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aab68c5
Revert[2] "hide deprecated underline and strikethru"
by Mike Reed
· 8 years ago
3661bc9
hide trivial helpers on canvas
by Mike Reed
· 8 years ago
e549a05
Add new GMs to stress rendering of many circles and rrects
by Jim Van Verth
· 8 years ago
384b90a
SkExecutor
by Mike Klein
· 8 years ago
d2743ea
Remove GrPipelineBuilder.cpp
by Brian Salomon
· 8 years ago
94cce4c
Make GrXferProcessor and related classes private.
by Brian Salomon
· 8 years ago
ed1b902
SkJumper: Windows
by Mike Klein
· 8 years ago
9048851
Move declaration of is_fuzzer to where it is used
by Ravi Mistry
· 8 years ago
edee1ae
Write SkRegion fuzzer
by Kevin Lubick
· 8 years ago
a309109
Fix client roll (part 2)
by Matt Sarett
· 8 years ago
af7bbc8
Fix client roll
by Matt Sarett
· 8 years ago
e005edd
Revert "hide deprecated underline and strikethru"
by Leon Scroggins
· 8 years ago
4fe2b15
Set asmflags when building for iOS.
by Mike Klein
· 8 years ago
c5e641c
use common intermediate device class for clipstack management
by Mike Reed
· 8 years ago
7d07d46
Revert "Add SkTypeface::getVariationDesignPosition."
by Ben Wagner
· 8 years ago
87e7f82
Add SkTypeface::getVariationDesignPosition.
by Ben Wagner
· 8 years ago
a01bf9a
hide deprecated underline and strikethru
by Mike Reed
· 8 years ago
069d315
remove unneeded android flags
by Mike Reed
· 8 years ago
394d414
Implement SkHighContrastFilter
by Dominic Mazzoni
· 8 years ago
f6a1a21
Clean up SkSplicer.
by Mike Klein
· 8 years ago
185130c
return and take SkImageGenerator as unique_ptr
by Mike Reed
· 8 years ago
c24447d
Revert "Revert "make SkClipStack.h private (in src)""
by Mike Reed
· 8 years ago
1c8e82b
Revert "make SkClipStack.h private (in src)"
by Mike Reed
· 8 years ago
3efca0a
make SkClipStack.h private (in src)
by Mike Reed
· 8 years ago
26e573c
removed unused code around scaled generators
by Mike Reed
· 8 years ago
485c499
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
by Matt Sarett
· 8 years ago
df85c38
stop using SkScalarMul
by Mike Reed
· 8 years ago
78c0c4c
Remove SkSmallAllocator.
by Herb Derby
· 8 years ago
ed4984b
Add animated text samples
by csmartdalton
· 8 years ago
385468f
SkPDF: better tolerance path conversion to quadratics
by Hal Canary
· 8 years ago
ea47957
A simple gradient test
by Tenghui Zhu
· 8 years ago
cb30bb2
Remove GrFragmentProcessor::computeInvariantOutput
by Brian Salomon
· 8 years ago
3e50027
Delete legacy named color space API
by Matt Sarett
· 8 years ago
2e83b13
Remove SkTextureCompressor.
by Herb Derby
· 8 years ago
1cad749
Add GM to test ETC1
by Robert Phillips
· 8 years ago
bd9be4d
Strip dead code on all Release builds.
by Mike Klein
· 8 years ago
19c22e9
Revert "Roll minimum picture version up to 44."
by Robert Phillips
· 8 years ago
e037d12
Roll minimum picture version up to 44.
by Mike Klein
· 8 years ago
d678723
Move C effects into effects.
by Mike Klein
· 8 years ago
77a7a1b
SkColorSpace: remove named API, add gamut API
by Matt Sarett
· 8 years ago
1f2fff2
Revert "SkColorSpace: remove named API, add gamut API"
by Matt Sarett
· 8 years ago
ecaaf6f
SkColorSpace: remove named API, add gamut API
by Matt Sarett
· 8 years ago
8bb3b21
Add GM to exercise some of the darker corners of SkMagnifierImageFilter
by Robert Phillips
· 8 years ago
a950a86
Fix rounding error with tiled bitmap draws
by Brian Osman
· 8 years ago
5e221e7
SkXPS: new document API.
by Hal Canary
· 8 years ago
be28ee2
Make iOS main() functions normal.
by Mike Klein
· 8 years ago
199fb87
Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.
by Brian Salomon
· 8 years ago
abc88d2
SkXPS: Begin refactoring SkXPSDevice
by Hal Canary
· 8 years ago
0dda9cb
Make shadow tessellators fail gracefully and add unit test for this.
by Brian Salomon
· 8 years ago
0bd699e
Add a GM for SkShadowUtils and fix a few issues.
by Brian Salomon
· 8 years ago
9873606
Make flag parsing work in GN-built iOS nanobench.
by Mike Klein
· 8 years ago
63afe64
Automate more parts of gn/package_ios.py.
by Mike Klein
· 8 years ago
6d3b7aa
gn: iOS packaging script
by Mike Klein
· 8 years ago
2589042
remove unused SkLayer
by Mike Reed
· 8 years ago
efe3ded
Change shadow tessellators to use SkColor and move to util.
by Jim Van Verth
· 8 years ago
efe50eb
remove SkArithmeticMode.h empty header
by Mike Reed
· 8 years ago
40fd7c9
Push GrTextureProxy down to more effects
by Robert Phillips
· 8 years ago
6ccd2ca
Generate Android build targets for dm and nanobench
by Leon Scroggins III
· 8 years ago
91af727
Add geometric version of spot shadow
by Jim Van Verth
· 8 years ago
3500b77
Consolidate read/write-Pixels testing code - take 2
by Robert Phillips
· 8 years ago
2b270e5
Revert "Consolidate read/write-Pixels testing code"
by Robert Phillips
· 8 years ago
0bd4a23
Consolidate read/write-Pixels testing code
by Robert Phillips
· 8 years ago
964dec3
Move SkGammaColorFilter to tools, limit to sRGB
by Brian Osman
· 8 years ago
d601601
remove legacy clipbounds flag for android
by Mike Reed
· 8 years ago
757914d
Switch GrConfigConversionEffect over to taking GrTextureProxies
by Robert Phillips
· 8 years ago
58abc9e
Move SkShadowTessellator to GrShadowTessellator
by Jim Van Verth
· 8 years ago
bce7496
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago
e330eb2
Revert "Add geometric implementation for ambient shadows"
by Ethan Nicholas
· 8 years ago
fdb1bdf
Add geometric implementation for ambient shadows
by Jim Van Verth
· 8 years ago
aee504b
Make GrConvolutionEffect only support Gaussian kernels and rename.
by Brian Salomon
· 8 years ago
5d72f7d
Remove SkTDict and calls from SkView.
by Herb Derby
· 8 years ago
42e8c53
rename virtuals for clipbounds, and deprecate older bool/var-arg pattern
by Mike Reed
· 8 years ago
b48fd3c
GN: add 32-bit and Release iOS builders.
by Mike Klein
· 8 years ago
09008ff
Revert "Try /MTd on Debug Windows builds."
by Mike Klein
· 8 years ago
58ce2bc
Try /MTd on Debug Windows builds.
by Mike Klein
· 8 years ago
efaad3c
Remove SkColorCubeFilter. It is unused.
by Mike Klein
· 8 years ago
288e471
clipstack is now private
by Mike Reed
· 8 years ago
1790f8e
Revert "Revert "move device headers to core""
by Mike Reed
· 8 years ago
92ce594
Add class GrProcessorSet which represents color and coverage FPs and a XPFactory.
by Brian Salomon
· 8 years ago
d4bdee5
Revert "move device headers to core"
by Mike Reed
· 8 years ago
98420d0
move device headers to core
by Mike Reed
· 8 years ago
aab259e
Simplify GrProcOptInfo initialization.
by Brian Salomon
· 8 years ago
46784be
hide getClipStack
by Mike Reed
· 8 years ago
2103cf0
Split ShadowMaskFilter into separate ambient and spot mask filters
by Jim Van Verth
· 8 years ago
ac04fef
Remove SkFallbackAlloc and SkFixedAlloc.
by Herb Derby
· 8 years ago
113fd34
savelayer gm
by Mike Reed
· 8 years ago
986480a
Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
by Mike Reed
· 8 years ago
2f719a6
move SkDevice.h and SkBitmapDevice.h contents in to src headers
by Mike Reed
· 8 years ago
1c47187
Fix Android roll
by Mike Klein
· 8 years ago
43475ad
Move Android shadow rendering interface to util library.
by Jim Van Verth
· 8 years ago
a005acc
skia_android_serial = "auto"
by Mike Klein
· 8 years ago
e7a364d
GrTessellator: fix artifact with exactly-1-px-wide edges.
by Stephen White
· 8 years ago
ab273fa
move SkTRegister.h into tools
by Mike Reed
· 8 years ago
1252ec4
Make SkColorToHSV and SkHSVToColor "perfect" inverses
by Leon Scroggins III
· 8 years ago
bc6b99d
Add test for processor->resource ref/io counts
by Brian Salomon
· 8 years ago
21d742d
Get latest ANGLE as of January 6, 2017
by Brian Osman
· 8 years ago
db52cf3
move SkDraw.h to core
by Mike Reed
· 8 years ago
3f28933
Start including 'winrt' in Windows toolchain
by Brian Osman
· 8 years ago
84014f0
Respect SkColorSpace in SkPNGImageEncoder
by Matt Sarett
· 8 years ago
dc11f98
Clean up unused SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS code
by Hal Canary
· 8 years ago
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