10 years ago
1598899
FPs now use the correct builder types(just a rename)
by joshualitt
· 10 years ago
1a8ecdf
Add isSingleComponent bool to getConstantColorComponent
by egdaniel
· 10 years ago
b4b7a4c
Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/)
by robertphillips
· 10 years ago
3b8af07
Add isSingleComponent bool to getConstantColorComponent
by egdaniel
· 10 years ago
b0a8a37
Patch to create a distinct geometry processor. The vast majority of this patch
by joshualitt
· 10 years ago
49586be
removing GrDrawEffect
by joshualitt
· 10 years ago
08da4f2
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/)
by joshualitt
· 10 years ago
8ddbe8b
removing GrDrawEffect
by joshualitt
· 10 years ago
30ba436
Initial refactor of shaderbuilder to prepare for geometry shaders
by joshualitt
· 10 years ago
d9e183f
Fix for texture domain on imagination gpus
by joshualitt
· 10 years ago
7510b22
Rename GrGLUniformManager to GrGLProgramDataManager
by kkinnunen
· 10 years ago
5ae5fc5
Adding repeat mode to texture domain
by joshualitt
· 10 years ago
63e99f7
Allow GrGLEffects to produce variable length keys.
by bsalomon
· 10 years ago
848faf0
This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together.
by bsalomon
· 10 years ago
83d081a
Goodbye GrEffectRef.
by bsalomon
· 10 years ago
55fad7a
Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.
by bsalomon
· 10 years ago
2663263
Add GM that tests GrTextureDomain and fix bug where kDecal_Mode gets incorrectly ignored.
by commit-bot@chromium.org
· 10 years ago
d7b1af6
cast -1 to Mode to avoid warning (enum compared to signed int)
by reed@google.com
· 11 years ago
907fbd5
Make texture domain a helper so that it can be incorporated into other effects.
by commit-bot@chromium.org
· 11 years ago