1. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  2. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  3. 55e0346 Make addTexture/BufferAccess on GrProcessor non-virtual by Brian Salomon · 8 years ago
  4. b58a2b4 Stop aggregating texture/buffer access objects in GrFragmentProcessor parents. by bsalomon · 8 years ago
  5. a624bf3 Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  6. 56b7dc4 Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ ) by bsalomon · 8 years ago
  7. d91237e Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  8. 7312ff8 Remove ability to skip coord transform comparison in pipeline comparison. by bsalomon · 8 years ago
  9. 4cea3b9 Push usage of GrColor4f into OverrideInput by brianosman · 8 years ago
  10. 9b03e7b GrFP can express distance vector field req., program builder declares variable for it by dvonbeck · 8 years ago
  11. 02aed95 Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ ) by mtklein · 8 years ago
  12. 4ef6dfa GrFP can express distance vector field req., program builder declares variable for it by dvonbeck · 8 years ago
  13. c526da9 SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha by dvonbeck · 8 years ago
  14. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  15. 74b8d32 Implement texel buffers by cdalton · 8 years ago
  16. e416d94 Change prealloc number of child FPs be 1 rather than 2 by Brian Salomon · 9 years ago
  17. 418e26f Preallocate room for 2 child processors in FPs by bsalomon · 9 years ago
  18. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  19. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  20. e25eea4 Use child processors to implement compose color filter. by bsalomon · 9 years ago
  21. f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 9 years ago
  22. 87ba62e Replace GrExtractAlphaFragmentProcessor with DstIn compose processor by bsalomon · 9 years ago
  23. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  24. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
  25. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  26. 4204800 Convert child FPs from refs to pending executions when parent converts by bsalomon · 9 years ago
  27. ac856c9 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  28. 4bf69f7 Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FPs (patchset #6 id:90001 of https://codereview.chromium.org/1307223004/ ) by rmistry · 9 years ago
  29. 2424344 Remove GrStagedProcessor, remove the word Stage as it applies to FPs by bsalomon · 9 years ago
  30. 790d74f No need to re-declare pure virtual name(). by mtklein · 9 years ago
  31. 93ab254 This change is in preparation for updating how processor keys and meta keys are generated for frag procs. by wangyix · 9 years ago
  32. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  33. 54017d7 Made isEqual in GrFragmentProcessor recursive by wangyix · 9 years ago
  34. 69ed114 Added class AutoFragmentChildProcAdvance to be constructed before a child emitCode and destructed after by wangyix · 9 years ago
  35. 58d890b All child GrFragmentProcs' transforms and textures will be stored in the root GrFragmentProc in preorder by wangyix · 9 years ago
  36. 2fe7923 Expose coord transforms from GrPipeline by joshualitt · 9 years ago
  37. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  38. 570e7a3 Removed GrFragmentProcessor::fWillUseInputColor by wangyix · 9 years ago
  39. e9c0fc6 Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps by jvanverth · 9 years ago
  40. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  41. 71e236c Remove willReadDst from GrFragmentProcessor. by egdaniel · 9 years ago
  42. abb52a1 Move most of the transform logic into the primitive processors by joshualitt · 10 years ago
  43. 290c09b initial changes to add local matrix to primitive processor by joshualitt · 10 years ago
  44. 56995b5 Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
  45. 8c0f615 Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/) by joshualitt · 10 years ago
  46. c6bc58e Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
  47. eb2a676 Remove backend factories by joshualitt · 10 years ago
  48. 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
  49. de258cd Make GrFragmentProcessor auto-compare coord xforms. by bsalomon · 10 years ago
  50. 98b33eb Some cleanup in processor header files. by bsalomon · 10 years ago
  51. 6251d17 Split GrFragmentProcessor into its own header by bsalomon · 10 years ago