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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
70132d0c73431320d4e637868e98d8b36da05eff
/
src
/
gpu
/
ccpr
/
GrCCCoverageProcessor_VSImpl.cpp
70132d0
Make GrPrimitiveProcessor::Attribute a class, hide data members.
by Brian Salomon
· 6 years ago
6f5e77a
ccpr: Cull extremely thin triangles
by Chris Dalton
· 6 years ago
9f2dab0
ccpr: Implement conics
by Chris Dalton
· 6 years ago
e7fbafe
Revert "ccpr: Implement conics"
by Chris Dalton
· 6 years ago
98b2415
ccpr: Implement conics
by Chris Dalton
· 6 years ago
9713dcf
ccpr: Clip quadratic hulls more efficiently
by Chris Dalton
· 6 years ago
703b476
ccpr: Remove WindMethod from GrCCCoverageProcessor
by Chris Dalton
· 6 years ago
4c23934
ccpr: Make curve corners more seamless
by Chris Dalton
· 6 years ago
8dfc70f
ccpr: Various cleanups
by Chris Dalton
· 6 years ago
21ba551
ccpr: Replace curve corner MSAA with analytic attenuation
by Chris Dalton
· 6 years ago
8d38a7f
ccpr: Update the sample to use proper coverage count buffers
by Chris Dalton
· 6 years ago
04a1de5
ccpr: Add an attenuation parameter to triangle corners
by Chris Dalton
· 6 years ago
8738cf4
ccpr: Simplify triangle corners
by Chris Dalton
· 6 years ago
baf3e78
Revert "ccpr: Draw curves in a single pass"
by Chris Dalton
· 6 years ago
fe462ef
Revert "ccpr: Simplify triangle corners"
by Chris Dalton
· 6 years ago
622650a
ccpr: Simplify triangle corners
by Chris Dalton
· 6 years ago
df04ce2
ccpr: Draw curves in a single pass
by Chris Dalton
· 6 years ago
5183e64
ccpr: Combine GS triangle hulls and edges into a single draw
by Chris Dalton
· 6 years ago
0a79381
ccpr: Fix very small edges
by Chris Dalton
· 6 years ago
84403d7
ccpr: Tessellate fans for very large and/or simple paths
by Chris Dalton
· 6 years ago
82040a9
Revert "ccpr: Tessellate fans for very large and/or simple paths"
by Cary Clark
· 7 years ago
4138c97
ccpr: Tessellate fans for very large and/or simple paths
by Chris Dalton
· 7 years ago
27059d3
ccpr: Use primitive restart feature on ARM
by Chris Dalton
· 7 years ago
383a2ef
CCPR: Rename GrCCPR* -> GrCC*
by Chris Dalton
· 7 years ago
[Renamed (92%) from src/gpu/ccpr/GrCCPRCoverageProcessor_VSImpl.cpp]
90e8fb1
Reland "CCPR: Initial semi-optimized vertex shader Impl"
by Chris Dalton
· 7 years ago
d23c7c4
Revert "CCPR: Initial semi-optimized vertex shader Impl"
by Chris Dalton
· 7 years ago
e3877ce
CCPR: Initial semi-optimized vertex shader Impl
by Chris Dalton
· 7 years ago
2871436
Revert "CCPR: Initial semi-optimized vertex shader Impl"
by Brian Osman
· 7 years ago
a8f6aef
CCPR: Initial semi-optimized vertex shader Impl
by Chris Dalton
· 7 years ago