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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
398109cc3e56b8122ad21c4d43a74a83be5b42a8
/
include
/
gpu
/
SkGpuDevice.h
398109c
rename SkDevice::eraseColor to clear and make virtual.
by bsalomon@google.com
· 13 years ago
9182610
Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
by bsalomon@google.com
· 13 years ago
f67e4cf
add filterTextFlags() to SkDevice (virtual) to allow device subclasses to
by reed@google.com
· 13 years ago
d302f14
Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
by bsalomon@google.com
· 13 years ago
46799cd
change virtual setMatrixClip() to take a SkClipStack parameter.
by reed@google.com
· 14 years ago
c6cf723
Hide alloc size vs content size below API
by bsalomon@google.com
· 14 years ago
5782d71
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
by bsalomon@google.com
· 14 years ago
2e7b43d
Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
by bsalomon@google.com
· 14 years ago
7b201d2
expose gpu-device-factory
by reed@google.com
· 14 years ago
873cb1e
add gpu to the default makefile move skia-gpu files into skia/src/gpu
by reed@google.com
· 14 years ago
[Renamed from gpu/src/skia/SkGpuDevice.h]
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 14 years ago