1. 7fb2601 Fixed calling SkIntToScalar on a float error by robertphillips@google.com · 12 years ago
  2. 54bb7ab Improved clarity of complexclip GM by robertphillips@google.com · 12 years ago
  3. f32f6e8 Added annotation for gm's -wp flag by chudy@google.com · 12 years ago
  4. 50a69a0 Altered complexclip GM to test out saveLayer w/ a bound and clipping by robertphillips@google.com · 12 years ago
  5. 56c79b1 Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack by robertphillips@google.com · 12 years ago
  6. 3e11c0b Forced GrClip to always have conservative bounds by robertphillips@google.com · 12 years ago
  7. cb325ce Change TextContext handling of stages and draw targets; this allows us to by tomhudson@google.com · 12 years ago
  8. bad1b2f add SkPath::contains(x, y) by mike@reedtribe.org · 12 years ago
  9. 6219728 Added pdf implementation of conical gradient. by rileya@google.com · 12 years ago
  10. a51ab84 Preserve convex control point polygon in cubic->quadratic approximation by bsalomon@google.com · 12 years ago
  11. 5c0b313 r4511 with handling for the Mac-specific CAN_IMAGE_PDF path by robertphillips@google.com · 12 years ago
  12. d3ba5cc In SkGPipe, set a limit on the amount of flattenables cached. by scroggo@google.com · 12 years ago
  13. 5cf2c28 Added conical gradient to gm gradients test, and added two variants of that test, one with perspective applied to the local matrices of the gradients and the other with perspective applied to the overall view matrix. by rileya@google.com · 12 years ago
  14. d7dbd42 Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device. by scroggo@google.com · 12 years ago
  15. 6ea165d Another fix for drawing bitmaps through an SkGPipe that share pixelrefs. by scroggo@google.com · 12 years ago
  16. dbc5d28 fix SkFixed build by reed@google.com · 12 years ago
  17. 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
  18. b3c0f48 Provide static global initializers for SkColorTable and SkComposeShader. by scroggo · 12 years ago
  19. aae9e27 Fix buildbot. by scroggo@google.com · 12 years ago
  20. 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
  21. b340cf7 Only skip pipe playback for blurs GM in FIXED mode. by scroggo@google.com · 12 years ago
  22. d542928 Disable pipe playback on android for composeshader GM. by scroggo@google.com · 12 years ago
  23. 99853c7 Allow composeshader GM to run PDF. by scroggo@google.com · 12 years ago
  24. 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
  25. fc93734 Disable pipe for bitmapfilters gm on Android. by scroggo@google.com · 12 years ago
  26. 3ab3175 Turn off the blurs GM for Pipe playback. by scroggo@google.com · 12 years ago
  27. 565254b Fix SkGPipe drawing, and turn it on by default. by scroggo@google.com · 12 years ago
  28. 97fafe1 Altered SkInstCnt to print out atexit by robertphillips@google.com · 12 years ago
  29. b74af87 Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT) by robertphillips@google.com · 12 years ago
  30. 4bca84d don't leak filters by reed@google.com · 12 years ago
  31. 31f5ccd add dump for SkWStream inst-leaks by reed@google.com · 12 years ago
  32. 563a3b4 more SkInstCnt plumbing fix some typeface leaks by reed@google.com · 12 years ago
  33. 0682ca6 Re-enable gm fontscaler for Android by borenet@google.com · 12 years ago
  34. ceb2a03 Temporarily disable failing GM tests on Android by borenet@google.com · 12 years ago
  35. f49b429 Raster implementation of diffuse and specular lighting filters. Externally, by senorblanco@chromium.org · 12 years ago
  36. e5f48b9 change gm option from -config to --config, to match the double-dash convention of by reed@google.com · 12 years ago
  37. 14ca1d3 Revert r4259 by borenet@google.com · 12 years ago
  38. 78fc390 Serialize by Default by borenet@google.com · 12 years ago
  39. 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 12 years ago
  40. 4bdfb8c Compiler complaints + some minor cleanup by robertphillips@google.com · 12 years ago
  41. f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 12 years ago
  42. 5ee6491 Better fix for rev. 4214 (inverse-fill and clipping). This fix avoids changing by reed@google.com · 12 years ago
  43. 5867c0f Add the ability to specify config to GM. by scroggo@google.com · 12 years ago
  44. 75b3c96 Move clientID into texture desc by robertphillips@google.com · 12 years ago
  45. 72c9672 Add tiled rendering as an option to GM. by scroggo@google.com · 12 years ago
  46. 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 12 years ago
  47. cb7be69 Add new gradient to support HTML Canvas2D two-point-radial-gradient. Ours is by reed@google.com · 12 years ago
  48. d895b05 Reenable running samplerstress GM in pipe mode. by scroggo@google.com · 12 years ago
  49. 1313086 fix warnings on Mac in gm by caryclark@google.com · 12 years ago
  50. 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 12 years ago
  51. 070a800 temporary: by reed@google.com · 12 years ago
  52. 25c1993 Reverting r4162 by robertphillips@google.com · 12 years ago
  53. 4384fab add gm (no images yet) for two-point-radial gradients by reed@google.com · 12 years ago
  54. 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 12 years ago
  55. 941ee93 Fixed flattening of SkStippleMaskFilter by robertphillips@google.com · 12 years ago
  56. 778e163 change gm to use concat instead of setMatrix, so we don't trash the caller if by reed@google.com · 12 years ago
  57. 7b6c193 remove mutable apis on SkColorMatrixFilter, must use constructor. by reed@google.com · 12 years ago
  58. d13bdfb Turn off pipe playback in GM by default. by scroggo@google.com · 12 years ago
  59. 5af9b20 Make the GM tool run GMs through an SkGPipe. by scroggo@google.com · 12 years ago
  60. 5d0c62f add -wp option to write serialized pictures to the specified directory by mike@reedtribe.org · 12 years ago
  61. 67febd9 Converted AAClips SampleApp slide to GM:simpleaaclip by robertphillips@google.com · 12 years ago
  62. de1837b remove bogus nearlyzero checks by reed@google.com · 12 years ago
  63. 21384df add dashing2 gm to exercise dashing on curves and polygons by reed@google.com · 12 years ago
  64. ffe39bd Fix type errors and a few warnings for Visual Studio 2010 64-bit build. by tomhudson@google.com · 12 years ago
  65. e8fcb50 add options to enable/disable "FAILED to read ..." message by reed@google.com · 12 years ago
  66. 2470b25 Updated AAClips Sample slide and complexclip2 GM to exercise AA clipping by robertphillips@google.com · 12 years ago
  67. 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 12 years ago
  68. 5aff0ef commented-out test for exact aa coverage by reed@google.com · 12 years ago
  69. 35a81df add gm for dashing variations by reed@google.com · 12 years ago
  70. a93f9c3 converted "unsigned int" to "size_t" to address compiler failure by robertphillips@google.com · 12 years ago
  71. d9d5385 Added GM test to stress test the texture unit/sampler allocation by robertphillips@google.com · 12 years ago
  72. 7d30a21 Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test. by bsalomon@google.com · 12 years ago
  73. daf12bb Fix early termination of GM when 16x msaa rt can't be created. by bsalomon@google.com · 12 years ago
  74. 57b1935 silence warning by reed@google.com · 12 years ago
  75. 7361f54 Make GM able to run MSAA modes and multiple GPU configs in a single run. by bsalomon@google.com · 12 years ago
  76. 95ead84 Fix some float/scalar/int confusion. by vandebo@chromium.org · 12 years ago
  77. 9284ccd Make gm tool able to read and write image files in the same run by epoger@google.com · 12 years ago
  78. c39c867 Fix some fixed-point bugs. by vandebo@chromium.org · 12 years ago
  79. 6853e80 Addressed more Windows compiler complaint issues by robertphillips@google.com · 12 years ago
  80. 0b26c15 Add file missing from r3682 checkin by bsalomon@google.com · 12 years ago
  81. 7558925 Fix miscellaneous compiler warnings from Visual Studio 2010. by tomhudson@google.com · 12 years ago
  82. 56dd630 Clamp dilate and erode radius to image width and height. by senorblanco@chromium.org · 12 years ago
  83. 8e529b7 change -d option to write out complete images (that differed from the baseline) by reed@google.com · 12 years ago
  84. 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 12 years ago
  85. 7c545bd Augment gm shadows test to cover hairline paths by junov@chromium.org · 12 years ago
  86. d42e3f6 defer drawing/work until first draw, to make debugging easier and speedup by reed@google.com · 12 years ago
  87. d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 12 years ago
  88. ba28d03 Create macro for registering classes for deserialization by djsollen@google.com · 12 years ago
  89. 22f42b7 [GPU] when paint has patheffect, it should fallback to path render by bsalomon@google.com · 12 years ago
  90. a2ca41e Cleanup Macros arround static initializers for SkFlattenable. by djsollen@google.com · 12 years ago
  91. ec51cb8 Improved codec link-forcing system by adding Encoder/Decoder creation entry points by robertphillips@google.com · 12 years ago
  92. 8926b16 apply imagefilter to all draw calls by reed@google.com · 12 years ago
  93. 9afc656 delay any drawing until first call to onDraw (eases debugging) by reed@google.com · 12 years ago
  94. f6f123d Added tracking of frame buffer objects to debug GL interface by robertphillips@google.com · 12 years ago
  95. 79d3cb4 [PDF] Add GM and infrastructure to test drawing shaders with an initial transform. by vandebo@chromium.org · 12 years ago
  96. a43a532 Revert "[PDF] Add GM and infrastructure to test drawing shaders with an initial transform." by vandebo@chromium.org · 12 years ago
  97. b0ccdec [PDF] Add GM and infrastructure to test drawing shaders with an initial transform. by vandebo@chromium.org · 12 years ago
  98. 8570b5c Adding CMYK jpeg changes w/o .gyp alterations by robertphillips@google.com · 12 years ago
  99. 0a89c90 reverting to 3437 by robertphillips@google.com · 12 years ago
  100. d5c9e99 Fix for CMYK jpeg decoding issue (69 - unable to read some jpeg files on android) by robertphillips@google.com · 12 years ago