1. a13e202 Move GrBatchFlushState from GrDrawTarget to GrDrawingManager by robertphillips · 9 years ago
  2. 084db25 float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX. by mtklein · 9 years ago
  3. 9be5ff6 Replace glyph find and position with common code for the gpu bitmap case. by herb · 9 years ago
  4. b5213e6 Change quality settings on SkImageDecoder_libjpeg by msarett · 9 years ago
  5. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  6. 5c351f3 Delete dead SkImageDecoder::buildTileIndex and decodeSubset code by msarett · 9 years ago
  7. d472792 Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://codereview.chromium.org/1431593006/ ) by cdalton · 9 years ago
  8. 091f60c Use a struct for client GL texture handles by bsalomon · 9 years ago
  9. 6dfe9ac Reduce messages from libjpeg-turbo by msarett · 9 years ago
  10. 1f0e350 Disable preemptive batch preparation by robertphillips · 9 years ago
  11. 80ec3db SkPDF: Deal with missing ColorTable (don't assert) by halcanary · 9 years ago
  12. 5fb56f1 Fix reversion to bilerp on clipped mipmap draws by bsalomon · 9 years ago
  13. 07d56b1 Make SkBlurImageFilter capable of cropping during blur (GPU path). by senorblanco · 9 years ago
  14. 07e2692 SkResourceCache::GetAllocator() index8 and other color types handling by aleksandar.stojiljkovic · 9 years ago
  15. 14184d5 Fix mixed samples stencil clip by cdalton · 9 years ago
  16. 60029a5 Update Layer Hoisting to store its atlas texture in the resource cache by robertphillips · 9 years ago
  17. e5911c9 Extract glyph find and position code in preparation to use it in XPS and GPU code. by herb · 9 years ago
  18. 47fdae9 Wire up SDL on mac by joshualitt · 9 years ago
  19. c55271f Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws by bsalomon · 9 years ago
  20. a267904 Fix compile error mac 10.8. by herb · 9 years ago
  21. edce2a8 Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). (patchset #15 id:260001 of https://codereview.chromium.org/1431593002/ ) by egdaniel · 9 years ago
  22. b4df8b7 SkPx: use namespaces as namespaces by mtklein · 9 years ago
  23. f553e4e Extract the glyph picking and placing code. by herb · 9 years ago
  24. 44972e2 Remove debug print statement by egdaniel · 9 years ago
  25. 6f79709 prune unused SkNx features by mtklein · 9 years ago
  26. 9535492 sse 4.2 detection by mtklein · 9 years ago
  27. 2363649 Revert of Change quality settings on SkImageDecoder_libjpeg (patchset #1 id:40001 of https://codereview.chromium.org/1412803009/ ) by fmalita · 9 years ago
  28. 629162d Add text animation sample; tweak DrawShip sample by jvanverth · 9 years ago
  29. 6950de6 Comments Style: s/skbug.com/bug.skia.org/ by halcanary · 9 years ago
  30. 844a0b4 avx and avx2 detection by mtklein · 9 years ago
  31. d75ccc6 Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40001 of https://codereview.chromium.org/1410663005/ ) by jvanverth · 9 years ago
  32. 3b484a4 Add text animation sample; tweak DrawShip sample by jvanverth · 9 years ago
  33. e8e17cf SkPx: new approach to fixed-point SIMD by mtklein · 9 years ago
  34. 2b0536f Clean up GrBatchAtlas a bit by robertphillips · 9 years ago
  35. 1aaaba5 Fix the build on Android devices by Matt Sarett · 9 years ago
  36. 1358051 Revert of SkPx: new approach to fixed-point SIMD (patchset #12 id:220001 of https://codereview.chromium.org/1317233005/ ) by mtklein · 9 years ago
  37. b747b90 Remove dependencies on Android's forked decoder libraries by msarett · 9 years ago
  38. 69ad6a9 Change quality settings on SkImageDecoder_libjpeg by msarett · 9 years ago
  39. a7627dc SkPx: new approach to fixed-point SIMD by mtklein · 9 years ago
  40. aa4ba90 SkPDF: images support 32-but-not-N32 colortype by halcanary · 9 years ago
  41. 63f6c1f Loosen requirements for mixed samples support by cdalton · 9 years ago
  42. f3bace9 Add addFragPosUniform to GrGLrogramBuilder by egdaniel · 9 years ago
  43. cf1d198 Revert of Update Layer Hoisting to store its atlas texture in the resource cache (patchset #6 id:100001 of https://codereview.chromium.org/1406013006/ ) by robertphillips · 9 years ago
  44. 42597bc Update Layer Hoisting to store its atlas texture in the resource cache by robertphillips · 9 years ago
  45. c57e0de Make SkBlurImageFilter capable of cropping during blur (GPU path). by senorblanco · 9 years ago
  46. 474a9ea Wire up SDL on Android by joshualitt · 9 years ago
  47. 691ad76 Fix bug in sampled decodes by msarett · 9 years ago
  48. 5d7a7fe Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview.chromium.org/1415453009/ ) by joshualitt · 9 years ago
  49. a2e69fc Rename non-aa rect methods on GrDrawContext in anticipation of making them support aa by bsalomon · 9 years ago
  50. cd49541 For non-opaque SkBitmapDevices, replace malloc-then-zero with calloc. by mtklein · 9 years ago
  51. 8515377 Make bicubic FP factories return const FPs by bsalomon · 9 years ago
  52. a4d3797 Wire up SDL on Android by joshualitt · 9 years ago
  53. d975fc9 Add ifdef guard around gpu-specific code in native windows window. by plesner · 9 years ago
  54. 2944fbb Assert when running SampleApp with msaa 16 on Windows 10 by aleksandar.stojiljkovic · 9 years ago
  55. 8377e80 Fix for atlas doesn't call eviction functions by joshualitt · 9 years ago
  56. 65d6fbb Create SDL backed SkOSWindow by joshualitt · 9 years ago
  57. 6f45c17 Revert[4] of "stop using drawSprite (at least w/ no filters) as it is going away" by reed · 9 years ago
  58. 81919d3 SkRecord: text blobs by mtklein · 9 years ago
  59. 7f97a76 Avoid hang in OncePtr test with --threads 1 by kkinnunen · 9 years ago
  60. e95a068 Make AndroidOptions const by scroggo · 9 years ago
  61. b7e7d57 Create swizzle table inside of glsl caps by egdaniel · 9 years ago
  62. c03bdfa Revert of Reland "By default purge resources that haven't been used for 64 flushes (patchset #5 id:80001 of h… (patchset #1 id:1 of https://codereview.chromium.org/1428053003/ ) by bsalomon · 9 years ago
  63. 67b8b5e Revert of Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going away" (patchset #1 id:1 of https://codereview.chromium.org/1410343011/ ) by reed · 9 years ago
  64. 3f846ae Take mutex when calling into FreeType. by bungeman · 9 years ago
  65. 0c29999 Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of https://codereview.chromium.org/1420033005/ ) by egdaniel · 9 years ago
  66. 444d91f SkRemote: saveLayer by mtklein · 9 years ago
  67. 98cad62 Fix setColocatedSampleLocations on ES and GL < 4.5 by cdalton · 9 years ago
  68. 4036674 Create swizzle table inside of glsl caps by egdaniel · 9 years ago
  69. 501b734 Combine native sampling with sampling by scroggo · 9 years ago
  70. f7de08a Reland "By default purge resources that haven't been used for 64 flushes (patchset #5 id:80001 of https://codereview.chromium.org/1316233003/ )" by bsalomon · 9 years ago
  71. 479f54d SkRemote: some images, many TODOs by mtklein · 9 years ago
  72. 7b81994 Revert[2] of "stop using drawSprite (at least w/ no filters) as it is going away" by reed · 9 years ago
  73. e51fa4a Clean up GrAtlas and rename it GrLayerAtlas by robertphillips · 9 years ago
  74. 48343ee Simplify SkGpuBlurUtils. by senorblanco · 9 years ago
  75. 21b7663 Revert of stop using drawSprite (at least w/ no filters) as it is going away (patchset #2 id:20001 of https://codereview.chromium.org/1411173010/ ) by robertphillips · 9 years ago
  76. 7600183 SkScan_Antihair: assert in debug and potentialy lost last pixels by aleksandar.stojiljkovic · 9 years ago
  77. 29a440d Make SkBlurImageFilter capable of cropping during blur (raster path) by senorblanco · 9 years ago
  78. 9c58654 Add bleed GM variants for bmp backed by an oversized texture by bsalomon · 9 years ago
  79. 4a21602 stop using drawSprite (at least w/ no filters) as it is going away by reed · 9 years ago
  80. 8de01c6 Revert of Make SkBlurImageFilter capable of cropping during blur (patchset #16 id:400001 of https://codereview.chromium.org/1415653003/ ) by senorblanco · 9 years ago
  81. 8c07b7a Allow max tile size to be overridden separately from max texture size. by bsalomon · 9 years ago
  82. 1b82ceb Make SkBlurImageFilter capable of cropping during blur (raster path) by senorblanco · 9 years ago
  83. 1ee7651 Start making all .cpp files compile-able on all platforms. by mtklein · 9 years ago
  84. d1f7e35 SkRemote: all paint effects except typeface by mtklein · 9 years ago
  85. c8a66eb Fix assert in GrGLShaderBuilder regarding shader outputs by egdaniel · 9 years ago
  86. 952ebfe path ops: fix fuzz-found divide by zero by caryclark · 9 years ago
  87. 574a4c1 Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. by egdaniel · 9 years ago
  88. 2d9c59f path ops; remove obsolete reduce by caryclark · 9 years ago
  89. ef784fb More conic-specific tests revealed a few conic-specific bugs. Because javascript / canvas make visualizing conics tricky, new native tools are required. by caryclark · 9 years ago
  90. 498d7ac Dependencies are now added between the drawTargets in GrPipeline by robertphillips · 9 years ago
  91. c2e2977 Dedup SkPaths by gen-ID when going to .skp by mtklein · 9 years ago
  92. 13391dd Minor cleanup of clip mask manager by robertphillips · 9 years ago
  93. c75be34 Clarify subrect semantics for GrTextureAdjuster and handle mip maps correctly. by bsalomon · 9 years ago
  94. 7361bf0 [SkDebugger] Show detailed drawImage info by fmalita · 9 years ago
  95. 6873782 Remove GrPipelineBuilder from getPathRenderer call by robertphillips · 9 years ago
  96. 89fe56b Pull texture-backed bitmap resampler out of GrTextureParamsAdjuster code into its own class. by bsalomon · 9 years ago
  97. 05527a6 Remove SK_SAVE_LAYER_BOUNDS_ARE_FILTERED #define. by senorblanco · 9 years ago
  98. fe8d5f6 Add generationID to debugger's path information by robertphillips · 9 years ago
  99. ef27ce3 Use only one CGFont/CTFont per scaler context on Mac. by bungeman · 9 years ago
  100. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago