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gerrit-public.fairphone.software
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platform
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external
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skqp
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25f3805efa465bc3f804f192fe1ee64450f01d7c
25f3805
slant colorfilter away from filterSpan4f
by Mike Reed
· 8 years ago
d696df7
Add CIPD asset for Valgrind
by Eric Boren
· 8 years ago
d9fe700
fix incorrect variable not assigned error in skslc
by Ethan Nicholas
· 8 years ago
068acd5
enable geometry shader support in GrGLShaderStringBuilder
by Ethan Nicholas
· 8 years ago
d32e237
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
5efd5ea
Update clearOp for split-OpList world (take 3)
by Robert Phillips
· 8 years ago
bef2852
remove 565 sprite blitter too
by Mike Klein
· 8 years ago
2398033
allow sprite blitter for equal color spaces
by Mike Klein
· 8 years ago
2aab802
add stages to colorfiltershader
by Mike Reed
· 8 years ago
fdd1170
Revert "Expand partial render target write pixels workaround."
by Brian Salomon
· 8 years ago
9c6645e
assume sRGB transfer function on untagged images
by Mike Klein
· 8 years ago
2fdc3d5
remove unused spanprocs (leftover from spriteblitter simplification)
by Mike Reed
· 8 years ago
c19ebc5
Get known hashes from GS directly
by Stephan Altmueller
· 8 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 8 years ago
0cc507d
Expand partial render target write pixels workaround.
by Brian Salomon
· 8 years ago
59a8b9c
Fix outset for blurs when using ignoreXform flag on GPU
by Greg Daniel
· 8 years ago
a8fabd3
Fiddle can use EGL if available.
by Joe Gregorio
· 8 years ago
361941e
simplify a confusing expression in SkSLSPIRVCodeGenerator
by Ethan Nicholas
· 8 years ago
1919dc4
remove sprite blitters for non-legacy targets, rely on rasterpipline
by Mike Reed
· 8 years ago
30095a1
[recipes] Try removing the possibly-over-conservative git step
by Eric Boren
· 8 years ago
b5e4842
clean up now that min_stride == 1
by Mike Klein
· 8 years ago
7f6ad01
call compile in convert_with_pipeline()
by Mike Klein
· 8 years ago
aa28bfc
Allow GPU blur fast path for circles and rects when using ignore xform
by Greg Daniel
· 8 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 8 years ago
b365cf5
Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak
by Florin Malita
· 8 years ago
84dcac3
Add aarch64 tail code.
by Herb Derby
· 8 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 8 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 8 years ago
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 8 years ago
25e9005
simplify sse41::srcover_srgb_srgb
by Mike Klein
· 8 years ago
f81c56f
Add arm tail code.
by Herb Derby
· 8 years ago
836e6c1
remove sse2::srcover_srgb_srgb
by Mike Klein
· 8 years ago
b391f12
Don't pull private headers in SkOverdrawColorFilter.h
by Florin Malita
· 8 years ago
114a3c0
Fix glDrawRangeElements
by Chris Dalton
· 8 years ago
8cc9331
Restore SampleApp picture drawing
by Florin Malita
· 8 years ago
2cb7a1a
Add GM to test the IgnoreTransform flag on blurs
by Greg Daniel
· 8 years ago
b474e2d
bug fix in convert_with_pipeline()
by Mike Klein
· 8 years ago
bb581ce
Convert DstTexture to DstProxy (take 2)
by Robert Phillips
· 8 years ago
9bee2e5
Revise system for checking for uninstantiated proxies
by Robert Phillips
· 8 years ago
7617171
Update SKP version
by UpdateSKPs
· 8 years ago
576dcf0
Roll recipe dependencies (trivial).
by recipe-roller
· 8 years ago
24f20a8
Add casts for SkColor constant macros.
by danakj
· 8 years ago
f7beee7
Hide ctors of SkShader, SkImage & SkColorSpace
by Florin Malita
· 8 years ago
5addedd
no sprite blitters support gamut conversion
by Mike Klein
· 8 years ago
d1f0830
Add tests for tail handling in SkJumper.
by Herb Derby
· 8 years ago
988adb4
Reduce tree depth on iOS too
by Brian Osman
· 8 years ago
4e1868c
Really work around iOS varying limit in GLPrograms test
by Brian Osman
· 8 years ago
2048c3e
wait for DM status thread to exit on iOS
by Mike Klein
· 8 years ago
1c84088
Explicitly check edge count >= 2 in non-debug build
by Yuqian Li
· 8 years ago
a132c38
Faster and more accurate blit_row_s32a_opaque for ARM
by Matteo Franchin
· 8 years ago
0b403f8
Fix two more drawVertices "bugs"
by Brian Osman
· 8 years ago
eb9f278
Delete onChooseBlitProcs() and related code
by Florin Malita
· 8 years ago
a1fab3c
Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
by Brian Osman
· 8 years ago
96789b3
Fix resource and skp paths in Android viewer
by Brian Salomon
· 8 years ago
e28bbcf
avoid rebuilding pipeline w/ only tricolors
by Mike Reed
· 8 years ago
10240e3
Initialize rects in SkValidatingReadBuffer readRect & readIRect on failure
by Robert Phillips
· 8 years ago
ae0c50c
Only support SkVertices in GrDrawVerticesOp and GrRenderTargetContext
by Brian Osman
· 8 years ago
95c993c
Unexport private SkShader classes
by Florin Malita
· 8 years ago
98b7a6a
rasterpipeline:
by Mike Reed
· 8 years ago
f485cf9
Tag CodecSrc bitmaps with standard color spaces
by Matt Sarett
· 8 years ago
5480a18
Add method to GrContext to purge unlocked resources.
by Derek Sollenberger
· 8 years ago
dc8c344
Create blacklist for new SKP repository
by Ravi Mistry
· 8 years ago
c99be25
add SK_API to SkShaderBase
by Mike Klein
· 8 years ago
fb65a9f
Revert "Update clearOp for split-OpList world (take 2)"
by Mike Klein
· 8 years ago
c020f17
Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
by Mike Klein
· 8 years ago
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 8 years ago
5b474d3
SkPDF: assert premultiplied bitmaps are valid in debug.
by Hal Canary
· 8 years ago
b2ef4d6
force SkRasterPipeline when using complex blends
by Mike Klein
· 8 years ago
9b868f7
Remove unused PM4f blitters
by Florin Malita
· 8 years ago
e7ba8b0
Add tail handling for SSE* to SkJumper.
by Herb Derby
· 8 years ago
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 8 years ago
1c21431
Revert "Clear atlas textures at creation in Chrome"
by Brian Salomon
· 8 years ago
33fa454
Fix two bugs with drawVertices on GPU
by Brian Osman
· 8 years ago
6eca90f
GrTessellator: fix for three edges becoming collinear after splitting.
by Stephen White
· 8 years ago
5062626
add srcover_rgba_8888
by Mike Klein
· 8 years ago
9b51d14
Omit more shapes tests for ANGLE Release.
by Ben Wagner
· 8 years ago
09bcf73
Add NexusPlayer Vulkan perf bot
by Greg Daniel
· 8 years ago
04d22c0
Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
by Florin Malita
· 8 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 8 years ago
3fdd0bf
Update clearOp for split-OpList world (take 2)
by Robert Phillips
· 8 years ago
cd2f512
Initialize blit framebuffer in GL even if not doing msaa
by Greg Daniel
· 8 years ago
4aed138
Reland of SkShaderBase
by Florin Malita
· 8 years ago
555ea8e
bail out of ChooseBitmapXferProc with a color space
by Mike Klein
· 8 years ago
3b3307f
Disable MSAA for Intel GPUs and re-enable GrSurfaceRenderability test
by Robert Phillips
· 8 years ago
c998f73
make sure to_srgb maps 1 to 1
by Mike Klein
· 8 years ago
d1a6dd6
Update Skia milestone to 61
by Heather Miller
· 8 years ago
985e192
Rename HD4000 GPU to IntelHD4000 on bots
by Robert Phillips
· 8 years ago
6533159
add stage for gaussian alpha to rgba for shadows
by Mike Reed
· 8 years ago
7041fd5
Revert "Add animated webp images to DM testing"
by Leon Scroggins
· 8 years ago
d93e11c
Revert "SkShaderBase"
by Florin Malita
· 8 years ago
ffce079
Enable chromecast gpu perf
by Kevin Lubick
· 8 years ago
56a1e6a
Reduce absolute paths in generated ninja files in skia
by Wei-Yin Chen (陳威尹)
· 8 years ago
58a7564
SkShaderBase
by Florin Malita
· 8 years ago
aa13223
Allow for non opaque colors for src-over lcd fallback case in gpu
by Greg Daniel
· 8 years ago
6fee59b
SkStream: DynamicMemoryWStream gets writeToAndReset
by Hal Canary
· 8 years ago
14a6430
SkSTArenaAlloc
by Florin Malita
· 8 years ago
176f19c
Use rasterpipeline for drawVertices
by Mike Reed
· 8 years ago
f6ca16e
also run srgb config on SK_FORCE_RASTER_PIPELINE_BLITTER bot
by Mike Klein
· 8 years ago
9fff111
better extend: alloc once, no recursion
by Mike Klein
· 8 years ago
7916255
inline SkArenaAlloc::allocObject()
by Mike Klein
· 8 years ago
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