1. d42e3f6 defer drawing/work until first draw, to make debugging easier and speedup by reed@google.com · 13 years ago
  2. 5b56d9e In convex path renderer, translate polygon to origin for fanPt computation by bsalomon@google.com · 13 years ago
  3. 278dc69 Use cheapComputeDirection to determine normal facing in GrAAConvexPathRenderer by bsalomon@google.com · 13 years ago
  4. dc3c780 [GPU]: Handle degenerate quads when computing UV matrix from control points by bsalomon@google.com · 13 years ago
  5. 9732f62 Fix degenerate test in convex path renderer by bsalomon@google.com · 13 years ago
  6. 72b55be Change background color and add paths to convexpaths gm by bsalomon@google.com · 13 years ago
  7. 0680961 revert 3078 by bsalomon@google.com · 13 years ago
  8. 495e210 fix interior issues in convex path renderer by bsalomon@google.com · 13 years ago
  9. 5cc90d1 Incorporate changes related to Tom's post-hoc comments on the convex path renderer. by bsalomon@google.com · 13 years ago
  10. 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 13 years ago