- f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
- 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 12 years ago
- bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 12 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago
- cc61b17 Comment improvements to GrGLInterface by bsalomon@google.com · 12 years ago
- 637d5e9 Move GL function prototype typdefs to a separate header by bsalomon@google.com · 12 years ago
- 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 12 years ago
- 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 12 years ago
- 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
- b88bbd2 Make GrSamplerState::operator==() use GrCustomStage::isEquivalent() rather by tomhudson@google.com · 12 years ago
- 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 12 years ago
- 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 12 years ago
- 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 12 years ago
- 76b7fcc Some cleanup of GrResource by bsalomon@google.com · 12 years ago
- 8d033a1 Remove GrPath typedef by bsalomon@google.com · 12 years ago
- 93c9660 draw circle paths directly via GPU by bsalomon@google.com · 12 years ago
- 0f191f3 Minor refactoring to remove duplicate enum from Ganesh (_SetOp -> SkRegion::Op) by robertphillips@google.com · 12 years ago
- 07eecdc Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage by tomhudson@google.com · 12 years ago
- b3400ba Fix undefined GLint in Mac builds by bsalomon@google.com · 12 years ago
- 7361f54 Make GM able to run MSAA modes and multiple GPU configs in a single run. by bsalomon@google.com · 12 years ago
- e788430 Added glBlendEquation to GL interface by robertphillips@google.com · 12 years ago
- fa1d291 Propagated AA flags through Ganesh's clip stack (in preparation for GL AA clipping) by robertphillips@google.com · 12 years ago
- c9668ec Add support for GL_NV_framebuffer_multisample_coverage by bsalomon@google.com · 12 years ago
- 99a5ac0 Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs by robertphillips@google.com · 12 years ago
- 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 12 years ago
- 6995068 Initial version of R8 support by robertphillips@google.com · 12 years ago
- d5c8fe6 Removed ANGLE namespace requirement by robertphillips@google.com · 12 years ago
- 06cd732 Reland 3563 by bsalomon@google.com · 12 years ago
- 18bbb8b Revet 3563 due to mac bot failure by bsalomon@google.com · 12 years ago
- 423d6d9 Improve save layer handling in SkGpuDevice by bsalomon@google.com · 12 years ago
- 193395c Unify text flushing with other deferred drawing by bsalomon@google.com · 12 years ago
- b4725b4 Add assert to catch circular drawing higher up the call stack. by bsalomon@google.com · 12 years ago
- 10e04bf Reland 3507 by bsalomon@google.com · 12 years ago
- b9014f4 Remove deprecated names from Gr (WK is no longer using them) by bsalomon@google.com · 12 years ago
- ba800e2 Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL them. by bsalomon@google.com · 12 years ago
- 5b819c1 Revert 3507 by bsalomon@google.com · 12 years ago
- 5370cd9 Consolidate PixelRef flattables with the standard impl by djsollen@google.com · 12 years ago
- d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 12 years ago
- a5d2203 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 12 years ago
- 8926b16 apply imagefilter to all draw calls by reed@google.com · 12 years ago
- 7c95942 Extended debug GL interface to include tracking of render buffers by robertphillips@google.com · 12 years ago
- f85abda Remove mutual dependency of gr and skgr. http://codereview.appspot.com/5879043/ by bungeman@google.com · 12 years ago
- 0da3719 Added debug GL Interface. This interface tracks various GL objects in order to find leaks & invalid accesses. by robertphillips@google.com · 12 years ago
- dddf6f6 Skip unnecessary copies in GrPaint operator == by bsalomon@google.com · 12 years ago
- f4a9c82 Split GrTextContext into baseclass and subclass by bsalomon@google.com · 12 years ago
- 3b4dd90 Refactor Gaussian blur and morphology from SkGpuDevice into GrContext. by senorblanco@chromium.org · 12 years ago
- 84405e0 make skpaint2grpaint functions be local to skgpudevice.cpp by bsalomon@google.com · 12 years ago
- 9b1517e minor improvement, remove some conditionals in GrAAConvexPathRenderer by bsalomon@google.com · 12 years ago
- c2099d2 simplify GrPathRenderer interface by bsalomon@google.com · 12 years ago
- 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 12 years ago
- c1dd888 Better workaround for osx / nv bug by bsalomon@google.com · 12 years ago
- b4a4ab1 Remove offscreen supersampler. by bsalomon@google.com · 12 years ago
- 5ffd5ba Workaround for chrome on mac buffer object performance issue. by bsalomon@google.com · 12 years ago
- 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
- 9639994 Use GrGLContextInfo in shader generator by bsalomon@google.com · 13 years ago
- b447d21 Fix dumb error of starting loop with 0 instead of 1 that uses shift to increment. by bsalomon@google.com · 13 years ago
- 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
- dfad383 Add SK_API to SkPixelRef and TextureCacheEntry. by senorblanco@chromium.org · 13 years ago
- 6e85937 Make SkGLContext's FBO creation more robust (allows test apps to run on Intel GPUs) by bsalomon@google.com · 13 years ago
- 2976765 Export the texture pixelref classes via SK_API. This is necessary to reference by senorblanco@chromium.org · 13 years ago
- 4bcb0c6 Reland 3144 with assertion fix. by bsalomon@google.com · 13 years ago
- 0439e56 revert 3144 by bsalomon@google.com · 13 years ago
- aa67735 Allow chrome to limit the number of FBO status checks by bsalomon@google.com · 13 years ago
- 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
- 78d6cf9 Remove GrAALevel enum, use explicit sample count by bsalomon@google.com · 13 years ago
- 7d72c45 code cleanup for single_pass_path() and remove enum GrConvexHint by bsalomon@google.com · 13 years ago
- 74b4619 Formatting cleanup: remove extra whitespace by vandebo@chromium.org · 13 years ago
- 05e7024 Expose functionality to purge the GPU texture cache while running SampleApp. by twiz@google.com · 13 years ago
- b1caea0 Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformTexture or GrPlatformRenderTarget instead) by bsalomon@google.com · 13 years ago
- 4f3c253 Add flag to disable gl error checking when allocating gpu objects by bsalomon@google.com · 13 years ago
- dd1be60 Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather than alpha to draw hairlines < 1pix wide in GPU. by bsalomon@google.com · 13 years ago
- dafde9e Remove shadersupport caps bit by bsalomon@google.com · 13 years ago
- 76dd277 add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses by reed@google.com · 13 years ago
- 280e99f Add support for GL texture storage by bsalomon@google.com · 13 years ago
- 50bdad8 Implement the color matrix filter in Ganesh. Also, fix and enable the color by senorblanco@chromium.org · 13 years ago
- aa814fe Access sampler matrices directly, cleanup GrSamplerState::reset()s by bsalomon@google.com · 13 years ago
- 1e266f8 Remove GrDrawState::setSampler, use direct access to sampler by bsalomon@google.com · 13 years ago
- 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 13 years ago
- 07dd2bf Add support for GL_ANGLE_texture_usage by bsalomon@google.com · 13 years ago
- 75d939b add SK_OVERRIDEs, move impl of virtuals into .cpp by reed@google.com · 13 years ago
- 9791291 Prep for GrDrawState as a class Part 2 by bsalomon@google.com · 13 years ago
- 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
- 5bc34f0 Remove fConfig/fFormat union in GrTextureDesc by bsalomon@google.com · 13 years ago
- ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 13 years ago
- 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 13 years ago
- fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
- 01224d5 Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see by tomhudson@google.com · 13 years ago
- 6a2134e Fix build by bsalomon@google.com · 13 years ago
- 0442380 Add hints for static analysis about when we intend to crash by bsalomon@google.com · 13 years ago
- 8ef3fd0 Add support for GL_CHROMIUM_flipy by bsalomon@google.com · 13 years ago
- bc4b654 assert that resources used with ctx are owned by the ctx by bsalomon@google.com · 13 years ago
- a85449d Resubmit 2717 w/ fix workaround OS X GL bug. by bsalomon@google.com · 13 years ago
- 484be2b Revert 2717 by bsalomon@google.com · 13 years ago
- 5c56e34 Recommit r2714 with clip fix by bsalomon@google.com · 13 years ago
- e1d3127 Revert 2714 for debugging of test failure by bsalomon@google.com · 13 years ago
- 598a1ff Write direct to RT/Tex when possible, use BGRA rather than RGBA intermediate texture on ANGLE by bsalomon@google.com · 13 years ago
- 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
- f7b5c1e Add getContext to GrResouce by bsalomon@google.com · 13 years ago
- 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
- f64b1a2 Remove GL functions only used in fixed pipe by bsalomon@google.com · 13 years ago