1. eda2ac2 send 3D masks through raster pipeline blitter by Mike Klein · 6 years ago
  2. e3f543c Remove SkPM4f.h, fold contents into SkColorData.h by Brian Osman · 6 years ago
  3. fa5f6ce rename some flattenable routines by Mike Klein · 6 years ago
  4. 2e8f48e Play back picture shaders in 8888 or F16, depending on dst color type by Brian Osman · 6 years ago
  5. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  6. 1295672 clean up flattenable macro cruft by Mike Klein · 6 years ago
  7. e92aae6 make legacy shadercontext optional by Mike Reed · 6 years ago
  8. 09bc78b remove unused isABitmap code by Mike Reed · 6 years ago
  9. 781e350 Remove SkPM4f by Brian Osman · 6 years ago
  10. 0d5d065 Remove ContextRect::DstType by Brian Osman · 6 years ago
  11. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  12. 27dddae rebase by Cary Clark · 6 years ago
  13. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
  14. 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
  15. 4dc5a45 remove defines and add commas by Cary Clark · 6 years ago
  16. 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
  17. 5191880 remove toString by Cary Clark · 6 years ago
  18. c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 7 years ago
  19. c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 7 years ago
  20. 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 7 years ago
  21. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 7 years ago
  22. af2769d Banish SkShaderBase::isRasterPipelineOnly() by Florin Malita · 7 years ago
  23. 75ae421 IWYU -- SkShader.h by Mike Reed · 7 years ago
  24. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
  25. 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 7 years ago
  26. 1d8c42e fold params into StageRec by Mike Reed · 7 years ago
  27. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
  28. 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 7 years ago
  29. 8aeec29 simplify shaderbase -- remove shaderproc -- no measurable speed diff by Mike Reed · 7 years ago
  30. 1aa731a remove unused shadeSpanAlpha -- handled by rasterpipeline by Mike Reed · 7 years ago
  31. 4d41b8f Remove dead gradient perspective code by Florin Malita · 7 years ago
  32. 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 7 years ago
  33. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  34. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 7 years ago
  35. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/core/SkShaderBase.h]
  36. f7beee7 Hide ctors of SkShader, SkImage & SkColorSpace by Florin Malita · 7 years ago
  37. eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 7 years ago
  38. 95c993c Unexport private SkShader classes by Florin Malita · 7 years ago
  39. c99be25 add SK_API to SkShaderBase by Mike Klein · 7 years ago
  40. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago[Renamed from src/shaders/SkShaderBase.h]
  41. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/core/SkShaderBase.h]
  42. 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
  43. d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
  44. 58a7564 SkShaderBase by Florin Malita · 7 years ago