- acf1790 Fission GrAtlasGlyphCache in two by Robert Phillips · 7 years ago
- bb586b2 fix crasher in path-->region by Mike Reed · 7 years ago
- 7595939 updated includes by Cary Clark · 7 years ago
- 5f33a8c Start on new GPU pixel ops implementation. by Brian Salomon · 7 years ago
- a947e29 Add some additional checks for shadow generation by Jim Van Verth · 7 years ago
- 8385a8a Revert "Revert "Fixes to alignment issues with regards to mapped vulkan memory."" by Greg Daniel · 7 years ago
- 934c3d0 Revert "Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)"" by Robert Phillips · 7 years ago
- 84d823a Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)" by Robert Phillips · 7 years ago
- 96165eb Separate creation time & flush time behavior in GrDrawOpAtlas (take 2) by Robert Phillips · 7 years ago
- 88fdee9 Revert "Fixes to alignment issues with regards to mapped vulkan memory." by Greg Daniel · 7 years ago
- 9fb6cf4 Fixes to alignment issues with regards to mapped vulkan memory. by Greg Daniel · 7 years ago
- 2612bae ccpr: Prefer atlas sizes under 4k on ARM by Chris Dalton · 7 years ago
- 242135a move some RRect methods into priv by Mike Reed · 7 years ago
- 59ddc6d Revert "Separate creation time & flush time behavior in GrDrawOpAtlas" by Robert Phillips · 7 years ago
- 267eccc change path serialization version to 4 by Mike Reed · 7 years ago
- df285ce Fix the link error for component build by Peng Huang · 7 years ago
- 056c1a8 Separate creation time & flush time behavior in GrDrawOpAtlas by Robert Phillips · 7 years ago
- cbb85a7 remove deprecated method by Mike Reed · 7 years ago
- f3690dd Change signature of GrAtlasGlyphCache::getProxies by Robert Phillips · 7 years ago
- 0c3137c hide complex versions of isOval and isRRect by Mike Reed · 7 years ago
- c320b15 Introduce GrColorType by Brian Salomon · 7 years ago
- eb42045 Add SkRect::contains(SkScalar x, SkScalar y) by Florin Malita · 7 years ago
- 535ba8d Drop unused support for MSAA sample locations by Chris Dalton · 7 years ago
- 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 7 years ago
- 2a30390 Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies. by Greg Daniel · 7 years ago
- a3d9e21 don't trust stored segment mask by Mike Reed · 7 years ago
- 19d7bd6 hide virtual and rename to onMakeComposed by Mike Reed · 7 years ago
- dfc0e91 add decal tilemode to shaders by Mike Reed · 7 years ago
- 46563d1 Forward internal_private_accessTopLayerRenderTargetContext from SkPaintFilterCanvas by Chris Dalton · 7 years ago
- f6f7b67 When creating emptyp MipMap proxies, don't instantiate them immediately. Attempt 3 by Greg Daniel · 7 years ago
- 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
- 36c0b57 use safe increment for edge walker by Mike Reed · 7 years ago
- 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 7 years ago
- 9b009bb Prepare sRGB encoding conversion for the removal of GrPixelConfig by Brian Salomon · 7 years ago
- 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 7 years ago
- 7d79e7b Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOs by Robert Phillips · 7 years ago
- 0ee866d Revert "When creating emptyp MipMap proxies, don't instantiate them immediately." by Greg Daniel · 7 years ago
- 8242c5c When creating emptyp MipMap proxies, don't instantiate them immediately. by Greg Daniel · 7 years ago
- fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 7 years ago
- ce5209a Make fully lazy proxies possess an origin by Robert Phillips · 7 years ago
- 655bf8f saturate IPoint math, handle NaN in isEmpty by Mike Reed · 7 years ago
- 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 7 years ago
- 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
- d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 7 years ago
- 3fc79ea Remove image functions from GrGLInterface, part two by Brian Osman · 7 years ago
- faffa86 begin to wrap all float divides by Mike Reed · 7 years ago
- d2d8e92 Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mips by Greg Daniel · 7 years ago
- 2416f96 Add 2 fuzz targets for image decoding (oss-fuzz) by Kevin Lubick · 7 years ago
- 0a5f99c can't cheat on contains due to underflow by Mike Reed · 7 years ago
- 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 7 years ago
- 1617899 add helper to know when a colortype is always opaque by Mike Reed · 7 years ago
- 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 7 years ago
- 3b2ebbb When querying mipmapped on proxies return targets state if possible by Greg Daniel · 7 years ago
- 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
- 67f8584 Revert "Revert "Remove SkImage deferred texture image data APIs."" by Brian Salomon · 7 years ago
- 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
- 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 7 years ago
- 4c790bd add writePixels to SkSurface --> so we can remove it from canvas by Mike Reed · 7 years ago
- a3f7026 Switch MDB GrContextOptions over to Enable style by Robert Phillips · 7 years ago
- 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 7 years ago
- e083f7c Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 7 years ago
- ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 7 years ago
- 9ff8c8c Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 9a7a2ee remove SkCanvas::kIsOpaque_SaveLayerFlag by Mike Klein · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago
- e602f39 move GrColor.h to private, IWYU by Mike Reed · 7 years ago
- 5711133 Remove integer texture support by Brian Salomon · 7 years ago
- b915b97 move SkMask.h to src by Mike Reed · 7 years ago
- 245af1f fix symbol for intersection by Mike Reed · 7 years ago
- 52347e7 Fix link error with compoent build by Peng Huang · 7 years ago
- 11bdbe0 Revert "Re-enable explicit resource allocation in Skia" by Robert Phillips · 7 years ago
- ac18b46 Re-enable explicit resource allocation in Skia by Robert Phillips · 7 years ago
- e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 7 years ago
- d653cac More sample count cleanup: by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 7 years ago
- 6200036 Implement GPU/OpList DDLs by Robert Phillips · 7 years ago
- 3d5a6b5 add saturate helper for float2int64 by Mike Reed · 7 years ago
- d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
- 1c5906f saturate some irect ops for fuzzers by Mike Reed · 7 years ago
- 495e0f0 Simplify SkAnimatedImage by Leon Scroggins III · 7 years ago
- 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 2f5b8d8 don't draw non-finite contexts in imagefilters by Mike Reed · 7 years ago
- e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
- 1c80e99 Allow printf style var args for messages in REPORTER_ASSERT. by Brian Salomon · 7 years ago