- 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
- 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
- 5191880 remove toString by Cary Clark · 6 years ago
- 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 7 years ago
- af2769d Banish SkShaderBase::isRasterPipelineOnly() by Florin Malita · 7 years ago
- e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
- 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 7 years ago
- 5b6c7c6 Delete legacy radial gradient impl by Florin Malita · 7 years ago
- 50b2084 Gradient stages cleanup by Florin Malita · 7 years ago
- 2371da0 Use raster pipeline for repeat/mirror radial gradients by Florin Malita · 7 years ago
- 6d66237 Revert "Use raster pipeline for repeat/mirror radial gradients" by Florin Malita · 7 years ago
- 2f924b4 Use raster pipeline for repeat/mirror radial gradients by Florin Malita · 7 years ago
- 2e40900 2pt conical stage for focal-pt-on-edge case by Florin Malita · 7 years ago
- 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/effects/gradients/SkRadialGradient.h]
- d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago[Renamed from src/shaders/gradients/SkRadialGradient.h]
- fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/effects/gradients/SkRadialGradient.h]
- 090fbf8 Add radial gradient stage. by Herb Derby · 7 years ago
- a377184 Retry "Factor out common code from sweep and linear." by Mike Klein · 7 years ago
- 02ab8cc Revert "Factor out common code from sweep and linear." by Mike Klein · 7 years ago
- b7a330f Factor out common code from sweep and linear. by Herb Derby · 7 years ago
- 6cc6ae7 SkColorSpaceXformer: Add SkShader::makeColorSpace() by Matt Sarett · 8 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 9 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 9 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 9 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
- 0152cc3 remove 565 effects shaders by caryclark · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- f582282 change asABitmap to isABitmap on shader by reed · 9 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
- 8ca93e7 Initial CL to create dummy GrShaderDataManager and thread it through by joshualitt · 9 years ago
- 31dc1b2 style nit cleanups. e.g. remove 'virtual' on override declarations by robertphillips · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 5531d51 remove view matrix from context by joshualitt · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
- addf2ed add localMatrix to gradient Descriptor by reed · 10 years ago
- 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
- 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 9de5b51 SkShader::asNewEffect Refactoring by dandov · 10 years ago
- 96fb748 add localmatrix parameter to shader's asNewEffect by commit-bot@chromium.org · 10 years ago
- ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 10 years ago
- e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 11 years ago
- 9c9005a Move SkShader::fLocalMatrix into SkShader constructor. by commit-bot@chromium.org · 11 years ago
- 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 11 years ago
- 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 11 years ago
- bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 11 years ago
- 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 11 years ago
- 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 11 years ago
- 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 11 years ago
- 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 11 years ago
- 437d6eb use Descriptor struct to encapsulate all the common paramaeters between our various gradient types. If we like it, might promote it to the public API. by reed@google.com · 11 years ago
- e16efc1 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
- e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
- 08283af Rename GrSamplerState to GrEffectStage. by bsalomon@google.com · 12 years ago
- 8ea78d8 GrCustomStage Renaming Part 4 by bsalomon@google.com · 12 years ago
- dfdb7e5 Reland r5963 with two fixes: by bsalomon@google.com · 12 years ago
- f6eac8a Revert r5962 because of failures. by bsalomon@google.com · 12 years ago
- b022177 Require matrix for custom stage to be set when custom stage is installed. by bsalomon@google.com · 12 years ago
- 98e8b6d Remove old constructors from GrGradientEffect subclasses, and moved their declarations into source files. by rileya@google.com · 12 years ago
- 1c6d64b Renamed and made public SkGradientShaderBases's 'commonAsAGradient' to 'getGradientTableBitmap', and use that instead of asABitmap in gradient custom stage setup. by rileya@google.com · 12 years ago
- d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 12 years ago
- 589708b Split SkGradientShader into separate files for each gradient subclass. by rileya@google.com · 12 years ago