1. ac1e496 Workaround Mali static analysis bug by Brian Osman · 8 years ago
  2. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 8 years ago
  3. 7517e45 Disable framebuffer fetch on the Adreno5xx devices. by egdaniel · 8 years ago
  4. 131ff13 Switch to a whitelist for manual mip-map generation by brianosman · 9 years ago
  5. 93a379b Separate user and raw stencil settings by cdalton · 9 years ago
  6. e19aecd Revert of Separate user and raw stencil settings (patchset #8 id:140001 of https://codereview.chromium.org/1962243002/ ) by robertphillips · 9 years ago
  7. 12dbb39 Separate user and raw stencil settings by cdalton · 9 years ago
  8. 4017007 Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8 by bsalomon · 9 years ago
  9. dec2943 Remove the GrGLInterface callback mechanism. by bsalomon · 9 years ago
  10. 7354a4b Avoid pixel GPU readback in saveLayerWithPickup by robertphillips · 9 years ago
  11. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  12. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  13. 88c7b98 Make ANGLE perf decisions be runtime rather than compile time by bsalomon · 10 years ago
  14. 1dd0542 Review URL: https://codereview.chromium.org/1166513002 by cdalton · 10 years ago
  15. 1acea86 Begin tracking driver info in GrGLContextInfo by cdalton · 10 years ago
  16. a8fcea0 Limit clear as draw workaround to Adreno 3xx. by bsalomon · 10 years ago
  17. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  18. 63b2196 Workaround for PowerVR clear issue. by bsalomon · 10 years ago
  19. 38406c8 Cleanup: Go with SkDebugf instead of GrPrintf. by tfarina · 10 years ago
  20. ccdaa04 Separate GL path rendering state from GrGpuGL to GrGLPathRendering by kkinnunen · 11 years ago
  21. e904c09 Fix alpha textures in NV ES3 contexts on Windows. by bsalomon · 11 years ago
  22. f4e67e3 Fail to create GrContext when we get a NULL for a GL/GLSL version string by commit-bot@chromium.org · 11 years ago
  23. 6dee875 Add workaround for Xoom crashing after discard removed from shader. by commit-bot@chromium.org · 11 years ago
  24. c72425a Move GrGLInterface function pointers into a nested struct by commit-bot@chromium.org · 11 years ago
  25. 9e90aed Rename GrGLBinding->GrGLStandard, no longer a bitfield by commit-bot@chromium.org · 11 years ago
  26. c9424b8 Don't check if shaders compile or program links in release Chromium by commit-bot@chromium.org · 11 years ago
  27. 0694ea7 Fix to allow ovals GM to finish on N7 by commit-bot@chromium.org · 11 years ago
  28. 215a682 Add getGLMatrix method to MatrixState by commit-bot@chromium.org · 11 years ago
  29. 7a434a2 Recognize that ES3 supports texture storage. Add workaround for apparent Adreno bug. by commit-bot@chromium.org · 12 years ago
  30. 3323c4d Revert "Changed rules about sized internal formats on GLES3." by bsalomon@google.com · 12 years ago
  31. c0b9b20 Changed rules about sized internal formats on GLES3. by commit-bot@chromium.org · 12 years ago
  32. 459104c Add MESA detection to GrContextInfo and use to decide whether to use GL_ALPHA or GL_RED. by commit-bot@chromium.org · 12 years ago
  33. 1744f97 Use glGetStringi to get extensions when available. by bsalomon@google.com · 12 years ago
  34. 3012ded Enable cpu-array dynamic vertex data on SGX. by bsalomon@google.com · 12 years ago
  35. 96966a5 Use CPU arrays for dynamic indices/vertices on ARM GPUs. by bsalomon@google.com · 12 years ago
  36. 0b1e481 Add vendor to context info. by bsalomon@google.com · 12 years ago
  37. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 13 years ago
  38. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 13 years ago
  39. 68288c2 remove incorrect include by bsalomon@google.com · 13 years ago
  40. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 13 years ago