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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
2a4f983c94e4f749fe24b08bc8b5ae7cc8550d1d
/
src
/
gpu
/
gl
/
GrGLCaps.cpp
2a4f983
Remove GrSurfaceOrigin from GrSurfaceDesc.
by Brian Salomon
· 7 years ago
10fc6fd
Revert "Revert "Add 1010102 support to Ganesh""
by Brian Osman
· 7 years ago
f2ec024
Make use of the buffer data null hint a GrContextOption
by Robert Phillips
· 7 years ago
ded47a5
Revert "Add 1010102 support to Ganesh"
by Brian Osman
· 7 years ago
44b6120
Add 1010102 support to Ganesh
by Brian Osman
· 7 years ago
691f5e7
Respect disable driver correctness workaround flag in Vulkan
by Greg Daniel
· 7 years ago
3d86a19
Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds
by Brian Salomon
· 7 years ago
2612bae
ccpr: Prefer atlas sizes under 4k on ARM
by Chris Dalton
· 7 years ago
7fe33c0
Drop unused shader support for multisample interpolation
by Chris Dalton
· 7 years ago
2a30390
Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.
by Greg Daniel
· 7 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 7 years ago
0ff79b2
Disable texstorage for BGRA on ES devices that aren't apple
by Greg Daniel
· 7 years ago
fc711a2
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
by Robert Phillips
· 7 years ago
559823d
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
by Cary Clark
· 7 years ago
d76e56d
Add SkCharacterization creation helper to GrContextThreadSafeProxy
by Robert Phillips
· 7 years ago
426e6c5
Remove (unused) NV_bindless_texture from GL interface
by Brian Osman
· 7 years ago
0ee0190
Remove EXT_direct_state_access (unused)
by Brian Osman
· 7 years ago
5711133
Remove integer texture support
by Brian Salomon
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d653cac
More sample count cleanup:
by Brian Salomon
· 7 years ago
d0d7270
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
by Brian Salomon
· 7 years ago
c1ce2f7
Revert "Redefine the meaning of sample counts in GPU backend."
by Brian Salomon
· 7 years ago
48825b1
Redefine the meaning of sample counts in GPU backend.
by Brian Salomon
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
e41e176
Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now.
by Brian Salomon
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
7f1a074
Remove some unused sample count caps
by Brian Salomon
· 7 years ago
44804c0
Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions
by Brian Salomon
· 7 years ago
4e69f14
Fix noncoherent advanced blend eq NV workaround
by Brian Salomon
· 7 years ago
27059d3
ccpr: Use primitive restart feature on ARM
by Chris Dalton
· 7 years ago
01b476a
Start of adding GrContextOption that overrides driver workarounds.
by Brian Salomon
· 7 years ago
dba65f9
Add a workaround for inaccurate interpolants on Adreno 3xx.
by Brian Salomon
· 7 years ago
faca00d
ccpr: Unblacklist Mali
by Chris Dalton
· 7 years ago
0a94e4c
ccpr: Blacklist vertex shaders on ANGLE/Skylake
by Chris Dalton
· 7 years ago
f625860
Fix handling of red support for GalliumLLVM renderer
by Robert Phillips
· 7 years ago
d8b01ad
Remove old command buffer ES3 tex storage limitation
by Brian Salomon
· 7 years ago
e609e81
Remove GrGLCaps::fTextureRedSupport
by Brian Salomon
· 7 years ago
cd3261a
Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord""
by Brian Osman
· 7 years ago
9d6929c
Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"
by Brian Osman
· 7 years ago
1001f84
Added SkSL workaround for devices which cannot safely access gl_FragCoord
by Brian Osman
· 7 years ago
8fd7955
Enable the GL_EXT_geometry_shader extension where necessary
by Chris Dalton
· 7 years ago
d0b8d93
CCPR: Fix Intel crash and un-blacklist
by Chris Dalton
· 7 years ago
08faf04
Disable geometry shaders on old Qualcomm drivers
by Chris Dalton
· 7 years ago
faa095e
Update SkSurface MakeFromBackend* factories to take an SkColorType.
by Greg Daniel
· 7 years ago
7b219ac
Add support for SRGB formats when validating backend formats and ColorTypes
by Greg Daniel
· 7 years ago
f5d8758
Add new SkImage factory to create from GrBackendTexture with SkColorType
by Greg Daniel
· 7 years ago
344e903
Prefer fullscreen clears on Qualcomm/GL
by Chris Dalton
· 7 years ago
f06c358
Remove instanced rendering
by Brian Salomon
· 7 years ago
7af060a
Add gray_8_as_lum and _as_red private grpixelconfigs
by Greg Daniel
· 7 years ago
0c56d47
Disable SkImage multitexturing for AMD GPUs.
by Brian Salomon
· 7 years ago
10ed243
Add cap on intel to avoid calling abs and floor on the same line in a shader.
by Greg Daniel
· 7 years ago
64fa70a
Reland "Set multitexturing image threshold for PowerVR."
by Brian Salomon
· 7 years ago
bbf0575
Reland "Set multitexturing threshold for NVIDIA"
by Brian Salomon
· 7 years ago
48ed004
Revert "Set multitexturing threshold for NVIDIA"
by Brian Salomon
· 7 years ago
25b1778
Revert "Set multitexturing image threshold for PowerVR."
by Brian Salomon
· 7 years ago
06c8da4
Set multitexturing image threshold for PowerVR.
by Brian Salomon
· 7 years ago
b4ec104
Set multitexturing threshold for NVIDIA
by Brian Salomon
· 7 years ago
210883c
Fix caps for advanced blend extension with regards to layout qualifiers
by Greg Daniel
· 7 years ago
b07b06e
Fix assert in blink chromeos
by Greg Daniel
· 7 years ago
ef59d87
Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""""
by Greg Daniel
· 7 years ago
b092cea
Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""
by Brian Osman
· 7 years ago
68ab186
Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""
by Greg Daniel
· 7 years ago
584a79a
Reland "Fold analytic clip FPs into GrReducedClip"
by Chris Dalton
· 7 years ago
47c8ed3
Reland "Fix precision caps and rrect/ellipse effect precisions"
by Chris Dalton
· 7 years ago
3b2f5b6
Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""
by Greg Daniel
· 7 years ago
b5fb7cf
Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""
by Greg Daniel
· 7 years ago
24f9c19
Revert "Fix precision caps and rrect/ellipse effect precisions"
by Brian Osman
· 7 years ago
554c1f0
Revert "Fold analytic clip FPs into GrReducedClip"
by Brian Osman
· 7 years ago
4355b26
Fold analytic clip FPs into GrReducedClip
by Chris Dalton
· 7 years ago
e421800
Fix precision caps and rrect/ellipse effect precisions
by Chris Dalton
· 7 years ago
0fb6db4
Revert "Add private grpixelconfigs for alpha_8 and alpha_half"
by Greg Daniel
· 7 years ago
42d27c6
Revert "Nit clean up to add private GrPixelConfig CL"
by Greg Daniel
· 7 years ago
b8e4c44
Nit clean up to add private GrPixelConfig CL
by Greg Daniel
· 7 years ago
559f556
Remove support for image load/store
by Brian Salomon
· 7 years ago
33d17cb
Add private grpixelconfigs for alpha_8 and alpha_half
by Greg Daniel
· 7 years ago
06d55fb
Revert "Revert "added a missing programBinarySupport check""
by Ethan Nicholas
· 7 years ago
6a40abc
Revert "Implement window rectangles in vulkan"
by Jim Van Verth
· 7 years ago
94c0468
Implement window rectangles in vulkan
by Chris Dalton
· 7 years ago
d1b2eec
API to cache shader binaries between runs of Skia.
by Ethan Nicholas
· 7 years ago
35c886b
Attempt to disable clear-as-draw-workaround on iOS PowerVR.
by Brian Salomon
· 7 years ago
8713b88
Add workaround for Gallium TexImage internalFormat for Alpha8
by Greg Daniel
· 7 years ago
2501917
Add GalliumLLVM GrGLRenderer and fix alpha8 renderability
by Greg Daniel
· 7 years ago
dbfecd0
Re-land unit test for clear bug (w/ AMD work-arounds)
by Robert Phillips
· 7 years ago
43f8bf0
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
by Brian Salomon
· 7 years ago
cc7a2f6
CCPR: Blacklist all of Intel except on Mac
by Chris Dalton
· 7 years ago
7f9b215
Force all Intel GPUs to use draws instead of clears on Macs
by Robert Phillips
· 7 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 7 years ago
7f56d3d
Revert "Revert "Disable GL buffer mapping on TSAN/Mac.""
by Brian Salomon
· 7 years ago
4e7cdd5
Revert "Disable GL buffer mapping on TSAN/Mac."
by Brian Salomon
· 7 years ago
c203e65
Disable GL buffer mapping on TSAN/Mac.
by Brian Salomon
· 7 years ago
4cad310
CCPR: Blacklist Intel driver except on Mac
by Chris Dalton
· 7 years ago
06cd666
CCPR: Block older Intel/Mesa setups
by Chris Dalton
· 7 years ago
cc604e5
CCPR: Add workaround for PowerVR crash
by Chris Dalton
· 7 years ago
4a6a732
CCPR: Blacklist intel 4xxx and 6xxx
by Chris Dalton
· 7 years ago
f1b47bb
Add a cap for geometry shader invocations
by Chris Dalton
· 7 years ago
a2fd62a
Use draws instead of clears on Macs w/ Intel Iris Pro GPUs
by Robert Phillips
· 7 years ago
3a93053
Always use draws instead of clears for ANGLE D3D11
by Robert Phillips
· 7 years ago
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