1. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  2. f221b49 abort blur if the sigma is too small by Mike Reed · 6 years ago
  3. ce6d93a Check for min int in BMP header by Leon Scroggins III · 6 years ago
  4. 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 6 years ago
  5. 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 6 years ago
  6. 33f38b0 simplify size check in string by Mike Reed · 6 years ago
  7. 7d79e7b Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOs by Robert Phillips · 6 years ago
  8. 0ee866d Revert "When creating emptyp MipMap proxies, don't instantiate them immediately." by Greg Daniel · 6 years ago
  9. 8242c5c When creating emptyp MipMap proxies, don't instantiate them immediately. by Greg Daniel · 6 years ago
  10. fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 6 years ago
  11. f802e75 Revert "Revert "Allow linear 8888 surface contexts in GPU backend."" by Brian Salomon · 6 years ago
  12. fee7cba Check the length of marker before reading it by Leon Scroggins III · 6 years ago
  13. 4ffdf3c Revert "Allow linear 8888 surface contexts in GPU backend." by Brian Salomon · 6 years ago
  14. ce5209a Make fully lazy proxies possess an origin by Robert Phillips · 6 years ago
  15. 6a46fb2 Allow linear 8888 surface contexts in GPU backend. by Brian Salomon · 6 years ago
  16. 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 6 years ago
  17. 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 6 years ago
  18. d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 6 years ago
  19. 366093f Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a by Brian Salomon · 6 years ago
  20. d72d6c5 underflow makes it hard to compute proper radii by Mike Reed · 6 years ago
  21. 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 6 years ago
  22. 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 6 years ago
  23. 67f8584 Revert "Revert "Remove SkImage deferred texture image data APIs."" by Brian Salomon · 6 years ago
  24. 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 6 years ago
  25. 4c790bd add writePixels to SkSurface --> so we can remove it from canvas by Mike Reed · 6 years ago
  26. d474698 ensure that what is valid for a surface is also valid for an image by Mike Reed · 6 years ago
  27. 7654650 Remove unused SkpSkGrTest.cpp by Greg Daniel · 6 years ago
  28. 0b33cc4 Remove nvprdit* configs by Robert Phillips · 6 years ago
  29. 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 6 years ago
  30. 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 6 years ago
  31. 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 6 years ago
  32. 9ca602a guard xml-using tests with SK_XML by Mike Klein · 6 years ago
  33. fd5a508 Add link annotation support to SkSVGDevice. by Bryce Thomas · 6 years ago
  34. 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 6 years ago
  35. 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 6 years ago
  36. e602f39 move GrColor.h to private, IWYU by Mike Reed · 6 years ago
  37. 5711133 Remove integer texture support by Brian Salomon · 6 years ago
  38. 9708af8 Add test for reading back from unpremul texture image by Brian Salomon · 6 years ago
  39. 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 6 years ago
  40. d587ebe Remove assert from SkStroke.cpp by Robert Phillips · 6 years ago
  41. e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 6 years ago
  42. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 6 years ago
  43. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 6 years ago
  44. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 6 years ago
  45. 4efcb7d handle degenerate cubic loops by Cary Clark · 6 years ago
  46. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 6 years ago
  47. 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 6 years ago
  48. d653cac More sample count cleanup: by Brian Salomon · 6 years ago
  49. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 6 years ago
  50. 9e441ee Fix SkSurfaceCharacterization unit test for DDL by Robert Phillips · 6 years ago
  51. 40d8297 detect truncated pict streams by Mike Reed · 6 years ago
  52. 7a13705 Fix DDL unit tests by Robert Phillips · 6 years ago
  53. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 6 years ago
  54. 130fb3f updated .fp file headers by Ethan Nicholas · 6 years ago
  55. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 6 years ago
  56. 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 6 years ago
  57. abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 6 years ago
  58. 3d5a6b5 add saturate helper for float2int64 by Mike Reed · 6 years ago
  59. d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 6 years ago
  60. 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 6 years ago
  61. ff2742e SkQP: slim deps. Also skia_enable_fontmgr_empty by Hal Canary · 6 years ago
  62. 495e0f0 Simplify SkAnimatedImage by Leon Scroggins III · 6 years ago
  63. 1c6e783 handle paths with degenerate verbs by Mike Reed · 6 years ago
  64. c4e3109 don't draw images with nonfinite dst bounds by Mike Reed · 6 years ago
  65. 63227ca handle clipping large triangles by Mike Reed · 6 years ago
  66. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 6 years ago
  67. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 6 years ago
  68. 926e193 check that rect is finite before jamming our bounds by Mike Reed · 6 years ago
  69. aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 6 years ago
  70. 1c80e99 Allow printf style var args for messages in REPORTER_ASSERT. by Brian Salomon · 6 years ago
  71. fbe6620 add SkPicture::MakePlaceholder() by Mike Klein · 6 years ago
  72. 88d9071 Revert "hide picture virtuals (no public callers)" by Mike Klein · 6 years ago
  73. 8005bff hide picture virtuals (no public callers) by Mike Reed · 6 years ago
  74. da3e9ad Make SkAndroidCodec (optionally) respect origin by Leon Scroggins III · 6 years ago
  75. abe639c Add SkAnimatedImage::getRepetitionCount by Leon Scroggins III · 6 years ago
  76. 3338482 remove SkColorSpace_Base by Mike Klein · 6 years ago
  77. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 6 years ago
  78. bddcc95 Add return value to doLazyInstantiation to know if it succeedes. by Greg Daniel · 6 years ago
  79. f2336e4 Add lazy proxy's for wrapping backend textures by Greg Daniel · 6 years ago
  80. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 6 years ago
  81. 78d762d Added bullet proofing to WrappedProxyConversionTest by Robert Phillips · 6 years ago
  82. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 6 years ago
  83. 8524c30 Make SkAnimatedImage::update return sentinel when stopped by Leon Scroggins III · 6 years ago
  84. 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 6 years ago
  85. 0331d37 remove unneeded SkFlattenableSerialization by Mike Reed · 6 years ago
  86. 75ae421 IWYU -- SkShader.h by Mike Reed · 6 years ago
  87. 1fe0bcc check for huge paths by Mike Reed · 6 years ago
  88. 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 6 years ago
  89. 3b428cb Set empty device clip when an image filter has zero bounds by Xianzhu Wang · 6 years ago
  90. 2cb6cb1 Add SkAnimatedImage::isFinished by Leon Scroggins III · 6 years ago
  91. 4c11945 Respect repetition count in SkAnimatedImage by Leon Scroggins III · 6 years ago
  92. de161cb increase alignment of half-float pixels in F16Stages test by Mike Klein · 6 years ago
  93. f35fd8d Move more internal methods from GrContext to GrContextPriv (take 3) by Robert Phillips · 6 years ago
  94. dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 6 years ago
  95. 8ad91a9 remove unused SkRasterizer by Mike Reed · 6 years ago
  96. 2914555 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)" by Leon Scroggins · 6 years ago
  97. ad6660a Use equal_range for factory lookups by Vladimir Levin · 6 years ago
  98. c22e50b Move more internal methods from GrContext to GrContextPriv (take 2) by Robert Phillips · 6 years ago
  99. 07320e4 Revert "Move more internal methods from GrContext to GrContextPriv" by Hal Canary · 6 years ago
  100. f440cec Move more internal methods from GrContext to GrContextPriv by Robert Phillips · 6 years ago