1. ac9f090 Make sure ReflexHash grid count is reasonable by Jim Van Verth · 6 years ago
  2. 358558a Cleanup SkPatchUtils, stop using SkColorSpaceXform by Brian Osman · 6 years ago
  3. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  4. 9b21825 Optimize SkTriangulateSimplePolygon. by Jim Van Verth · 6 years ago
  5. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  6. 7b56229 Use SkUniqueCFRef in SkImage*CG. by Ben Wagner · 6 years ago
  7. a85838c send SkPMColor::toPMColor() through Sk4f_toL32() by Mike Klein · 6 years ago
  8. 23564b9 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h by Hal Canary · 6 years ago
  9. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  10. c9873a5 Document headers: IWYU by Hal Canary · 6 years ago
  11. 6bdfebe Some more shadow cleanup by Jim Van Verth · 6 years ago
  12. 3a039d5 Add perspective support to blur shadows by Jim Van Verth · 6 years ago
  13. 7b617a7 Fix some issues with shadow tesselation by Jim Van Verth · 6 years ago
  14. e6146bd Fix float overflow in shadow tessellator by Jim Van Verth · 6 years ago
  15. fb18639 Set ambient stroke to full width of blur. by Jim Van Verth · 6 years ago
  16. b7c9551 Fix some overflowing integers in SkPolyUtils by Jim Van Verth · 6 years ago
  17. d737ab9 Consolidate more shadow generation code. by Jim Van Verth · 6 years ago
  18. 60ebf14 Revert "SkStream: remove some WStream functions from public api" by Cary Clark · 6 years ago
  19. 8b68110 SkStream: remove some WStream functions from public api by Hal Canary · 6 years ago
  20. da58cac Rip out variable offsetting by Jim Van Verth · 6 years ago
  21. 9e41c21 SkPDF: use more vector<>, more sk_sp<>, cleanup. by Hal Canary · 6 years ago
  22. 0b7645f Simplify perspective shadows to match future MD specs. by Jim Van Verth · 6 years ago
  23. a62d036 textonpath no longer in canvas by Mike Reed · 6 years ago
  24. 7c8d2e9 don't support virtual onDrawTextOnPath by Mike Reed · 6 years ago
  25. 0fdc53f textonpath util by Mike Reed · 6 years ago
  26. 4c65144 fix dashimpl underflow by Mike Reed · 6 years ago
  27. ea60b95 IWYU: SkUtils.h by Hal Canary · 6 years ago
  28. ad031f5 Improve name table handling. by Ben Wagner · 6 years ago
  29. 04d1632 Add internal tree implementation to EdgeList. by Jim Van Verth · 6 years ago
  30. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  31. 0edad3e inline strcmp for faster json parsing by Mike Reed · 6 years ago
  32. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  33. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  34. ba4847c Reland "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  35. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  36. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  37. 47d9ee4 Revert "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  38. 1b016d5 Intersection calc cleanup. by Jim Van Verth · 6 years ago
  39. 66c5dc5 Fix missing offsets in simple-polygon-offset-v by Jim Van Verth · 6 years ago
  40. 98d3375 More SkOffsetSimplePolygon optimizations. by Jim Van Verth · 6 years ago
  41. eddb3d9 Fix minimization function for offset code by Jim Van Verth · 6 years ago
  42. f107a2f SkUTF by Hal Canary · 6 years ago
  43. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 6 years ago
  44. a631683 Some more SkPolyUtils optimizations and clean up. by Jim Van Verth · 6 years ago
  45. 206dbe8 Restrict radial step count by Jim Van Verth · 6 years ago
  46. 0067369 Reland "Reland "Add some optimizations to PolyUtils"" by Jim Van Verth · 6 years ago
  47. e534854 Undef the right macro in SkDWriteNTDDI_VERSION.h by Ben Wagner · 6 years ago
  48. 297c3c8 Ignore NTDDI_VERSION with DirectWrite. by Ben Wagner · 6 years ago
  49. e9dd316 Revert "Reland "Add some optimizations to PolyUtils"" by Ben Wagner · 6 years ago
  50. 946c370 Reland "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  51. 2b0e6cd Reland "SkDEBUGF: use __VA_ARGS__" by Hal Canary · 6 years ago
  52. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  53. 3229e65 Revert "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  54. 8bb0db3 Add some optimizations to PolyUtils by Jim Van Verth · 6 years ago
  55. 9ec70c6 Remove SkSafeSetNull. by Ben Wagner · 6 years ago
  56. 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
  57. d499817 Whitespace Fixup by Hal Canary · 6 years ago
  58. 061cc21 Add more tests for PolyUtils by Jim Van Verth · 6 years ago
  59. e923ccc Revert "SkDEBUGF: use __VA_ARGS__" by Robert Phillips · 6 years ago
  60. 2267a09 SkDEBUGF: use __VA_ARGS__ by Hal Canary · 6 years ago
  61. e0a9962 Interpolate patch vertices in destination color space by Brian Osman · 6 years ago
  62. 6784ffa Add some new PolyUtils tests. by Jim Van Verth · 6 years ago
  63. f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
  64. 8664a1d Add ear-clipping code to triangulate simple polygons. by Jim Van Verth · 6 years ago
  65. 3645bb0 Fix some shadow issues. by Jim Van Verth · 6 years ago
  66. 2e5c1ae [skjson] Remove the scope index stack by Florin Malita · 6 years ago
  67. 796bc1d Limit iterations when computing convex inset. by Jim Van Verth · 6 years ago
  68. bceddbc SkAR: drawing text, shapes, rotation modes enabled, translating objects by ziadb · 6 years ago
  69. 80452be Fold SkJSON into Skia/utils by Florin Malita · 6 years ago
  70. f08d1d0 Stop using SkTSwap. by Ben Wagner · 6 years ago
  71. e72e773 remove SkTCast by Mike Klein · 6 years ago
  72. e39bc9f Implement tilted concave ambient shadow by Jim Van Verth · 6 years ago
  73. c640d0d Revert "Revert "SkTypes: extract SkTo"" by Hal Canary · 6 years ago
  74. bdde428 Add variable offset support by Jim Van Verth · 6 years ago
  75. 8760e2f Add outline concave shadow support by Jim Van Verth · 6 years ago
  76. fdcfb8b Revert "SkTypes: extract SkTo" by Hal Canary · 6 years ago
  77. 50dbc09 SkTypes: more into SkMacros by Hal Canary · 6 years ago
  78. 2a2f675 SkTypes: extract SkTo by Hal Canary · 6 years ago
  79. 7deacf4 More shadow tessellation cleanup. by Jim Van Verth · 6 years ago
  80. 79aea6a trim #include <new> from SkPostConfig.h by Mike Klein · 6 years ago
  81. 692e29e remove unused parts of SkTypes.h by Mike Klein · 6 years ago
  82. 27dddae rebase by Cary Clark · 6 years ago
  83. cdaf661 Consolidate ambient and spot code setup. by Jim Van Verth · 6 years ago
  84. 1989c49 Avoid divide-by-zero in shadow code by Jim Van Verth · 6 years ago
  85. b4a8a62 SkFloatToDecimal: optimize the less common cases. by Hal Canary · 7 years ago
  86. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
  87. 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
  88. 27714a0 3d by Mike Reed · 6 years ago
  89. 1724db1 Remove SkTextBox by Herb Derby · 6 years ago
  90. 4dc5a45 remove defines and add commas by Cary Clark · 6 years ago
  91. 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
  92. 5191880 remove toString by Cary Clark · 6 years ago
  93. 255ab8d Make SkStream readers report failure. by Ben Wagner · 8 years ago
  94. 27575e8 check path bounds before trying to shadow by Mike Reed · 6 years ago
  95. 8c2de8f Merge duplicate umbra points in spot shadow. by Jim Van Verth · 6 years ago
  96. f507c28 Shadow fixes to avoid popping. by Jim Van Verth · 7 years ago
  97. 70bebb0 make sure we don't set level-of-detail to zero by Mike Reed · 7 years ago
  98. f4f06ad check for huge cubics in patchutils by Mike Reed · 7 years ago
  99. 4c8c1e8 Minor shadow fixes. by Jim Van Verth · 7 years ago
  100. 0e9e43b SkBitSet: make movable. by Hal Canary · 7 years ago