- f7f883b Rearrange NN sampling to more naturally support bilerp. by Mike Klein · 8 years ago
- ab1c3a0 Fix include of GrGLSLCaps in SkGradientShader by Greg Daniel · 8 years ago
- 276cc41 Revive geometry shaders by csmartdalton · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- d728f0c Defer more renderTargetContexts in the GPU image filter paths - take 2 by robertphillips · 8 years ago
- 43c847b Simplify shader paint alpha modulation. by Mike Klein · 8 years ago
- 14d2899 Fixed issue with some A2B0 images being too dark by raftias · 8 years ago
- b44efa5 Remove testing code for not fitting in the Footer. by Herb Derby · 8 years ago
- 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
- 3502c5c Use ptr diff to encode function and padding. by Herb Derby · 8 years ago
- 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
- 8d5f9cb Add an extra pixel to the distance field path renderer bounds. by Brian Salomon · 8 years ago
- 99bba9e Add missing virtual functions for SkRectClipCheckBlitter by Yuqian Li · 8 years ago
- 7992da3 Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
- dc940a6 Disable RectClipCheckBlitter for cc_unittests by Yuqian Li · 8 years ago
- 792d0f1 Revert "switched skslc from std::string to SkString" by Greg Daniel · 8 years ago
- 866f286 Avoid unnecessary cast on a garbage data. by Ivan Krasin · 8 years ago
- a675910 Fix typo in GrGLCaps by elemental · 8 years ago
- 2e35e8a mirror tiling by Mike Klein · 8 years ago
- 1aaccc7 Make GrSwizzle::GrSwizzle() constexpr by Brian Salomon · 8 years ago
- f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
- b014cca Make GrBufferAccess a nested class of GrProcessor by Brian Salomon · 8 years ago
- ce1d293 Add test for QuickFDot6Div by Yuqian Li · 8 years ago
- d8df21a switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
- 833dcf4 Add handling for instantiate failure up the call stack by Robert Phillips · 8 years ago
- dfa492e Use SkFixedAllocator in SkLinearPipeline and remove the embedding of by Herb Derby · 8 years ago
- d2265e5 Port convolve functions to SkOpts by xiangze.zhang · 8 years ago
- c01e7df perspective matrix by Mike Klein · 8 years ago
- b273fc4 repeat tiling by Mike Klein · 8 years ago
- bf178a7 Replace my confusion with a pointer to the explanation. by Mike Klein · 8 years ago
- c88fc74 Fix the quickSkFDot6Div range check by Yuqian Li · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- 7776029 Strength reduce bilerp to nearest neighbor when the matrix is integer translate. by Mike Klein · 8 years ago
- b446088 Fix computation of texture size for approximately-fit deferred proxies by Robert Phillips · 8 years ago
- 684d7ce Fix double deletion of DescriptorSetLayouts by Jim Van Verth · 8 years ago
- 297726f Use SkSmallAllocator for Blender stage. by Herb Derby · 8 years ago
- 4e9bb74 Initialize all values we load. by Mike Klein · 8 years ago
- b6ab4ae Be careful about types in SkNx_neon.h. by Mike Klein · 8 years ago
- db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
- 3a88725 Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3. by Brian Osman · 8 years ago
- 06a65e2 Support SkImageShader in SkRasterPipeline blitter by Mike Klein · 8 years ago
- 9fab7e9 Remove accessRenderTarget call in SkGpuDevice ctor by Robert Phillips · 8 years ago
- a7c4c29 Remove unnecessary TextureSampler comparison in GrTextureDomainEffect. by Brian Salomon · 8 years ago
- 4eb35bb Use SkFixedMul instead of SkFixedMul_lowprec by Yuqian Li · 8 years ago
- e60ad62 Guard against instantiate & accessRenderTarget failures by Robert Phillips · 8 years ago
- 987de5b Plumb filter quality into SkShader::appendStages(). by Mike Klein · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- 9de0976 fix fuzzer crash by Cary Clark · 8 years ago
- f9d5d4f Use SkSmallAllocator for SamplerStage and Accessor. by Herb Derby · 8 years ago
- db4d406 Hook into parametric and table raster pipeline stages by Matt Sarett · 8 years ago
- d930752 Turn off all SkDebugfs in SkScan_AAAPath.cpp by Yuqian Li · 8 years ago
- 8de17f7 No SkDebugf for approximate intersection by Yuqian Li · 8 years ago
- ca79535 External SkImageGenerator API by Florin Malita · 8 years ago
- 2245803 Rename GrTextureBufferSampler to GrBufferSampler by csmartdalton · 8 years ago
- 2a51de8 Revert "Revert "Add support for image load to SkSL"" by Brian Salomon · 8 years ago
- a8f0002 Rename kTexture2DISampler to kITexture2DSampler. by Brian Salomon · 8 years ago
- a9312fd Add trace and registers stages. by Mike Klein · 8 years ago
- fb74ef9 Use SkSmallAllocator for tiling. by Herb Derby · 8 years ago
- d5870c2 move SkBlendMode_Name into public (for chrome) by Mike Reed · 8 years ago
- 1125a03 Add IORef capability to GrSurfaceProxy objects - take 2 by robertphillips · 8 years ago
- 20079a9 Fix mask overflow caused by edge drift by Yuqian Li · 8 years ago
- 721625b Drop forceRLE to simplify aaa_walk_convex_edges by Yuqian Li · 8 years ago
- e4b8b52 Simplify the signature of sk/aaa_fill_path by Yuqian Li · 8 years ago
- 08576e6 Fix error with transforming custom/large glyphs by Jim Van Verth · 8 years ago
- d470673 make SkXfermode.h go away by Mike Reed · 8 years ago
- 988283c Revert of added support for push_constant layout (patchset #7 id:140001 of https://codereview.chromium.org/2187433003/ ) by egdaniel · 8 years ago
- cb115bd Revert "Add support for image load to SkSL" by Stan Iliev · 8 years ago
- cfcf624 add {parametric,table}_{r,g,b} stages. by Mike Klein · 8 years ago
- bd85a10 Add support for image load to SkSL by Brian Salomon · 8 years ago
- dabc91b Fix flushing of HWAA state relating to mixed samples by csmartdalton · 8 years ago
- 44e91c9 LinearGradientContext::shade4_clamp: fix div by 0 by James Zern · 8 years ago
- 4e344c8 Revert "Defer more renderTargetContexts in the GPU image filter paths" by Robert Phillips · 8 years ago
- be42c99 Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator. by herb · 8 years ago
- 3928c6b Add SkRasterPipeline::dump(). by Mike Klein · 8 years ago
- fa5f65a added support for push_constant layout by ethannicholas · 8 years ago
- 3667b49 Add kRenderTarget_GrSurfaceFlag to GrVkGpu::onWrapBackendRenderTarget by Robert Phillips · 8 years ago
- f26f7a0 Add detection of image load/store to caps by Brian Salomon · 8 years ago
- 0b63ceb Add image functions to GrGLInterface by Brian Salomon · 8 years ago
- d327e8c Add 4.20 as a GLSL output version. by Brian Salomon · 8 years ago
- 918fb1f fuzz hang fix and pathops client debugging by Cary Clark · 8 years ago
- fb191da More shader preliminaries / refactoring by Mike Klein · 8 years ago
- 57ae6cf Revert "Support decoding images to multiple formats, depending on usage" by Brian Osman · 8 years ago
- d601087 Revert "Fix NoGPU compilation" by Brian Osman · 8 years ago
- 526525a Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD." by Mike Klein · 8 years ago
- 02806f4 Revert "fix google3?" by Mike Klein · 8 years ago
- 0f91ea4 Fix up arguments passed to pipeline. by Mike Klein · 8 years ago
- ccb8e8b fix google3? by Mike Klein · 8 years ago
- 584ca89 change SkCanvasStack to take ownership of its subcanvases by Mike Reed · 8 years ago
- d5a7880 Fix NoGPU compilation by Brian Osman · 8 years ago
- 1ee7035 While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD. by Mike Klein · 8 years ago
- c73a1ec Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
- fd01ce0 Defer more renderTargetContexts in the GPU image filter paths by Robert Phillips · 8 years ago
- af49b19 Start each pipeline with (x,y) in (dr,dg) registers for the shader. by Mike Klein · 8 years ago
- bf6d80a Make SkSmallAllocator obey the RAII invariants and move to heap structures when needed. by herb · 8 years ago
- 0619641 Catch width overflow in ASAN using int64 by Yuqian Li · 8 years ago
- 662c2ae Fill in gamut-transformation TODOs for software pipeline. by Mike Klein · 8 years ago
- 0fdde54 Fix Sk4fLinearGradient initial interval pinning by Florin Malita · 8 years ago
- d93f4a4 Compute the correct dst->src rect for bitmap tiles in SkGpuDevice by Brian Salomon · 8 years ago
- f27bab2 Revert "Add IORef capability to GrSurfaceProxy objects" by Robert Phillips · 8 years ago
- bfebe22 Set analytic AA as default. by liyuqian · 8 years ago