- 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 13 years ago
- 261b8e2 fix warnings by reed@google.com · 13 years ago
- 9ccdb95 NO_ERROR version of GR_GL macro shouldn't call check errror by bsalomon@google.com · 13 years ago
- 8ea3572 update to reflect new faster 2-point-radial gradients by reed@google.com · 13 years ago
- 43c50c8 add reflection asColorMode to SkColorFilter (for gpu) by reed@google.com · 13 years ago
- 586f48c by bsalomon@google.com · 13 years ago
- f5848e4 Fix wrong class name used when unregistering class for dummy window in SkOsWindow_win.cpp by bsalomon@google.com · 13 years ago
- a8282ef add mask for paint-bits to layerdrawlooper by mike@reedtribe.org · 13 years ago
- 399d454 test of writable Skia tree in a chrome tree. by bsalomon@google.com · 13 years ago
- c0d4aa2 fix asMode() to always succeed if the xfermode was built from a Mode by reed@google.com · 13 years ago
- 80adceb rename radial to radial1, so I can distinguish it from radial2 in my by reed@google.com · 13 years ago
- 23480f0 rebaseline with new 2-point-radial gradients (minor precision differences) by reed@google.com · 13 years ago
- 84e9c08 speed up 2-point-radial gradients by 9x, using float instead of fixed by reed@google.com · 13 years ago
- 1fbf760 Fix SkFixed overflows in SkFixedSquare, SkGradientShader. by wjmaclean@chromium.org · 13 years ago
- 521e34e return Coeff for kPlus_Mode and kMultiply_Mode by reed@google.com · 13 years ago
- 0716c63 expand SkLayerDrawLooper to allow for an xfermode when transfering the paint's color, by reed@google.com · 13 years ago
- ea2ee8a Fix missing assignment of fContext in new SkGpuDevice cons. by bsalomon@google.com · 13 years ago
- bcdbbe6 by bsalomon@google.com · 13 years ago
- 13a950a Use has_gl_extension_from_string in GrGLDefaultInterface_win.cpp (before the GL iface is installed). by bsalomon@google.com · 13 years ago
- 75f97e4 Generalize the flip origin argument to the PDF device constructor. by vandebo@chromium.org · 13 years ago
- 7aaee00 Use min of max_texture and max_renderbuffer size when calling fbo_test by bsalomon@google.com · 13 years ago
- 9f2f0a8 add testing defines to test different blitters for antialiasing (RLE and mask) by reed@google.com · 13 years ago
- 24fb8e2 mark viewport APIs as deprecated by reed@google.com · 13 years ago
- a7bf6e2 Review URL: http://codereview.appspot.com/4360049/ by bsalomon@google.com · 13 years ago
- ad91799 code style by reed@google.com · 13 years ago
- 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 13 years ago
- afac888 This patch provides the include file common.gypi (cargo culted from another by senorblanco@chromium.org · 13 years ago
- cff1c7f add initial baselines for pathfill on linux by reed@google.com · 13 years ago
- ad89fbd add by reed@google.com · 13 years ago
- c280700 add pathfill gm sample by reed@google.com · 13 years ago
- d34658a add benchmark for path filling by reed@google.com · 13 years ago
- 7db9fe6 code style by reed@google.com · 13 years ago
- 4e1d3ac code style by mike@reedtribe.org · 13 years ago
- d5e05d4 balance sk_malloc with sk_free (instead of delete[]) in SkAutoUCS2 by mike@reedtribe.org · 13 years ago
- 2c8fc5a add init() to SkTLazy to create a default instance by mike@reedtribe.org · 13 years ago
- d11f0e0 coding style by mike@reedtribe.org · 13 years ago
- eadc807 coding style by mike@reedtribe.org · 13 years ago
- bcc1d33 coding style updates by mike@reedtribe.org · 13 years ago
- 99219d3 update coding style - no logic change by mike@reedtribe.org · 13 years ago
- 3c1225b fast return if no part of the paint gets replaced by mike@reedtribe.org · 13 years ago
- 9283b58 Always bind packed depth stencil formats to both attacment points by bsalomon@google.com · 13 years ago
- 4281d65 add CR at end by reed@google.com · 13 years ago
- 0650e81 fix use of smooth lines Review URL:http://codereview.appspot.com/4370050/ by bsalomon@google.com · 13 years ago
- 39ce0ac unbias fy in the gpu glyphproc, since skia has pre-added 1/2 to the value by reed@google.com · 13 years ago
- 0e2810b add optional bitflags to control which aspect of each layer's paint is applied by mike@reedtribe.org · 13 years ago
- bd36ebe [PDF] Fix node count in page tree. by vandebo@chromium.org · 13 years ago
- e5d0def fix infinite loop (doh) by mike@reedtribe.org · 13 years ago
- 3ce59dc fix drawfilter to match new api enlarge default 'z' fatbits view by mike@reedtribe.org · 13 years ago
- 53e3bed fix infinite loop if we have a drawfilter but no drawlooper by mike@reedtribe.org · 13 years ago
- eb17603 Fix a typo in my prior commit. by Scroggo · 13 years ago
- 813c33c Borg by Scroggo · 13 years ago
- f236d16 by twiz@google.com · 13 years ago
- a7e2370 rebaseline strokerects with new rounded math for hairlines by reed@google.com · 13 years ago
- 4e2b3d3 Simplify drawloopers and drawfilters. This allows the canvas to keep its by reed@google.com · 13 years ago
- 591b6da update to reflect new rounding in antihairlines by reed@google.com · 13 years ago
- 3a96875 round the alphamul so we don't overflow a byte by reed@google.com · 13 years ago
- a076e9b use new template class SkTLazy for deferred paint initialization by reed@google.com · 13 years ago
- dc66c42 Fix Two Pt Radial when circles are concentric. by bsalomon@google.com · 13 years ago
- 139d84b Remove transitionary version of getAdvancedTypefaceMetrics. Webkit has been updated. by vandebo@chromium.org · 13 years ago
- f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 13 years ago
- 7cf3dcd add strokerects baseline images by reed@google.com · 13 years ago
- 7de5fc2 re-re-enable antialiased rects for gpu by reed@google.com · 13 years ago
- f1f4a67 eeek, revert last CL until I fix texture matrix by reed@google.com · 13 years ago
- bf86c63 enable antialiased rects by reed@google.com · 13 years ago
- c34effe support BW text on GPU by mike@reedtribe.org · 13 years ago
- 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 13 years ago
- c9aa587 check-point (disabled) for antialiased rects by reed@google.com · 13 years ago
- c7a38f3 Make SkFlate buffers statically sized (fixes Windows compile). by vandebo@chromium.org · 13 years ago
- f814017 add rect.inset(dx, dy) by reed@google.com · 13 years ago
- 3eb2914 Add GrTexture.cpp to legacy project files by bsalomon@google.com · 13 years ago
- 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
- 62ab7ad export SkDraw::ComputeRectType() and share that with SkGpuDevice by reed@google.com · 13 years ago
- 569e043 add toggle keys: by reed@google.com · 13 years ago
- 261c20a support BW text by reed@google.com · 13 years ago
- 6115338 handle scale < 0 for stroke-rects by reed@google.com · 13 years ago
- 0ebe81a always flush accumulated draws before we purge the font cache by reed@google.com · 13 years ago
- f71b210 [PDF] Make the NOT_IMPLEMENTED macro not print anything by default. by vandebo@chromium.org · 13 years ago
- 761fb62 reenable fast stroked rects, now that we correctly handle non-square scale by reed@google.com · 13 years ago
- 67dc548 export GrDefaultPathRenderer/GrPathRenderer by bsalomon@google.com · 13 years ago
- 3380296 temporarily disable fast stroking, until we handle non-square scales in matrix by reed@google.com · 13 years ago
- 5e76223 move trimStorage to outer scope, so its memory is still valid later on when by reed@google.com · 13 years ago
- f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 13 years ago
- 65c82f5 rebaseline antialiased stroked rects with faster code-path (and more accurate) by reed@google.com · 13 years ago
- 5bff8d2 add #ifdef SK_DISABLE_FAST_AA_STROKE_RECT to disable new 8x faster antialiased by reed@google.com · 13 years ago
- 7ff678b faster stroke rects by mike@reedtribe.org · 13 years ago
- f687087 add baseline images for strokerects by reed@google.com · 13 years ago
- 3b14dc1 add strokerects to gm output current bench settings by reed@google.com · 13 years ago
- 42911fa Remove SkMetaData from makefile. by scroggo · 13 years ago
- 2ecead5 add 2 stroke tests to rects by mike@reedtribe.org · 13 years ago
- 50dfa01 add pixelref->readPixels() by reed@google.com · 13 years ago
- 5d56195 Fix crash when codec not found for SampleDecode by bsalomon@google.com · 13 years ago
- 4b83c63 Move where compression enable/disable is done to make recompilation faster. by vandebo@chromium.org · 13 years ago
- beccee7 fix mac build of gr unit test by bsalomon@google.com · 13 years ago
- f1ec465 add () to fix warning by reed@google.com · 13 years ago
- 1493a66 Add src/core include for pdf project. by ctguil@chromium.org · 13 years ago
- f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 13 years ago
- 772813a add code to test different premul techniques (disabled right now) by reed@google.com · 13 years ago
- 30ca0a6 Add pdf to skia.gyp and checkin a snap of GYP. by bsalomon@google.com · 13 years ago
- 2022c94 Fix signed/unsigned warnings in debug build in flushStencil() by bsalomon@google.com · 13 years ago
- b0259f3 Add GrResource.cpp to gr_files.mk by bsalomon@google.com · 13 years ago