- 64cc579 The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on by senorblanco@chromium.org · 13 years ago
- 9e0f2ee Add build for unix to gyp. by bungeman@google.com · 13 years ago
- 71ff02c Add unix and mesa GL files to gyp. http://codereview.appspot.com/4545055/ by bungeman@google.com · 13 years ago
- c386b87 Fix windows build (missing SkFontHost.cpp) by bsalomon@google.com · 13 years ago
- d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 13 years ago
- 8af476a Fixed typo in skia.gyp by junov@google.com · 13 years ago
- 869d6d9 Adding a test to sampleapp for texture domain by junov@google.com · 13 years ago
- 852fa0f remove dead files by reed@google.com · 13 years ago
- 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 13 years ago
- 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 13 years ago
- 97c88c2 Add color filters to gpu path. by Scroggo · 13 years ago
- fc29629 Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions. by bsalomon@google.com · 13 years ago
- f871268 Remove GrPrintf_printf from gyp (should be using GrPrintf_skia that is already included in the skgr lib to direct GrPrintf to SkDebugf). by bsalomon@google.com · 13 years ago
- c1587e0 Fix SampleApp raster path on Linux to use SK_SAMPLES_FOR_X, so pixel components by senorblanco@chromium.org · 13 years ago
- 2b35799 update gyp file to build new files by bsalomon@google.com · 13 years ago
- 0533971 Make gyp file define GR/SK debug/release flags. Remove file that breaks release build. by bsalomon@google.com · 13 years ago
- 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 13 years ago
- 1217afe Add SkClampRange files to gyp by bsalomon@google.com · 13 years ago
- 9df214e http://codereview.appspot.com/4373057/ by Scroggo · 13 years ago
- afac888 This patch provides the include file common.gypi (cargo culted from another by senorblanco@chromium.org · 13 years ago
- 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
- f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 13 years ago
- 1493a66 Add src/core include for pdf project. by ctguil@chromium.org · 13 years ago
- f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 13 years ago
- 30ca0a6 Add pdf to skia.gyp and checkin a snap of GYP. by bsalomon@google.com · 13 years ago
- 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 13 years ago
- 5e3496e move SkMetaData into core by reed@google.com · 13 years ago
- 9d18b78 This CL implements a tesselated path renderer, using GLU's libtess. All of the by senorblanco@chromium.org · 13 years ago
- 7eb492e Add the GLU tesselator source files to third_party. Add a libtess static by senorblanco@chromium.org · 13 years ago
- dfe75bc Add way to determine at link time what path renderer will be used. by bsalomon@google.com · 13 years ago
- 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 13 years ago
- a9681db Fix line endings on gyp file. by bsalomon@google.com · 13 years ago
- c8ad63e Initial GYP file for skia / gr. Builds SampleApp on Mac, Windows, Linux. by bsalomon@google.com · 13 years ago