1. 46f7afb Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when saving off a GrDrawTarget's state. by bsalomon@google.com · 13 years ago
  2. 2401ae8 Attempt to reland 3054 by bsalomon@google.com · 13 years ago
  3. 8b39f8f Revert r3054 for failing tests by bsalomon@google.com · 13 years ago
  4. e6bea08 Add constant coverage to GrDrawState by bsalomon@google.com · 13 years ago
  5. 2eba795 Remove supports per-vertex coverage caps bit by bsalomon@google.com · 13 years ago
  6. dafde9e Remove shadersupport caps bit by bsalomon@google.com · 13 years ago
  7. cff5608 fix comment by bsalomon@google.com · 13 years ago
  8. 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 13 years ago
  9. 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 13 years ago
  10. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 13 years ago
  11. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 13 years ago
  12. 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
  13. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
  14. e826262 consolidate debug draw param checking code by bsalomon@google.com · 13 years ago
  15. 4a018bb by bsalomon@google.com · 13 years ago
  16. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  17. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 13 years ago
  18. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/src/GrDrawTarget.h]
  19. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 13 years ago
  20. e10f6fd Fix per-vertex coverage on Macs with aligned attrib bug by bsalomon@google.com · 13 years ago
  21. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  22. edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 13 years ago
  23. 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
  24. d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 13 years ago
  25. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 13 years ago
  26. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  27. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  28. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 13 years ago
  29. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrDrawTarget.h]
  30. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago[Renamed from gpu/src/GrDrawTarget.h]
  31. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrDrawTarget.h]
  32. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 13 years ago
  33. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 13 years ago
  34. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
  35. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  36. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 13 years ago
  37. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 13 years ago
  38. 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 13 years ago
  39. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 13 years ago
  40. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 13 years ago
  41. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 13 years ago
  42. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 13 years ago
  43. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 13 years ago
  44. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 13 years ago
  45. 97c88c2 Add color filters to gpu path. by Scroggo · 13 years ago
  46. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 13 years ago
  47. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 13 years ago
  48. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 13 years ago
  49. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 13 years ago
  50. 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
  51. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
  52. bcdbbe6 by bsalomon@google.com · 14 years ago
  53. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 14 years ago
  54. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
  55. cd9d69b Upstreaming changes from android. by djsollen@google.com · 14 years ago
  56. 5aaa69e Fixups for clipstack, convexity test for paths. by bsalomon@google.com · 14 years ago
  57. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  58. 27847de Fix line endings in Gr files and set svn eol style to LF by bsalomon@google.com · 14 years ago
  59. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  60. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  61. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
  62. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  63. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 14 years ago
  64. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 14 years ago
  65. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  66. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  67. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
  68. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago