- ad7ae6c switch bitmapshader internals over to pixmap by reed · 9 years ago
- aa999cb Everyone gets a namespace {}. by mtklein · 9 years ago
- 27c2b09 Move Sk4px Xfermode code to a header so we can use it twice. by mtklein · 9 years ago
- 051a51e Re-proc SkBlitRow::Color32 for ARM. by mtklein · 9 years ago
- 3b8d9f7 Revert of Re-proc SkBlitRow::Color32 for ARM. (patchset #3 id:40001 of https://codereview.chromium.org/1145283003/) by mtklein · 9 years ago
- 4e13a23 Re-proc SkBlitRow::Color32 for ARM. by mtklein · 9 years ago
- 5a7cd87 Clean up Sk4f xfermodes and covered _SSE2 xfermodes. by mtklein · 9 years ago
- 0135a41 Sk4px: Difference and Exclusion by mtklein · 9 years ago
- 27e517a add Min to SkNi, specialized for u8 and u16 on SSE and NEON by mtklein · 9 years ago
- 8a90edc Sk4px: alphas() and Load[24]Alphas() by mtklein · 9 years ago
- 04d24a3 Turn on Sk4px xfermodes when we have NEON too. by mtklein · 9 years ago
- 6cbf18c Plus xfermode using Sk4px. by mtklein · 9 years ago
- d2ffd36 Sk4px by mtklein · 9 years ago
- 4525f43 We don't use boxBlurY. by mtklein · 9 years ago
- e0cab96 Really use SSE4 (and SSSE3) in SkBlurImage_SSE4 by mtklein · 9 years ago
- 95cc012 De-proc Color32 by mtklein · 10 years ago
- 641c3ff Revert of De-proc Color32 (patchset #5 id:80001 of https://codereview.chromium.org/1104183004/) by mtklein · 10 years ago
- d65dc0c De-proc Color32 by mtklein · 10 years ago
- d7c014f Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM by mtklein · 10 years ago
- 498856e Revert of De-proc Color32 (patchset #4 id:60001 of https://codereview.chromium.org/1104183004/) by mtklein · 10 years ago
- 376e9bc De-proc Color32 by mtklein · 10 years ago
- 9a22f48 Revert of Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM (patchset #2 id:20001 of https://codereview.chromium.org/1109913002/) by mtklein · 10 years ago
- 9de1628 Split rsqrt into rsqrt{0,1,2}, with increasing cost and precision on ARM by mtklein · 10 years ago
- 1113da7 Mike's radial gradient CL with better float -> int. by mtklein · 10 years ago
- 8d3e9df Revert of Mike's radial gradient CL with better float -> int. (patchset #7 id:120001 of https://codereview.chromium.org/1109643002/) by mtklein · 10 years ago
- abf6c5c Mike's radial gradient CL with better float -> int. by mtklein · 10 years ago
- 7831a4b Update more directories under src/ to follow C++11 style rule for {virtual,override}. by tfarina · 10 years ago
- a4a0aeb Revert of Convert Color32 code to perfect blend. (patchset #6 id:100001 of https://codereview.chromium.org/1098913002/) by mtklein · 10 years ago
- 61221e7 Convert Color32 code to perfect blend. by mtklein · 10 years ago
- afe2ffb Rework SSE and NEON Color32 algorithms to be more correct and faster. by mtklein · 10 years ago
- 115acee Sk4h and Sk8h for SSE by mtklein · 10 years ago
- 8fe8fff Rename SkNi to SkNb. by mtklein · 10 years ago
- c5e0891 Replace NEON assembly memset16 and memset32 with intrinsic versions. by mtklein · 10 years ago
- a67572f Remove ARM assembly memsets. by mtklein · 10 years ago
- 7792dbf Code's more readable when SkPMFloat is an Sk4f. #floats by mtklein · 10 years ago
- e758579 Revert of Code's more readable when SkPMFloat is an Sk4f. (patchset #3 id:40001 of https://codereview.chromium.org/1061603002/) by mtklein · 10 years ago
- 6b5dab8 Code's more readable when SkPMFloat is an Sk4f. #floats by mtklein · 10 years ago
- 3d62683 New names for SkPMFloat methods. by mtklein · 10 years ago
- a156a8f Use switch operator[](int) to kth<int>() so we can use vget_lane. #floats by mtklein · 10 years ago
- 3f55eed I suspect S32A_D565_Opaque_neon for Daisy problems. by Mike Klein · 10 years ago
- 0734236 SkPMFloat: fewer internal this->isValid() assertions. by mtklein · 10 years ago
- 0340df5 back to Sk4f for SkPMColor #floats by mtklein · 10 years ago
- c9adb05 Refactor Sk2x<T> + Sk4x<T> into SkNf<N,T> and SkNi<N,T> by mtklein · 10 years ago
- 3d4c4a5 SkPMFloat::trunc() by mtklein · 10 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 15391ee Update 4-at-a-time APIs. by mtklein · 10 years ago
- 470fa6f aacc + bbdd by mtklein · 10 years ago
- 2e220fb Start fresh on swizzles by mtklein · 10 years ago
- 92d04da Replace _mm_cvtps_epi32(x) with _mm_cvttps_epi32(_mm_add_ps(0.5f), x). by mtklein · 10 years ago
- cea9f35 Sk2x::invert() and Sk2x::approxInvert() by mtklein · 10 years ago
- 01a7813 Add divide to Sk2x, use native vdiv and vsqrt on ARM 64. by mtklein · 10 years ago
- b79ff56 Specialize Sk2d for ARM64 by mtklein · 10 years ago
- 70840cb Replace SSE optimization of Color32A_D565 by henrik.smiding · 10 years ago
- c3ce1d2 Revert of Specialize Sk2d for ARM64 (patchset #3 id:40001 of https://codereview.chromium.org/1020963002/) by mtklein · 10 years ago
- e57b5ca Specialize Sk2d for ARM64 by mtklein · 10 years ago
- 5553bed Sk2x for NEON by mtklein · 10 years ago
- bbecae0 Sk2x by mtklein · 10 years ago
- f87cbcd Reorg Sk4x to match the pattern of SkPMFloat. by mtklein · 10 years ago
- 6fbfdb1 extend neon table as well for gray8 by reed · 10 years ago
- c88e115 Update to identically match the sources used on Android by djsollen · 10 years ago
- f94fa71 SkPMFloat: avoid loads and stores where possible. by mtklein · 10 years ago
- 93a1215 SkPaint::FilterLevel -> SkFilterQuality by reed · 10 years ago
- 91fd737 SKPMFloat: we can beat the naive loops when clamping by mtklein · 10 years ago
- 4e644f5 Update SkPMFloat API a bit. by mtklein · 10 years ago
- 8c7ba09 Add SSSE3 implementation for SkPMFloat, with faster get() and set(). by mtklein · 10 years ago
- 0aebf5d Test and fix SkPMFloat rounding. by mtklein · 10 years ago
- 60d2a32 Make SkPMFloats store floats in [0,255] instead of [0,1]. by mtklein · 10 years ago
- e761614 Spin off some fixes to land right away. by mtklein · 10 years ago
- edeccc5 Clean up ColorRectProc plumbing. by mtklein · 10 years ago
- 3704df3 Remove SSE2 ColorRect32 code/files by henrik.smiding · 10 years ago
- a2f4be7 Sketch SkPMFloat by mtklein · 10 years ago
- 0883027 Revert of Sketch SkPMFloat (patchset #15 id:270001 of https://codereview.chromium.org/936633002/) by mtklein · 10 years ago
- 50d2b31 Sketch SkPMFloat by mtklein · 10 years ago
- b1629c5 Fix skia bug 2845 by kui.zheng · 10 years ago
- ac83d62 Fix up a couple includes that are using <> instead of "". by mtklein · 10 years ago
- 94aca69 Revert of add dummy avx file so xcode will build (patchset #1 id:1 of https://codereview.chromium.org/916563002/) by mtklein · 10 years ago
- a0921f2 add dummy avx file so xcode will build by reed · 10 years ago
- 4e65473 Add SSE optimization of Color32A_D565 by henrik.smiding · 10 years ago
- e6b1a60 Remove opaque versions of Color32_D565 by henrik.smiding · 10 years ago
- 4bf1ce2 Revert of Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #1 id:1 of https://codereview.chromium.org/873553003/) by stephana · 10 years ago
- 4988891 Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #16 id:300001 of https://codereview.chromium.org/874863002/) by stephana · 10 years ago
- ad49b3b Optimize SSE2 opaque blend by qiankun.miao · 10 years ago
- 402448d skia: blend32_16_row for neon version by mlee · 10 years ago
- 073720e add a paranoid assert by mtklein · 10 years ago
- 6dbfb21 SSE4 opaque blend using intrinsics instead of assembly. by mtklein · 10 years ago
- 2d80dd2 Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #14 id:260001 of https://codereview.chromium.org/874863002/) by bungeman · 10 years ago
- 04bc91b SSE4 opaque blend using intrinsics instead of assembly. by mtklein · 10 years ago
- 8d029a4 Don't do a pointless << 0. by mtklein · 10 years ago
- 94443b8 remove dead code after HQ change by reed · 10 years ago
- a7f1191 rename blitrow::proc and add (uncalled) hook for colorproc16 by reed · 10 years ago
- 60f8353 Hide ARM assembly memset symbols. by torne · 10 years ago
- 9880607 Even more win64 warning fixes by bsalomon · 10 years ago
- 72b0c05 Add SSSE3 acceleration for S32_D16_filter_DX by qiankun.miao · 10 years ago
- 414867c Avoid crash on some 64b ARM NEON platforms. by tomhudson · 10 years ago
- 60f3c65 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
- 9da051a Revert of Add SSSE3 acceleration for S32_D16_filter_DXDY (patchset #3 id:40001 of https://codereview.chromium.org/773753002/) by jam · 10 years ago
- 45a0578 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
- 775b819 SkColorTable locking serves no purpose anymore. by mtklein · 10 years ago
- 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago