1. a316395 Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://codereview.chromium.org/2288033003/ ) by ethannicholas · 8 years ago
  2. 9b0fe3d Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  3. b424936 Print error from driver when shader compiler fails by bsalomon · 8 years ago
  4. 4e44efe SkRTConf: eliminate by halcanary · 8 years ago
  5. b979634 Revert of SkRTConf: reduce functionality to what we use, increase simplicity (patchset #8 id:150001 of https://codereview.chromium.org/2212473002/ ) by mtklein · 8 years ago
  6. ef59974 SkRTConf: reduce functionality to what we use, increase simplicity by halcanary · 8 years ago
  7. b3772dc Fix GL shader sources getting truncated by ADB log by csmartdalton · 8 years ago
  8. 1acea86 Begin tracking driver info in GrGLContextInfo by cdalton · 9 years ago
  9. 297aaf9 Avoid wrong memory access due to double substitution and %% by kkinnunen · 10 years ago
  10. 43466a1 Multi-string shaders by joshualitt · 10 years ago
  11. b8a82f2 Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/) by joshualitt · 10 years ago
  12. 1c3c2d8 Multi-string shaders by joshualitt · 10 years ago
  13. dd21987 fix for uniform view matrix being uploaded but not used by joshualitt · 10 years ago
  14. b9eb4ac patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40001) by mtklein · 10 years ago
  15. 39edf76 Rename GrGpuGL -> GrGLGpu by jvanverth · 10 years ago
  16. 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago
  17. 754f4e9 Add counting of some GL calls by robertphillips · 10 years ago
  18. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago