1. 33aa2c7 Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 7 years ago
  2. 7448088 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 7 years ago
  3. dffe982 Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""" by Brian Osman · 7 years ago
  4. ec61785 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Mike Klein · 7 years ago
  5. d58f040 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 7 years ago
  6. ec53c63 Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" by Brian Osman · 7 years ago
  7. 903c3f7 Revert "Allow FPs to elevate default precision for the entire fragment program" by Brian Osman · 7 years ago
  8. 92d7cca Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 7 years ago
  9. 84eef51 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Brian Salomon · 7 years ago
  10. e0ff6ab Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 7 years ago
  11. 1b52df3 Remove draw-as-clear workaround for Adreno 3xx in Chrome. by Brian Salomon · 7 years ago
  12. 467921e Move GrDrawOp pipeline/clip processing to GrRenderTargetContext by Brian Salomon · 8 years ago
  13. 42c456f Remove PLS path renderer by Brian Salomon · 8 years ago
  14. 2c2bc11 Add GrExternalTextureData and SkCrossContextImageData by Brian Osman · 8 years ago
  15. 372953b Don't use mixed samples if NVPR is disabled by csmartdalton · 8 years ago
  16. 008b9d8 Add the ability to enable/disable GPU path renderers by csmartdalton · 8 years ago
  17. 2e777ea Add a workaround for platforms with broken geo shader invocations by csmartdalton · 8 years ago
  18. 1d2aed0 Check for GL_EXT_geometry_shader on ES by csmartdalton · 8 years ago
  19. b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
  20. 6aa0e11 Add support for RG float textures by csmartdalton · 8 years ago
  21. 0ee6f95 Make GL_RED workaround only be triggered by osmesa by Brian Salomon · 8 years ago
  22. d0be1ef Remove kIndex_8_GrPixelConfig by Brian Osman · 8 years ago
  23. f4faccd Fix overwriting of config flags in a few cases by Brian Osman · 8 years ago
  24. 986563b Add Gray8 pixel config by Brian Osman · 8 years ago
  25. 4641d7d Revert "Add Gray8 pixel config" by Brian Osman · 8 years ago
  26. f295645 Add Gray8 pixel config by Brian Osman · 8 years ago
  27. 09d994e Misc batch->op cleanup Part 1 of 2 by Brian Salomon · 8 years ago
  28. 851c238 Skip the sRGB mip-map testing on command buffer by brianosman · 8 years ago
  29. 2047189 Two (related) changes here: by brianosman · 8 years ago
  30. a6abb57 Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  31. 1aeb78c Two (related) changes here: by brianosman · 8 years ago
  32. 0a2782c Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  33. 9db12d2 Two (related) changes here: by brianosman · 8 years ago
  34. 8b7a7dd Remove caps image storage caps hack. by Brian Salomon · 8 years ago
  35. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  36. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  37. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  38. 3ab83e2 Remove old driver bug workaround for glTexStorage. by Brian Salomon · 8 years ago
  39. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  40. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  41. a675910 Fix typo in GrGLCaps by elemental · 8 years ago
  42. 3a88725 Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3. by Brian Osman · 8 years ago
  43. f26f7a0 Add detection of image load/store to caps by Brian Salomon · 8 years ago
  44. d327e8c Add 4.20 as a GLSL output version. by Brian Salomon · 8 years ago
  45. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 8 years ago
  46. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 8 years ago
  47. 434c534 Add integer texture support. by Brian Salomon · 8 years ago
  48. 2c3db32 Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable by bsalomon · 8 years ago
  49. 71d9d84 Use temporary FBO for GrGLGpu::onReadPixels. by Brian Salomon · 8 years ago
  50. 0ea7d43 Blacklist blend equation advanced on Adreno 5xx devices by Greg Daniel · 8 years ago
  51. c5eceb0 Add support for ANGLE MSAA framebuffer extensions. by Brian Salomon · 8 years ago
  52. e5e7eb1 Rework GL fbo blit limitations as finer grained flags. by Brian Salomon · 8 years ago
  53. 00731b4 Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType. by Brian Salomon · 8 years ago
  54. eaabe00 Workaround unreachable code warning in GrGLCaps by Brian Salomon · 8 years ago
  55. 84741b3 Add fence support for TransferBuffers by jvanverth · 8 years ago
  56. f8d2c8d Latest ANGLE as of September 27, 2016 by brianosman · 8 years ago
  57. 7517e45 Disable framebuffer fetch on the Adreno5xx devices. by egdaniel · 8 years ago
  58. f0cbfb3 Remove a duplicate declaration by sylvestre.ledru · 8 years ago
  59. fc9527a Add support for glDrawRangeElements by bsalomon · 8 years ago
  60. aa92afb Remove FP16 support from ANGLE. Previous workaround was incomplete. by brianosman · 8 years ago
  61. e3031b6 Update ANGLE to latest as of August 25, 2016 by brianosman · 8 years ago
  62. 138c263 Fix various issues with framebuffer fetch by egdaniel · 8 years ago
  63. 28341fa Implement difference clip rects with window rectangles by csmartdalton · 8 years ago
  64. 5702c86 Restore scratch texture reuse on Adreno. by brianosman · 8 years ago
  65. 9bc1187 Include EXT_window_rectangles API by csmartdalton · 8 years ago
  66. 3b88a03 Remove color-dodge/burn from NVIDIA blacklist on 355.00+ by csmartdalton · 8 years ago
  67. 4c18b62 Add ES 3.0 fallback for instanced rendering by csmartdalton · 8 years ago
  68. e0d3629 Add test configs for instanced rendering by csmartdalton · 8 years ago
  69. d7bae18 Reenable support for CHROMIUM_set_uniform_location by bsalomon · 8 years ago
  70. 485a120 Add resource provider flag to avoid client-side buffers by csmartdalton · 8 years ago
  71. c411f2d Add a GL cap for instanced rendering to floating point by csmartdalton · 8 years ago
  72. f848c9c Workaround NVIDIA driver bug with NV_sample_mask_override_coverage by csmartdalton · 8 years ago
  73. 2b5f2cb Move multisampleDisableSupport into GrCaps by csmartdalton · 8 years ago
  74. 9a3fbf7 Add control of manual mipmapping to GrContextOptions by brianosman · 8 years ago
  75. e239547 Revert of Add control of manual mipmapping to GrContextOptions (patchset #2 id:20001 of https://codereview.chromium.org/2054623003/ ) by mtklein · 8 years ago
  76. 97e398d Add control of manual mipmapping to GrContextOptions by brianosman · 8 years ago
  77. 131ff13 Switch to a whitelist for manual mip-map generation by brianosman · 8 years ago
  78. 1897cfd Abandon offset support with texel buffers by csmartdalton · 8 years ago
  79. 5cebf8c Support ARB extensions for indirect drawing by csmartdalton · 8 years ago
  80. 21c5ec6 Exclude Mali devices from manual mip-mapping. by brianosman · 8 years ago
  81. 09563ce Add a caps bit to enable/disable the new manual mip-mapper by brianosman · 8 years ago
  82. c9986b6 Pretend that Adreno4xx doesn't have sRGB write control. by brianosman · 8 years ago
  83. 44d427e Only enable SRGB write control on desktop GL when SRGB is supported. by bsalomon · 8 years ago
  84. 4017007 Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8 by bsalomon · 8 years ago
  85. 35b784d Bring back sRGB-write-control as a caps bit. by brianosman · 8 years ago
  86. 6536ae5 added GrMSAAPathRenderer by ethannicholas · 8 years ago
  87. c3d706f Revert of Use transfer buffer for BatchAtlas texture copies (patchset #9 id:160001 of https://codereview.chromium.org/1888473002/ ) by jvanverth · 8 years ago
  88. b0ec983 Use transfer buffer for BatchAtlas texture copies. by jvanverth · 8 years ago
  89. 74b8d32 Implement texel buffers by cdalton · 8 years ago
  90. f8a6ce8 Add GLSL support for texelFetch by cdalton · 8 years ago
  91. a6b92ad Infer sampler precision from pixel config by cdalton · 8 years ago
  92. e2e71c2 Track GL buffer state based on unique resource ID by cdalton · 8 years ago
  93. 044d3c1 Revert of Track GL buffer state based on unique resource ID (patchset #6 id:100001 of https://codereview.chromium.org/1854283004/ ) by mtklein · 8 years ago
  94. deacc97 Track GL buffer state based on unique resource ID by cdalton · 8 years ago
  95. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  96. 397536c Consolidate GPU buffer implementations by cdalton · 8 years ago
  97. 28ef445 added support for glMinSampleShading by ethannicholas · 8 years ago
  98. 64d094d Require sRGB write control for sRGB support. Add flag to GrPaint to suppress linear -> sRGB conversion on write. Use that to fix YUV conversion, which directly produces sRGB data. (Technically, it produces data in whatever the color space of the JPEG might be). by brianosman · 8 years ago
  99. f8c3ba4 Revert of Consolidate GPU buffer implementations (patchset #10 id:180001 of https://codereview.chromium.org/1825393002/ ) by robertphillips · 8 years ago
  100. 8b1bff2 Consolidate GPU buffer implementations by cdalton · 8 years ago