1. 70132d0 Make GrPrimitiveProcessor::Attribute a class, hide data members. by Brian Salomon · 6 years ago
  2. daef06a ccpr: Handle winding and even-odd in the same shader by Chris Dalton · 6 years ago
  3. 13235d8 Revert "ccpr: Handle winding and even-odd in the same shader" by Chris Dalton · 6 years ago
  4. 5dd3fcc ccpr: Handle winding and even-odd in the same shader by Chris Dalton · 6 years ago
  5. 1c54894 ccpr: Remove local matrix data from path instances by Chris Dalton · 6 years ago
  6. d925f2d Add a drawPaths method to GrCCPathProcessor by Chris Dalton · 6 years ago
  7. 5cd6700 ccpr: Avoid inline array definitions by Chris Dalton · 6 years ago
  8. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  9. 7b04631 ccpr: Don't use flat interpolation when it is slow by Chris Dalton · 7 years ago
  10. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  11. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  12. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
  13. faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
  14. 383a2ef CCPR: Rename GrCCPR* -> GrCC* by Chris Dalton · 7 years ago[Renamed (90%) from src/gpu/ccpr/GrCCPRPathProcessor.cpp]
  15. d0b8d93 CCPR: Fix Intel crash and un-blacklist by Chris Dalton · 7 years ago
  16. 5d2de08 Add findOrMakeStaticBuffer method to GrResourceProvider by Chris Dalton · 7 years ago
  17. 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
  18. 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
  19. a3e9271 CCPR: Eliminate texel buffers by Chris Dalton · 7 years ago
  20. a045eea CCPR: use 16-bit ints for the atlas offset attrib by Chris Dalton · 7 years ago
  21. fdde34e Remove precision from GrGLSLVaryingHandler by Chris Dalton · 7 years ago
  22. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  23. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
  24. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  25. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  26. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  27. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  28. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  29. 8296e75 Switch atlas clients over to using absolute texture coordinates (take 2) by Robert Phillips · 7 years ago
  30. e253831 Revert "Switch atlas clients over to using absolute texture coordinates" by Robert Phillips · 7 years ago
  31. e84c087 Switch atlas clients over to using absolute texture coordinates by Robert Phillips · 7 years ago
  32. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  33. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  34. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  35. e44ef10 Second small fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  36. 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  37. 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
  38. 1a325d2 Coverage counting path renderer by Chris Dalton · 7 years ago