- 5d8d186 Addressed Windows compiler complaints by robertphillips@google.com · 12 years ago
- 9a92714 Revert GrTextureStripAtlas change due to performance concerns. by rileya@google.com · 12 years ago
- 9766ecd Fix for GPU-less Linux build: move #include GrTextureStripAtlas into SK_SUPPORT_GPU ifdefs. Unreviewed. by rileya@google.com · 12 years ago
- 50b2bcf Made gradient effects use GrTextureStripAtlas. by rileya@google.com · 12 years ago
- d5d158b Ensure that Pipe does not crash when attempting to draw after endRecording. by scroggo@google.com · 12 years ago
- bda03db Fixing source files that do not have newlines at the end. by rmistry@google.com · 12 years ago
- c0f1dfb privatize SkScalerContext.h by reed@google.com · 12 years ago
- 664fab1 Move write buffer flags used by SkFlataData::Create into SkFlatController. by scroggo@google.com · 12 years ago
- a9d4e84 To allow forward declarations, move SkScalerContext::Rec to SkScalerContextRec by reed@google.com · 12 years ago
- fe8765c privatize SkDescriptor.h by reed@google.com · 12 years ago
- d9d2967 In SkGPipeCanvas, rename fSharedHeap to fBitmapHeap by scroggo@google.com · 12 years ago
- 7ca2443 Use SkBitmapHeap for shaders in SkGPipe. by scroggo@google.com · 12 years ago
- 3e26bd0 Check in r5063 again, along with fix for tests. by scroggo@google.com · 12 years ago
- 8afae61 Clean up most clang warnings outside animator/ by tomhudson@google.com · 12 years ago
- 9ed02b9 Augmenting SkDeferredCanvas notification interface to signal flushes and memory allocations by junov@chromium.org · 12 years ago
- e4ee35d add LF at the end, for clanginess by reed@google.com · 12 years ago
- 65a87cc Add inst counting to bench and count SkPaths by bsalomon@google.com · 12 years ago
- 24b4df9 delete empty file by mike@reedtribe.org · 12 years ago
- f61c746 Mac 10.6 build fix: got rid of now-unecessary GrTextureStripAtlas tex cache id component. Unreviewed. by rileya@google.com · 12 years ago
- 2e2aedc Added GrTextureStripAtlas object. by rileya@google.com · 12 years ago
- 1bd2d67 Correctly linearize Windows AA from ClearType. by bungeman@google.com · 12 years ago
- fdb9b21 Revert r5063 until unit tests can be fixed. by tomhudson@google.com · 12 years ago
- 3319f33 Move resize functionality out of createAndLockTexture and into createResizedTexture by robertphillips@google.com · 12 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 12 years ago
- 92967e9 Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process. by scroggo@google.com · 12 years ago
- b8bf9ce (Attempt to) fix Android build from r5056, thanks to suggestion by senorblanco@. by tomhudson@google.com · 12 years ago
- 3f11353 Fix Windows build from r5056. by tomhudson@google.com · 12 years ago
- 0324570 Fix GPU-less build from r5056. by bsalomon@google.com · 12 years ago
- 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 12 years ago
- 3ada0ef arm: dynamic NEON support for SkBitmapProcState functions. by digit@google.com · 12 years ago
- 56d5bfa privatize SkBuffer.h by mike@reedtribe.org · 12 years ago
- 65be881 privatize SkRefDict.h by mike@reedtribe.org · 12 years ago
- d02d4ff privatize SkGlyph.h by mike@reedtribe.org · 12 years ago
- 2bc1689 privatize SkPtrRecorder.h by mike@reedtribe.org · 12 years ago
- 227b516 refactor some subclasses in SkFlattenable.h into SkPtrRecorder.h, in preparation for by mike@reedtribe.org · 12 years ago
- 43523f8 privatize SkDeviceProfile.h by mike@reedtribe.org · 12 years ago
- 0e330ae revert arith change, until I can rebaseline all the images (and check chrome) by mike@reedtribe.org · 12 years ago
- d51ea26 use premul macro to pack components by mike@reedtribe.org · 12 years ago
- ed02c4d Fix handling of infinite bounds during "fast transforms". by tomhudson@google.com · 12 years ago
- aaa3aec privatize SkBlitter.h by reed@google.com · 12 years ago
- 3ec3ac5 remove unused local var (warning fix) by reed@google.com · 12 years ago
- cabe48a privatize SkScan.h by reed@google.com · 12 years ago
- 6db9375 use SkRegion instead of SkScan/SkBlitter, as we want to privatize the latter by reed@google.com · 12 years ago
- 73e7102 Added method of getting top genID from SkClipStack by robertphillips@google.com · 12 years ago
- d74e710 remove SkShape (unused) Review URL: https://codereview.appspot.com/6461069 by reed@google.com · 12 years ago
- 5091b70 Added resource domain to GrTextureDesc by robertphillips@google.com · 12 years ago
- e012e0a privatize SkEdgeClipper.h by mike@reedtribe.org · 12 years ago
- 22f8400 privatization of SkPerspIter.h remove obsolete SkRelay.h by mike@reedtribe.org · 12 years ago
- efb65de privatization -- moving headers out of include into src by mike@reedtribe.org · 12 years ago
- a8dd1ce arm: dynamic NEON support for SkBlitRow_opts_arm.cpp by digit@google.com · 12 years ago
- 10dccde Make SkGPipe use SkBitmapHeap. by scroggo@google.com · 12 years ago
- 1aad28a GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h by robertphillips@google.com · 12 years ago
- 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 12 years ago
- 586b6a5 move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp by reed@google.com · 12 years ago
- 686c04c #include "SkMathPriv.h" by reed@google.com · 12 years ago
- 66e5160 Privatize SkAutoKern.h by reed@google.com · 12 years ago
- 4b163ed Privatization: by reed@google.com · 12 years ago
- 21830d9 Refactor Bitmap Storage for SkPicture using SkPipe's design. by djsollen@google.com · 12 years ago
- a1bf0ff by bsalomon@google.com · 12 years ago
- 2972bb5 Adding storage of SkPath::fIsOval by robertphillips@google.com · 12 years ago
- 88e2914 Moving DeferredDevice and DeferredGPipeController classes out of the deferred canvas API header by junov@chromium.org · 12 years ago
- 2788987 must include SkPath.h after restructure by reed@google.com · 12 years ago
- 9ddef9b include SkFlatteningBuffer.h after restructure by reed@google.com · 12 years ago
- b964061 Fix for r4978 unit test failure. TBR by Brian by robertphillips@google.com · 12 years ago
- 0c43266 need to explicitly include SkPath.h after refactoring by reed@google.com · 12 years ago
- c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
- 7b4531f change SkTextToPathIter to allow continuation even when there is no path for by reed@google.com · 12 years ago
- 46f9350 Added SkClipStack portion of new clip mask caching system by robertphillips@google.com · 12 years ago
- e691376 move SkTextToPathIter into private header by reed@google.com · 12 years ago
- 9060c9b Style correction: sprinkling "this->" in SkDeferredCanvas.cpp by junov@chromium.org · 12 years ago
- 3de7acc Removing the SkPicture backend from SkDeferredCanvas code by junov@chromium.org · 12 years ago
- 2e14ba8 Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage externally by junov@chromium.org · 12 years ago
- e763951 document OwnDeviceCanvas by reed@google.com · 12 years ago
- 02f65f2 move SkFilterShader into private header by reed@google.com · 12 years ago
- e2faf17 Even when the pts are restricted to 32K values, we can still overflow computing by reed@google.com · 12 years ago
- d9ee348 If we lose precision computing sum of the dash intervals, then we can have the by reed@google.com · 12 years ago
- 157d944 rm: Introduce SK_ARM_NEON_WRAP handy wrapper macro. by digit@google.com · 12 years ago
- 0951ded tie slow sort (STD) to legacy AA, so that skia can use the fast one, and so that by reed@google.com · 12 years ago
- 2e40173 revert gpu-less mac sample app, remove busted sample (that has equivalent gm) by bsalomon@google.com · 12 years ago
- 8d3d210 Ensure that enums used by GrCustomStage TestCreate functions are declared in SK_ALLOW_GLOBAL_STATIC_INITIALIZERS=0 builds (e.g. android) by bsalomon@google.com · 12 years ago
- 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 12 years ago
- 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 12 years ago
- d472620 Registry-based unit test for custom effects by bsalomon@google.com · 12 years ago
- de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 12 years ago
- 1554360 Store more behavior of SkFlatDictionary in SkFlatController. by scroggo@google.com · 12 years ago
- c3841b9 Move GL programs unit test code to tests project. by bsalomon@google.com · 12 years ago
- 1bfccad Early out the texture key generation if there is no texture passed to the GrGLShaderBuilder::keyForTextureAccess. by twiz@google.com · 12 years ago
- b6a2ba7 create inline version of setLine that assumes no clip. 10% faster for dashing gms by reed@google.com · 12 years ago
- a5e65ec by twiz@google.com · 12 years ago
- 54ad851 Fix infinite recursion in cubic->quad conversion, also attempt to detect nearly flat cubics early. by bsalomon@google.com · 12 years ago
- c8d640b special-case edge-building for polygons (paths with only lines) by reed@google.com · 12 years ago
- cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 12 years ago
- 08eacc1 Added check for aa/bw rect merging by robertphillips@google.com · 12 years ago
- 768fee8 Fixed oversized SkRegion bound problem for complexclip_aa GM by robertphillips@google.com · 12 years ago
- 2bf82d8 Set fReservedAlign to 0. by bungeman@google.com · 12 years ago
- 302cffb Replace the asAFoo() functions in SkImageFilter with canFilterImageGPU() and by senorblanco@chromium.org · 12 years ago
- a2d7148 Removed GrClip & related classes by robertphillips@google.com · 12 years ago
- 0c3e5fe Pipe factory names independently from the flattenables using them. by scroggo@google.com · 12 years ago
- fbf3194 arm: Move SkUtilsArm.h from include/core to src/core by digit@google.com · 12 years ago
- 6385314 Handle rgb_to_a8 when kGenA8FromLCD_Flag is set. by bungeman@google.com · 12 years ago