1. 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
  2. cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
  3. 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
  4. 88757da guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  5. f46633f Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Greg Daniel · 7 years ago
  6. bed683a switched gl_Position and gl_PointSize to sk_* by Ethan Nicholas · 7 years ago
  7. 98a6216 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  8. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  9. 3528eb3 Run the first bench for 1000ms to warm up the nanobench if FLAGS_ms < 1000. by Yuqian Li · 7 years ago
  10. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  11. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  12. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  13. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  14. d29f0e7 Do not divide loops in PathBench by Yuqian Li · 7 years ago
  15. 0bff418 Add a benchmark for SkXfermodeImageFilter mode kSrcIn by Xianzhu Wang · 7 years ago
  16. 5ad87aa Copy benchmark names, which may be transient strings by Brian Osman · 7 years ago
  17. c2ce091 Fix config strings in nanobench tracing by Brian Osman · 7 years ago
  18. c3cdef5 Add top-level trace markers for each benchmark by Brian Osman · 7 years ago
  19. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  20. e6befa5 add 'a8' config for nanobench, specialize blitV for raster-pipeline by Mike Reed · 7 years ago
  21. 87ae989 Revert "Threaded generation of software paths" by Brian Salomon · 7 years ago
  22. 76323bc Threaded generation of software paths by Brian Osman · 7 years ago
  23. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  24. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  25. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
  26. 93ba0a4 Switch SkSL to std::string by Brian Osman · 7 years ago
  27. 32fa510 Abort dm/nanobench on bad configs. by Ben Wagner · 7 years ago
  28. a07e430 add gamma stage by Mike Klein · 7 years ago
  29. c270423 use unsigned to avoid runtime overflow detection by Mike Reed · 7 years ago
  30. 828f1d5 handle overflows in float->int by Mike Reed · 7 years ago
  31. 35ee0e0 clean up useage of SkFloatBits by Mike Reed · 7 years ago
  32. 16776df funnel all constant colors through append_constant_color() by Mike Klein · 7 years ago
  33. 1af03d4 Compute correct bounds for DrawShadowRec. by Jim Van Verth · 7 years ago
  34. 31981ec fixed a vec2 -> float2 that got missed by Ethan Nicholas · 7 years ago
  35. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  36. 7131950 Remove internal use of SkTypeface::Style. by Ben Wagner · 7 years ago
  37. df60e36 New analytic AA scan converter using delta (I call it DAA for now) by Yuqian Li · 7 years ago
  38. ede7bac use unique_ptr for codec factories by Mike Reed · 7 years ago
  39. 02611d9 Add Make[backend] calls for creating GrContexts by Greg Daniel · 7 years ago
  40. bc8150f Faster, thread-safe implementation by Brian Osman · 7 years ago
  41. 71f867c have resources return unique_ptr for stream by Mike Reed · 7 years ago
  42. 53136aa First stab at JSON event tracer by Brian Osman · 7 years ago
  43. 45c16fa convert over to 2d-mode by Mike Klein · 7 years ago
  44. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  45. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  46. 7e872ca SkPDF: SkPDFMakeShader takes the paint color. by Hal Canary · 7 years ago
  47. 81e7bf8 Update gpu caps for valid sample counts. by Greg Daniel · 7 years ago
  48. dcbb9d9 Add SkDebugf trace event handler. by Brian Salomon · 7 years ago
  49. 304a07c remove references to kIndex_8_SkColorType from our tools/tests by Mike Reed · 7 years ago
  50. 6409f84 Revert "Revert "Change image encode api to return sk_sp"" by Mike Reed · 7 years ago
  51. 571b30f Reland "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
  52. 64778d9 Revert "Change image encode api to return sk_sp" by Mike Reed · 7 years ago
  53. dc79955 Change image encode api to return sk_sp by Mike Reed · 7 years ago
  54. 8321f75 Revert "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
  55. 742a3e2 Remove support for decoding to kIndex_8 by Leon Scroggins III · 7 years ago
  56. 8fe2427 Add mock config to tools and run through gms and benchs without crashing. by Brian Salomon · 7 years ago
  57. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  58. ec25768 SkPDF: Change some identifiers. by Hal Canary · 7 years ago
  59. c665e5b add --csv option to nanobench by Mike Reed · 7 years ago
  60. cb72722 Add a nanobench for drawing glyphs as paths by Chris Dalton · 7 years ago
  61. 9d5dcda We should draw at least once for benchmark by Yuqian Li · 7 years ago
  62. bfa23d7 update blendmode bench by Mike Reed · 7 years ago
  63. a920d36 remove unneeded code for index8 imagse by Mike Reed · 7 years ago
  64. a062258 SkPDF: clean up fRasterDpi by Hal Canary · 7 years ago
  65. fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  66. 5e78c61 Revert "remove a bit more dead code" by Mike Reed · 7 years ago
  67. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
  68. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  69. d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
  70. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  71. 91a3e52 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create by Brian Salomon · 7 years ago
  72. 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
  73. 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
  74. 05784d9 Image Encoder: more benches by Hal Canary · 7 years ago
  75. febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago
  76. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  77. 0ce3d43 Fix native_image_to_raster_surface crash in ANGLE msaa configs by Brian Osman · 7 years ago
  78. d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 7 years ago
  79. c928fe2 add testing flag to force rasterpipeline by Mike Reed · 7 years ago
  80. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  81. 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
  82. d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
  83. 58a7564 SkShaderBase by Florin Malita · 7 years ago
  84. 14a6430 SkSTArenaAlloc by Florin Malita · 7 years ago
  85. b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
  86. 435071e color-correct patch by Mike Reed · 7 years ago
  87. eee7621 add bench for patchutils by Mike Reed · 7 years ago
  88. 0a76b41 add compile, use it in blitter by Mike Klein · 7 years ago
  89. 1859f69 some basic speed ups for SkRasterPipeline::append() by Mike Klein · 7 years ago
  90. 72f4891 Add microbench for shadows by Jim Van Verth · 7 years ago
  91. 14d54c2 Hide SkPerlinNoiseShader impl details by Florin Malita · 7 years ago
  92. f45e3d7 try Herb's new to_srgb by Mike Klein · 7 years ago
  93. 4de1304 Add evenly spaced stops and unify gradient contexts by Herb Derby · 7 years ago
  94. ab244f0 Revert "Revert "Reland: Remove SkLights include from SkCanvas.h"" by Florin Malita · 7 years ago
  95. 9d5f66d Revert "Reland: Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
  96. fed0031 Reland: Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
  97. 38aad81 Revert "Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
  98. c3b10a3 Reland "Add a clip mask bench" by Florin Malita · 7 years ago
  99. 9ff301b Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
  100. cea615b Revert "Add a clip mask bench" by Mike Klein · 7 years ago