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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
7e910df7f133e80293117bdd069ed25998d10f8c
/
src
/
gpu
/
gl
/
GrGLUtil.h
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 8 years ago
028a9a5
Workaround for Intel 6xxx clear to opaque black bug
by Brian Salomon
· 8 years ago
7517e45
Disable framebuffer fetch on the Adreno5xx devices.
by egdaniel
· 8 years ago
131ff13
Switch to a whitelist for manual mip-map generation
by brianosman
· 9 years ago
93a379b
Separate user and raw stencil settings
by cdalton
· 9 years ago
e19aecd
Revert of Separate user and raw stencil settings (patchset #8 id:140001 of https://codereview.chromium.org/1962243002/ )
by robertphillips
· 9 years ago
12dbb39
Separate user and raw stencil settings
by cdalton
· 9 years ago
4017007
Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8
by bsalomon
· 9 years ago
dec2943
Remove the GrGLInterface callback mechanism.
by bsalomon
· 9 years ago
7354a4b
Avoid pixel GPU readback in saveLayerWithPickup
by robertphillips
· 9 years ago
64c4728
Make all GrFragmentProcessors GL independent.
by egdaniel
· 9 years ago
018fb62
Create GLSL base class for ProgramDataManager
by egdaniel
· 9 years ago
88c7b98
Make ANGLE perf decisions be runtime rather than compile time
by bsalomon
· 10 years ago
1dd0542
Review URL: https://codereview.chromium.org/1166513002
by cdalton
· 10 years ago
1acea86
Begin tracking driver info in GrGLContextInfo
by cdalton
· 10 years ago
a8fcea0
Limit clear as draw workaround to Adreno 3xx.
by bsalomon
· 10 years ago
17168df
Use texture size to determine precision of texture coord varyings.
by bsalomon
· 10 years ago
63b2196
Workaround for PowerVR clear issue.
by bsalomon
· 10 years ago
38406c8
Cleanup: Go with SkDebugf instead of GrPrintf.
by tfarina
· 10 years ago
ccdaa04
Separate GL path rendering state from GrGpuGL to GrGLPathRendering
by kkinnunen
· 11 years ago
e904c09
Fix alpha textures in NV ES3 contexts on Windows.
by bsalomon
· 11 years ago
f4e67e3
Fail to create GrContext when we get a NULL for a GL/GLSL version string
by commit-bot@chromium.org
· 11 years ago
6dee875
Add workaround for Xoom crashing after discard removed from shader.
by commit-bot@chromium.org
· 11 years ago
c72425a
Move GrGLInterface function pointers into a nested struct
by commit-bot@chromium.org
· 11 years ago
9e90aed
Rename GrGLBinding->GrGLStandard, no longer a bitfield
by commit-bot@chromium.org
· 11 years ago
c9424b8
Don't check if shaders compile or program links in release Chromium
by commit-bot@chromium.org
· 11 years ago
0694ea7
Fix to allow ovals GM to finish on N7
by commit-bot@chromium.org
· 11 years ago
215a682
Add getGLMatrix method to MatrixState
by commit-bot@chromium.org
· 11 years ago
7a434a2
Recognize that ES3 supports texture storage. Add workaround for apparent Adreno bug.
by commit-bot@chromium.org
· 12 years ago
3323c4d
Revert "Changed rules about sized internal formats on GLES3."
by bsalomon@google.com
· 12 years ago
c0b9b20
Changed rules about sized internal formats on GLES3.
by commit-bot@chromium.org
· 12 years ago
459104c
Add MESA detection to GrContextInfo and use to decide whether to use GL_ALPHA or GL_RED.
by commit-bot@chromium.org
· 12 years ago
1744f97
Use glGetStringi to get extensions when available.
by bsalomon@google.com
· 12 years ago
3012ded
Enable cpu-array dynamic vertex data on SGX.
by bsalomon@google.com
· 12 years ago
96966a5
Use CPU arrays for dynamic indices/vertices on ARM GPUs.
by bsalomon@google.com
· 12 years ago
0b1e481
Add vendor to context info.
by bsalomon@google.com
· 12 years ago
2717d56
move more stuff that should be private out from GrGLConfig.h
by bsalomon@google.com
· 13 years ago
91bcc94
Make GrGLDefines.h be a private header
by bsalomon@google.com
· 13 years ago
68288c2
remove incorrect include
by bsalomon@google.com
· 13 years ago
9c1f1ac
Move function decls and macros out of public headers that are meant for internal use.
by bsalomon@google.com
· 13 years ago