1. 09dfc47 Pull non-substantive changes out of explicit GPU resource allocation CL by Robert Phillips · 7 years ago
  2. b493eeb Add method to iterate over a GrOp's GrSurfaceProxies by Robert Phillips · 7 years ago
  3. b433c56 Adjust GPU YUV -> RGB (JPG) conversion by Brian Osman · 7 years ago
  4. db91c6e Improve heuristics for when to use ccpr by Chris Dalton · 7 years ago
  5. a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
  6. a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
  7. 3261eb2 Remove repeated conditional in TextureOp. by Brian Salomon · 7 years ago
  8. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  9. 5d03474 Do software clip mask generation with worker threads by Brian Osman · 7 years ago
  10. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  11. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  12. 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
  13. acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
  14. 2191823 Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL by Greg Daniel · 7 years ago
  15. 900cd05 CCPR: Check for flat lines before crunching on curves by Chris Dalton · 7 years ago
  16. 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
  17. 0d53780 Update GrResourceCache changeUniqueKey to stay in valid state after each step by Greg Daniel · 7 years ago
  18. 33fea05 Skip making a surface context when doing threaded SW paths by Brian Osman · 7 years ago
  19. e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
  20. 336ce7b Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages."" by Brian Salomon · 7 years ago
  21. 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
  22. 5ed4423 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  23. 4e95a88 Revert "Make TextureOp use multitexturing to batch draws of different SkImages." by Robert Phillips · 7 years ago
  24. faa5329 Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc by Greg Daniel · 7 years ago
  25. 2e50d0f Make TextureOp use multitexturing to batch draws of different SkImages. by Brian Salomon · 7 years ago
  26. e5ede4b Revert "Improve GrPathRendererChain heuristics" by Chris Dalton · 7 years ago
  27. b3e39f6 Update mtl backend to use GrSamplerState by Brian Salomon · 7 years ago
  28. 60f4249 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  29. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  30. 4df0092 Revert "Remove "content" rect from GrTextureAdjuster." by Brian Salomon · 7 years ago
  31. 6e4bbbe Remove "content" rect from GrTextureAdjuster. by Brian Salomon · 7 years ago
  32. ff9d6d3 Add rect clip optimization to GrRenderTargetContext::drawTextureAffine by Brian Salomon · 7 years ago
  33. e1fbf17 Try finding exact scratch texture in cache before approx by Greg Daniel · 7 years ago
  34. 52cb5fe Remove isMipMapped from GrSurfaceDesc by Greg Daniel · 7 years ago
  35. bc534f6 Init hardware buffer state in GrGLGpu by Rob Phillips · 7 years ago
  36. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  37. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  38. 9b56024 Unbind xfer buffer in a couple more places by Brian Osman · 7 years ago
  39. 91f9a2c Unbind xfer buffer before trying to call TexImage2D by Brian Osman · 7 years ago
  40. bdda0ba Cosmetic changes to GrDrawOpAtlas by Robert Phillips · 7 years ago
  41. d41dc17 With threaded software paths, free mask memory earlier by Brian Osman · 7 years ago
  42. 4f40caf Add methods for converting GrShape to filled style by Brian Salomon · 7 years ago
  43. b280d4e Fix up and clarify use of maxMipLevel in Vulkan by Greg Daniel · 7 years ago
  44. d74f3f2 Move texture proxy allocation for atlas to constructor. by Jim Van Verth · 7 years ago
  45. f43d000 Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""" by Brian Salomon · 7 years ago
  46. 085c086 Revert "Revert "Add a GrShape::Type value for an inverted empty path"" by Brian Salomon · 7 years ago
  47. 07f5b71 Revert "Add a GrShape::Type value for an inverted empty path" by Brian Salomon · 7 years ago
  48. d5a3f7f Add a GrShape::Type value for an inverted empty path by Brian Salomon · 7 years ago
  49. 6df4d6b Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""" by Brian Salomon · 7 years ago
  50. f95b175 Retract Gr*Priv.h includes a bit by Robert Phillips · 7 years ago
  51. 977b54c Use high precision for TextureOp texture coord varying by Brian Salomon · 7 years ago
  52. cb2e235 Reduce stencil buffer clearing by Robert Phillips · 7 years ago
  53. 195c05b Move several GrContextOptions fields behind GR_TEST_UTILS by Brian Osman · 7 years ago
  54. c0e6627 Make AA hairline renderer non-optional by Brian Osman · 7 years ago
  55. 52b7d13 remove debugging code breaking windows compile by Brian Salomon · 7 years ago
  56. 7407756 Make GrSWMaskHelper take a matrix for each draw by Brian Salomon · 7 years ago
  57. 71554bc Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."" by Brian Salomon · 7 years ago
  58. f3b46e5 Rename methods and enum on SkClipStack::Element to indicate "device space" by Brian Salomon · 7 years ago
  59. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  60. 380b90c Push full screen clears up to OpList by Robert Phillips · 7 years ago
  61. fb4a20c Remove kDefault_GrSurfaceOrigin by Robert Phillips · 7 years ago
  62. b350ae2 Add GrContextOption to disable distance field path renderer by Brian Osman · 7 years ago
  63. 8b0f265 Always include the default path renderer in the chain by Brian Osman · 7 years ago
  64. ef45e6e Remove (unused) context option to remove shader swizzling by Brian Osman · 7 years ago
  65. b0e93a2 Remove origin field from GrSurface (take 2) by Robert Phillips · 7 years ago
  66. 6b47c7d Store discard request on the opList and remove GrDiscardOp (take 3) by Robert Phillips · 7 years ago
  67. 3416969 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""" by Brian Salomon · 7 years ago
  68. a2090e7 CCPR: Recalculate inflection/intersection points on GPU by Chris Dalton · 7 years ago
  69. 3c2d09f change SkRect::growToInclude to take a point instead of x,y by Mike Reed · 7 years ago
  70. a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
  71. 695db40 Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix by Chris Dalton · 7 years ago
  72. 2e86634 Move transformation of clip elements to SkClipStack::Element by Brian Salomon · 7 years ago
  73. 419a94d Add a GrCCPRGeometry file by Chris Dalton · 7 years ago
  74. 445b557 Revert "Store discard request on the opList and remove GrDiscardOp (take 2)" by Robert Phillips · 7 years ago
  75. 54ef7c0 Don't use uninitialized gamma data for adjusting SDF distance. by Jim Van Verth · 7 years ago
  76. 9b0b32f Store discard request on the opList and remove GrDiscardOp (take 2) by Robert Phillips · 7 years ago
  77. 964a3b0 Add explicit conversion from uint2 to float2 for Vulkan by Robert Phillips · 7 years ago
  78. 6888c0d Add support for vkCmdCopyBuffer by Greg Daniel · 7 years ago
  79. 8296e75 Switch atlas clients over to using absolute texture coordinates (take 2) by Robert Phillips · 7 years ago
  80. 87ae989 Revert "Threaded generation of software paths" by Brian Salomon · 7 years ago
  81. 6682ff2 Fix Metal build from recent command buffer change by Greg Daniel · 7 years ago
  82. 500d58b Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU. by Greg Daniel · 7 years ago
  83. e253831 Revert "Switch atlas clients over to using absolute texture coordinates" by Robert Phillips · 7 years ago
  84. e84c087 Switch atlas clients over to using absolute texture coordinates by Robert Phillips · 7 years ago
  85. 76323bc Threaded generation of software paths by Brian Osman · 7 years ago
  86. e46c8d0 Add a message when an op list fails to instantiate by Brian Osman · 7 years ago
  87. 73e7f80 GrTessellator: when sanitizing contours, remove non-finite points. by Stephen White · 7 years ago
  88. 3cf781d Switch GrSmallPath renderer over to always using integer texture coordinates by Robert Phillips · 7 years ago
  89. 5127998 Add an (optional) SkTaskGroup to GrContext by Brian Osman · 7 years ago
  90. 2cee283 Fix artifacts on tiny stroked paths scaled up a lot. by Stephen White · 7 years ago
  91. 9d90224 Revert "GrTessellator: when sanitizing contours, remove non-finite points." by Robert Phillips · 7 years ago
  92. 5141d21 Revert "Fix artifacts on tiny stroked paths scaled up a lot." by Robert Phillips · 7 years ago
  93. a184ac7 Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""" by Brian Salomon · 7 years ago
  94. 407b342 Add GrPrepareCallback, always run at the start of flush by Brian Osman · 7 years ago
  95. 267641a Fix artifacts on tiny stroked paths scaled up a lot. by Stephen White · 7 years ago
  96. 620cc24 GrTessellator: when sanitizing contours, remove non-finite points. by Stephen White · 7 years ago
  97. 20af6d1 Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"" by Brian Salomon · 7 years ago
  98. 51fd6d8 Add GrMtlRenderTarget class by Greg Daniel · 7 years ago
  99. 1591c38 Use GrBackendObjectOwnership instead of GrVkImage::Wrapped by Greg Daniel · 7 years ago
  100. ceef4fb Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible" by Brian Salomon · 7 years ago