1. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  2. 3f3ffd6 Fix stencil format array. by bsalomon@google.com · 14 years ago
  3. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 14 years ago
  4. 1572b07 Fix vertex buffer size computation when deferred text is disabled. This change makes it consistent with recent changes to the vertex layout bitfield in Issue 106. by bsalomon@google.com · 14 years ago
  5. 316f9923 Use macro to call gl. by bsalomon@google.com · 14 years ago
  6. d728f6e Remove static from template specilizations (linux build complained) by reed@google.com · 14 years ago
  7. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  8. a827b41 Should be calculating alignment based on the vertex size. by bsalomon@google.com · 14 years ago
  9. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
  10. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 14 years ago
  11. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
  12. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 14 years ago
  13. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
  14. 37df17d fix build for linux by reed@google.com · 14 years ago
  15. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 14 years ago
  16. ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 14 years ago
  17. eeeb5a0 silence some of our startup spew by reed@google.com · 14 years ago
  18. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago
  19. 313e403 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache by reed@google.com · 14 years ago
  20. 88b019b Force bool StageDesc to be a byte so that our memcmp equality test will work. Fixes static assert failure in xcode release build. by bsalomon@google.com · 14 years ago
  21. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago