1. 2a4f983 Remove GrSurfaceOrigin from GrSurfaceDesc. by Brian Salomon · 7 years ago
  2. 10fc6fd Revert "Revert "Add 1010102 support to Ganesh"" by Brian Osman · 7 years ago
  3. f2ec024 Make use of the buffer data null hint a GrContextOption by Robert Phillips · 7 years ago
  4. ded47a5 Revert "Add 1010102 support to Ganesh" by Brian Osman · 7 years ago
  5. 44b6120 Add 1010102 support to Ganesh by Brian Osman · 7 years ago
  6. 691f5e7 Respect disable driver correctness workaround flag in Vulkan by Greg Daniel · 7 years ago
  7. 3d86a19 Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds by Brian Salomon · 7 years ago
  8. 2612bae ccpr: Prefer atlas sizes under 4k on ARM by Chris Dalton · 7 years ago
  9. 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 7 years ago
  10. 2a30390 Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies. by Greg Daniel · 7 years ago
  11. 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
  12. 0ff79b2 Disable texstorage for BGRA on ES devices that aren't apple by Greg Daniel · 7 years ago
  13. fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 7 years ago
  14. 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 7 years ago
  15. d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 7 years ago
  16. 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
  17. 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
  18. 5711133 Remove integer texture support by Brian Salomon · 7 years ago
  19. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  20. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  21. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  22. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  23. d653cac More sample count cleanup: by Brian Salomon · 7 years ago
  24. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  25. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  26. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  27. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  28. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  29. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  30. 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
  31. 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 7 years ago
  32. 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 7 years ago
  33. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
  34. 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
  35. dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
  36. faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
  37. 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
  38. f625860 Fix handling of red support for GalliumLLVM renderer by Robert Phillips · 7 years ago
  39. d8b01ad Remove old command buffer ES3 tex storage limitation by Brian Salomon · 7 years ago
  40. e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
  41. cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
  42. 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
  43. 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
  44. 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
  45. d0b8d93 CCPR: Fix Intel crash and un-blacklist by Chris Dalton · 7 years ago
  46. 08faf04 Disable geometry shaders on old Qualcomm drivers by Chris Dalton · 7 years ago
  47. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  48. 7b219ac Add support for SRGB formats when validating backend formats and ColorTypes by Greg Daniel · 7 years ago
  49. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  50. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  51. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  52. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  53. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  54. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  55. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  56. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  57. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  58. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  59. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  60. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  61. 210883c Fix caps for advanced blend extension with regards to layout qualifiers by Greg Daniel · 7 years ago
  62. b07b06e Fix assert in blink chromeos by Greg Daniel · 7 years ago
  63. ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
  64. b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago
  65. 68ab186 Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""" by Greg Daniel · 7 years ago
  66. 584a79a Reland "Fold analytic clip FPs into GrReducedClip" by Chris Dalton · 7 years ago
  67. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  68. 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
  69. b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
  70. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  71. 554c1f0 Revert "Fold analytic clip FPs into GrReducedClip" by Brian Osman · 7 years ago
  72. 4355b26 Fold analytic clip FPs into GrReducedClip by Chris Dalton · 7 years ago
  73. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  74. 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
  75. 42d27c6 Revert "Nit clean up to add private GrPixelConfig CL" by Greg Daniel · 7 years ago
  76. b8e4c44 Nit clean up to add private GrPixelConfig CL by Greg Daniel · 7 years ago
  77. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  78. 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
  79. 06d55fb Revert "Revert "added a missing programBinarySupport check"" by Ethan Nicholas · 7 years ago
  80. 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
  81. 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
  82. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  83. 35c886b Attempt to disable clear-as-draw-workaround on iOS PowerVR. by Brian Salomon · 7 years ago
  84. 8713b88 Add workaround for Gallium TexImage internalFormat for Alpha8 by Greg Daniel · 7 years ago
  85. 2501917 Add GalliumLLVM GrGLRenderer and fix alpha8 renderability by Greg Daniel · 7 years ago
  86. dbfecd0 Re-land unit test for clear bug (w/ AMD work-arounds) by Robert Phillips · 7 years ago
  87. 43f8bf0 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions. by Brian Salomon · 7 years ago
  88. cc7a2f6 CCPR: Blacklist all of Intel except on Mac by Chris Dalton · 7 years ago
  89. 7f9b215 Force all Intel GPUs to use draws instead of clears on Macs by Robert Phillips · 7 years ago
  90. 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
  91. 7f56d3d Revert "Revert "Disable GL buffer mapping on TSAN/Mac."" by Brian Salomon · 7 years ago
  92. 4e7cdd5 Revert "Disable GL buffer mapping on TSAN/Mac." by Brian Salomon · 7 years ago
  93. c203e65 Disable GL buffer mapping on TSAN/Mac. by Brian Salomon · 7 years ago
  94. 4cad310 CCPR: Blacklist Intel driver except on Mac by Chris Dalton · 7 years ago
  95. 06cd666 CCPR: Block older Intel/Mesa setups by Chris Dalton · 7 years ago
  96. cc604e5 CCPR: Add workaround for PowerVR crash by Chris Dalton · 7 years ago
  97. 4a6a732 CCPR: Blacklist intel 4xxx and 6xxx by Chris Dalton · 7 years ago
  98. f1b47bb Add a cap for geometry shader invocations by Chris Dalton · 7 years ago
  99. a2fd62a Use draws instead of clears on Macs w/ Intel Iris Pro GPUs by Robert Phillips · 7 years ago
  100. 3a93053 Always use draws instead of clears for ANGLE D3D11 by Robert Phillips · 7 years ago