- dc03dde remove code associated with legacy affine imageshaders by Mike Reed · 7 years ago
- e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
- 57845a7 Fix clamp lowbits extraction when combined with non-clamp by Florin Malita · 8 years ago
- 9d1cc66 Use unsigned arithmetic for SkBitmapProcStateAutoMapper bias by Florin Malita · 8 years ago
- 13bf622 Remove dest surface color mode from bitmap controller by Brian Osman · 8 years ago
- e13a69b Simplify SkBitmapProvider by Florin Malita · 8 years ago
- 7b8400d Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode by Brian Osman · 8 years ago
- 6644d93 respect srgb gamma when building mips by reed · 8 years ago
- 6eff52a WIP: experimental bilerp pipeline. by herb · 8 years ago
- 5c473be Document BitmapStateAutoMapper. by herb · 8 years ago
- 05a5647 fission bitmapprocstate by reed · 9 years ago
- be5cfa9 Rename SkBitmapProcStateAutoMapper methods by fmalita · 9 years ago
- 2404f03 Use SkBitmapProcStateAutoMapper for filter samplers also by fmalita · 9 years ago
- 8a8eb52 Remove SkBitmapProcStateAutoMapper's overflow check by fmalita · 9 years ago
- 653c12d Add sampler bias for the nofilter/translate specializations by fmalita · 9 years ago
- c070d15 Remove SK_SUPPORT_LEGACY_BITMAP_SAMPLER_BIAS by fmalita · 9 years ago
- e56c626 clean up dead x86 filter opts code by mtklein · 9 years ago
- 4e5a758 remove shadeSpan16 from shader by reed · 9 years ago
- b3a8358 [Reland] Repeating SkBitmapProcState rounding bias by fmalita · 9 years ago
- c7a784c Fix UB function problems for shaders and mask. by herb · 9 years ago
- 3e6be16 Revert of Repeating SkBitmapProcState rounding bias (patchset #6 id:100001 of https://codereview.chromium.org/1529833003/ ) by fmalita · 9 years ago
- 1e810b3 Revert of Fix UB function problems for shaders and mask. (patchset #3 id:40001 of https://codereview.chromium.org/1530743002/ ) by herb · 9 years ago
- 5ae7fdc Repeating SkBitmapProcState rounding bias by fmalita · 9 years ago
- dafd044 Fix UB function problems for shaders and mask. by herb · 9 years ago
- aed4d32 SkBitmapProcState rounding bias by fmalita · 9 years ago
- 013e9e3 move SkBitmapProvider to its own file by reed · 9 years ago
- 7a4d847 use SkBitmapProvider for shader-context by reed · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- f3c15b7 Move SkTemplates.h to private. by bungeman · 9 years ago
- 5f865b9 Move LightingShader to effects by robertphillips · 9 years ago
- ad7ae6c switch bitmapshader internals over to pixmap by reed · 9 years ago
- 6404542 refactor bitmapshader to use a controller by reed · 9 years ago
- 94443b8 remove dead code after HQ change by reed · 10 years ago
- f7094c4 reorg filter quality cascade by reed · 10 years ago
- 26feeba separate out the scaline-choosing to simplify chooseProcs by reed · 10 years ago
- 60f3c65 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
- 9da051a Revert of Add SSSE3 acceleration for S32_D16_filter_DXDY (patchset #3 id:40001 of https://codereview.chromium.org/773753002/) by jam · 10 years ago
- 45a0578 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
- 1794651 Switch SkBitmapProcState's SkFractionalInt to 32.32. by mtklein · 10 years ago
- d73c169 Second attempt to land the integral image scaling change. by humper · 10 years ago
- 011f39a rename ScaledImageCache to ResourceCache by reed · 10 years ago
- 60cc7d3 manual revert of bitmap scale change while I investigate failures on chromeos by humper · 10 years ago
- ce7b1d5 always scale to an integer; compensate for fractional image sizes by leaving the fractional scale in the matrix by humper · 10 years ago
- 32eb063 remove commented-out code by reed · 10 years ago
- 680fb9e retool image cache to be generic cache, allowing the client to subclass "Rec", so they can provide a custom Key and arbitrary Value. by reed · 10 years ago
- 4f96ab3 Refactor bitmap scaler to make it easier to migrate rest of chrome to use it by humper · 10 years ago
- 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 10 years ago
- 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- cee9dcb start to remove lockPixels from bitmapshader by reed@google.com · 11 years ago
- fed04b3 remove fConvolutionProcs from State, and just use it locally by reed@google.com · 11 years ago
- 0dc546c Implement highQualityFilter16 so GM doesn't crash when you give it resources. by mtklein@google.com · 11 years ago
- 1e18225 free cache in destructor, in case endContext was not called. change Resize to return bool indicating success. by reed@google.com · 11 years ago
- 602a1d7 add scaledimagecache by reed@google.com · 11 years ago
- 9cfc83c stop using bitmap-filter flags outside of paint itself, as a step towards really changing them into an enum by reed@google.com · 11 years ago
- 1f3c738 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- dd85088 struct and class forward declarations incompatible on some compilers by humper@google.com · 11 years ago
- 138ebc3 The image resampling code has been transplanted from Chrome; it's incredibly fast. by humper@google.com · 11 years ago
- 9c96d4b fix trivial matrix computation by humper@google.com · 11 years ago
- d647426 Reverted 10056-10059 by robertphillips@google.com · 11 years ago
- fa1bd5f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- d64d8a9 Working plumb of image scaling: by humper@google.com · 11 years ago
- e81d1bc don't leak the bitmap filter by commit-bot@chromium.org · 11 years ago
- 9e1ec1a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- b088947 New bitmap filter checkin; this time with less build breakage by humper@google.com · 11 years ago
- 1a8940e Revert "More general image filter interface; tested implementation of standalone" by humper@google.com · 11 years ago
- 25fc6b9 More general image filter interface; tested implementation of standalone by humper@google.com · 11 years ago
- 3e2345a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 4c69a06 clone of https://codereview.chromium.org/15316014/ with teaks by reed@google.com · 11 years ago
- b0a327e Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 6bb92bc detect gigantoid matrices, and do nothing to avoid wacky overflows from float -> int by reed@google.com · 12 years ago
- a8d9930 fast case for translate-only repeat bitmapshader, so Tom can be happy by reed@google.com · 12 years ago
- 9a4c746 reland 5926 w/ fix in middle loop (thank you asserts) by reed@google.com · 12 years ago
- 6222be8 revert 5926 (debug assert) by reed@google.com · 12 years ago
- 1fe2690 add shaderproc32 for translate+clamp+nofilter. by reed@google.com · 12 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
- 7866228 land http://codereview.appspot.com/6353063/ by Lei by reed@google.com · 12 years ago
- 9fe287b add debuggin matrix-proc to validate its output before calling the samplers by reed@google.com · 12 years ago
- 77613a5 enable fractionalint (64bit) math in bitmap procs by reed@google.com · 13 years ago
- f444e8c don't flip the fractional bits (low 4) for bilerp when in kMirror_TileMode by reed@google.com · 13 years ago
- c5039dd disable 64bit opt for now, as I debug skew failure in DRT by reed@google.com · 13 years ago
- 411215a apply FractionalInt improvement to rotated by reed@google.com · 13 years ago
- 4bc0a9d use higher precision (64bit) fixed-point for matrix proc by reed@google.com · 13 years ago
- ae29b88 SSSE3 code for drawing rotated bitmaps; produces 25-30% speedup. by tomhudson@google.com · 13 years ago
- 5efaf26 SSE2 version of ClampX_ClampY_{no}filter_affine, courtesy of Jin Yang. by tomhudson@google.com · 13 years ago
- 06a7313 SSE2 version of ClampX_ClampY_{no}filter_scale; yields 10-20% speedup in by tomhudson@google.com · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 258cb22 fix overflow in matrixproc, and add debugging code to test that by reed@android.com · 14 years ago
- f3f0bd7 SSE2-ified S32_alpha_D32_filter_DX (refactoring to come). Also shaved a few by senorblanco@chromium.org · 15 years ago
- dc7de74 More SSE2 optimizations. This CL implements an SSE2 version of S32_bitmap_D32_filter_DX, and uses aligned loads and stores for dst, in all blending. by senorblanco@chromium.org · 15 years ago
- 4c128c4 add method to compute max count for a given buffer size in the bitmap shader. by reed@android.com · 15 years ago
- 07d1f00 add special matrixprocs when the matrix is at most translate. These are faster by reed@android.com · 15 years ago
- c9a1d4b add platformProcs() porting function by reed@android.com · 15 years ago
- eef375b clean up SkBitmapProcState in preparation for adding porting-layer functions by reed@android.com · 15 years ago
- 83f7bc3 remove conditional build flag for mipmaps by reed@android.com · 15 years ago
- 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
- 2e86178 remove obsolete state by reed@android.com · 16 years ago
- 8a1c16f grab from latest android by reed@android.com · 16 years ago