1. 1ce49fc Move GrTextureParams from GrSamplerState to GrTextureAccess by bsalomon@google.com · 12 years ago
  2. 8090e65 Make the SkGrPixelRef be responsible for unlocking device's scratch texture in the cache by bsalomon@google.com · 12 years ago
  3. a292112 Remove SkGpuDevice::fTexture, use new pixel ref class name by bsalomon@google.com · 12 years ago
  4. 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 12 years ago
  5. 641f8b1 Replace GrClip with SkClipStack by robertphillips@google.com · 12 years ago
  6. beb1af7 Altered Ganesh's clip stack plumbing to pass down new GrClipData class by robertphillips@google.com · 12 years ago
  7. b867099 Move filter/wrap out of GrSamplerState into GrTextureParams by bsalomon@google.com · 12 years ago
  8. 24f3ad1 Move texture lock/unlock functions from SkGpuDevice into SkGr as global functions, also removed inconsistent "SkGr" class. by rileya@google.com · 12 years ago
  9. 40a1ae4 Added SkDevice onAttachToCanvas & onDetachFromCanvas methods by robertphillips@google.com · 12 years ago
  10. 54823c2 Rolling back r4034 (Proposed plumbing to propagate save & restore) by robertphillips@google.com · 12 years ago
  11. 375ff85 Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, by tomhudson@google.com · 12 years ago
  12. 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 12 years ago
  13. 06cd732 Reland 3563 by bsalomon@google.com · 12 years ago
  14. 18bbb8b Revet 3563 due to mac bot failure by bsalomon@google.com · 12 years ago
  15. 423d6d9 Improve save layer handling in SkGpuDevice by bsalomon@google.com · 12 years ago
  16. 8926b16 apply imagefilter to all draw calls by reed@google.com · 12 years ago
  17. f4a9c82 Split GrTextContext into baseclass and subclass by bsalomon@google.com · 13 years ago
  18. 84405e0 make skpaint2grpaint functions be local to skgpudevice.cpp by bsalomon@google.com · 13 years ago
  19. 74b4619 Formatting cleanup: remove extra whitespace by vandebo@chromium.org · 13 years ago
  20. 76dd277 add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses by reed@google.com · 13 years ago
  21. 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 13 years ago
  22. 75d939b add SK_OVERRIDEs, move impl of virtuals into .cpp by reed@google.com · 13 years ago
  23. fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
  24. d58a1cd Add config8888 support to writePixels by bsalomon@google.com · 13 years ago
  25. 6850eab Override 32BPP format in SkCanvas::readPixels by bsalomon@google.com · 13 years ago
  26. 910267d Make SkDevice::onReadPixels take a const& rather than const* by bsalomon@google.com · 13 years ago
  27. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
  28. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
  29. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
  30. 8a0b029 Revert r2250 - removal of setMatrixClip() - because Chrome makes heavy use by tomhudson@google.com · 13 years ago
  31. 66d5725 Replaces SkDevice::setMatrixClip() with markMatrixDirty() and markClipDirty(), by tomhudson@google.com · 13 years ago
  32. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
  33. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  34. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago
  35. d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 13 years ago
  36. 0b96a84 Remove unused SkGpuDevice functions, add GrRenderTarget handle getters by bsalomon@google.com · 13 years ago
  37. f9046fe Add GrRenderTexture cons for gpu dev. Remove factory from gpu device. by bsalomon@google.com · 13 years ago
  38. e97f085 Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveLayer will fall back on createNewCompatibleDevice. by bsalomon@google.com · 13 years ago
  39. af951c9 make SkDevice constructors explicit between offscreen and on/direct by reed@google.com · 13 years ago
  40. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 13 years ago
  41. d757df2 Optimize colorfilter path when using a constant color.\nReviewed at http://codereview.appspot.com/4548041/ by Scroggo · 13 years ago
  42. ea4ac97 make SkDeviceFactory reference counted by mike@reedtribe.org · 13 years ago
  43. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 13 years ago
  44. 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 13 years ago
  45. f67e4cf add filterTextFlags() to SkDevice (virtual) to allow device subclasses to by reed@google.com · 14 years ago
  46. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  47. 46799cd change virtual setMatrixClip() to take a SkClipStack parameter. by reed@google.com · 14 years ago
  48. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  49. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  50. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  51. 7b201d2 expose gpu-device-factory by reed@google.com · 14 years ago
  52. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago[Renamed from gpu/src/skia/SkGpuDevice.h]
  53. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago