- 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
- 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
- 7461a4a converted YUVEffect to SkSL by Ethan Nicholas · 7 years ago
- 09dfc47 Pull non-substantive changes out of explicit GPU resource allocation CL by Robert Phillips · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- baaf439 Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses."" by Brian Salomon · 7 years ago
- a0485d9 Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses." by Brian Salomon · 7 years ago
- 1ec03f3 Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses. by Brian Salomon · 7 years ago
- ac70f84 Move all non-AA fill rect ops off of GrLegacyMeshDrawOp. by Brian Salomon · 8 years ago
- d3ccb0a Move pipeline handling out of GrMeshDrawOp. by Brian Salomon · 8 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
- 26c90e0 Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps by Robert Phillips · 8 years ago
- 649a341 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes. by Brian Salomon · 8 years ago
- 32342f0 Rebase and fix chromium by Brian Osman · 8 years ago
- 2f49314 Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy> by Robert Phillips · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- bc7a4fb Make GrYUVEffect take GrTextureProxies by Robert Phillips · 8 years ago
- 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
- 82f4431 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder. by Brian Salomon · 8 years ago
- a163392 Revert "Revert "Removing ref counting from GrXPFactory."" by Brian Salomon · 8 years ago
- 003312a Revert "Removing ref counting from GrXPFactory." by Brian Salomon · 8 years ago
- a8f80de Removing ref counting from GrXPFactory. by Brian Salomon · 8 years ago
- f833478 Remove ref counting from GrOp. by Brian Salomon · 8 years ago
- 8952743 move src/gpu/batches -> src/gpu/ops by Brian Salomon · 8 years ago
- 6a63904 Update rect ops to use "op" in their name and return sk_sp. by Brian Salomon · 8 years ago
- 1951f3d Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_sp by Brian Salomon · 8 years ago
- 0e8fc8b Relandx2 "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
- 61624f0 Plumb dst color space in many places, rather than "mode" by Brian Osman · 8 years ago
- 073285c Revert "Reland "Remove antialiasing control from GrPaint."" by Brian Salomon · 8 years ago
- 3944484 Reland "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
- 419d81e Revert "Remove antialiasing control from GrPaint." by Brian Salomon · 8 years ago
- 9f54935 Remove antialiasing control from GrPaint. by Brian Salomon · 8 years ago
- 9afd371 Rename GrDrawBatch->GrDrawOp by Brian Salomon · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- 7b8400d Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode by Brian Osman · 8 years ago
- cefc431 gm: s/SkAutoTUnref/sk_sp/ by Hal Canary · 8 years ago
- 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
- 693a540 Rename renderTargetContextPriv to priv, and some more leftover DCs by Brian Osman · 8 years ago
- 1105224 Rename GrDrawContext to GrRenderTargetContext by Brian Osman · 8 years ago
- dbfd7ab Replace a lot of 'static const' with 'constexpr' or 'const'. by mtklein · 8 years ago
- 28a838e Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h by robertphillips · 8 years ago
- b445a57 Add NV12 texture conversion support. by jbauman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
- 55fdccc Remove GrRenderTarget from GrPipelineBuilder by robertphillips · 8 years ago
- 175dd9b Clean up test drawContext usage by robertphillips · 9 years ago
- 6c7e325 Bring sk_sp to GrDrawContext by robertphillips · 9 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
- 391395d Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) by robertphillips · 9 years ago
- 8b8f36f Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patchset #7 id:120001 of https://codereview.chromium.org/1754563003/ ) by robertphillips · 9 years ago
- 86c6075 Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) by robertphillips · 9 years ago
- f267c1e Add ability to extract YUV planes from SkImage by bsalomon · 9 years ago
- 04194f3 Remove two varieties of drawNonAARect from GrDrawTarget by joshualitt · 9 years ago
- c4b7272 Don't create a GXPFactory when blend is SrcOver by egdaniel · 9 years ago
- 504ce5d Optionally pass rendertarget to getTestTarget by robertphillips · 9 years ago
- afa95e2 Remove image usage type enum. Use GrTextureParams instead. by bsalomon · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- 2a24338 GM: replace boilerplate with macros by halcanary · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- ac856c9 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- 4bf69f7 Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ ) by rmistry · 9 years ago
- 2424344 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
- d2b23e0 Standardize BW to NonAA by joshualitt · 9 years ago
- b6b513b Create separate entry points for the various flavors of drawRect by joshualitt · 9 years ago
- 1340039 Add Rec709 YUV color space support to GrYUVtoRGBEffect. by rileya · 9 years ago
- 1c73548 Start to propagate constness of GrPipelineBuilder up the stack by joshualitt · 9 years ago
- 2cdec31 YUV to RGB Texture threading GrProcessorDataManager by joshualitt · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 44701df Move clip off of draw target by joshualitt · 10 years ago
- 4ccce7e YUV scale fix by sugoi · 10 years ago
- 0ff748a Revert of YUV scale fix (patchset #2 id:20001 of https://codereview.chromium.org/922273002/) by jvanverth · 10 years ago
- e6eddf7 YUV scale fix by sugoi · 10 years ago
- b62da80 Add standard way to indicate GM is GPU-only. by bsalomon · 10 years ago
- 1c40292 remove unused GM flags by mtklein · 10 years ago
- 8dd688b Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder by egdaniel · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 8059eb9 Move ViewMatrix off of drawstate by joshualitt · 10 years ago
- 2e3b3e3 This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated). by joshualitt · 10 years ago
- 9853cce Drawstate on stack by joshualitt · 10 years ago
- bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 10 years ago
- d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
- 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 249af15 BUG=skia: by joshualitt · 10 years ago
- abaef86 Add support for the Rec601 YUV color space to GrYUVtoRGBEffect. by rileya · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 24dcac2 YUV to RGB converter by sugoi · 10 years ago