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0843589d7da6734519ff0dbf51ffd989d3796841
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cc70083
GrTessellator (AA): null GrGeometryProcessor crash fix.
by Stephen White
· 8 years ago
1c8e82b
Revert "make SkClipStack.h private (in src)"
by Mike Reed
· 8 years ago
f3b995b
Clarify when tweak alpha for coverage optimizaton can occur.
by Brian Salomon
· 8 years ago
2b512d0
much better idea
by Mike Klein
· 8 years ago
3efca0a
make SkClipStack.h private (in src)
by Mike Reed
· 8 years ago
a9246dd
Symbolize any stacktraces in DM and nanobench
by Kevin Lubick
· 8 years ago
a0c9832
Remove GL asserts for geo shaders to not have uniforms
by csmartdalton
· 8 years ago
26e573c
removed unused code around scaled generators
by Mike Reed
· 8 years ago
65e8a71
Fix Nexus 10s from shutting down too often
by Kevin Lubick
· 8 years ago
08f14bd
SkPictureImageGenerator.h include guard
by Hal Canary
· 8 years ago
56ec758
Make GrPipelineInput::setToSolidCoverage set the opaque bit.
by Brian Salomon
· 8 years ago
2ae3a2e
Suggest P3 for wide gamut images in SkAndroidCodec
by Matt Sarett
· 8 years ago
3f40598
Non linear blending flag for SkColorSpace
by Brian Osman
· 8 years ago
485c499
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
by Matt Sarett
· 8 years ago
0168e04
Add a way to compute the code coverage of fuzzers
by Kevin Lubick
· 8 years ago
c43559e
Remove returns at end of stage splices.
by Mike Klein
· 8 years ago
4b66512
Handle collapsed drawVertices() texture coords gracefully
by Florin Malita
· 8 years ago
70c6063
Move SkDOM to SkArenaAlloc from SkChunkAlloc.
by Herb Derby
· 8 years ago
9df70bb
Picture backed images must have a bit depth and color space
by Matt Sarett
· 8 years ago
6f44969
Add more SampleApp support to viewer.
by Jim Van Verth
· 8 years ago
46da1cc
GrContext option to prevent GPU based YUV -> RGB
by Brian Osman
· 8 years ago
431815d
Remove Vulkan GalaxyS7 bot
by Greg Daniel
· 8 years ago
5a8fe97
Remove include/xml from public API.
by Herb Derby
· 8 years ago
c42a1cd
work on raster device clipping
by Mike Reed
· 8 years ago
df85c38
stop using SkScalarMul
by Mike Reed
· 8 years ago
78c0c4c
Remove SkSmallAllocator.
by Herb Derby
· 8 years ago
c5aa266
include what you use
by Mike Reed
· 8 years ago
8572d85
Make raster pipeline support all pixel conversions
by Matt Sarett
· 8 years ago
4bf560a
Simplify code for making paints with shaders.
by Herb Derby
· 8 years ago
c6b7146
Remove component flags from GrPipelineInput.
by Brian Salomon
· 8 years ago
9a51498
Remove component flags from GrXPFactory output analysis.
by Brian Salomon
· 8 years ago
8a8937c
update gm to test 2 unclipped layers
by Mike Reed
· 8 years ago
6a307cc
Add check for finite phase to SkPath1DPathEffect::Make
by Robert Phillips
· 8 years ago
ce44a0f
SkSplicer: implement constant_color
by Mike Klein
· 8 years ago
7598b48
SkSplicer: fix dstover
by Mike Klein
· 8 years ago
bfdc87a
Revert "Revert "Always make SkImageShaders in heap.""
by Herb Derby
· 8 years ago
8be952a
SkScalarMul is deprecated
by Mike Reed
· 8 years ago
351549f
SkSplicer support for 2-point gradients.
by Mike Klein
· 8 years ago
936f81b
Move the rt adjust uniform into GP EmitArgs
by csmartdalton
· 8 years ago
ed4984b
Add animated text samples
by csmartdalton
· 8 years ago
5926f2d
GrTessellator (AA): fix "Canvas Arcs" coverage artifact.
by Stephen White
· 8 years ago
1e06d3d
add gm for clipRegion
by Mike Reed
· 8 years ago
6fcea9d
Enable sse2 backend for SkSplicer.
by Mike Klein
· 8 years ago
07f665e
Revert "Always make SkImageShaders in heap."
by Herb Derby
· 8 years ago
d2d6d72
Fix stack alignment in Windows before_loop/after_loop.
by Mike Klein
· 8 years ago
73eae98
tools/git-sync-deps: less verbose when fetch is needed
by Hal Canary
· 8 years ago
320ade4
Make SkAutoTMalloc movable
by csmartdalton
· 8 years ago
0236cba
fiddle: Fix JSON output logic.
by Joe Gregorio
· 8 years ago
c8f9180
SkPDF: skip shader lookup for SkShader::kColor_GradientType
by Hal Canary
· 8 years ago
5cdc9dd
Move GrTessellator from SkChunckAlloc to SkArenaAlloc.
by Herb Derby
· 8 years ago
385468f
SkPDF: better tolerance path conversion to quadratics
by Hal Canary
· 8 years ago
ea47957
A simple gradient test
by Tenghui Zhu
· 8 years ago
a12c153
Add preserves premul and modulate optimization to compose fragment processors.
by Brian Salomon
· 8 years ago
1fd1823
Add plumbing for text only fiddles.
by Joe Gregorio
· 8 years ago
ff590a1
Always make SkImageShaders in heap.
by Herb Derby
· 8 years ago
fbd6cfb
Blacklist arithmetic jpeg on WIC
by Matt Sarett
· 8 years ago
e4fd9d0
Clean up hack of run api
by Kevin Lubick
· 8 years ago
267be7f
Revert "Revert "IWYU""
by Mike Reed
· 8 years ago
03a7f5f
Make header files idempotent; script to check
by Hal Canary
· 8 years ago
9119de6
Update libjpeg-turbo to 1.5.1, enable arithmetic decoding
by Matt Sarett
· 8 years ago
cb30bb2
Remove GrFragmentProcessor::computeInvariantOutput
by Brian Salomon
· 8 years ago
d1a8bdf
Initialize test textures for ProcessorOptimizationValidationTest.
by Brian Salomon
· 8 years ago
f687709
Pixel zoomer in viewer
by Brian Osman
· 8 years ago
3865711
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
b43a3e0
Only use DeviceCM->fNext if the layer doesn't affect the clip
by Mike Reed
· 8 years ago
89e62f8
Update SKP version
by UpdateSKPs
· 8 years ago
e52577f
Refactor without turning on sse2/sse41.
by Mike Klein
· 8 years ago
d37979c
Make Win before_loop/after_loop SSE compatible.
by Mike Klein
· 8 years ago
f8866c5
Revert "Generate sse2/sse4.1 splices, use them."
by Mike Klein
· 8 years ago
3c727d2
Revert "IWYU"
by Robert Phillips
· 8 years ago
54be5c9
Revert "More non-invertible shader local matrix guards"
by Robert Phillips
· 8 years ago
3e50027
Delete legacy named color space API
by Matt Sarett
· 8 years ago
75864b0
Add GrGLSLShaderBuilder::declareGlobal
by csmartdalton
· 8 years ago
29d8715
Enable threaded SkTaskGroup in Viewer
by csmartdalton
· 8 years ago
34e91ca
Remove unused field, and use official size.
by Herb Derby
· 8 years ago
246a3c2
Re-enable ProcessorOptimizationValidationTest on iOS.
by Brian Salomon
· 8 years ago
3306492
Update codesearch docs.
by Ben Wagner
· 8 years ago
8600b1b
Revert "Use SDF path miplevels based on the original path's size."
by Jim Van Verth
· 8 years ago
6e83b13
Use SDF path miplevels based on the original path's size.
by Jim Van Verth
· 8 years ago
368af46
More non-invertible shader local matrix guards
by Florin Malita
· 8 years ago
1fe55dc
Generate sse2/sse4.1 splices, use them.
by Mike Klein
· 8 years ago
a67615f
'gasp' to control symmetric rendering on Windows.
by Ben Wagner
· 8 years ago
eec6f7b
Use new fragment processor optimization queries.
by Brian Salomon
· 8 years ago
2aeae78
IWYU
by Mike Reed
· 8 years ago
79086b9
Integrate the ImGui library with viewer
by Brian Osman
· 8 years ago
2d4fc27
Compile SkJpegCodec on bzl iOS build
by Matt Sarett
· 8 years ago
9fd9448
Marker for driver upgrade.
by Ben Wagner
· 8 years ago
da297e6
Remove declaration of non-existent constructor
by Brian Osman
· 8 years ago
2e83b13
Remove SkTextureCompressor.
by Herb Derby
· 8 years ago
6aa0e11
Add support for RG float textures
by csmartdalton
· 8 years ago
1cad749
Add GM to test ETC1
by Robert Phillips
· 8 years ago
3216180
Fix size of vertices GM to show all content
by Brian Salomon
· 8 years ago
63b6156
Fixed3232 overflow in LinearGradientContext::shadeSpan()
by Florin Malita
· 8 years ago
bdcddcf
Disable processor optimization on iOS
by Brian Salomon
· 8 years ago
bd9be4d
Strip dead code on all Release builds.
by Mike Klein
· 8 years ago
57bfa02
Change the Sprite portion of SkBlitter use SkArenaAlloc.
by Herb Derby
· 8 years ago
f1d0ced
Fix GrRenderTargetContext::drawArc's abandoned Context handling
by Robert Phillips
· 8 years ago
7029cef
Marker for Win Intel driver update.
by Ben Wagner
· 8 years ago
5bea651
Fix new_texture_image in "preAbandonGpuContext" mode
by Robert Phillips
· 8 years ago
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