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gerrit-public.fairphone.software
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platform
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external
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skqp
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73d882e13fc54ff9ecc53a83838c2d900ebf8397
73d882e
Only support jpeg, png, and webp for BRD
by msarett
· 9 years ago
31b80a9
increase pre-allocated MCRecs to match common android calling pattern
by reed
· 9 years ago
566b23c
Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://codereview.chromium.org/1436033003/ )
by mtklein
· 9 years ago
755c553
skstd -> std for unique_ptr
by mtklein
· 9 years ago
56da025
Switch uses of SkChecksum::Compute to Murmur3.
by mtklein
· 9 years ago
504ce5d
Optionally pass rendertarget to getTestTarget
by robertphillips
· 9 years ago
3c2d32b
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ )
by mtklein
· 9 years ago
05b48e2
SkPDF: fix large-number bug
by halcanary
· 9 years ago
540e954
Switch uses of SkChecksum::Compute to Murmur3.
by mtklein
· 9 years ago
e004bfc
Increase the amount of debug information printed out by batches
by robertphillips
· 9 years ago
a7a21cf
Disable incomplete image tests in nanobench
by msarett
· 9 years ago
a779ef1
Fix for chrome's skia gl bindings code.
by bsalomon
· 9 years ago
b500239
Documentation: Further cleanup
by halcanary
· 9 years ago
b1a32ad
Add support for EGLImage to GrGLInterface
by bsalomon
· 9 years ago
0dfa62c
Update testing frameworks/tests for MDB
by robertphillips
· 9 years ago
e4d1770
Update SKP version
by update-skps
· 9 years ago
1d51273
Revert of Update testing frameworks/tests for MDB (patchset #4 id:60001 of https://codereview.chromium.org/1441533003/ )
by egdaniel
· 9 years ago
fa7e1a0
Fix BUILD.public INCLUDES after https://codereview.chromium.org/1438873002
by benjaminwagner
· 9 years ago
57d3b03
Rename some processor functions from GL to GLSL
by egdaniel
· 9 years ago
04d52f3
Create a standalone example for using Skia with SDL
by joshualitt
· 9 years ago
d28ada7
turn on libc++ for iOS
by mtklein
· 9 years ago
4b0778e
Remove dependency on src/android from dm and nanobench
by msarett
· 9 years ago
e659a58
Move GrGLPrimitive/GeometryProc to GLSL
by egdaniel
· 9 years ago
60795d9
Add visualbench option for nvpr stencil samples
by cdalton
· 9 years ago
f844177
Fix visualbench flicker on triple buffered platforms
by cdalton
· 9 years ago
1023725
Make visualbench timing continuous for no-reset mode
by cdalton
· 9 years ago
fa4cc8b
Move XferProcessors to glsl
by egdaniel
· 9 years ago
266e202
Add visualbench option to not reset between samples
by cdalton
· 9 years ago
0b47d4b
Exclude src/android from CMake build too.
by mtklein
· 9 years ago
0274efb
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:20001 of https://codereview.chromium.org/1436973003/ )
by mtklein
· 9 years ago
64c4728
Make all GrFragmentProcessors GL independent.
by egdaniel
· 9 years ago
6b90df6
augment gradients_many to exercise flipped gradients and clampping
by reed
· 9 years ago
506e19a
Move SkBitmapRegionDecoder to include/android and src/android
by msarett
· 9 years ago
9c86051
Update testing frameworks/tests for MDB
by robertphillips
· 9 years ago
7fdda60
Lock pixels again after dummy reset of pixel ref in SkBitmapRegionCodec
by msarett
· 9 years ago
e0c64c5
Documentation: clean up
by halcanary
· 9 years ago
1d024a3
Switch uses of SkChecksum::Compute to Murmur3.
by mtklein
· 9 years ago
c94cd7c
Fix GrCoverageSetOpXP unit test on mixed samples
by cdalton
· 9 years ago
23267db
SkAtomic: always use std::atomic
by mtklein
· 9 years ago
6459352
Replace SkFunction with std::function
by mtklein
· 9 years ago
3aa5fce
API changes to GrTextureAdjuster.
by bsalomon
· 9 years ago
147ea2f
Factor CSS3 matching rules.
by bungeman
· 9 years ago
3aea725
Fix mixed sampled inverse path fills
by cdalton
· 9 years ago
386127f
Increment text pointer when the width is zero in the subpixel with center and right alignment.
by herb
· 9 years ago
d7b25c7
Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++.
by mtklein
· 9 years ago
9510593
Add include guards for SkBRDAllocator
by scroggo
· 9 years ago
3877ab8
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
by bsalomon
· 9 years ago
ede7574
Enable AA stencil clip for mixed samples
by cdalton
· 9 years ago
7e806f3
Revert of Enable stencil clipping in mixed sampled render targets (patchset #6 id:100001 of https://codereview.chromium.org/1232103002/ )
by cdalton
· 9 years ago
24ddb0a
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:20001 of https://codereview.chromium.org/1415503008/ )
by cdalton
· 9 years ago
cb8d719
Make BRD take advantage of zero initialized memory
by msarett
· 9 years ago
caef345
Readd "immediate" mode
by robertphillips
· 9 years ago
dad57c8
bring up SDL on windows
by joshualitt
· 9 years ago
2d721d3
Move all ShaderBuilder files to GLSL
by egdaniel
· 9 years ago
33bee09
Fix -Wunused-parameter errors in SkCodec.h in Android
by msarett
· 9 years ago
67d7620
Fix leaks in unit tests of GrGLTextureInfos
by bsalomon
· 9 years ago
a13e202
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
by robertphillips
· 9 years ago
084db25
float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.
by mtklein
· 9 years ago
9be5ff6
Replace glyph find and position with common code for the gpu bitmap case.
by herb
· 9 years ago
0b2a189
Fix code that left shifts a negative value. This has undefined behavior.
by benjaminwagner
· 9 years ago
b5213e6
Change quality settings on SkImageDecoder_libjpeg
by msarett
· 9 years ago
8dcdedc
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
by egdaniel
· 9 years ago
49115b5
Add an Allocator interface that indicates if memory is zero init
by msarett
· 9 years ago
84a8065
Reorganize BRD code in new tools directory
by msarett
· 9 years ago
5c351f3
Delete dead SkImageDecoder::buildTileIndex and decodeSubset code
by msarett
· 9 years ago
5c9e34a
Delete dead BitmapRegionDecoder code in tools
by msarett
· 9 years ago
164d302
Delete dead subset test code from dm
by msarett
· 9 years ago
0459c94
Delete dead subset benches from nanobench
by msarett
· 9 years ago
fbd87d6
Missing resources crash SampleFilterQuality.
by bungeman
· 9 years ago
d472792
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://codereview.chromium.org/1431593006/ )
by cdalton
· 9 years ago
091f60c
Use a struct for client GL texture handles
by bsalomon
· 9 years ago
6dfe9ac
Reduce messages from libjpeg-turbo
by msarett
· 9 years ago
824f46c
GYP: remove stale skia_scalar gyp variable
by Hal Canary
· 9 years ago
1f0e350
Disable preemptive batch preparation
by robertphillips
· 9 years ago
80ec3db
SkPDF: Deal with missing ColorTable (don't assert)
by halcanary
· 9 years ago
5fb56f1
Fix reversion to bilerp on clipped mipmap draws
by bsalomon
· 9 years ago
43f610f
Parse command line arguments for sdl + android
by joshualitt
· 9 years ago
01f4a9e
Fixes for building with sdl on android
by joshualitt
· 9 years ago
07d56b1
Make SkBlurImageFilter capable of cropping during blur (GPU path).
by senorblanco
· 9 years ago
07e2692
SkResourceCache::GetAllocator() index8 and other color types handling
by aleksandar.stojiljkovic
· 9 years ago
d9ffaed
apply mozilla patch
by reed
· 9 years ago
14184d5
Fix mixed samples stencil clip
by cdalton
· 9 years ago
60029a5
Update Layer Hoisting to store its atlas texture in the resource cache
by robertphillips
· 9 years ago
e5911c9
Extract glyph find and position code in preparation to use it in XPS and GPU code.
by herb
· 9 years ago
b2ce0b0
demo tweaks, scale up perlin, add call to flush for fps
by reed
· 9 years ago
47fdae9
Wire up SDL on mac
by joshualitt
· 9 years ago
c55271f
Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws
by bsalomon
· 9 years ago
3a210bf
Documentation - Remove references to `gclient sync`
by halcanary
· 9 years ago
a267904
Fix compile error mac 10.8.
by herb
· 9 years ago
5c1262d
Rewrite bleed GM bmp/img generators and change oversized texture case
by bsalomon
· 9 years ago
edce2a8
Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). (patchset #15 id:260001 of https://codereview.chromium.org/1431593002/ )
by egdaniel
· 9 years ago
b4df8b7
SkPx: use namespaces as namespaces
by mtklein
· 9 years ago
f553e4e
Extract the glyph picking and placing code.
by herb
· 9 years ago
44972e2
Remove debug print statement
by egdaniel
· 9 years ago
73f6cfc
tweaks for nov demo
by reed
· 9 years ago
6f79709
prune unused SkNx features
by mtklein
· 9 years ago
a4c26c0
bin/sync-and-gyp: sh->py (make more cross-platform)
by halcanary
· 9 years ago
478c04e
Update sample to use new perlin noise shader, and make cloud like
by egdaniel
· 9 years ago
9535492
sse 4.2 detection
by mtklein
· 9 years ago
417011c
added experimental improved Perlin noise shader
by ethannicholas
· 9 years ago
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