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gerrit-public.fairphone.software
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platform
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external
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skqp
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8f480d91eea1421c1f9d7251699b710fd0cf2197
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src
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gpu
/
effects
/
GrDistanceFieldGeoProc.cpp
4bc7011
Separate creation time & flush time behavior in GrDrawOpAtlas (take 3)
by Robert Phillips
· 6 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 6 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
fc4f768
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
0906825
Remove unused color from all distance field GPs and GrAtlasTextOp
by Brian Osman
· 7 years ago
e1367b4
Reland "hide unused var"
by Mike Reed
· 7 years ago
5c6ac64
Revert "Revert "move homogenous with stride to matrixpriv""
by Brian Salomon
· 7 years ago
f226e66
Revert "Transform vertices for distance field glyphs on CPU."
by Greg Daniel
· 7 years ago
1aa6cda
Revert "hide unused var"
by Greg Daniel
· 7 years ago
746db42
hide unused var
by Mike Reed
· 7 years ago
0215e39
Transform vertices for distance field glyphs on CPU.
by Brian Salomon
· 7 years ago
2737288
Don't force GrGLSLVarying's scope to be compile-time constant
by Chris Dalton
· 7 years ago
04460cc
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.
by Brian Salomon
· 7 years ago
c02cb8a
Revert "Use int when possible to calculate atlas indices in shaders."
by Jim Van Verth
· 7 years ago
999ec57
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
c17bf32
Convert geometry shaders to operate in Skia device space
by Chris Dalton
· 7 years ago
fdde34e
Remove precision from GrGLSLVaryingHandler
by Chris Dalton
· 7 years ago
5698c8a
Batch better in GrSmallPathRenderer and add perspective support.
by Jim Van Verth
· 7 years ago
abff956
initClassID no longer auto-allocates ids
by Ethan Nicholas
· 7 years ago
fa7ee24
changed vertex attribute precisions to be actual types
by Ethan Nicholas
· 7 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
eafa64b
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
by Jim Van Verth
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
ad70c41
Revert "Allow GrDrawOpAtlas to grow as needed"
by Jim Van Verth
· 7 years ago
03168b8
Allow GrDrawOpAtlas to grow as needed
by Jim Van Verth
· 7 years ago
a950b63
Add support for additional textures in GrDrawOpAtlas
by Jim Van Verth
· 7 years ago
6a7a704
Add multitexture support to text and path shaders, take 3.
by Jim Van Verth
· 7 years ago
acc8d2e
Revert "Revert "Revert "Add multitexture support to text and path shaders"""
by Mike Klein
· 7 years ago
6c251d2
Revert "Revert "Add multitexture support to text and path shaders""
by Jim Van Verth
· 7 years ago
e7492fe
Revert "Add multitexture support to text and path shaders"
by Jim Van Verth
· 7 years ago
7f75426
Add multitexture support to text and path shaders
by Jim Van Verth
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
964a3b0
Add explicit conversion from uint2 to float2 for Vulkan
by Robert Phillips
· 7 years ago
8296e75
Switch atlas clients over to using absolute texture coordinates (take 2)
by Robert Phillips
· 7 years ago
e253831
Revert "Switch atlas clients over to using absolute texture coordinates"
by Robert Phillips
· 7 years ago
e84c087
Switch atlas clients over to using absolute texture coordinates
by Robert Phillips
· 7 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 7 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 7 years ago
7f23543
Minor geometry processor clarification.
by Brian Salomon
· 7 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 7 years ago
90e89b3
Add proper aliased support for SDF text
by Jim Van Verth
· 7 years ago
fbcef6e
Clean up GrResourceProvider usage
by Robert Phillips
· 7 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 7 years ago
9bee2e5
Revise system for checking for uninstantiated proxies
by Robert Phillips
· 7 years ago
5592382
Remove setting of alpha coverage in text ops when in LCD mode
by Greg Daniel
· 7 years ago
ab8ce1a
Fixed distance field interpolation for gamma correct rendering
by Brian Osman
· 7 years ago
a91e0b7
Allow TextureSamplers to have null GrTexture pointer
by Robert Phillips
· 7 years ago
296b1cc
Retract GrContext from src/gpu/effects
by Robert Phillips
· 7 years ago
32342f0
Rebase and fix chromium
by Brian Osman
· 7 years ago
32f2818
Clean up/remove unused GrFragmentProcessor-derived ctors
by Robert Phillips
· 7 years ago
33632d8
Reland: Allow DFPathRenderer to store bitmaps at low resolutions
by Jim Van Verth
· 7 years ago
0755bb1
Revert "Allow distance field path renderer to store bitmaps at low resolutions"
by Cary Clark
· 7 years ago
c0bc1bb
Allow distance field path renderer to store bitmaps at low resolutions
by Jim Van Verth
· 7 years ago
dbc8eeb
Remove GrProcessorTestData's GrTextures
by Robert Phillips
· 7 years ago
cb30bb2
Remove GrFragmentProcessor::computeInvariantOutput
by Brian Salomon
· 8 years ago
6f6961e
make GR_TEST_UTILS=0 work
by Hal Canary
· 8 years ago
bfd5183
Removes tracking of whether color is ignored by XP.
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
1fc83b1
removed appendPrecisionModifier
by Ethan Nicholas
· 8 years ago
514baff
Rename GrTextureParams to GrSamplerParams
by Brian Salomon
· 8 years ago
db4183d
In GrProcessor::TextureSampler drop the "get", it's cleaner
by Brian Salomon
· 8 years ago
0bbecb2
Rename GrTextureAccess to GrProcessor::TextureSampler.
by Brian Salomon
· 8 years ago
ddb37d6
re-re-land of skslc now automatically turns on derivatives support
by ethannicholas
· 8 years ago
ac66ae6
Revert "re-land of skslc now automatically turns on derivatives support"
by Mike Klein
· 8 years ago
d7d1997
re-land of skslc now automatically turns on derivatives support
by Ethan Nicholas
· 8 years ago
37269ff
Revert "skslc now automatically turns on derivatives support"
by Ethan Nicholas
· 8 years ago
311742b
skslc now automatically turns on derivatives support
by Ethan Nicholas
· 8 years ago
a624bf3
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
56b7dc4
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ )
by bsalomon
· 8 years ago
d91237e
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
32d1e95
Remove "f" suffix from literal in LCD DF text shader.
by bsalomon
· 8 years ago
6cb807b
Simplify adding attributes to GrGeometryProcessor
by bsalomon
· 8 years ago
e499adf
Use dFdx in Vulkan to address distance field issues.
by jvanverth
· 8 years ago
06ca8ec
sk_sp for Ganesh.
by bungeman
· 8 years ago
0e3c554
Tweak distance field path renderer behavior in gamma-correct mode to match
by brianosman
· 8 years ago
b461d34
Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriate
by brianosman
· 8 years ago
0586f5c
sRGB support for distance field text.
by brianosman
· 8 years ago
3f6f76f
Rename EmitArgs::fSamplers to fTexSamplers
by cdalton
· 8 years ago
1f50acf
Add appendPrecisionModifier method to GrGLSLShaderBuilder
by cdalton
· 8 years ago
9d524f2
Style bikeshed - remove extraneous whitespace
by halcanary
· 8 years ago
cf371bb
Use correct gradient calculation for rotated distance fields.
by jvanverth
· 8 years ago
7023a00
Use unorm shorts for texture coordinates when rendering text.
by jvanverth
· 8 years ago
d106c2c
Revert of Use unorm shorts for texture coordinates when rendering text. (patchset #3 id:40001 of https://codereview.chromium.org/1713693002/ )
by jvanverth
· 8 years ago
e507ff0
Use unorm shorts for texture coordinates when rendering text.
by jvanverth
· 8 years ago
8528541
Add more specialized fragment builders
by cdalton
· 8 years ago
5e58cee
Add GrShaderFlags enum
by cdalton
· 9 years ago
53f26aa
Remove uniform color for GrDistanceFieldGeoProc
by joshualitt
· 9 years ago
d9d30f7
Allow LCD text to batch across colorchanges. This will always use
by joshualitt
· 9 years ago
7ea439b
Create GLSLUniformHandler class for gpu backend
by egdaniel
· 9 years ago
0eafe79
Create GrGLSLVaryingHandler class for program building
by egdaniel
· 9 years ago
a2e3e0f
Move glsl onto EmitArgs struct for emitCode
by egdaniel
· 9 years ago
4ca2e60
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
by egdaniel
· 9 years ago
57d3b03
Rename some processor functions from GL to GLSL
by egdaniel
· 9 years ago
e659a58
Move GrGLPrimitive/GeometryProc to GLSL
by egdaniel
· 9 years ago
64c4728
Make all GrFragmentProcessors GL independent.
by egdaniel
· 9 years ago
2d721d3
Move all ShaderBuilder files to GLSL
by egdaniel
· 9 years ago
8dcdedc
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
by egdaniel
· 9 years ago
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