1. 094fba9 Add SkColorSpaceXform_skcms by Brian Osman · 7 years ago
  2. a6e30f7 [skottie] Clean up SkottieProperties by Florin Malita · 7 years ago
  3. af78a94 Revert "Add color fonts." by Jim Van Verth · 7 years ago
  4. e87c486 Revert "back to individual flags for :hsw" by Mike Klein · 7 years ago
  5. c912d61 Add color fonts. by Ben Wagner · 7 years ago
  6. 0f66681 BUILD: build when !skia_use_expat by Hal Canary · 7 years ago
  7. 17c1cd4 back to individual flags for :hsw by Mike Klein · 7 years ago
  8. 4d4b3aa small ABI + narrow/wide code updates by Mike Klein · 7 years ago
  9. 25375e8 GrGLES: unify MakeNativeInterface_{android,egl} by Hal Canary · 7 years ago
  10. 98242a8 Revert "Reland "Add SkColorSpaceXform_skcms"" by Brian Osman · 7 years ago
  11. 57337d9 Reland "Add SkColorSpaceXform_skcms" by Brian Osman · 7 years ago
  12. 8103eca Revert "Add SkColorSpaceXform_skcms" by Brian Osman · 7 years ago
  13. 67f62b1 Add SkColorSpaceXform_skcms by Brian Osman · 7 years ago
  14. 91390c8 pathmeasure fuzzer by Cary Clark · 7 years ago
  15. 58389b9 Initial texture data is never flipped when uploaded. by Brian Salomon · 7 years ago
  16. 1b9b7d5 Reland "Reland "make SkJumper stages normal Skia code"" by Mike Klein · 7 years ago
  17. 5cc94cc Revert "Reland "make SkJumper stages normal Skia code"" by Mike Klein · 7 years ago
  18. 78cb579 Reland "make SkJumper stages normal Skia code" by Mike Klein · 7 years ago
  19. 3a4bd34 Revert "make SkJumper stages normal Skia code" by Mike Klein · 7 years ago
  20. 22e536e make SkJumper stages normal Skia code by Mike Klein · 7 years ago
  21. db1e5c6 Port 3 API fuzzers to be oss-fuzz friendly by Kevin Lubick · 7 years ago
  22. 5f33a8c Start on new GPU pixel ops implementation. by Brian Salomon · 7 years ago
  23. 483c772 Add nativeFonts flag to Viewer. by Ben Wagner · 7 years ago
  24. 2d18f41 Resurrect pathfinder in viewer and rename to "bisect" by Chris Dalton · 7 years ago
  25. 97b3d2b [sksg] Add 'plane' geometry node by Florin Malita · 7 years ago
  26. 7d910d4 Delete SkottieSlide2 by Florin Malita · 7 years ago
  27. 76a076b Generic "directory" viewer slide by Florin Malita · 7 years ago
  28. da83c28 rm ok by Mike Klein · 7 years ago
  29. 154771b clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP by Mike Klein · 7 years ago
  30. 8bb4083 Build ICU on iOS by Hal Canary · 7 years ago
  31. 2416f96 Add 2 fuzz targets for image decoding (oss-fuzz) by Kevin Lubick · 7 years ago
  32. 56a4a09 Add init-once to threaded backend by Yuqian Li · 7 years ago
  33. 193d3a0 use SkShaper instead of SkTextBox by Mike Reed · 7 years ago
  34. 1f31309 yet another approach to unpremul scale pixels by Mike Klein · 7 years ago
  35. 47cf048 Revert "alternate approach to unpremul scalePixels()" by Mike Klein · 7 years ago
  36. 96c5725 SkShaper: make build target by Hal Canary · 7 years ago
  37. f034d11 Break some fuzzer targets out so oss-fuzz can use them by Kevin Lubick · 7 years ago
  38. c461680 alternate approach to unpremul scalePixels() by Mike Klein · 7 years ago
  39. efcacfa Revert "use SkShaper instead of SkTextBox" by Yuqian Li · 7 years ago
  40. 59dad91 use SkShaper instead of SkTextBox by Mike Reed · 7 years ago
  41. 0e07ad7 ICU on windows by Hal Canary · 7 years ago
  42. 2331c82 SkQP: skia_skqp_global_error_tolerance by Hal Canary · 7 years ago
  43. 51012ce [sksg] Initial text support by Florin Malita · 7 years ago
  44. bcd0723 [skottie] Convert (most of) SkottieSlide2 to SkSceneGraph by Florin Malita · 7 years ago
  45. 4689b54 SkQP: skia_skqp_enable_driver_correctness_workarounds by Hal Canary · 7 years ago
  46. 537d9c0 SkQP: remove skia_embed_resources option by Hal Canary · 7 years ago
  47. ff2742e SkQP: slim deps. Also skia_enable_fontmgr_empty by Hal Canary · 7 years ago
  48. 38ea40e [skottie] Layer clip support by Florin Malita · 7 years ago
  49. b4d01a9 SkQP: ResourceFactory by Hal Canary · 7 years ago
  50. a56c4d2 Rename .include files to .inc by Ben Wagner · 7 years ago
  51. fb33355 add basic skia -> skcms dependency by Mike Klein · 7 years ago
  52. cf8ed52 [skottie] Parser cleanup by Florin Malita · 7 years ago
  53. a8a51ce Start of cross process SkScalerContext. by Mike Klein · 7 years ago
  54. a9de760 SkQP: replace blacklist with: DoNotExecuteInExperimentalMode and NoScoreInCompatibilityTestMode by Hal Canary · 7 years ago
  55. 35efaa8 [sksg] Animator, Scene by Florin Malita · 7 years ago
  56. 16d0ad0 [skottie,sksg] Improved shape group semantics by Florin Malita · 7 years ago
  57. 54f65c4 Skotty -> Skottie by Florin Malita · 7 years ago
  58. 42ee284 Use SkAndroidCodec in SkAnimatedImage by Leon Scroggins III · 7 years ago
  59. 7a10b33 Add an SkDrawable for animated images (e.g. GIF) by Leon Scroggins III · 7 years ago
  60. 6aaee59 [skotty,sksg] Initial gradient support by Florin Malita · 7 years ago
  61. 2541edf Add in Region SetPath Fuzzer by Kevin Lubick · 7 years ago
  62. ac47b88 update bookmaker to ToT by Cary Clark · 7 years ago
  63. 5f9102f [skotty,sksg] Initial matte layer support by Florin Malita · 7 years ago
  64. edef8ec Refactor SerializedImageFilter to avoid duplicate code by Kevin Lubick · 7 years ago
  65. 9ff5dc9 Make commandline flags nicer for fuzz executable by Kevin Lubick · 7 years ago
  66. fae86b7 build lua tools by Mike Klein · 7 years ago
  67. c003417 [skotty] Initial opacity support by Florin Malita · 7 years ago
  68. 4932807 [skotty,sksg] Initial image support by Florin Malita · 7 years ago
  69. 2985987 add skotty-dir slide by Mike Reed · 7 years ago
  70. 51b8c89 [skotty,sksg] Initial trim path effect by Florin Malita · 7 years ago
  71. e6345d9 [skotty,sksg] Add support for geometry merge by Florin Malita · 7 years ago
  72. fc043dc [skotty] Add Json DM source by Florin Malita · 7 years ago
  73. 094ccde Initial Lottie loader impl (Skotty) by Florin Malita · 7 years ago
  74. fa8d49a [sksg] Refactor stroke logic by Florin Malita · 7 years ago
  75. f91d57b [sksg] Initial stroke wrapper support by Florin Malita · 7 years ago
  76. 047ae27 [sksg] Initial Path support by Florin Malita · 7 years ago
  77. 4aa4441 Initial scene graph (SkSG) by Florin Malita · 7 years ago
  78. 56a2481 Move stats code to new layer (with configurable list of timers) by Brian Osman · 7 years ago
  79. 28f8938 SkQP: add junit app by Hal Canary · 7 years ago
  80. d7b3845 SkQP: make_gmkb, gm_knowledge (GM Knowledgebase) by Hal Canary · 7 years ago
  81. 316b746 binary_resources.cpp only compiles if skia_embed_resources by Hal Canary · 7 years ago
  82. a493510 resources: optionally link them into our binary by Hal Canary · 7 years ago
  83. 2f46624 working on image and nightly housekeeping bot by Cary Clark · 7 years ago
  84. 3d6801e Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>. by Brian Salomon · 7 years ago
  85. d67e518 Move ImGui support code to ImGuiLayer by Brian Osman · 7 years ago
  86. 4e50297 Allow different identities for iOS code signing by Jim Van Verth · 7 years ago
  87. afb7ec7 Revert "Revert "Add define to use customize vulkan header."" by Greg Daniel · 7 years ago
  88. b351817 Revert "Add define to use customize vulkan header." by Brian Salomon · 7 years ago
  89. a492eb0 Add define to use customize vulkan header. by Greg Daniel · 7 years ago
  90. bbfe515 remove ThermalManager by Mike Klein · 7 years ago
  91. fa91627 Move some bits from views to sk_app by Brian Osman · 7 years ago
  92. 329c5a6 Bundle resources and skps directories into iOS app. by Jim Van Verth · 7 years ago
  93. 443a913 Add create_bundle support for GN by Jim Van Verth · 7 years ago
  94. a560c47 bookmaker refresh by Cary Clark · 7 years ago
  95. 4f99e58 Remove a huge pile of views code by Brian Osman · 7 years ago
  96. eff04b5 Remove SampleApp and convert HelloWorld to sk_app by Brian Osman · 7 years ago
  97. 11adf32 Remove clutter from experimental by Brian Osman · 7 years ago
  98. cbcb0a1 Revert "Revert "Add Atlas Text interface for rendering SDF glyphs."" by Brian Salomon · 7 years ago
  99. 9c2202f Revert "Add Atlas Text interface for rendering SDF glyphs." by Greg Daniel · 7 years ago
  100. 39631f3 Add Atlas Text interface for rendering SDF glyphs. by Brian Salomon · 7 years ago