- 7eb3a26 add gm for very large bitmaps (>32K >64K) by reed@google.com · 12 years ago
- 2e40173 revert gpu-less mac sample app, remove busted sample (that has equivalent gm) by bsalomon@google.com · 12 years ago
- a9e937c Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas. by chudy@google.com · 12 years ago
- d472620 Registry-based unit test for custom effects by bsalomon@google.com · 12 years ago
- c3841b9 Move GL programs unit test code to tests project. by bsalomon@google.com · 12 years ago
- cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 12 years ago
- a2d7148 Removed GrClip & related classes by robertphillips@google.com · 12 years ago
- 0c3e5fe Pipe factory names independently from the flattenables using them. by scroggo@google.com · 12 years ago
- 163b567 Merged bench_pictures and render_pictures rendering methods. by keyar@chromium.org · 12 years ago
- fbf3194 arm: Move SkUtilsArm.h from include/core to src/core by digit@google.com · 12 years ago
- fce02ac arm: dynamic NEON support for SkBitmapProcState matrix operations. by digit@google.com · 12 years ago
- 0b5bbb0 Optimized hit testing feature, refactored into seperate function from canvas draw calls by chudy@google.com · 12 years ago
- a7ffb95 remove '../gm/image.cpp', by reed@google.com · 12 years ago
- 076f4c9 fix LayerDrawLooper to record its fFlagsMask convert SampleDrawLooper to a GM by reed@google.com · 12 years ago
- 97efada Gamma correcting masks. https://codereview.appspot.com/6244068/ by bungeman@google.com · 12 years ago
- 58be682 Share code in various SkGPipeCanvas::drawBitmap_ calls. by scroggo@google.com · 12 years ago
- 3cb969f In SkGPipe, only serialize SkTypefaces in cross process mode. by scroggo@google.com · 12 years ago
- d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 12 years ago
- 589708b Split SkGradientShader into separate files for each gradient subclass. by rileya@google.com · 12 years ago
- 1c31f63 Remove texture/mask setters on GrPaint by bsalomon@google.com · 12 years ago
- ea5488b GL Widget Alpha by chudy@google.com · 12 years ago
- 451bb9f Changed to a class based method in passing around the rendering method for render_pictures. by keyar@chromium.org · 12 years ago
- dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 12 years ago
- de9ac14 Fix Android build for new toolchain by borenet@google.com · 12 years ago
- dd39488 Avoid a loop in writeString and writePad by zeroing padding first. by scroggo@google.com · 12 years ago
- bbe5013 Split SkGlyph into its own header. https://codereview.appspot.com/6434049/ by bungeman@google.com · 12 years ago
- 0eec2d0 Remove SkSfntUtils, as it is not longer used. by bungeman@google.com · 12 years ago
- ca0062e add SkPaint::getPosTextPath(), with gm to test it by reed@google.com · 12 years ago
- d3058f5 Quick bug fix that was rendering debugger unusable. by chudy@google.com · 12 years ago
- 5807116 This CL implements the Ganesh path for the SkTable_ColorFilter color transformation. by twiz@google.com · 12 years ago
- 77eec24 Refactoring SkDeferredCanvas to use SkGPipe. by junov@chromium.org · 12 years ago
- 7ef3929 Enable Compile Option to Build Android Executables by borenet@google.com · 12 years ago
- 2f68e76 Move texture domains onto a GrCustomStage, off of GrSamplerState. by tomhudson@google.com · 12 years ago
- a2333d9 Added pipe as a rendering option for render_pictures. by keyar@chromium.org · 12 years ago
- 50ccb0a Add a skia method to perform an atomic add. by scroggo@google.com · 12 years ago
- 96cbd2c Revert "Add a method to atomic add." by scroggo@google.com · 12 years ago
- e3f84f3 Add a skia method to perform an atomic add. by scroggo@google.com · 12 years ago
- 8d850be don't add circles on chopped cubics by reed@google.com · 12 years ago
- d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 12 years ago
- e606d6e SkHitBox added. by chudy@google.com · 12 years ago
- 5f47a39 The correct fix for the lighting filters on Windows: set the GL calling by senorblanco@chromium.org · 12 years ago
- b0a34d8 idea: add annotation to SkPaint by reed@google.com · 12 years ago
- 894790d This patch implements the diffuse and specular lighting filters in Ganesh. by senorblanco@chromium.org · 12 years ago
- 37946b5 Move animated view headers to correct directory. by bungeman@google.com · 12 years ago
- f0a104e Remove GrStringBuilder by bsalomon@google.com · 12 years ago
- cf6c44c Added a sgpipe benchmark. by keyar@chromium.org · 12 years ago
- d1dc920 Allow specific files and multiple inputs for picture testing tools. by keyar@chromium.org · 12 years ago
- 0fcf474 Remove unnecessary lines after Android gyp fix by borenet@google.com · 12 years ago
- 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
- ec390ea update shapeops_edge gyp by caryclark@google.com · 12 years ago
- 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
- 41efe04 Partially rolled forward the SkGrPixelRef changes by robertphillips@google.com · 12 years ago
- 375ff85 Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, by tomhudson@google.com · 12 years ago
- e7290ef Update the makefile and gyp for the debugger. by djsollen@google.com · 12 years ago
- 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
- b678911 Add missing gyp dependencies for debugger by chudy@google.com · 12 years ago
- 902ebe5 clt debugger Review URL: https://codereview.appspot.com/6267043 by chudy@google.com · 12 years ago
- e9c0469 Pseudo-reverted r4396 (SkGrPixelRef files are still in source pool but are unused) by robertphillips@google.com · 12 years ago
- 5088eb4 Moved SkGrTexturePixelRef to SkGrPixelRef by robertphillips@google.com · 12 years ago
- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
- 7f562ad fix the build by djsollen@google.com · 12 years ago
- e341cb3 Separate target architecture type and width into separate variables. by djsollen@google.com · 12 years ago
- 58b2021 Split GrSWMaskHelper into its own files by robertphillips@google.com · 12 years ago
- ef76060 Adding checksum to SkFlatData to accelerate SkPicture recording. by junov@chromium.org · 12 years ago
- b74af87 Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT) by robertphillips@google.com · 12 years ago
- 006db0f land https://codereview.appspot.com/6349043/ by reed@google.com · 12 years ago
- dd3d08e When building for Android, package executables in APKs (trunk) by borenet@google.com · 12 years ago
- f49b429 Raster implementation of diffuse and specular lighting filters. Externally, by senorblanco@chromium.org · 12 years ago
- a31b8bb by twiz@google.com · 12 years ago
- 5e24129 Move GrTemplates.h to src by bsalomon@google.com · 12 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 12 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
- 4da34e3 Add GrMemoryPool as a helper to override operators new/delete by bsalomon@google.com · 12 years ago
- 11f6614 add missing dependency by caryclark@google.com · 12 years ago
- 1bdf7fe tools/pinspect: quick tool to inspeact the header (and rough validity) of 1 or more picture files by reed@google.com · 12 years ago
- 777442d Adding the render_pictures test tool by junov@chromium.org · 12 years ago
- f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 12 years ago
- f2e91a3 Dilate & Erode benchmarks. Unlike the blur benchmarks (which test by tomhudson@google.com · 12 years ago
- 19bbd3d Null canvas by bsalomon@google.com · 12 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 12 years ago
- b073d92 Add a tiled pipe mode to SampleApp. by scroggo@google.com · 12 years ago
- 8322697 extend asAGradient for Conical type (to be implemented by PDF and XPS) by reed@google.com · 12 years ago
- 93b4375 Fix the build for GM. by scroggo · 12 years ago
- 72c9672 Add tiled rendering as an option to GM. by scroggo@google.com · 12 years ago
- b462a42 Turn more warnings on, including by caryclark@google.com · 12 years ago
- 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 12 years ago
- b52cf3d Support Mac-Android Cross-Compilation by borenet@google.com · 12 years ago
- 25c1993 Reverting r4162 by robertphillips@google.com · 12 years ago
- 4384fab add gm (no images yet) for two-point-radial gradients by reed@google.com · 12 years ago
- 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 12 years ago
- 941ee93 Fixed flattening of SkStippleMaskFilter by robertphillips@google.com · 12 years ago
- 5af9b20 Make the GM tool run GMs through an SkGPipe. by scroggo@google.com · 12 years ago
- 1830c7a --pictureDir foo will load serialized pictures <>.skp from the foo directory by reed@google.com · 12 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 9714516 Add SkFontDescriptor for serializing fonts. by djsollen@google.com · 12 years ago
- 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 12 years ago
- 30140a4 Enable typeface from stream test for Mac. by bungeman@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 12 years ago
- 9aabfc7 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 12 years ago