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gerrit-public.fairphone.software
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platform
/
external
/
skqp
/
1b35256f1166358056b2aad8ce09caa6f07912d5
/
src
/
gpu
/
gl
/
GrGLCaps.cpp
33aa2c7
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 7 years ago
7448088
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 7 years ago
dffe982
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"""
by Brian Osman
· 7 years ago
ec61785
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Mike Klein
· 7 years ago
d58f040
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 7 years ago
ec53c63
Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
by Brian Osman
· 7 years ago
903c3f7
Revert "Allow FPs to elevate default precision for the entire fragment program"
by Brian Osman
· 7 years ago
92d7cca
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 7 years ago
84eef51
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Brian Salomon
· 7 years ago
e0ff6ab
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 7 years ago
1b52df3
Remove draw-as-clear workaround for Adreno 3xx in Chrome.
by Brian Salomon
· 7 years ago
467921e
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
by Brian Salomon
· 8 years ago
42c456f
Remove PLS path renderer
by Brian Salomon
· 8 years ago
2c2bc11
Add GrExternalTextureData and SkCrossContextImageData
by Brian Osman
· 8 years ago
372953b
Don't use mixed samples if NVPR is disabled
by csmartdalton
· 8 years ago
008b9d8
Add the ability to enable/disable GPU path renderers
by csmartdalton
· 8 years ago
2e777ea
Add a workaround for platforms with broken geo shader invocations
by csmartdalton
· 8 years ago
1d2aed0
Check for GL_EXT_geometry_shader on ES
by csmartdalton
· 8 years ago
b34727f
Remove unused/barely-supported compressed GrPixelConfigs
by Robert Phillips
· 8 years ago
6aa0e11
Add support for RG float textures
by csmartdalton
· 8 years ago
0ee6f95
Make GL_RED workaround only be triggered by osmesa
by Brian Salomon
· 8 years ago
d0be1ef
Remove kIndex_8_GrPixelConfig
by Brian Osman
· 8 years ago
f4faccd
Fix overwriting of config flags in a few cases
by Brian Osman
· 8 years ago
986563b
Add Gray8 pixel config
by Brian Osman
· 8 years ago
4641d7d
Revert "Add Gray8 pixel config"
by Brian Osman
· 8 years ago
f295645
Add Gray8 pixel config
by Brian Osman
· 8 years ago
09d994e
Misc batch->op cleanup Part 1 of 2
by Brian Salomon
· 8 years ago
851c238
Skip the sRGB mip-map testing on command buffer
by brianosman
· 8 years ago
2047189
Two (related) changes here:
by brianosman
· 8 years ago
a6abb57
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
1aeb78c
Two (related) changes here:
by brianosman
· 8 years ago
0a2782c
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
9db12d2
Two (related) changes here:
by brianosman
· 8 years ago
8b7a7dd
Remove caps image storage caps hack.
by Brian Salomon
· 8 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
3ab83e2
Remove old driver bug workaround for glTexStorage.
by Brian Salomon
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
a675910
Fix typo in GrGLCaps
by elemental
· 8 years ago
3a88725
Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3.
by Brian Osman
· 8 years ago
f26f7a0
Add detection of image load/store to caps
by Brian Salomon
· 8 years ago
d327e8c
Add 4.20 as a GLSL output version.
by Brian Salomon
· 8 years ago
bf7b620
Revert "Revert "Add integer texture support.""
by Brian Salomon
· 8 years ago
9c7edb8
Revert "Add integer texture support."
by Leon Scroggins
· 8 years ago
434c534
Add integer texture support.
by Brian Salomon
· 8 years ago
2c3db32
Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable
by bsalomon
· 8 years ago
71d9d84
Use temporary FBO for GrGLGpu::onReadPixels.
by Brian Salomon
· 8 years ago
0ea7d43
Blacklist blend equation advanced on Adreno 5xx devices
by Greg Daniel
· 8 years ago
c5eceb0
Add support for ANGLE MSAA framebuffer extensions.
by Brian Salomon
· 8 years ago
e5e7eb1
Rework GL fbo blit limitations as finer grained flags.
by Brian Salomon
· 8 years ago
00731b4
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
by Brian Salomon
· 8 years ago
eaabe00
Workaround unreachable code warning in GrGLCaps
by Brian Salomon
· 8 years ago
84741b3
Add fence support for TransferBuffers
by jvanverth
· 8 years ago
f8d2c8d
Latest ANGLE as of September 27, 2016
by brianosman
· 8 years ago
7517e45
Disable framebuffer fetch on the Adreno5xx devices.
by egdaniel
· 8 years ago
f0cbfb3
Remove a duplicate declaration
by sylvestre.ledru
· 8 years ago
fc9527a
Add support for glDrawRangeElements
by bsalomon
· 8 years ago
aa92afb
Remove FP16 support from ANGLE. Previous workaround was incomplete.
by brianosman
· 8 years ago
e3031b6
Update ANGLE to latest as of August 25, 2016
by brianosman
· 8 years ago
138c263
Fix various issues with framebuffer fetch
by egdaniel
· 8 years ago
28341fa
Implement difference clip rects with window rectangles
by csmartdalton
· 8 years ago
5702c86
Restore scratch texture reuse on Adreno.
by brianosman
· 8 years ago
9bc1187
Include EXT_window_rectangles API
by csmartdalton
· 8 years ago
3b88a03
Remove color-dodge/burn from NVIDIA blacklist on 355.00+
by csmartdalton
· 8 years ago
4c18b62
Add ES 3.0 fallback for instanced rendering
by csmartdalton
· 8 years ago
e0d3629
Add test configs for instanced rendering
by csmartdalton
· 8 years ago
d7bae18
Reenable support for CHROMIUM_set_uniform_location
by bsalomon
· 8 years ago
485a120
Add resource provider flag to avoid client-side buffers
by csmartdalton
· 8 years ago
c411f2d
Add a GL cap for instanced rendering to floating point
by csmartdalton
· 8 years ago
f848c9c
Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
by csmartdalton
· 8 years ago
2b5f2cb
Move multisampleDisableSupport into GrCaps
by csmartdalton
· 8 years ago
9a3fbf7
Add control of manual mipmapping to GrContextOptions
by brianosman
· 8 years ago
e239547
Revert of Add control of manual mipmapping to GrContextOptions (patchset #2 id:20001 of https://codereview.chromium.org/2054623003/ )
by mtklein
· 8 years ago
97e398d
Add control of manual mipmapping to GrContextOptions
by brianosman
· 8 years ago
131ff13
Switch to a whitelist for manual mip-map generation
by brianosman
· 8 years ago
1897cfd
Abandon offset support with texel buffers
by csmartdalton
· 8 years ago
5cebf8c
Support ARB extensions for indirect drawing
by csmartdalton
· 8 years ago
21c5ec6
Exclude Mali devices from manual mip-mapping.
by brianosman
· 8 years ago
09563ce
Add a caps bit to enable/disable the new manual mip-mapper
by brianosman
· 8 years ago
c9986b6
Pretend that Adreno4xx doesn't have sRGB write control.
by brianosman
· 8 years ago
44d427e
Only enable SRGB write control on desktop GL when SRGB is supported.
by bsalomon
· 8 years ago
4017007
Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8
by bsalomon
· 8 years ago
35b784d
Bring back sRGB-write-control as a caps bit.
by brianosman
· 8 years ago
6536ae5
added GrMSAAPathRenderer
by ethannicholas
· 8 years ago
c3d706f
Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:160001 of https://codereview.chromium.org/1888473002/ )
by jvanverth
· 8 years ago
b0ec983
Use transfer buffer for BatchAtlas texture copies.
by jvanverth
· 8 years ago
74b8d32
Implement texel buffers
by cdalton
· 8 years ago
f8a6ce8
Add GLSL support for texelFetch
by cdalton
· 8 years ago
a6b92ad
Infer sampler precision from pixel config
by cdalton
· 8 years ago
e2e71c2
Track GL buffer state based on unique resource ID
by cdalton
· 8 years ago
044d3c1
Revert of Track GL buffer state based on unique resource ID (patchset #6 id:100001 of https://codereview.chromium.org/1854283004/ )
by mtklein
· 8 years ago
deacc97
Track GL buffer state based on unique resource ID
by cdalton
· 8 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 8 years ago
397536c
Consolidate GPU buffer implementations
by cdalton
· 8 years ago
28ef445
added support for glMinSampleShading
by ethannicholas
· 8 years ago
64d094d
Require sRGB write control for sRGB support. Add flag to GrPaint to suppress linear -> sRGB conversion on write. Use that to fix YUV conversion, which directly produces sRGB data. (Technically, it produces data in whatever the color space of the JPEG might be).
by brianosman
· 8 years ago
f8c3ba4
Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of https://codereview.chromium.org/1825393002/ )
by robertphillips
· 8 years ago
8b1bff2
Consolidate GPU buffer implementations
by cdalton
· 8 years ago
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