1. 70132d0 Make GrPrimitiveProcessor::Attribute a class, hide data members. by Brian Salomon · 6 years ago
  2. 4bc7011 Separate creation time & flush time behavior in GrDrawOpAtlas (take 3) by Robert Phillips · 6 years ago
  3. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  4. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  5. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  6. fc4f768 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
  7. 0906825 Remove unused color from all distance field GPs and GrAtlasTextOp by Brian Osman · 7 years ago
  8. e1367b4 Reland "hide unused var" by Mike Reed · 7 years ago
  9. 5c6ac64 Revert "Revert "move homogenous with stride to matrixpriv"" by Brian Salomon · 7 years ago
  10. f226e66 Revert "Transform vertices for distance field glyphs on CPU." by Greg Daniel · 7 years ago
  11. 1aa6cda Revert "hide unused var" by Greg Daniel · 7 years ago
  12. 746db42 hide unused var by Mike Reed · 7 years ago
  13. 0215e39 Transform vertices for distance field glyphs on CPU. by Brian Salomon · 7 years ago
  14. 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
  15. 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
  16. c02cb8a Revert "Use int when possible to calculate atlas indices in shaders." by Jim Van Verth · 7 years ago
  17. 999ec57 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
  18. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
  19. fdde34e Remove precision from GrGLSLVaryingHandler by Chris Dalton · 7 years ago
  20. 5698c8a Batch better in GrSmallPathRenderer and add perspective support. by Jim Van Verth · 7 years ago
  21. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  22. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
  23. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  24. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  25. eafa64b Revert "Revert "Allow GrDrawOpAtlas to grow as needed"" by Jim Van Verth · 7 years ago
  26. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  27. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  28. ad70c41 Revert "Allow GrDrawOpAtlas to grow as needed" by Jim Van Verth · 7 years ago
  29. 03168b8 Allow GrDrawOpAtlas to grow as needed by Jim Van Verth · 7 years ago
  30. a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
  31. 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
  32. acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
  33. 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
  34. e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
  35. 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
  36. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  37. 964a3b0 Add explicit conversion from uint2 to float2 for Vulkan by Robert Phillips · 7 years ago
  38. 8296e75 Switch atlas clients over to using absolute texture coordinates (take 2) by Robert Phillips · 7 years ago
  39. e253831 Revert "Switch atlas clients over to using absolute texture coordinates" by Robert Phillips · 7 years ago
  40. e84c087 Switch atlas clients over to using absolute texture coordinates by Robert Phillips · 7 years ago
  41. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  42. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  43. 7f23543 Minor geometry processor clarification. by Brian Salomon · 7 years ago
  44. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  45. 90e89b3 Add proper aliased support for SDF text by Jim Van Verth · 7 years ago
  46. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  47. 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 7 years ago
  48. 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
  49. 5592382 Remove setting of alpha coverage in text ops when in LCD mode by Greg Daniel · 7 years ago
  50. ab8ce1a Fixed distance field interpolation for gamma correct rendering by Brian Osman · 7 years ago
  51. a91e0b7 Allow TextureSamplers to have null GrTexture pointer by Robert Phillips · 7 years ago
  52. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
  53. 32342f0 Rebase and fix chromium by Brian Osman · 7 years ago
  54. 32f2818 Clean up/remove unused GrFragmentProcessor-derived ctors by Robert Phillips · 7 years ago
  55. 33632d8 Reland: Allow DFPathRenderer to store bitmaps at low resolutions by Jim Van Verth · 7 years ago
  56. 0755bb1 Revert "Allow distance field path renderer to store bitmaps at low resolutions" by Cary Clark · 7 years ago
  57. c0bc1bb Allow distance field path renderer to store bitmaps at low resolutions by Jim Van Verth · 7 years ago
  58. dbc8eeb Remove GrProcessorTestData's GrTextures by Robert Phillips · 7 years ago
  59. cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
  60. 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 8 years ago
  61. bfd5183 Removes tracking of whether color is ignored by XP. by Brian Salomon · 8 years ago
  62. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  63. 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 8 years ago
  64. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  65. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  66. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  67. ddb37d6 re-re-land of skslc now automatically turns on derivatives support by ethannicholas · 8 years ago
  68. ac66ae6 Revert "re-land of skslc now automatically turns on derivatives support" by Mike Klein · 8 years ago
  69. d7d1997 re-land of skslc now automatically turns on derivatives support by Ethan Nicholas · 8 years ago
  70. 37269ff Revert "skslc now automatically turns on derivatives support" by Ethan Nicholas · 8 years ago
  71. 311742b skslc now automatically turns on derivatives support by Ethan Nicholas · 8 years ago
  72. a624bf3 Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  73. 56b7dc4 Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ ) by bsalomon · 8 years ago
  74. d91237e Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  75. 32d1e95 Remove "f" suffix from literal in LCD DF text shader. by bsalomon · 8 years ago
  76. 6cb807b Simplify adding attributes to GrGeometryProcessor by bsalomon · 8 years ago
  77. e499adf Use dFdx in Vulkan to address distance field issues. by jvanverth · 8 years ago
  78. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  79. 0e3c554 Tweak distance field path renderer behavior in gamma-correct mode to match by brianosman · 8 years ago
  80. b461d34 Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate by brianosman · 8 years ago
  81. 0586f5c sRGB support for distance field text. by brianosman · 8 years ago
  82. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
  83. 1f50acf Add appendPrecisionModifier method to GrGLSLShaderBuilder by cdalton · 8 years ago
  84. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  85. cf371bb Use correct gradient calculation for rotated distance fields. by jvanverth · 8 years ago
  86. 7023a00 Use unorm shorts for texture coordinates when rendering text. by jvanverth · 8 years ago
  87. d106c2c Revert of Use unorm shorts for texture coordinates when rendering text. (patchset #3 id:40001 of https://codereview.chromium.org/1713693002/ ) by jvanverth · 8 years ago
  88. e507ff0 Use unorm shorts for texture coordinates when rendering text. by jvanverth · 8 years ago
  89. 8528541 Add more specialized fragment builders by cdalton · 8 years ago
  90. 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
  91. 53f26aa Remove uniform color for GrDistanceFieldGeoProc by joshualitt · 9 years ago
  92. d9d30f7 Allow LCD text to batch across colorchanges. This will always use by joshualitt · 9 years ago
  93. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  94. 0eafe79 Create GrGLSLVaryingHandler class for program building by egdaniel · 9 years ago
  95. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  96. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  97. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  98. e659a58 Move GrGLPrimitive/GeometryProc to GLSL by egdaniel · 9 years ago
  99. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  100. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago