1. b915b97 move SkMask.h to src by Mike Reed · 7 years ago
  2. b2922f6 Consolidate all the id handling and caching code. by Herb Derby · 7 years ago
  3. 6200036 Implement GPU/OpList DDLs by Robert Phillips · 7 years ago
  4. dcb086b Remove unused SkPictureContentInfo by Brian Salomon · 7 years ago
  5. a8a51ce Start of cross process SkScalerContext. by Mike Klein · 7 years ago
  6. 0331d37 remove unneeded SkFlattenableSerialization by Mike Reed · 7 years ago
  7. 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
  8. 59a1df2 Delete SkColorSpaceXformImageGenerator and SkImagePriv::SkMakeImageInColorSpace by Greg Daniel · 7 years ago
  9. 2796430 move SkWriter32.h to src by Mike Reed · 7 years ago
  10. 4c79ecf cubic-map for non-linear t by Mike Reed · 7 years ago
  11. 7c9c9e4 update pipe for lattice and shadowrec by Mike Reed · 7 years ago
  12. b60c5eb remove unused willPlayBackBitmaps from picture and SkPictureAnalyzer by Mike Reed · 7 years ago
  13. c38cce6 make SkColorSpace_New real by Mike Klein · 7 years ago
  14. fadbfcd upgrade SkReadBuffer to always validate by Mike Reed · 7 years ago
  15. 9b50d9d Try to bypass the false-positive clang thread analysis warning by Yuqian Li · 7 years ago
  16. 8a90c4d Revert "Renaming and refactoring to prepare for init-once threaded backend" by Leon Scroggins · 7 years ago
  17. 07a4241 Renaming and refactoring to prepare for init-once threaded backend by Yuqian Li · 7 years ago
  18. cbcb0a1 Revert "Revert "Add Atlas Text interface for rendering SDF glyphs."" by Brian Salomon · 7 years ago
  19. 9c2202f Revert "Add Atlas Text interface for rendering SDF glyphs." by Greg Daniel · 7 years ago
  20. 39631f3 Add Atlas Text interface for rendering SDF glyphs. by Brian Salomon · 7 years ago
  21. 55ad774 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."" by Brian Salomon · 7 years ago
  22. 1e09e46 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context." by Brian Osman · 7 years ago
  23. 5627d65 Add method to sk_gpu_test::TestContext to automatically restore the previous context. by Brian Salomon · 7 years ago
  24. 66498bc Try 2 for Gauss filter calculation by Herb Derby · 7 years ago
  25. 6691807 Revert "Gauss filter calculation" by Herb Derby · 7 years ago
  26. 53ec7dc Gauss filter calculation by Herb Derby · 7 years ago
  27. d40b3b0 Make SkTypeface::Style and FromOldStyle private. by Ben Wagner · 7 years ago
  28. ef8ce28 experiments to speed up drawing 32bit images into 565 by Mike Reed · 7 years ago
  29. 85463e6 Fix Android roll. by Mike Klein · 7 years ago
  30. ebf648e [WASM] Add POC compile bot for WebAssembly by Kevin Lubick · 7 years ago
  31. 6492afa Disable SkJumper assembly in cross builds for now. by Nico Weber · 7 years ago
  32. 9b2f69b grand unifried lowp stages by Mike Klein · 7 years ago
  33. ad8a43f DeferredDisplayList API proposal by Robert Phillips · 7 years ago
  34. 9d7e57d Revert "Revert "8-bit jumper on armv8"" by Mike Klein · 7 years ago
  35. 6d13575 Revert "8-bit jumper on armv8" by Derek Sollenberger · 7 years ago
  36. 0813358 8-bit jumper on armv8 by Mike Klein · 7 years ago
  37. 4189d1b Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter. by Sadrul Habib Chowdhury · 7 years ago
  38. dd3feee Move gFDot6INVERSE definition to cpp file by Yuqian Li · 7 years ago
  39. 6dd8cf1 Remove SkLightingShader and associated classes by Robert Phillips · 7 years ago
  40. 1af03d4 Compute correct bounds for DrawShadowRec. by Jim Van Verth · 7 years ago
  41. df60e36 New analytic AA scan converter using delta (I call it DAA for now) by Yuqian Li · 7 years ago
  42. 56e2d94 remove orphaned file by Mike Reed · 7 years ago
  43. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  44. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  45. 771ae96 Revert "Revert "Experimental blur code with 32 bit fix."" by Mike Reed · 7 years ago
  46. 27b3d27 Revert "Experimental blur code with 32 bit fix." by Mike Reed · 7 years ago
  47. d4b2c53 Experimental blur code with 32 bit fix. by Herb Derby · 7 years ago
  48. 6ee2965 remove unreachable perspective code for imageshader by Mike Reed · 7 years ago
  49. a30d407 Revert "Experimental blur code." by Florin Malita · 7 years ago
  50. d96ed9d Experimental blur code. by Herb Derby · 7 years ago
  51. cff94e4 Move threaded BMP device to samples by Brian Osman · 7 years ago
  52. fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  53. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
  54. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  55. 1aa77f0 remove unused blitrow by Mike Reed · 7 years ago
  56. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  57. 0215312 remove unused SkFilterProcs by Mike Reed · 7 years ago
  58. f90aa01 Revert "Revert "use pipeline for non-opt xfermodes"" by Mike Reed · 7 years ago
  59. 4f8c695 Revert "use pipeline for non-opt xfermodes" by Mike Klein · 7 years ago
  60. e93cf97 use pipeline for non-opt xfermodes by Mike Reed · 7 years ago
  61. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  62. 89c8fec move SkPathRef.h into private by Mike Reed · 7 years ago
  63. 6b3542a move Coeff into blendmode by Mike Reed · 7 years ago
  64. 3928ff8 Create an SkColorSpaceXform image generator by Matt Sarett · 7 years ago
  65. b5d9e85 remove unused blitters by Mike Reed · 7 years ago
  66. e23bffd Remove support in GPU backend for distance vector field. by Brian Salomon · 7 years ago
  67. bef2852 remove 565 sprite blitter too by Mike Klein · 7 years ago
  68. 2fdc3d5 remove unused spanprocs (leftover from spriteblitter simplification) by Mike Reed · 7 years ago
  69. 1919dc4 remove sprite blitters for non-legacy targets, rely on rasterpipline by Mike Reed · 7 years ago
  70. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  71. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
  72. 9b868f7 Remove unused PM4f blitters by Florin Malita · 7 years ago
  73. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago
  74. 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
  75. d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
  76. 58a7564 SkShaderBase by Florin Malita · 7 years ago
  77. c090c64 move files out of private, and fix up callers to IWYU by Mike Reed · 7 years ago
  78. 787a16d move impl for drawvertices into separate file by Mike Reed · 7 years ago
  79. 85d34b2 Remove SkCrossContextImageData and all support code by Brian Osman · 8 years ago
  80. 4c9155b Remove EXPERIMENTAL_SHADOWING, Part 1 by Jim Van Verth · 8 years ago
  81. df7e075 Fold SkImageCacherator into SkImage_Lazy by Brian Osman · 8 years ago
  82. f1b4382 Rename SkImage_Generator to SkImage_Lazy by Brian Osman · 8 years ago
  83. ecc364c Remove SkOpTAllocator by Herb Derby · 8 years ago
  84. 3f4531d Remove SkVarAlloc by Herb Derby · 8 years ago
  85. b55dd55 Add SkThreadedBMPDevice for Threaded Raster Backend by Yuqian Li · 8 years ago
  86. 0a64e32 Turn on SkJumper all the time, try 2. by Mike Klein · 8 years ago
  87. cdc651d Make xformer class for SkCSXCanvas, use for draw loopers by Matt Sarett · 8 years ago
  88. b549cc3 Change SkMemory to the more accurately named SkMalloc. by Herb Derby · 8 years ago
  89. d7b34a5 Make SkMemory.h and adjust all files for usage. by Herb Derby · 8 years ago
  90. 09de753 Move SkOSFile.h to src/core by Ben Wagner · 8 years ago
  91. 97eb4fe add SkVertices::Builder by Mike Reed · 8 years ago
  92. 841101d SkColorSpaceXformCanvas by Mike Klein · 8 years ago
  93. 3139de3 Remove SkChunckAlloc by Herb Derby · 8 years ago
  94. 2fcd170 Revert "Turn on SkJumper all the time." by Mike Klein · 8 years ago
  95. 1355551 Turn on SkJumper all the time. by Mike Klein · 8 years ago
  96. 2c2bc11 Add GrExternalTextureData and SkCrossContextImageData by Brian Osman · 8 years ago
  97. aa1ab89 Revert "Add GrExternalTextureData and SkCrossContextImageData" by Brian Osman · 8 years ago
  98. fc49734 Add SkTypeface::getVariationDesignPosition. by Ben Wagner · 8 years ago
  99. 9ad1f92 Add GrExternalTextureData and SkCrossContextImageData by Brian Osman · 8 years ago
  100. 9704329 Revert "Add SkTypeface::getVariationDesignPosition." by Ben Wagner · 8 years ago