1. 6200036 Implement GPU/OpList DDLs by Robert Phillips · 6 years ago
  2. d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 6 years ago
  3. 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 6 years ago
  4. 825d4d7 Revert "Reduce the amount of padding needed for SDFs, take 2" by Jim Van Verth · 6 years ago
  5. 1010530 Reduce the amount of padding needed for SDFs, take 2 by Jim Van Verth · 6 years ago
  6. 598f9ed Revert "Reduce the amount of padding needed for SDFs." by Jim Van Verth · 6 years ago
  7. b42610a Reduce the amount of padding needed for SDFs. by Jim Van Verth · 6 years ago
  8. 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 6 years ago
  9. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 6 years ago
  10. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 6 years ago
  11. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 6 years ago
  12. 7f1a074 Remove some unused sample count caps by Brian Salomon · 6 years ago
  13. aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 6 years ago
  14. 9d86f1d Add createTextureProxy function to ProxyProvider that takes an SkImage by Greg Daniel · 6 years ago
  15. 3338482 remove SkColorSpace_Base by Mike Klein · 6 years ago
  16. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 6 years ago
  17. 33bf56d Remove GrContext::getRecommendedSampleCount and SkPictureContentInfo::suitableForGpuRasterization by Brian Salomon · 6 years ago
  18. 1d74620 bug fixes from PVS Studio (static analysis) by Mike Klein · 6 years ago
  19. fc4f768 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 6 years ago
  20. bddcc95 Add return value to doLazyInstantiation to know if it succeedes. by Greg Daniel · 6 years ago
  21. 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 6 years ago
  22. f2336e4 Add lazy proxy's for wrapping backend textures by Greg Daniel · 6 years ago
  23. 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 6 years ago
  24. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 6 years ago
  25. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 6 years ago
  26. 980a48d Move glyph cache and descriptor functions off of SkPaint by Herb Derby · 6 years ago
  27. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 6 years ago
  28. 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 6 years ago
  29. a7701e0 GrTessellator: add a #define for max aa verb count. by Stephen White · 6 years ago
  30. ea26d6b Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""" by Brian Salomon · 6 years ago
  31. 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 6 years ago
  32. b4e965c Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" by Brian Salomon · 6 years ago
  33. d8327a8 Clean up SkScalerContext descriptor creation by Herb Derby · 6 years ago
  34. 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 6 years ago
  35. 2e6feed Fix crash in ~GrContext by Robert Phillips · 6 years ago
  36. f35fd8d Move more internal methods from GrContext to GrContextPriv (take 3) by Robert Phillips · 6 years ago
  37. dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 6 years ago
  38. 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
  39. 3bc266b Revert "Revert "simplify GrFPArgs, isolating localmatrix"" by Mike Reed · 6 years ago
  40. bfadcf0 Revert "Revert "use GrFPArgs for maskfilters"" by Mike Reed · 6 years ago
  41. 2914555 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)" by Leon Scroggins · 6 years ago
  42. 4f7f197 Revert "use GrFPArgs for maskfilters" by Mike Reed · 6 years ago
  43. 3d628fe Revert "simplify GrFPArgs, isolating localmatrix" by Mike Reed · 6 years ago
  44. faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
  45. b76c717 simplify GrFPArgs, isolating localmatrix by Mike Reed · 7 years ago
  46. a99b393 use GrFPArgs for maskfilters by Mike Reed · 7 years ago
  47. c22e50b Move more internal methods from GrContext to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  48. 4d12051 Add explicit abandoned flag to the GrProxyProvider by Robert Phillips · 7 years ago
  49. 88260b5 Split GrContext into Normal/DDL flavors by Robert Phillips · 7 years ago
  50. 07320e4 Revert "Move more internal methods from GrContext to GrContextPriv" by Hal Canary · 7 years ago
  51. f440cec Move more internal methods from GrContext to GrContextPriv by Robert Phillips · 7 years ago
  52. 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
  53. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
  54. cfe83d1 Add more asserts about MSAA render buffers and FBO 0 by Brian Osman · 7 years ago
  55. b1b80f7 Remove tonal color from DrawShadow internals by Jim Van Verth · 7 years ago
  56. a9c8a05 Be more explicit checking for render targets with MSAA render buffers by Brian Osman · 7 years ago
  57. f625860 Fix handling of red support for GalliumLLVM renderer by Robert Phillips · 7 years ago
  58. 9ca2784 Extract a GrCCPathParser class that is decoupled from atlas ops by Chris Dalton · 7 years ago
  59. 40a29d7 Move GrOpFlushState out of GrDrawingManager and onto the stack by Robert Phillips · 7 years ago
  60. d8b01ad Remove old command buffer ES3 tex storage limitation by Brian Salomon · 7 years ago
  61. e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
  62. adbe132 Remove GrSurfaceProxy::MakeWrapped (take 2) by Robert Phillips · 7 years ago
  63. fe266c2 use safemath::mull for buffer sizes by Mike Reed · 7 years ago
  64. e201ebc Revert "Remove GrSurfaceProxy::MakeWrapped" by Robert Phillips · 7 years ago
  65. 2ac5868 Remove GrSurfaceProxy::MakeWrapped by Robert Phillips · 7 years ago
  66. 777707b Move GrSurfaceProxy::MakeLazy to GrProxyProvider::createLazy by Robert Phillips · 7 years ago
  67. 9ee5ab7 Disable explicit resource allocation in Ganesh by Robert Phillips · 7 years ago
  68. e728f67 Update to GrBackendTexutreImageGenerator to support lazy texture proxies by Greg Daniel · 7 years ago
  69. c65b65d Support scaled color emojis for SDF fallback by Jim Van Verth · 7 years ago
  70. 94a6ce8 Add ability for lazy proxy callback to free captured resources by Greg Daniel · 7 years ago
  71. 4e6cf91 Add macro to disable using GrTextureOp for AA in Chrome by Brian Salomon · 7 years ago
  72. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  73. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  74. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  75. 20df20c Fix FPs by Robert Phillips · 7 years ago
  76. f9bec20 Fix --preAbandonGpuContext bots by Robert Phillips · 7 years ago
  77. cf3a617 Remove color space restrictions from GrBackendTextureImageGenerator by Brian Osman · 7 years ago
  78. cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
  79. 485b8c6 Don't apply coverage aa on image edges when target has msaa. by Brian Salomon · 7 years ago
  80. 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
  81. befff65 Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs." by Greg Daniel · 7 years ago
  82. 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
  83. 966db9e Force BackendTextureImageGenerator to work on only 1 consumer context by Greg Daniel · 7 years ago
  84. 65fa8ca Updating lazy proxys to support the case where we know a lot more info about the texture. by Greg Daniel · 7 years ago
  85. 7cdabed Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs. by Brian Salomon · 7 years ago
  86. 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
  87. f4c1316 Begin support for large color emoji glyphs by Jim Van Verth · 7 years ago
  88. 4f34fca GrTessellator: eliminate some redundant computation. by Stephen White · 7 years ago
  89. b5ef1f9 Make GrTextureOp capable of edge antialiasing. by Brian Salomon · 7 years ago
  90. 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
  91. deb7998 Fix buffer size assertion in Vulkan by Chris Dalton · 7 years ago
  92. 17b7c05 Update GrSemaphore to allow it to only be used once for signaling and once for waiting. by Greg Daniel · 7 years ago
  93. e40c361 GrTessellator: set a cap on quadratic linearization. by Stephen White · 7 years ago
  94. 383a2ef CCPR: Rename GrCCPR* -> GrCC* by Chris Dalton · 7 years ago
  95. 185ffe9 make growToInclude private by Mike Reed · 7 years ago
  96. 2c33e3e fixed inconsistent ordering of SkSL enums by Ethan Nicholas · 7 years ago
  97. 274218e move largest apis into private by Mike Reed · 7 years ago
  98. 579f094 Fix build by Robert Phillips · 7 years ago
  99. 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
  100. 7c2192b Make SkMatrixPriv stride mapping functions take separate src and dst strides by Brian Salomon · 7 years ago