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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
380b90c92bead0c1b869df08b2d2790c302c5c71
/
samplecode
0461e9f
simplify path validate
by Cary Clark
· 7 years ago
a93a14a
Convert NULL and 0 to nullptr.
by Ben Wagner
· 7 years ago
419a94d
Add a GrCCPRGeometry file
by Chris Dalton
· 7 years ago
500d58b
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
by Greg Daniel
· 7 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 7 years ago
4c72b26
Add Chinese fling sample
by Robert Phillips
· 7 years ago
c6c10b4
Remove SkTypeface::Style from fuzzers and lua.
by Ben Wagner
· 7 years ago
8780eda
add 'R' to toggle rasterpipeline in sampleapp
by Mike Reed
· 7 years ago
b072bb6
CCPR: Process quadratic flat edges without soft msaa
by Chris Dalton
· 7 years ago
6dd8cf1
Remove SkLightingShader and associated classes
by Robert Phillips
· 7 years ago
c722f79
clang on windows support
by Mike Klein
· 7 years ago
7131950
Remove internal use of SkTypeface::Style.
by Ben Wagner
· 7 years ago
2890fbf
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
by Robert Phillips
· 7 years ago
df60e36
New analytic AA scan converter using delta (I call it DAA for now)
by Yuqian Li
· 7 years ago
ede7bac
use unique_ptr for codec factories
by Mike Reed
· 7 years ago
02611d9
Add Make[backend] calls for creating GrContexts
by Greg Daniel
· 7 years ago
55963bc
Revert "pass surface to device-manager"
by Ben Wagner
· 7 years ago
40e7e65
remove (unused?) arcto patheffect
by Mike Reed
· 7 years ago
7b215bc
pass surface to device-manager
by Mike Reed
· 7 years ago
1a325d2
Coverage counting path renderer
by Chris Dalton
· 7 years ago
176c3b2
Move expensive initialization to onOnceBeforeDraw
by Brian Osman
· 7 years ago
412cda7
add srgb gamma colorfilters
by Mike Reed
· 7 years ago
a920d36
remove unneeded code for index8 imagse
by Mike Reed
· 7 years ago
3921ba2
Enable SDF text when using a perspective matrix.
by Jim Van Verth
· 8 years ago
95cf166
Fix WavyPathText sample
by Chris Dalton
· 8 years ago
0bdaf05
remove unused mode parameter from SkMergeImageFilter
by Mike Reed
· 8 years ago
1a0882e
Fix buffer overflow in SamplePathText
by Chris Dalton
· 8 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 8 years ago
70898af
Add TiledDrawScheduler so we can concurrently draw and enque
by Yuqian Li
· 8 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 8 years ago
91ea7ea
delete some dead code in SampleApp
by Mike Klein
· 8 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 8 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 8 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 8 years ago
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 8 years ago
8cc9331
Restore SampleApp picture drawing
by Florin Malita
· 8 years ago
5458cf8
Add cumulative fps to SampleApp
by Yuqian Li
· 8 years ago
623fadf
Add Material Design shadow reference sample
by Jim Van Verth
· 8 years ago
8793e38
Cache ambient and spot shadows at a canonical position
by Jim Van Verth
· 8 years ago
9392f56
Fix shadow_utils light position for SampleApp tiling
by Jim Van Verth
· 8 years ago
c090c64
move files out of private, and fix up callers to IWYU
by Mike Reed
· 8 years ago
23e474c
SkCanvas: Helpers for draw{Point,Line,Circle}
by Hal Canary
· 8 years ago
37c5a96
Unify ShadowUtils interface
by Jim Van Verth
· 8 years ago
e308a12
Remove height functor for shadows and replace with plane equation params
by Jim Van Verth
· 8 years ago
8d1e0ac
More analytic shadow refactoring.
by Jim Van Verth
· 8 years ago
e770578
Add ShadowUtils sample.
by Jim Van Verth
· 8 years ago
060d982
Combine the ambient and spot alphas into the base color for geometric shadows.
by Jim Van Verth
· 8 years ago
ab244f0
Revert "Revert "Reland: Remove SkLights include from SkCanvas.h""
by Florin Malita
· 8 years ago
a9e241d
drawfilter is legacy-guarded, no need for deprecated
by Mike Reed
· 8 years ago
9d5f66d
Revert "Reland: Remove SkLights include from SkCanvas.h"
by Florin Malita
· 8 years ago
fed0031
Reland: Remove SkLights include from SkCanvas.h
by Florin Malita
· 8 years ago
4c9155b
Remove EXPERIMENTAL_SHADOWING, Part 1
by Jim Van Verth
· 8 years ago
38aad81
Revert "Remove SkLights include from SkCanvas.h"
by Florin Malita
· 8 years ago
9ff301b
Remove SkLights include from SkCanvas.h
by Florin Malita
· 8 years ago
53f77bd
Initial clip-mask-layer support
by Florin Malita
· 8 years ago
2a475ea
add drawString helper to canvas
by Cary Clark
· 8 years ago
68b8e3d
Revert "Revert "Delete copyTo(Allocator), hide copyTo() behind flag""
by Matt Sarett
· 8 years ago
0acd795
add helper makeShader for the common Clamp case
by Mike Reed
· 8 years ago
b6069df
Fix fast blur for shadow rrects.
by Jim Van Verth
· 8 years ago
0122af0
Revert "Delete copyTo(Allocator), hide copyTo() behind flag"
by Matt Sarett
· 8 years ago
d4a338f
Delete copyTo(Allocator), hide copyTo() behind flag
by Matt Sarett
· 8 years ago
8f7dc9f
Circular shadow fixes for Flutter.
by Jim Van Verth
· 8 years ago
4edb5d2
hide lockpixels api behind flag
by Mike Reed
· 8 years ago
12e946b
deprecate odd variants of SkCanvas::readPixels
by Mike Reed
· 8 years ago
da96550
Add perspective shadows
by Jim Van Verth
· 8 years ago
4ebb43e
hide most details of SkPatchUtils
by Mike Reed
· 8 years ago
6b3155c
Revert[4] "clean up (partially) colortable api""""
by Mike Reed
· 8 years ago
887cdf1
move vertex-mode enum into SkVertices
by Mike Reed
· 8 years ago
b55dd55
Add SkThreadedBMPDevice for Threaded Raster Backend
by Yuqian Li
· 8 years ago
b14131c
Revert "Revert[2] "clean up (partially) colortable api"""
by Mike Reed
· 8 years ago
9920b10
Revert[2] "clean up (partially) colortable api""
by Mike Reed
· 8 years ago
1d1165c
Revert "clean up (partially) colortable api"
by Mike Klein
· 8 years ago
2e491a6
clean up (partially) colortable api
by Mike Reed
· 8 years ago
8c67909
Add a simple tool for isolating a path from an SKP
by csmartdalton
· 8 years ago
b436655
Add height function to shadow tessellators.
by Jim Van Verth
· 8 years ago
ab664fa
Revert "Revert "Create new inset algorithm for spot shadows""
by Brian Salomon
· 8 years ago
e7c85c4
Revert "Create new inset algorithm for spot shadows"
by Brian Salomon
· 8 years ago
e5f5bf5
Create new inset algorithm for spot shadows
by Jim Van Verth
· 8 years ago
d3b6597
Mark overridden destructors with 'override' and remove 'virtual'
by Brian Salomon
· 8 years ago
1a3c4b8
Eager or Lazy evaluation of sub-drawings for SkDeferredCanvas.
by Herb Derby
· 8 years ago
d1e67e7
Use SkBlendMode_Name rather than one-off tables
by Brian Osman
· 8 years ago
96cf206
option to make 'M' mean picture+serialize
by Mike Reed
· 8 years ago
2c1cd6d
Add new test cases for Android shadow sample.
by Jim Van Verth
· 8 years ago
cf40e30
Use fast path for circular shadows.
by Jim Van Verth
· 8 years ago
a07741a
begin to hide details of SkPathEffect
by Mike Reed
· 8 years ago
bcfb8f6
Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""
by Mike Reed
· 8 years ago
cfd3d9f
Revert "Revert[2] "hide deprecated underline and strikethru""
by Mike Reed
· 8 years ago
aab68c5
Revert[2] "hide deprecated underline and strikethru"
by Mike Reed
· 8 years ago
008b9d8
Add the ability to enable/disable GPU path renderers
by csmartdalton
· 8 years ago
3661bc9
hide trivial helpers on canvas
by Mike Reed
· 8 years ago
e005edd
Revert "hide deprecated underline and strikethru"
by Leon Scroggins
· 8 years ago
a01bf9a
hide deprecated underline and strikethru
by Mike Reed
· 8 years ago
6f44969
Add more SampleApp support to viewer.
by Jim Van Verth
· 8 years ago
df85c38
stop using SkScalarMul
by Mike Reed
· 8 years ago
ed4984b
Add animated text samples
by csmartdalton
· 8 years ago
267be7f
Revert "Revert "IWYU""
by Mike Reed
· 8 years ago
03a7f5f
Make header files idempotent; script to check
by Hal Canary
· 8 years ago
3c727d2
Revert "IWYU"
by Robert Phillips
· 8 years ago
2aeae78
IWYU
by Mike Reed
· 8 years ago
2aa535e
Tweak shadow sample for demos.
by Jim Van Verth
· 8 years ago
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