1. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 13 years ago
  2. 3914958 Fix text-as-path with skshader on gpu by bsalomon@google.com · 13 years ago
  3. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 13 years ago
  4. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 13 years ago
  5. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 13 years ago
  6. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
  7. 0ebe81a always flush accumulated draws before we purge the font cache by reed@google.com · 13 years ago
  8. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
  9. 0b50b2e If we compute an exact clip bounds prefer it over user passed bounds. Also clarify that bounds are conservative. by bsalomon@google.com · 14 years ago
  10. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  11. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  12. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  13. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
  14. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 14 years ago
  15. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  16. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  17. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 14 years ago
  18. 313e403 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache by reed@google.com · 14 years ago
  19. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago