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gerrit-public.fairphone.software
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platform
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external
/
skqp
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231de03a4f252c482c4597a093397d9e22b736c6
/
src
/
gpu
231de03
Improve inputColor handling in fragment processor implementations.
by Michael Ludwig
· 6 years ago
e61c234
Remove drawPosText_asPath - more dead code
by Herb Derby
· 6 years ago
1e576e7
Some GrSemaphore cleanup
by Brian Salomon
· 6 years ago
df65b83
Suppress addition of changeListeners during DDL recording
by Robert Phillips
· 6 years ago
ce00811
converted arithmetic FP to new FP structure
by Ethan Nicholas
· 6 years ago
59b39e7
Always force GPU generated masks be top left (take 2)
by Robert Phillips
· 6 years ago
cd7907b
Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""
by Brian Salomon
· 6 years ago
1b714be
Revert "Always force GPU generated masks be top left"
by Robert Phillips
· 6 years ago
93348dd
Fix GrGLGpu::createTestingOnlyBackendRenderTarget()
by Brian Salomon
· 6 years ago
0b7ce06
Always force GPU generated masks be top left
by Robert Phillips
· 6 years ago
779ed02
Add setXi and setXiv in GrGLSLProgramDataManager.
by Michael Ludwig
· 6 years ago
900e5c8
[infra] Update Win Intel drivers.
by Greg Daniel
· 6 years ago
de47928
Add a flag to disable mask-filtered mask caching for Chrome
by Robert Phillips
· 6 years ago
c01b5c7
Add support for hardware buffers with protected content
by Stan Iliev
· 6 years ago
d20d261
More liberally fold the path matrix into the CTM in GrTextBlob::flush
by Robert Phillips
· 6 years ago
f125111
Have GrAHardwareBufferImageGenerator use lazy proxies.
by Greg Daniel
· 6 years ago
21fc5ce
Reland "Add support for unpremul image sources in the GPU backend"
by Brian Osman
· 6 years ago
a9979d1
Add support for vulkan extensions needed for AHardwareBuffers.
by Greg Daniel
· 6 years ago
0b0e0b8
centralize default src/dst colorspace policy
by Mike Klein
· 6 years ago
9af948d
Do some refactoring of GrAHardwareBufferImageGenerator.
by Greg Daniel
· 6 years ago
6305105
Remove MSAA from Metal caps
by Brian Osman
· 6 years ago
fdec6f4
Disable GrTextureOp Chaining
by Brian Salomon
· 6 years ago
a3adbf2
Don't assert trying to make an MSAA surface with Metal, just fail
by Brian Osman
· 6 years ago
2424ec4
Make GrGLInterface great for Win32 x86 again
by Brian Salomon
· 6 years ago
793324c
Always render GPU masks with AA rendering
by Robert Phillips
· 6 years ago
cd700e9
Revert "Revert "added support for sk_Dimensions to SkSL""
by Ethan Nicholas
· 6 years ago
adb4bfe
A bunch of fixes for calling abandon on vulkan context.
by Greg Daniel
· 6 years ago
92bc476
Rearrange templates to get ios to compile
by Herb Derby
· 6 years ago
8c8b046
Fix drawRect
by Robert Phillips
· 6 years ago
5e81a12
Add support for dynamic state GP textures in Vulkan backend.
by Brian Salomon
· 6 years ago
46a1338
Switch GrTextTarget from drawPath to drawShape
by Robert Phillips
· 6 years ago
a522d66
Fold directFilterRRectMaskGPU into directFilterMaskGPU
by Robert Phillips
· 6 years ago
31c080b
Add GPU-side caching of mask-filtered path masks (take 2)
by Robert Phillips
· 6 years ago
6f72bbc
Revert "Add GPU-side caching of mask-filtered path masks"
by Greg Daniel
· 6 years ago
0b4a253
Add GPU-side caching of mask-filtered path masks
by Robert Phillips
· 6 years ago
cbf64e3
Revert "Add support for unpremul image sources in the GPU backend"
by Brian Osman
· 6 years ago
70e468f
Add disable_texture_storage workaround
by Adrienne Walker
· 6 years ago
2f4c09b
Add remove_pow_with_constant_exponent workaround
by Adrienne Walker
· 6 years ago
8b23ca6
Add rewrite_do_while_loops workaround
by Adrienne Walker
· 6 years ago
73653b4
Address perf regression due adding GrRenderTargetContext::drawShape method
by Robert Phillips
· 6 years ago
d22a023
Reland "Disable GPU clip masks"
by Chris Dalton
· 6 years ago
f06240d
Add support for unpremul image sources in the GPU backend
by Brian Osman
· 6 years ago
92b161f
Add emulate_abs_int_function workaround
by Adrienne Walker
· 6 years ago
e03a176
streamline interface to GrColorSpaceXform::Make()
by Mike Klein
· 6 years ago
c02165f
Add unfold_short_circuit_as_ternary workaround
by Adrienne Walker
· 6 years ago
2d0a6a1
Reland "Add ability to specify different GP textures for each mesh in a draw."
by Brian Salomon
· 6 years ago
e6ab998
Revert "added support for sk_Dimensions to SkSL"
by Greg Daniel
· 6 years ago
6595687
Rename SkGlyphRunListDrawer to SkGlyphRunListPainter
by Herb Derby
· 6 years ago
ee8295c
Add add_and_true_to_loop_condition workaround
by Adrienne Walker
· 6 years ago
1734dd3
Address fuzzer issue
by Robert Phillips
· 6 years ago
d8c5b43
Disable FB Fetch in metal ios
by Greg Daniel
· 6 years ago
9335c28
added support for sk_Dimensions to SkSL
by Ethan Nicholas
· 6 years ago
764e546
Fix op chaining painter's order violation in GrRenderTargetOpList.
by Brian Salomon
· 6 years ago
ea60b95
IWYU: SkUtils.h
by Hal Canary
· 6 years ago
ca0cdef
Add flush_on_framebuffer_change workaround
by Adrienne Walker
· 6 years ago
e163969
ccpr: Rename GrCCPathParser to GrCCFiller
by Chris Dalton
· 6 years ago
27927a5
Change drawPathWithMaskFilter to drawShapeWithMaskFilter
by Robert Phillips
· 6 years ago
20390c3
Pull non-substantive changes out of GrShape mask drawing CL
by Robert Phillips
· 6 years ago
b889f20
Reland "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission"
by Robert Phillips
· 6 years ago
12d13ae
Revert "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission"
by Robert Phillips
· 6 years ago
da135c3
Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission
by Robert Phillips
· 6 years ago
ab5fec9
Revert "avoid illegal enum values in GrGLGpu"
by Mike Klein
· 6 years ago
deeb655
Revert "Add ability to specify different GP textures for each mesh in a draw."
by Derek Sollenberger
· 6 years ago
7ca217b
avoid illegal enum values in GrGLGpu
by Mike Klein
· 6 years ago
6d10f8b
move patheffect virtuals to protected and rename
by Mike Reed
· 6 years ago
c97a339
added optimizations to speed up skinning
by Ruiqi Mao
· 6 years ago
137ca52
Remove prePathMatrix from SkDevice::drawPath
by Robert Phillips
· 6 years ago
916c498
Consolidate the scissor enums into one "GrScissorTest" enum
by Chris Dalton
· 6 years ago
e4643cc
Remove unused parameter from drawPathWithMaskFilter
by Robert Phillips
· 6 years ago
8f3d36c
add dstAT param to xform steps
by Mike Klein
· 6 years ago
609fbe3
fixed the size in bytes of vec3s to match Metal standard in Metal gpu backend
by Timothy Liang
· 6 years ago
de0be80
only set color index if using dual source blending in Metal gpu backend
by Timothy Liang
· 6 years ago
5422f9a
implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend
by Timothy Liang
· 6 years ago
c1b482c
Rename GrTextUtils::Target to GrTextTarget
by Herb Derby
· 6 years ago
6ed6396
implemented GrMtlPipelineState for metal gpu backend
by Timothy Liang
· 6 years ago
c27eb72
Make sure GrResourceCache frees resources waiting on messages during destruction.
by Greg Daniel
· 6 years ago
5b5d84c
Cache the command buffer objects
by Robert Phillips
· 6 years ago
bc6f9c9
Remove GrTextUtil::Paint
by Herb Derby
· 6 years ago
2eb8e02
Reland "implemented GrMtlSampler for metal gpu backend"
by Timothy Liang
· 6 years ago
87785d5
Add max_fragment_uniform_vectors_32 workaround
by Adrienne Walker
· 6 years ago
9f49148
Remove RunPaint
by Herb Derby
· 6 years ago
2d010b6
Remove old sRGB config support from backend render target tool utilities
by Brian Osman
· 6 years ago
35f9637
Revert "implemented GrMtlSampler for metal gpu backend"
by Timothy Liang
· 6 years ago
919a784
Remove use of RunPaint from regenerateGlyphRunList
by Herb Derby
· 6 years ago
eb7e529
Remove CachedFormat remnants
by Brian Osman
· 6 years ago
93fa10f
implemented GrMtlSampler for metal gpu backend
by Timothy Liang
· 6 years ago
97879cb
Performance: Move GPU code to GlyphRun and inline - v3
by Herb Derby
· 6 years ago
b547579
switch SkTDArray from push to push_back
by Mike Reed
· 6 years ago
4e67984
made GrMtlBuffer compatible with iOS
by Timothy Liang
· 6 years ago
44636e9
created GrMtlPipelineStateDataManager for metal gpu backend
by Timothy Liang
· 6 years ago
44a017e
Revert "Performance: Move GPU code to GlyphRun and inline - v2"
by Herb Derby
· 6 years ago
d1b8a16
Add ability to specify different GP textures for each mesh in a draw.
by Brian Salomon
· 6 years ago
c7ef517
Performance: Move GPU code to GlyphRun and inline - v2
by Herb Derby
· 6 years ago
df25e3a
Add fast path for tail insertion in GrResourceAllocator::IntervalList
by Robert Phillips
· 6 years ago
d25f5bc
Allow GrOps to chain themselves together instead of merging.
by Brian Salomon
· 6 years ago
c296068
Revert "Performance: Move GPU code to GlyphRun and inline"
by Robert Phillips
· 6 years ago
057c390
attached uniform and varying handlers to GrMtlPipelineStateBuilder
by Timothy Liang
· 6 years ago
5edcd31
migrating SkTDArray towards std::vector api
by Mike Reed
· 6 years ago
0c5b0b1
Performance: Move GPU code to GlyphRun and inline
by Herb Derby
· 6 years ago
f9ecb4e
Revert "migrating SkTDArray towards std::vector api"
by Mike Reed
· 6 years ago
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