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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
8f480d91eea1421c1f9d7251699b710fd0cf2197
/
src
/
gpu
/
ccpr
/
GrCCPathProcessor.cpp
daef06a
ccpr: Handle winding and even-odd in the same shader
by Chris Dalton
· 6 years ago
13235d8
Revert "ccpr: Handle winding and even-odd in the same shader"
by Chris Dalton
· 6 years ago
5dd3fcc
ccpr: Handle winding and even-odd in the same shader
by Chris Dalton
· 6 years ago
1c54894
ccpr: Remove local matrix data from path instances
by Chris Dalton
· 6 years ago
d925f2d
Add a drawPaths method to GrCCPathProcessor
by Chris Dalton
· 6 years ago
5cd6700
ccpr: Avoid inline array definitions
by Chris Dalton
· 6 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 6 years ago
7b04631
ccpr: Don't use flat interpolation when it is slow
by Chris Dalton
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
27059d3
ccpr: Use primitive restart feature on ARM
by Chris Dalton
· 7 years ago
faca00d
ccpr: Unblacklist Mali
by Chris Dalton
· 7 years ago
383a2ef
CCPR: Rename GrCCPR* -> GrCC*
by Chris Dalton
· 7 years ago
[Renamed (90%) from src/gpu/ccpr/GrCCPRPathProcessor.cpp]
d0b8d93
CCPR: Fix Intel crash and un-blacklist
by Chris Dalton
· 7 years ago
5d2de08
Add findOrMakeStaticBuffer method to GrResourceProvider
by Chris Dalton
· 7 years ago
2737288
Don't force GrGLSLVarying's scope to be compile-time constant
by Chris Dalton
· 7 years ago
04460cc
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
by Brian Salomon
· 7 years ago
a3e9271
CCPR: Eliminate texel buffers
by Chris Dalton
· 7 years ago
a045eea
CCPR: use 16-bit ints for the atlas offset attrib
by Chris Dalton
· 7 years ago
fdde34e
Remove precision from GrGLSLVaryingHandler
by Chris Dalton
· 7 years ago
abff956
initClassID no longer auto-allocates ids
by Ethan Nicholas
· 7 years ago
fa7ee24
changed vertex attribute precisions to be actual types
by Ethan Nicholas
· 7 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
8296e75
Switch atlas clients over to using absolute texture coordinates (take 2)
by Robert Phillips
· 7 years ago
e253831
Revert "Switch atlas clients over to using absolute texture coordinates"
by Robert Phillips
· 7 years ago
e84c087
Switch atlas clients over to using absolute texture coordinates
by Robert Phillips
· 7 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 7 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 7 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 7 years ago
e44ef10
Second small fragment from "Reduce dependence on GrSurface's origin field"
by Robert Phillips
· 7 years ago
96be9df
Revert "Reduce dependence on GrSurface's origin field"
by Robert Phillips
· 7 years ago
467022b
Reduce dependence on GrSurface's origin field
by Robert Phillips
· 7 years ago
1a325d2
Coverage counting path renderer
by Chris Dalton
· 7 years ago