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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
09dfc4759e99229e7c74891a88596e8b9b3d9026
/
src
/
gpu
09dfc47
Pull non-substantive changes out of explicit GPU resource allocation CL
by Robert Phillips
· 7 years ago
b493eeb
Add method to iterate over a GrOp's GrSurfaceProxies
by Robert Phillips
· 7 years ago
b433c56
Adjust GPU YUV -> RGB (JPG) conversion
by Brian Osman
· 7 years ago
db91c6e
Improve heuristics for when to use ccpr
by Chris Dalton
· 7 years ago
a640c49
Minor cleanups for CCPR
by Chris Dalton
· 7 years ago
a950b63
Add support for additional textures in GrDrawOpAtlas
by Jim Van Verth
· 7 years ago
3261eb2
Remove repeated conditional in TextureOp.
by Brian Salomon
· 7 years ago
5b5f096
Revert "Revert "Switch to the new SkSL lexer.""
by Ethan Nicholas
· 7 years ago
5d03474
Do software clip mask generation with worker threads
by Brian Osman
· 7 years ago
3585154
Revert "Switch to the new SkSL lexer."
by Ethan Nicholas
· 7 years ago
c576e93
Switch to the new SkSL lexer.
by Ethan Nicholas
· 7 years ago
6a7a704
Add multitexture support to text and path shaders, take 3.
by Jim Van Verth
· 7 years ago
acc8d2e
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
by Mike Klein
· 7 years ago
2191823
Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL
by Greg Daniel
· 7 years ago
900cd05
CCPR: Check for flat lines before crunching on curves
by Chris Dalton
· 7 years ago
6c251d2
Revert "Revert "Add multitexture support to text and path shaders""
by Jim Van Verth
· 7 years ago
0d53780
Update GrResourceCache changeUniqueKey to stay in valid state after each step
by Greg Daniel
· 7 years ago
33fea05
Skip making a surface context when doing threaded SW paths
by Brian Osman
· 7 years ago
e7492fe
Revert "Add multitexture support to text and path shaders"
by Jim Van Verth
· 7 years ago
336ce7b
Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages.""
by Brian Salomon
· 7 years ago
7f75426
Add multitexture support to text and path shaders
by Jim Van Verth
· 7 years ago
5ed4423
Improve GrPathRendererChain heuristics
by Chris Dalton
· 7 years ago
4e95a88
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
by Robert Phillips
· 7 years ago
faa5329
Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc
by Greg Daniel
· 7 years ago
2e50d0f
Make TextureOp use multitexturing to batch draws of different SkImages.
by Brian Salomon
· 7 years ago
e5ede4b
Revert "Improve GrPathRendererChain heuristics"
by Chris Dalton
· 7 years ago
b3e39f6
Update mtl backend to use GrSamplerState
by Brian Salomon
· 7 years ago
60f4249
Improve GrPathRendererChain heuristics
by Chris Dalton
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
4df0092
Revert "Remove "content" rect from GrTextureAdjuster."
by Brian Salomon
· 7 years ago
6e4bbbe
Remove "content" rect from GrTextureAdjuster.
by Brian Salomon
· 7 years ago
ff9d6d3
Add rect clip optimization to GrRenderTargetContext::drawTextureAffine
by Brian Salomon
· 7 years ago
e1fbf17
Try finding exact scratch texture in cache before approx
by Greg Daniel
· 7 years ago
52cb5fe
Remove isMipMapped from GrSurfaceDesc
by Greg Daniel
· 7 years ago
bc534f6
Init hardware buffer state in GrGLGpu
by Rob Phillips
· 7 years ago
7f578bf
CCPR: Remove cubic insets and MSAA borders
by Chris Dalton
· 7 years ago
c1e5963
CCPR: Rewrite path parsing
by Chris Dalton
· 7 years ago
9b56024
Unbind xfer buffer in a couple more places
by Brian Osman
· 7 years ago
91f9a2c
Unbind xfer buffer before trying to call TexImage2D
by Brian Osman
· 7 years ago
bdda0ba
Cosmetic changes to GrDrawOpAtlas
by Robert Phillips
· 7 years ago
d41dc17
With threaded software paths, free mask memory earlier
by Brian Osman
· 7 years ago
4f40caf
Add methods for converting GrShape to filled style
by Brian Salomon
· 7 years ago
b280d4e
Fix up and clarify use of maxMipLevel in Vulkan
by Greg Daniel
· 7 years ago
d74f3f2
Move texture proxy allocation for atlas to constructor.
by Jim Van Verth
· 7 years ago
f43d000
Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""""
by Brian Salomon
· 7 years ago
085c086
Revert "Revert "Add a GrShape::Type value for an inverted empty path""
by Brian Salomon
· 7 years ago
07f5b71
Revert "Add a GrShape::Type value for an inverted empty path"
by Brian Salomon
· 7 years ago
d5a3f7f
Add a GrShape::Type value for an inverted empty path
by Brian Salomon
· 7 years ago
6df4d6b
Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""
by Brian Salomon
· 7 years ago
f95b175
Retract Gr*Priv.h includes a bit
by Robert Phillips
· 7 years ago
977b54c
Use high precision for TextureOp texture coord varying
by Brian Salomon
· 7 years ago
cb2e235
Reduce stencil buffer clearing
by Robert Phillips
· 7 years ago
195c05b
Move several GrContextOptions fields behind GR_TEST_UTILS
by Brian Osman
· 7 years ago
c0e6627
Make AA hairline renderer non-optional
by Brian Osman
· 7 years ago
52b7d13
remove debugging code breaking windows compile
by Brian Salomon
· 7 years ago
7407756
Make GrSWMaskHelper take a matrix for each draw
by Brian Salomon
· 7 years ago
71554bc
Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""
by Brian Salomon
· 7 years ago
f3b46e5
Rename methods and enum on SkClipStack::Element to indicate "device space"
by Brian Salomon
· 7 years ago
f981066
Threaded generation of software paths
by Brian Osman
· 7 years ago
380b90c
Push full screen clears up to OpList
by Robert Phillips
· 7 years ago
fb4a20c
Remove kDefault_GrSurfaceOrigin
by Robert Phillips
· 7 years ago
b350ae2
Add GrContextOption to disable distance field path renderer
by Brian Osman
· 7 years ago
8b0f265
Always include the default path renderer in the chain
by Brian Osman
· 7 years ago
ef45e6e
Remove (unused) context option to remove shader swizzling
by Brian Osman
· 7 years ago
b0e93a2
Remove origin field from GrSurface (take 2)
by Robert Phillips
· 7 years ago
6b47c7d
Store discard request on the opList and remove GrDiscardOp (take 3)
by Robert Phillips
· 7 years ago
3416969
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""""
by Brian Salomon
· 7 years ago
a2090e7
CCPR: Recalculate inflection/intersection points on GPU
by Chris Dalton
· 7 years ago
3c2d09f
change SkRect::growToInclude to take a point instead of x,y
by Mike Reed
· 7 years ago
a93a14a
Convert NULL and 0 to nullptr.
by Ben Wagner
· 7 years ago
695db40
Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix
by Chris Dalton
· 7 years ago
2e86634
Move transformation of clip elements to SkClipStack::Element
by Brian Salomon
· 7 years ago
419a94d
Add a GrCCPRGeometry file
by Chris Dalton
· 7 years ago
445b557
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
by Robert Phillips
· 7 years ago
54ef7c0
Don't use uninitialized gamma data for adjusting SDF distance.
by Jim Van Verth
· 7 years ago
9b0b32f
Store discard request on the opList and remove GrDiscardOp (take 2)
by Robert Phillips
· 7 years ago
964a3b0
Add explicit conversion from uint2 to float2 for Vulkan
by Robert Phillips
· 7 years ago
6888c0d
Add support for vkCmdCopyBuffer
by Greg Daniel
· 7 years ago
8296e75
Switch atlas clients over to using absolute texture coordinates (take 2)
by Robert Phillips
· 7 years ago
87ae989
Revert "Threaded generation of software paths"
by Brian Salomon
· 7 years ago
6682ff2
Fix Metal build from recent command buffer change
by Greg Daniel
· 7 years ago
500d58b
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
by Greg Daniel
· 7 years ago
e253831
Revert "Switch atlas clients over to using absolute texture coordinates"
by Robert Phillips
· 7 years ago
e84c087
Switch atlas clients over to using absolute texture coordinates
by Robert Phillips
· 7 years ago
76323bc
Threaded generation of software paths
by Brian Osman
· 7 years ago
e46c8d0
Add a message when an op list fails to instantiate
by Brian Osman
· 7 years ago
73e7f80
GrTessellator: when sanitizing contours, remove non-finite points.
by Stephen White
· 7 years ago
3cf781d
Switch GrSmallPath renderer over to always using integer texture coordinates
by Robert Phillips
· 7 years ago
5127998
Add an (optional) SkTaskGroup to GrContext
by Brian Osman
· 7 years ago
2cee283
Fix artifacts on tiny stroked paths scaled up a lot.
by Stephen White
· 7 years ago
9d90224
Revert "GrTessellator: when sanitizing contours, remove non-finite points."
by Robert Phillips
· 7 years ago
5141d21
Revert "Fix artifacts on tiny stroked paths scaled up a lot."
by Robert Phillips
· 7 years ago
a184ac7
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""
by Brian Salomon
· 7 years ago
407b342
Add GrPrepareCallback, always run at the start of flush
by Brian Osman
· 7 years ago
267641a
Fix artifacts on tiny stroked paths scaled up a lot.
by Stephen White
· 7 years ago
620cc24
GrTessellator: when sanitizing contours, remove non-finite points.
by Stephen White
· 7 years ago
20af6d1
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""
by Brian Salomon
· 7 years ago
51fd6d8
Add GrMtlRenderTarget class
by Greg Daniel
· 7 years ago
1591c38
Use GrBackendObjectOwnership instead of GrVkImage::Wrapped
by Greg Daniel
· 7 years ago
ceef4fb
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"
by Brian Salomon
· 7 years ago
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