1. 0d10280 We often rgn-diff an area >= the other rgn. now we detect that and return empty by reed@google.com · 12 years ago
  2. dde718c Add bench to test the performance of creating a picture. by djsollen@google.com · 12 years ago
  3. f3a8d8e apply 10.p+32 -> (float)(1 << 23) fix from MathTest here as well by reed@google.com · 12 years ago
  4. 7f19241 add bench for floor variants by reed@google.com · 12 years ago
  5. fd4be26 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 12 years ago
  6. d3521f1 revert 4046 -- GM:pathfill failed on one bot, maybe uninitialized memory somewhere? by reed@google.com · 12 years ago
  7. 9797272 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 12 years ago
  8. ea6f683 add makedash_ variants to measure applying the dash (not drawing it) by reed@google.com · 12 years ago
  9. ebd2496 change SkChunkAlloc to grow its allocations geometrically (not linearly) by reed@google.com · 12 years ago
  10. a02bc15 WeakRefCnt http://codereview.appspot.com/5649046/ by bungeman@google.com · 12 years ago
  11. a584aed perform quickReject in drawPoints (which is called by drawLine) just like we by reed@google.com · 12 years ago
  12. c3be34d Add (8) more benchmarks to capture performance of a pair of blit optimization by tomhudson@google.com · 12 years ago
  13. 4ad2275 add clipped case for dashing to exercise quickReject by reed@google.com · 12 years ago
  14. 63c5761 add test for computing the bounds of an array of points (SkRect::set) by reed@google.com · 12 years ago
  15. 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 12 years ago
  16. 5548752 Add bench and test for SkRefCnt. http://codereview.appspot.com/6195071/ by bungeman@google.com · 12 years ago
  17. 3d8cd17 Discard absurd values (and log warnings) when graphing bench results. by epoger@google.com · 12 years ago
  18. ef85e3c add experimental variant of dashing, where we explicitly draw rects by reed@google.com · 12 years ago
  19. b1af07a Dialed back complexity of nested clip bench to bring time down to a reasonable level by robertphillips@google.com · 12 years ago
  20. 6bb99e3 Added new bench test for nested clips by robertphillips@google.com · 12 years ago
  21. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
  22. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
  23. c56a83c add bench for SkPath::Iter and SkPath::RawIter by reed@google.com · 12 years ago
  24. 99a6ef4 add different stroke-widths to dash bench by mike@reedtribe.org · 12 years ago
  25. 4aa1a70 add initial bench for dashing (more work to do) by reed@google.com · 12 years ago
  26. 26dc5b6 always return a value by reed@google.com · 12 years ago
  27. 4b4f86d distinguish intersects-rect from intersects-rgn by reed@google.com · 12 years ago
  28. 46af7ef renormalize some loop counts for faster tests in regions by reed@google.com · 12 years ago
  29. 01049d5 rename containsrgn to containsrect, since that is what it is testing by reed@google.com · 12 years ago
  30. 515d998 make name lower-case, to match all other benches by reed@google.com · 12 years ago
  31. 71937d6 must return a value by reed@google.com · 12 years ago
  32. 50129db add contains xy test, adjust number of rects (using xor this time) by reed@google.com · 12 years ago
  33. 8c2cc1a add RegionBench, in preparation for speeding up intersects and contains for chrome by reed@google.com · 12 years ago
  34. 82a7bfc add defer canvas to bench by bsalomon@google.com · 12 years ago
  35. 13eaaaa Allow specifying multiple configs for bench, e.g. -config 8888 -config GPU. by tomhudson@google.com · 12 years ago
  36. 6853e80 Addressed more Windows compiler complaint issues by robertphillips@google.com · 12 years ago
  37. 1647a19 add circle benchmark by bsalomon@google.com · 12 years ago
  38. 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 12 years ago
  39. 86bb9b7 Add usage message and -h|--help arguments to bench. by tomhudson@google.com · 12 years ago
  40. a0b63b8 Reverting bench tests to pre-3546 (i.e., readding "Debug" option) with a SK_DEBUG guard by robertphillips@google.com · 12 years ago
  41. 39a058f Removing "Debug" option from bench tests to evaluate possible regression by robertphillips@google.com · 12 years ago
  42. d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 12 years ago
  43. 0da3719 Added debug GL Interface. This interface tracks various GL objects in order to find leaks & invalid accesses. by robertphillips@google.com · 12 years ago
  44. af2313e Disable overly heavy benchmark - 15x slower than any other benchmark by tomhudson@google.com · 12 years ago
  45. b8c3917 add bench for various interp techniques used in bitmapshader_matrix by reed@google.com · 12 years ago
  46. 710c269 fix reorder initialization warning by djsollen@google.com · 12 years ago
  47. 809a2a9 Add a bench for picture playback. by djsollen@google.com · 12 years ago
  48. b9682d3 Change append to appendf for call sites with no format arguments. by vandebo@chromium.org · 12 years ago
  49. 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 12 years ago
  50. 1771cbf posix: Avoid static initializers in static/global mutexes by digit@google.com · 12 years ago
  51. e50f736 Add a wide stroked line path benchmark to bench. It uses the same stroke width by senorblanco@chromium.org · 13 years ago
  52. cadbcb8 Towards enabling -Werror in skia on Linux by bsalomon@google.com · 13 years ago
  53. 508824b Make null gl a top level config in bench by bsalomon@google.com · 13 years ago
  54. 5ae777d rename sk_float_isNaN to sk_float_isnan to match related functions by reed@google.com · 13 years ago
  55. 1607863 rename hasValidCoordinates to isFinite (on SkRect) and reimplement for speed by reed@google.com · 13 years ago
  56. 0be5eb7 add bench for computing isfinite of 4 values (targeted for SkRect) by reed@google.com · 13 years ago
  57. a069c8f speedup AAClip::setRegion (n^2 to n) add bench for setRegion by reed@google.com · 13 years ago
  58. 055af88 add test for drawPosText, to measure any difference it introduces given that by reed@google.com · 13 years ago
  59. 8caac64 Add fractional-radius blurs to blur benchmark. by tomhudson@google.com · 13 years ago
  60. cc58651 add bench for shader+blitMask by reed@google.com · 13 years ago
  61. 410e9dc New SkMutex benchmark - used when we suspected mutex performance issues; by tomhudson@google.com · 13 years ago
  62. 3d3dfe0 Fixes int to scalar warnings. This checkin changes the range of random matrix values in a benchmark but it is believed not to affect the runtime. by bsalomon@google.com · 13 years ago
  63. 073c907 use new PurgeFontCache() api by reed@google.com · 13 years ago
  64. 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
  65. c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 13 years ago
  66. e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
  67. b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
  68. 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
  69. 8e372c9 custom memset32 to speed up erasing the offscreen when its width is small. by reed@google.com · 13 years ago
  70. 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
  71. 6e5a45c add bench for building the font cache by reed@google.com · 13 years ago
  72. 1a7eabc support multiple (OR'd) -match parameters by reed@google.com · 13 years ago
  73. 57c4957 add bench for building aaclips by reed@google.com · 13 years ago
  74. 4a018bb by bsalomon@google.com · 13 years ago
  75. 7b1ca8c disable for now (brian is fixing) by reed@google.com · 13 years ago
  76. 05d63ae add initial bench for drawVertices by reed@google.com · 13 years ago
  77. ca529d3 In debug builds, only run each benchmark 1 time (test for assertion-breakage, by tomhudson@google.com · 13 years ago
  78. 8382394 Instead of using fixed size for GPU context in benchmain, walk list of by tomhudson@google.com · 13 years ago
  79. 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
  80. 71dd3e0 New benchmark for blitRect based on call frequency observed while scrolling by tomhudson@google.com · 13 years ago
  81. 820e80a Fix some warnings on VS2010 Review URL: http://codereview.appspot.com/5312051/ by bsalomon@google.com · 13 years ago
  82. c961442 Fix wall clock in bench system timer on Windows. by bungeman@google.com · 13 years ago
  83. ba36642 Pass NULL to BenchTimer cons when gl context creation failed. by bsalomon@google.com · 13 years ago
  84. 788e247 Fix benchmain to build w/ scalar=fixed by bsalomon@google.com · 13 years ago
  85. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
  86. 095186a change text bench to measure text blit speed by reed@google.com · 13 years ago
  87. e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
  88. e05cc8e explicitly set opt level for mac-release delete obsolete FPS bench by reed@google.com · 13 years ago
  89. a38c819 Fix two warnings in bench timers. http://codereview.appspot.com/5164049/ by bungeman@google.com · 13 years ago
  90. 5ea050f Optimize software radial gradients (remove branches from the inner loop where by tomhudson@google.com · 13 years ago
  91. 9399cac Change no-op math bench to noOp. http://codereview.appspot.com/4962047/ by bungeman@google.com · 13 years ago
  92. ddc518b add by reed@google.com · 13 years ago
  93. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
  94. 3726000 More little improvements to bench_graph_svg.py by epoger@google.com · 13 years ago
  95. c71174d Incremental improvements to bench graph generation by epoger@google.com · 13 years ago
  96. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  97. 8c4a2db fix printf output for name when skscalar is fixed by reed@google.com · 13 years ago
  98. 25df888 add bench for building blurs by reed@google.com · 13 years ago
  99. 63e5e34 be sure to call setupPaint, so we can respect the command-line args like alpha by mike@reedtribe.org · 13 years ago
  100. 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 13 years ago