- 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
- f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
- b1e218e Adding missing SkIntToScalar to resolve DeferredCanvas unit test failures with fixed-point build by junov@chromium.org · 13 years ago
- 8f9ecbd Adding API and unit testing for deferred canvas clearing/purging by junov@chromium.org · 13 years ago
- 813d38b if SK_USE_COLOR_LUMINANCE is defined, then we store 2 bits of each component by reed@google.com · 13 years ago
- d6e2c7c Prevent the memset16 ARM opt from failing when count is 0. by djsollen@google.com · 13 years ago
- 8b58c4d path effect on a very thin line should not be discarded by bsalomon@google.com · 13 years ago
- 9639994 Use GrGLContextInfo in shader generator by bsalomon@google.com · 13 years ago
- ce6dbb6 enable color-luminance in font cache (disabled by default) by reed@google.com · 13 years ago
- 4ebf2b4 Add copyright and #ifndef / #define by bsalomon@google.com · 13 years ago
- dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 13 years ago
- 5eb7b8c Fix CFBundleIdentifier of SampleApp by epoger@google.com · 13 years ago
- 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
- e55fd0f Pull GLSL helpers out of GrGLProgram.cpp by bsalomon@google.com · 13 years ago
- 6e85937 Make SkGLContext's FBO creation more robust (allows test apps to run on Intel GPUs) by bsalomon@google.com · 13 years ago
- 8ec9956 Add more TT table definitions and create fake enum typedef. by bungeman@google.com · 13 years ago
- af5bbf2 Move SkBase64 to utils, allow user defined encoding. by bungeman@google.com · 13 years ago
- 1f9767c Fixing backing store access in SkDeferredCanvas. by junov@chromium.org · 13 years ago
- 4bcb0c6 Reland 3144 with assertion fix. by bsalomon@google.com · 13 years ago
- 0439e56 revert 3144 by bsalomon@google.com · 13 years ago
- aa67735 Allow chrome to limit the number of FBO status checks by bsalomon@google.com · 13 years ago
- 0a9cc44 use macro SkFixedRoundToInt where necessary by reed@google.com · 13 years ago
- 2c23708 Removing some dead code in SkDeferredCanvas by junov@chromium.org · 13 years ago
- 5468c90 Disable optimization of certain bit-shift operations on Visual Studio 2010 only by epoger@google.com · 13 years ago
- c98a0aa rearrange functions to group clamp, repeat, mirror helpers together. by reed@google.com · 13 years ago
- f8d1aee Open type table definitions. http://codereview.appspot.com/5577064/ by bungeman@google.com · 13 years ago
- f3bf18b Don't change convexity status of a path after a moveTo by bsalomon@google.com · 13 years ago
- 480e21f Add dithering to 32b radial gradients. Behind the same #ifdef as dithered by tomhudson@google.com · 13 years ago
- dc3c780 [GPU]: Handle degenerate quads when computing UV matrix from control points by bsalomon@google.com · 13 years ago
- fb6f0f6 When adding a convex shape to a path, mark path as convex if path is initially degenerate. by bsalomon@google.com · 13 years ago
- 8722d7c Roll out r3117 to alleviate http://code.google.com/p/skia/issues/detail?id=471 ('filltypespersp gm test fails with KERN_PROTECTION_FAILURE on Lion') by epoger@google.com · 13 years ago
- 3e44e4d fall through to cross-product if the y-max-baseline returns a degenerate line by reed@google.com · 13 years ago
- 9732f62 Fix degenerate test in convex path renderer by bsalomon@google.com · 13 years ago
- c943bd5 Remove one static initializer in src/gpu/GrGpu.cpp by digit@google.com · 13 years ago
- c1ea60a handle multiple points all at the y-max when computing direction by reed@google.com · 13 years ago
- 0928c4a Make SkImageEncoder_CG report more failures to its caller. by epoger@google.com · 13 years ago
- 037d011 Fix Android build Review URL: https://codereview.appspot.com/5492054 by digit@google.com · 13 years ago
- 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
- ac8543f use contour with global ymax to determine direction by reed@google.com · 13 years ago
- 3e5afe7 Enable convex path renderer. by bsalomon@google.com · 13 years ago
- 78d6cf9 Remove GrAALevel enum, use explicit sample count by bsalomon@google.com · 13 years ago
- fa4d5bd add bandage to pin out-of-range values when converting our integral clip bounds to by reed@google.com · 13 years ago
- 5546ef2 inject a 32767 bounded cliprect before using SuperSampler blitter, to avoid by reed@google.com · 13 years ago
- 9efd9a0 extend fastbounds impls to include maskfilters and drawloopers. This allows by reed@google.com · 13 years ago
- bf6c1e4 Adding a flush method to SkCanvas by junov@chromium.org · 13 years ago
- 9aed114 by bsalomon@google.com · 13 years ago
- e5e3937 fix compilation errors when VISUALIZE_COMPLEX_CLIP is set (debug assist code path) by bsalomon@google.com · 13 years ago
- 7d72c45 code cleanup for single_pass_path() and remove enum GrConvexHint by bsalomon@google.com · 13 years ago
- 74b4619 Formatting cleanup: remove extra whitespace by vandebo@chromium.org · 13 years ago
- 05e7024 Expose functionality to purge the GPU texture cache while running SampleApp. by twiz@google.com · 13 years ago
- 78c6ed0 add formatting to suppress compiler warning by caryclark@google.com · 13 years ago
- b1caea0 Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformTexture or GrPlatformRenderTarget instead) by bsalomon@google.com · 13 years ago
- 1771cbf posix: Avoid static initializers in static/global mutexes by digit@google.com · 13 years ago
- 6d428d3 Make SkRegion::operator== a member function, rather than a privately-declared by reed@google.com · 13 years ago
- 76bd254 fix vertical bold text on mac by caryclark@google.com · 13 years ago
- 8887be0 disable SPEW_PURGE_STATUS by reed@google.com · 13 years ago
- d9ce125 Prefer a texture pixel ref to a render target pixel ref when creating an SkGpuDevice by bsalomon@google.com · 13 years ago
- 0680961 revert 3078 by bsalomon@google.com · 13 years ago
- 495e210 fix interior issues in convex path renderer by bsalomon@google.com · 13 years ago
- 13a847a Temporarily allow linear interpolation of 2-color vertical gradients to be by tomhudson@google.com · 13 years ago
- 4f3c253 Add flag to disable gl error checking when allocating gpu objects by bsalomon@google.com · 13 years ago
- fde6b41 Cleanup of SkPath code to remove SK_OLD_EMPTY_PATH_BEHAVIOR and other by schenney@chromium.org · 13 years ago
- 13e812c Interpolate vertical linear gradients for improved quality. by tomhudson@google.com · 13 years ago
- dd1be60 Pull xfer mode test out of generic draw-as-hairline test. Use coverage rather than alpha to draw hairlines < 1pix wide in GPU. by bsalomon@google.com · 13 years ago
- 46f7afb Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when saving off a GrDrawTarget's state. by bsalomon@google.com · 13 years ago
- b90113d Remove apparent SkIntToScalar(SkScalar) call in SkScalerContext_FreeType by epoger@google.com · 13 years ago
- a6d04d9 Fixing the behavior of SkPathMeasure to reflect changes in SkPath::Iter. by schenney@chromium.org · 13 years ago
- 8351aab add GenA8FromLCD as a hack to force GDI to create the A8 mask from the LCD by reed@google.com · 13 years ago
- 4370aed Adding class SkDeferredCanvas for deferred rendering. by junov@google.com · 13 years ago
- 2401ae8 Attempt to reland 3054 by bsalomon@google.com · 13 years ago
- 8b39f8f Revert r3054 for failing tests by bsalomon@google.com · 13 years ago
- e6bea08 Add constant coverage to GrDrawState by bsalomon@google.com · 13 years ago
- 188bfcf if the y-max has neighbors (prev and next) with the same Y values, then the by reed@google.com · 13 years ago
- 5cc90d1 Incorporate changes related to Tom's post-hoc comments on the convex path renderer. by bsalomon@google.com · 13 years ago
- 90d344a fix assert by bsalomon@google.com · 13 years ago
- 52a5dcb Add GrDrawState reset by bsalomon@google.com · 13 years ago
- 5e9bf82 second try to fix assert by bsalomon@google.com · 13 years ago
- 5ce2796 Change static asserts of scalar type to runtime asserts (re r3040) by bsalomon@google.com · 13 years ago
- 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 13 years ago
- 0eb7576 Modify SkBitmap::extractSubset() to respect volatility by skyostil@google.com · 13 years ago
- 2211b62 Subpixel text 3/8 of a pixel too far to the right. by bungeman@google.com · 13 years ago
- ce7adb5 Modify SkBitmap::extractSubset() to respect opaqueness by skyostil@google.com · 13 years ago
- 5db3b6c Fix vs2010 int to scalar warnings by bsalomon@google.com · 13 years ago
- 150d284 Add code path to SW rasterize paths and upload as a mask texture by bsalomon@google.com · 13 years ago
- 6a8df70 Create floating-point square root path for 16b mirrored radial gradients by tomhudson@google.com · 13 years ago
- d335d1d automatically inject a moveTo if we see a close followed by a line/quad/cubic by reed@google.com · 13 years ago
- 51a283b Convert 32b radial gradient procs to take SkScalar instead of by tomhudson@google.com · 13 years ago
- dcbd6e3 remove unused bool param to SkMutex constructor by reed@google.com · 13 years ago
- 2eba795 Remove supports per-vertex coverage caps bit by bsalomon@google.com · 13 years ago
- f925ba4 Remove obsolete SK_USE_FLOAT_SQRT by tomhudson@google.com · 13 years ago
- cabaf1d reenable direction test, fix handling of degenerate segments in the non-convex case by reed@google.com · 13 years ago
- 054ff1e Fix the string we're checking for in the #if defined(), so that loops actually do get unrolled on Windows (15% perf win claimed many months ago). by tomhudson@google.com · 13 years ago
- 46579e0 Fix variable renaming in asserts related to r3015 by bsalomon@google.com · 13 years ago
- dafde9e Remove shadersupport caps bit by bsalomon@google.com · 13 years ago
- 3d19c38 fix cheapComputeDirection() in the non-convex case to pivot on the y-max point by reed@google.com · 13 years ago
- f66436c android: optimize atomics routines by digit@google.com · 13 years ago
- 6da3d17 improve clamping logic when handling imprecise chopping of cubics by reed@google.com · 13 years ago
- 15865a7 Correct GPU glyph positioning. http://codereview.appspot.com/5522050/ by bungeman@google.com · 13 years ago
- 337af17 fix compilation error in GrContext.cpp when PREFER_MSAA_OFFSCREEN_AA is enabled by bsalomon@google.com · 13 years ago
- cff5608 fix comment by bsalomon@google.com · 13 years ago